+static gboolean on_button_motion_event (GtkWidget *widget, GdkEventMotion *event,
+ game_t *game, cairo_t *cr)
+{
+ game->deck.tiles[game->current_tile].x = event->x;
+ game->deck.tiles[game->current_tile].y = event->y;
+
+ tile_draw(game, &game->deck.tiles[game->current_tile], cr);
+
+ return TRUE;
+}
+