1 trim -o trim-range.src.trace --calls=2-7 tri.trace
2 dump --verbose trim-range.src.trace
3 0 glXGetVisualFromFBConfig(dpy = 0xfc52b0, config = 0xfe3620) = &{visual = 0xfd00e8, visualid = 154, screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask = 65280, blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}
4 1 glXCreateNewContext(dpy = 0xfc52b0, config = 0xfe3620, renderType = GLX_RGBA_TYPE, shareList = NULL, direct = True) = 0xfdd650
5 2 glXIsDirect(dpy = 0xfc52b0, ctx = 0xfdd650) = True
6 3 glXMakeContextCurrent(dpy = 0xfc52b0, draw = 44040194, read = 44040194, ctx = 0xfdd650) = True
7 4 glXMakeContextCurrent(dpy = 0xfc52b0, draw = 44040194, read = 44040194, ctx = 0xfdd650) = True
8 5 glGetString(name = GL_RENDERER) = "Mesa DRI Mobile Intel\2\556 GM45 Express Chipset "