#include "word-game.h"
#include "demo-item.h"
+#define RACK_DICT_ENTRY_FOUND (1<<1)
#define MAX_TILES 7
typedef struct _tile
char guess[MAX_TILES+1];
int guess_length;
dict_t *solution;
+ GooCanvasItem *solution_item;
} rack_t;
static rack_t the_rack;
} dict_paint_cursor_t;
static void
-dict_paint_action (void *closure, char *word)
+dict_paint_action (void *closure, char *word, dict_entry_t *entry)
{
dict_paint_cursor_t *cursor = closure;
cairo_t *cr = cursor->cr;
double new_x, new_y;
cairo_move_to (cr, cursor->x, cursor->y);
- cairo_show_text (cr, word);
+ if (*entry & RACK_DICT_ENTRY_FOUND) {
+ cairo_show_text (cr, word);
+ } else {
+ int i, length = strlen (word);
+ for (i = 0; i < length; i++)
+ cairo_show_text (cr, "_");
+ }
cairo_get_current_point (cr, &new_x, &new_y);
if (new_x > cursor->max_column_width)
cursor->max_column_width = new_x;
rack->tiles[i] = NULL;
rack->guess_length = 0;
rack->solution = solution;
+ rack->solution_item = NULL;
}
static gboolean
if (event->keyval == GDK_Return) {
dict_entry_t *entry;
entry = dict_lookup (rack->solution, rack->guess);
- if (DICT_ENTRY_IS_WORD (entry))
- printf ("%s is good\n", rack->guess);
- else
- printf ("%s is not a word\n", rack->guess);
+ if (DICT_ENTRY_IS_WORD (entry)) {
+ *entry = *entry | RACK_DICT_ENTRY_FOUND;
+ goo_canvas_item_simple_changed (GOO_CANVAS_ITEM_SIMPLE (rack->solution_item), FALSE);
+ }
rack_return_all (rack);
return TRUE;
}
rack_init (&the_rack, root, word, solution);
- goo_demo_item_new (root,
- LETTER_PAD,
- LETTER_PAD + 2 * (LETTER_SIZE + 2 * LETTER_PAD),
- 400, 400 - (2 * (LETTER_SIZE + 2 * LETTER_PAD)),
- dict_paint,
- solution, NULL);
+ the_rack.solution_item = goo_demo_item_new (root,
+ LETTER_PAD,
+ LETTER_PAD + 2 * (LETTER_SIZE + 2 * LETTER_PAD),
+ 400, 400 - (2 * (LETTER_SIZE + 2 * LETTER_PAD)),
+ dict_paint,
+ solution, NULL);
}
int