/*
- * Copyright (C) 2008 Carl Worth
+ * Copyright (C) 2009 Carl Worth
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
int cell_size;
} layout_t;
-typedef struct _loa_game loa_game_t;
+typedef struct _dvonn_game dvonn_game_t;
typedef struct {
- loa_game_t *game;
+ dvonn_game_t *game;
GtkWidget *window;
layout_t layout;
} view_t;
-struct _loa_game {
+struct _dvonn_game {
view_t **views;
int num_views;
/* XXX: This really should have an interest rectangle. */
static void
-loa_game_update_windows (loa_game_t *game)
+dvonn_game_update_windows (dvonn_game_t *game)
{
int i;
{
view_t *view = user_data;
layout_t *layout = &view->layout;
- loa_game_t *game = view->game;
+ dvonn_game_t *game = view->game;
int x, y;
char *error;
if (game->board.cells[x][y].type == DVONN_CELL_INVALID)
return TRUE;
- if (game->board.cells[x][y].type == DVONN_CELL_EMPTY)
- game->board.cells[x][y].type = DVONN_CELL_WHITE;
- else if (game->board.cells[x][y].type == DVONN_CELL_WHITE)
- game->board.cells[x][y].type = DVONN_CELL_EMPTY;
+ if (game->board.phase == DVONN_PHASE_PLACEMENT) {
+ if (dvonn_board_place (&game->board, x, y, &error))
+ dvonn_game_update_windows (game);
+ else
+ printf ("Illegal placement %c%d: %s\n",
+ 'a' + x,
+ y + 1,
+ error);
- loa_game_update_windows (game);
-
- return TRUE;
+ return TRUE;
+ }
if (! game->has_selected) {
if (game->board.cells[x][y].type == game->board.player) {
game->has_selected = TRUE;
game->selected_x = x;
game->selected_y = y;
- loa_game_update_windows (game);
+ dvonn_game_update_windows (game);
}
return TRUE;
}
- if (x == game->selected_x &&
- y == game->selected_y)
+ if (x == game->selected_x && y == game->selected_y)
{
game->has_selected = FALSE;
- loa_game_update_windows (game);
+ dvonn_game_update_windows (game);
return TRUE;
}
x, y, &error))
{
game->has_selected = FALSE;
- loa_game_update_windows (game);
+ dvonn_game_update_windows (game);
return TRUE;
} else {
printf ("Illegal move %c%d%c%d: %s\n",
'a' + game->selected_x,
- DVONN_BOARD_Y_SIZE - game->selected_y,
+ game->selected_y + 1,
'a' + x,
- DVONN_BOARD_Y_SIZE - y,
+ y + 1,
error);
}
{
view_t *view = user_data;
layout_t *layout = &view->layout;
- loa_game_t *game = view->game;
+ dvonn_game_t *game = view->game;
cairo_t *cr;
int x, y;
x + (y - DVONN_BOARD_Y_SIZE/2) / 2.0,
M_SQRT1_2 * y);
ring_path (cr);
- if (cell.type == DVONN_CELL_WHITE)
+ switch (cell.type) {
+ case DVONN_CELL_WHITE:
cairo_set_source_rgb (cr, 1.0, 1.0, 1.0); /* white */
- else
+ break;
+ case DVONN_CELL_BLACK:
+ cairo_set_source_rgb (cr, 0.0, 0.0, 0.0); /* black */
+ break;
+ case DVONN_CELL_RED:
+ cairo_set_source_rgb (cr, 0.8, 0.2, 0.2); /* red */
+ break;
+ case DVONN_CELL_EMPTY:
+ default:
cairo_set_source_rgba (cr, 0.0, 0.0, 0.2, 0.1);
+ break;
+ }
cairo_fill (cr);
cairo_restore (cr);
}
static void
-loa_game_init (loa_game_t *game)
+dvonn_game_init (dvonn_game_t *game)
{
game->views = NULL;
game->num_views = 0;
}
static void
-view_init (view_t *view, loa_game_t *game, GtkWidget *window)
+view_init (view_t *view, dvonn_game_t *game, GtkWidget *window)
{
view->game = game;
view->window = window;
}
static void
-loa_game_create_view (loa_game_t *game)
+dvonn_game_create_view (dvonn_game_t *game)
{
view_t *view;
GtkWidget *window;
int
main (int argc, char *argv[])
{
- loa_game_t game;
+ dvonn_game_t game;
- loa_game_init (&game);
+ dvonn_game_init (&game);
gtk_init (&argc, &argv);
/* Create two views of the game (one for each player) */
- loa_game_create_view (&game);
- loa_game_create_view (&game);
+ dvonn_game_create_view (&game);
+ dvonn_game_create_view (&game);
gtk_main ();