#include "vogl_general_context_state.h"
#include "vogl_console.h"
-#include "gl_pname_defs.inc"
+#include "gl_pname_defs.h"
// TODO: Indexed versions of glGet's
// TODO: Add GL4 types
VOGL_FUNC_TRACER
uint buffer = 0;
- if (get(binding_enum, 0, &buffer))
+ if (get(binding_enum, 0, &buffer, 1, false))
{
buffer = static_cast<uint>(remapper.remap_handle(VOGL_NAMESPACE_BUFFERS, buffer));
uint64_t start, size = 0;
uint buffer = 0;
- if (get(binding_enum, index, &buffer, indexed_variant) &&
- get(start_enum, index, &start, indexed_variant) &&
- get(size_enum, index, &size, indexed_variant))
+ if (get(binding_enum, index, &buffer, 1, indexed_variant) &&
+ get(start_enum, index, &start, 1, indexed_variant) &&
+ get(size_enum, index, &size, 1, indexed_variant))
{
if (buffer)
{