Thanks to Avram Gottschlich for writing all of this code.
This is as it was delivered to Slack as "big board.zip" on 2022-01-09.
--- /dev/null
+# -*- coding: utf-8 -*-\r
+"""\r
+Created on Thu Jan 6 23:35:23 2022\r
+\r
+@author: Avram Gottschlich\r
+"""\r
+"""\r
+I copied several functions from your code; \r
+if it's easier to refer to them rather than copying them that's absolutely fine\r
+\r
+This rewrites the html each time it is called\r
+If it's easy to call the puzzle/round functions each time they're updated,\r
+that would be great\r
+\r
+Requires sorttable.js, which should be included\r
+"""\r
+from turbot.channel import channel_url\r
+from boto3.dynamodb.conditions import Key\r
+\r
+website = "https://halibut.cworth.org/"\r
+#change this if we're using AWS or some other subdomain instead\r
+\r
+def find_hunt_for_hunt_id(turb, hunt_id):\r
+ """Given a hunt ID find the database item for that hunt\r
+\r
+ Returns None if hunt ID is not found, otherwise a\r
+ dictionary with all fields from the hunt's row in the table,\r
+ (channel_id, active, hunt_id, name, url, sheet_url, etc.).\r
+ """\r
+ response = turb.table.get_item(\r
+ Key={\r
+ 'hunt_id': hunt_id,\r
+ 'SK': 'hunt-{}'.format(hunt_id)\r
+ })\r
+\r
+ if 'Item' in response:\r
+ return response['Item']\r
+ else:\r
+ return None\r
+\r
+def hunt_puzzles_for_hunt_id(turb, hunt_id):\r
+ """Return all puzzles that belong to the given hunt_id"""\r
+\r
+ response = turb.table.query(\r
+ KeyConditionExpression=(\r
+ Key('hunt_id').eq(hunt_id) &\r
+ Key('SK').begins_with('puzzle-')\r
+ )\r
+ )\r
+\r
+ return response['Items']\r
+\r
+def elink(lin, text):\r
+ #shortcutting function for creating html links\r
+ #opens in a new tab for external links\r
+ return '<a href="{}" target="_blank" rel="noreferrer noopener">{}</a>'.format(lin, text)\r
+\r
+def link(lin, text):\r
+ #internal links, doesn't open new tab\r
+ return '<a href="{}">{}</a>'.format(lin, text)\r
+\r
+def hunt_info(turb, hunt):\r
+ """\r
+ Retrieves list of rounds, puzzles for the given hunt \r
+ """\r
+ name = hunt["name"]\r
+ hunt_id = hunt["hunt_id"]\r
+ channel_id = hunt["channel_id"]\r
+ \r
+ puzzles = hunt_puzzles_for_hunt_id(turb, hunt_id)\r
+ \r
+ rounds = set()\r
+ for puzzle in puzzles:\r
+ if "rounds" not in puzzle:\r
+ continue\r
+ for rnd in puzzle["rounds"]:\r
+ rounds.add(rnd)\r
+ rounds = list(rounds)\r
+ rounds.sort()\r
+ \r
+ return puzzles, rounds\r
+\r
+def round_stat(rnd, puzzles):\r
+ #Counts puzzles, solved, list of puzzles for a given round\r
+ puzzle_count = 0\r
+ solved_count = 0\r
+ solved_puzzles = []\r
+ unsolved_puzzles = []\r
+ metas = []\r
+ meta_solved = 0\r
+ for puzzle in puzzles:\r
+ if "rounds" not in puzzle:\r
+ continue \r
+ if rnd in puzzle["rounds"]:\r
+ if puzzle['type'] == 'meta':\r
+ metas.append(puzzle)\r
+ if puzzle['status'] == 'solved':\r
+ meta_solved += 1\r
+ else:\r
+ puzzle_count += 1\r
+ if puzzle['status'] == 'solved':\r
+ solved_count += 1\r
+ solved_puzzles.append(puzzle)\r
+ else:\r
+ unsolved_puzzles.append(puzzle)\r
+ solved_puzzles = sorted(solved_puzzles, key = lambda i: i['name'])\r
+ unsolved_puzzles = sorted(unsolved_puzzles, key = lambda i: i['name'])\r
+ rnd_puzzles = metas + unsolved_puzzles + solved_puzzles\r
+ return puzzle_count, solved_count, rnd_puzzles, meta_solved, len(metas)\r
+ \r
+ \r
+ \r
+def overview(puzzles, rounds):\r
+ #big board, main page. saves as index.html\r
+ start = ['<!DOCTYPE html>\n',\r
+ '<html>\n',\r
+ '<head>\n',\r
+ ' <meta charset="utf-8">\n',\r
+ ' <meta name="viewport" content="width=device-width, initial-scale=1">\n',\r
+ '\n',\r
+ ' <link rel="stylesheet" href="overview.css">\n',\r
+ ' <script type="text/javascript">\n',\r
+ ' // Hide all elements with class="containerTab", except for the one that matches the clickable grid column\n',\r
+ ' function openTab(tabName) {\n',\r
+ ' var i, x;\n',\r
+ ' x = document.getElementsByClassName("containerTab");\n',\r
+ ' for (i = 0; i < x.length; i++) {\n',\r
+ ' x[i].style.display = "none";\n',\r
+ ' }\n',\r
+ ' document.getElementById(tabName).style.display = "block";\n',\r
+ ' }\n',\r
+ ' </script>\n',\r
+ '\n',\r
+ ' <title>Hunt Overview</title>\n',\r
+ ' <script src="sorttable.js"></script>\n'\r
+ '</head>\n',\r
+ ' <div class="sidenav">\n'\r
+ ' <a href="index.html">Hunt Overview</a>'\r
+ ' <a href="all.html">All Puzzles</a>\n'\r
+ ' <a href="unsolved.html">Unsolved</a>\n'\r
+ ' <a href="solved.html">Solved</a>\n'\r
+ ' </div>\n'\r
+ '<body>\n',]\r
+ columns = [' <div class="row">\n']\r
+ expanding = []\r
+ i = 1\r
+ for rnd in rounds:\r
+ puzzle_count, solved_count, rnd_puzzles, meta_solved, metas = round_stat(rnd, puzzles)\r
+ if metas == meta_solved and metas > 0:\r
+ status = 'solved'\r
+ else:\r
+ status = 'unsolved'\r
+ columns += [' <div class="column {}" onclick="openTab(\'b{}\');">\n'.format(status, i),\r
+ ' <p>{}</p>\n'.format(rnd),\r
+ ' <p>Puzzles: {}/{}</p>\n'.format(solved_count, puzzle_count),\r
+ ' <p>Metas: {}/{}</p>\n'.format(meta_solved, metas),\r
+ ' </div>\n']\r
+ \r
+ expanding += [\r
+ ' <div id="b{}" class="containerTab {}" style="display:none;">\n'.format(i, status),\r
+ ' <span onclick="this.parentElement.style.display=\'none\'" class="closebtn">x</span>\n',\r
+ ' <h2>{}</h2>\n'.format(link(website + "_".join(rnd.split()) + "_round.html", rnd)),\r
+ ' <table class="sortable">\n',\r
+ ' <tr>\n',\r
+ ' <th><u>Puzzle</u></th>\n',\r
+ ' <th><u>Answer</u></th>\n',\r
+ ' </tr>\n',]\r
+\r
+ for puzzle in rnd_puzzles:\r
+ if puzzle['type'] == 'meta':\r
+ meta = ' [META]'\r
+ else:\r
+ meta = ''\r
+ if puzzle['status'] == 'solved':\r
+ expanding += [' <tr class=\'solved\';>\n',\r
+ ' <td>{}</td>\n'.format(link(website + "_".join(puzzle['name'].split()) + ".html", puzzle['name']+meta)),\r
+ ' <td>{}</td>\n'.format(puzzle['solution']),\r
+ ' </tr>\n']\r
+ else:\r
+ expanding += [' <tr class=\'unsolved\';>\n',\r
+ ' <td><b>{}</b></td>\n'.format(link(website + "_".join(puzzle['name'].split()) + ".html", puzzle['name']+meta)),\r
+ ' <td></td>\n',\r
+ ' </tr>\n']\r
+ expanding.append(' </table>\n')\r
+ expanding.append(' </div>\n')\r
+ i += 1\r
+ columns.append(' </div>\n')\r
+ end = ['</body>\n', '</html>\n']\r
+ html = start + expanding + columns + end\r
+ file = "index.html"\r
+ f = open(file, "w")\r
+ for line in html:\r
+ f.write(line)\r
+ f.close()\r
+ return None\r
+\r
+def round_overview(rnd, puzzles):\r
+ #inputs: round name, puzzles\r
+ #round overview page\r
+ #saves as (round name)_round.html, in case meta/round share names.\r
+ #underscores replace spaces for links.\r
+ rnd_puzzles, meta_solved, metas = round_stat(rnd, puzzles)[2:]\r
+ if meta_solved == metas and metas > 0:\r
+ status = 'solved'\r
+ else:\r
+ status = 'unsolved'\r
+ start = ['<html>\n',\r
+ ' <head>\n',\r
+ ' <link rel="stylesheet" href="individual.css">\n',\r
+ ' <title>Mystery Hunt 2022</title>\n',\r
+ ' <script src="sorttable.js"></script>\n',\r
+ ' </head>\n',\r
+ ' <body class="{}">\n'.format(status),\r
+ ' <h1><b>{}</b></h1>\n'.format(rnd),\r
+ ' <p>{}</p>\n'.format(link(website + "index.html", 'Hunt Overview')),\r
+ ' <div>\n',\r
+ ' <table class="center sortable">\n',\r
+ ' <thead>\n',\r
+ ' <tr>\n',\r
+ ' <th>Puzzle Title/Slack</th>\n',\r
+ ' <th>Puzzle Link</th>\n',\r
+ ' <th>Sheet</th>\n',\r
+ ' <th>Overview</th>\n',\r
+ ' <th>Answer</th>\n',\r
+ #' <th>Extra Links</th>\n',\r
+ ' <th>Tags</th>\n',\r
+ ' </tr>\n',\r
+ ' </thead>\n',\r
+ ' <tbody>\n']\r
+ puzzle_list = []\r
+ for puzzle in rnd_puzzles:\r
+ if puzzle['type'] == 'meta':\r
+ meta = ' [META]'\r
+ else:\r
+ meta = ''\r
+ slack_url = channel_url(puzzle['channel_id'])\r
+ \r
+ if puzzle['status'] == 'solved':\r
+ puzzle_list += [ ' <tr>\n',\r
+ ' <td>{}</td>\n'.format(elink(slack_url, puzzle['name']+meta)),\r
+ ' <td>{}</td>\n'.format(elink(puzzle['url'], 'Puzzle')),\r
+ ' <td>{}</td>\n'.format(elink(puzzle['sheet_url'], 'Sheet')),\r
+ ' <td>{}</td>\n'.format(link(website + "_".join(puzzle['name'].split()) + '.html', 'Overview')),\r
+ ' <td>{}</td>\n'.format(puzzle['solution']),\r
+ # ' <td></td>\n',\r
+ ' <td>{}</td>\n'.format("".join(puzzle['tags'])),\r
+ ' </tr>\n']\r
+ else:\r
+ puzzle_list += [ ' <tr>\n',\r
+ ' <td><b>{}</b></td>\n'.format(elink(slack_url, puzzle['name']+meta)),\r
+ ' <td>{}</td>\n'.format(elink(puzzle['url'], 'Puzzle')),\r
+ ' <td>{}</td>\n'.format(elink(puzzle['sheet_url'], 'Sheet')),\r
+ ' <td>{}</td>\n'.format(link(website + "_".join(puzzle['name'].split()) + '.html', 'Overview')),\r
+ ' <td></td>\n',\r
+ # ' <td></td>\n',\r
+ ' <td>{}</td>\n'.format(" ".join(puzzle['tags'])),\r
+ ' </tr>\n']\r
+ end = [' </tbody>\n',\r
+ ' </table>\n',\r
+ ' </div>\n',\r
+ ' </body>\n',\r
+ '</html>\n']\r
+ html = start + puzzle_list + end\r
+ file = "{}_round.html".format('_'.join(rnd.split()))\r
+ f = open(file, "w")\r
+ for line in html:\r
+ f.write(line)\r
+ f.close()\r
+ return None\r
+\r
+def puzzle_overview(puzzle):\r
+ #overview page for individual puzzles. saves as (name of puzzle).html,\r
+ #with underscores rather than spaces\r
+ name = puzzle['name']\r
+ if puzzle['type'] == 'meta':\r
+ meta = ' [META]'\r
+ else:\r
+ meta = ''\r
+ slack_url = channel_url(puzzle['channel_id'])\r
+ round_url = [link(website + "_".join(rnd.split()) + "_round.html", rnd) for rnd in puzzle['rounds']]\r
+ if puzzle['status'] == 'solved':\r
+ solution = puzzle['solution']\r
+ status = 'solved'\r
+ else:\r
+ solution = ""\r
+ status = 'unsolved'\r
+ html = ['<!DOCTYPE html>\n',\r
+ '<html>\n',\r
+ '<head>\n',\r
+ ' <meta charset="utf-8">\n',\r
+ ' <meta name="viewport" content="width=device-width, initial-scale=1">\n',\r
+ ' <link rel="stylesheet" href="individual.css">\n',\r
+ ' <title>{}</title>\n'.format(name+meta),\r
+ ' <p>{}</p>'.format(link(website + 'index.html', 'Hunt Overview')),\r
+ '\n',\r
+ '</head>\n',\r
+ '<body class="{}">\n'.format(status),\r
+ ' <h1>{}</h1>\n'.format(name+meta),\r
+ ' <div>\n',\r
+ ' <table class="center">\n',\r
+ ' <tr>\n',\r
+ ' <td>{}</td>\n'.format(elink(slack_url, 'Channel')), #slack channel\r
+ ' <td>{}</td>\n'.format(elink(puzzle['url'], 'Puzzle')),\r
+ ' <td>{}</td>\n'.format(elink(puzzle['sheet_url'], 'Sheet')),\r
+ ' <td>Additional Resources</td>\n',\r
+ ' </tr>\n',\r
+ ' </table>\n',\r
+ ' <table class="center">\n',\r
+ ' <tr>\n',\r
+ ' <td>Round(s): {}</td>\n'.format(" ".join(round_url)), #round page on our site\r
+ ' <td>Tags: {}</td>\n'.format(" ".join(puzzle['tags'])), #add tags\r
+ ' </tr>\n',\r
+ ' <tr>\n',\r
+ ' <td>Answer: {}</td>\n'.format(solution),\r
+ ' <td>State: {}</td>\n'.format(puzzle['status']),\r
+ ' </tr>\n',\r
+ ' </table>\n',\r
+ ' </div>\n',\r
+ '\n',\r
+ '</body>\n',\r
+ '</html>\n']\r
+ underscored = "_".join(name.split())\r
+ file = "{}.html".format(underscored)\r
+ f = open(file, "w")\r
+ for line in html:\r
+ f.write(line)\r
+ return None\r
+\r
+def puzzle_lists(puzzles, filt):\r
+ #filt is one of "All", "Solved", "Unsolved" and spits out the appropriate list of puzzles\r
+ #generates pages for all puzzles, solved puzzles, unsolved puzzles\r
+ #saves as all/solved/unsolved.html, has a sidebar to link to each other and to the big board\r
+ solved_puzzles = [puzzle for puzzle in puzzles if puzzle['status'] == 'solved']\r
+ unsolved_puzzles = [puzzle for puzzle in puzzles if puzzle['status'] != 'solved']\r
+ start = ['<html>\n',\r
+ ' <head>\n',\r
+ ' <link rel="stylesheet" href="overview.css">\n',\r
+ ' <title>Mystery Hunt 2022</title>\n',\r
+ ' <script src="sorttable.js"></script>\n',\r
+ ' </head>\n',\r
+ ' <div class="sidenav">\n'\r
+ ' <a href="index.html">Hunt Overview</a>'\r
+ ' <a href="all.html">All Puzzles</a>\n'\r
+ ' <a href="unsolved.html">Unsolved</a>\n'\r
+ ' <a href="solved.html">Solved</a>\n'\r
+ ' </div>\n'\r
+ ' <body>\n',\r
+ ' <h1><b>{}</b></h1>\n'.format('{} Puzzles').format(filt),\r
+ ' <p>{}</p>\n'.format(link(website + "index.html", 'Hunt Overview')),\r
+ ' <div>\n',\r
+ ' <table class="center sortable">\n',\r
+ ' <thead>\n',\r
+ ' <tr>\n',\r
+ ' <th>Puzzle Title/Slack</th>\n',\r
+ ' <th>Puzzle Link</th>\n',\r
+ ' <th>Sheet</th>\n',\r
+ ' <th>Overview</th>\n',\r
+ ' <th>Answer</th>\n',\r
+ ' <th>Round(s)</th>\n',\r
+ ' <th>Tags</th>\n',\r
+ ' </tr>\n',\r
+ ' </thead>\n',\r
+ ' <tbody>\n']\r
+ solved_code = []\r
+ unsolved_code = []\r
+ for puzzle in solved_puzzles:\r
+ if puzzle['type'] == 'meta':\r
+ meta = ' [META]'\r
+ else:\r
+ meta = ''\r
+ slack_url = channel_url(puzzle['channel_id'])\r
+ round_url = link(website + "_".join(rnd.split()) + "_round.html", puzzle['rounds'][0])\r
+ #assuming one round per puzzle for now\r
+ \r
+ solved_code += [' <tr>\n',\r
+ ' <td>{}</td>\n'.format(elink(slack_url, puzzle['name']+meta)),\r
+ ' <td>{}</td>\n'.format(elink(puzzle['url'], 'Puzzle')),\r
+ ' <td>{}</td>\n'.format(elink(puzzle['sheet_url'], 'Sheet')),\r
+ ' <td>{}</td>\n'.format(link(website + "_".join(puzzle['name'].split()) + '.html', 'Overview')),\r
+ ' <td>{}</td>\n'.format(puzzle['solution']),\r
+ ' <td>{}</td>\n'.format(round_url),\r
+ ' <td>{}</td>\n'.format("".join(puzzle['tags'])),\r
+ ' </tr>\n']\r
+ for puzzle in unsolved_puzzles:\r
+ if puzzle['type'] == 'meta':\r
+ meta = ' [META]'\r
+ else:\r
+ meta = ''\r
+ slack_url = channel_url(puzzle['channel_id'])\r
+ round_url = link(website + "_".join(rnd.split()) + "_round.html", puzzle['rounds'][0])\r
+ #assuming one round per puzzle for now\r
+ \r
+ unsolved_code += [' <tr>\n',\r
+ ' <td>{}</td>\n'.format(elink(slack_url, puzzle['name']+meta)),\r
+ ' <td>{}</td>\n'.format(elink(puzzle['url'], 'Puzzle')),\r
+ ' <td>{}</td>\n'.format(elink(puzzle['sheet_url'], 'Sheet')),\r
+ ' <td>{}</td>\n'.format(link(website + "_".join(puzzle['name'].split()) + '.html', 'Overview')),\r
+ ' <td></td>\n',\r
+ ' <td>{}</td>\n'.format(round_url),\r
+ ' <td>{}</td>\n'.format("".join(puzzle['tags'])),\r
+ ' </tr>\n']\r
+ end = [' </tbody>\n',\r
+ ' </table>\n',\r
+ ' </div>\n',\r
+ ' </body>\n',\r
+ '</html>\n']\r
+ if filt == "All":\r
+ file1 = 'all.html'\r
+ f = open(file1, "w")\r
+ for line in start + unsolved_code + solved_code + end:\r
+ f.write(line)\r
+ f.close()\r
+ elif filt == "Solved":\r
+ file2 = 'solved.html'\r
+ f = open(file2, 'w')\r
+ for line in start + solved_code + end:\r
+ f.write(line)\r
+ f.close()\r
+ elif filt == "Unsolved":\r
+ file3 = 'unsolved.html'\r
+ f = open(file3, 'w')\r
+ for line in start + unsolved_code + end:\r
+ f.write(line)\r
+ f.close()\r
+ return None\r
+\r
+\r
+\r
+puzzles, rounds = hunt_info(turb, hunt)\r
+#I am not sure where these come from\r
+overview(puzzles, rounds)\r
+for rnd in rounds:\r
+ round_overview(rnd, puzzles)\r
+for puzzle in puzzles:\r
+ puzzle_overview(puzzle)\r
+puzzle_lists(puzzles, "All")\r
+puzzle_lists(puzzles, "Solved")\r
+puzzle_lists(puzzles, "Unsolved")
\ No newline at end of file
--- /dev/null
+.solved {\r
+ background-color: chartreuse;\r
+}\r
+\r
+.unsolved {\r
+ background-color: orange;\r
+}\r
+\r
+table {\r
+ border-collapse: collapse;\r
+ margin: 30px;\r
+ text-align: center;\r
+ <!--font-size: 200%;-->\r
+\r
+}\r
+\r
+table td {\r
+ border: 1px solid black;\r
+ padding: 20px;\r
+ font-size: 150%;\r
+}\r
+\r
+\r
+h1 {\r
+ text-align: center;\r
+ font-size: 300%;\r
+}\r
+\r
+.center {\r
+ margin-left: auto;\r
+ margin-right: auto;\r
+}\r
+\r
+.row {\r
+ margin-left: -5px;\r
+ margin-right: -5px;\r
+}\r
+\r
+.column{\r
+ float: left;\r
+ width: 50%;\r
+ padding: 5px;\r
+}\r
+\r
+/* Clearfix (clear floats) */\r
+.row::after {\r
+ content: "";\r
+ clear: both;\r
+ display: table;\r
+}\r
+\r
+.grid-container {\r
+ display: grid;\r
+ grid-template-columns: auto auto auto;\r
+ grid-gap: 10px;\r
+ background-color: #2196F3;\r
+ padding: 10px;\r
+}\r
+\r
+.grid-container > div {\r
+ background-color: rgba(255, 255, 255, 0.8);\r
+ text-align: center;\r
+ padding: 20px 0;\r
+ font-size: 30px;\r
+}\r
+\r
--- /dev/null
+/* The grid: Three equal columns that floats next to each other */\r
+.column {\r
+ float: left;\r
+ width: 15%;\r
+ padding: 25px;\r
+ text-align: center;\r
+ font-size: 20px;\r
+ cursor: pointer;\r
+ color: black;\r
+ border-radius: 25px;\r
+ margin: 25px;\r
+}\r
+\r
+.containerTab {\r
+ padding: 20px;\r
+ color: black;\r
+ border-radius: 25px;\r
+ margin: auto;\r
+ width: 20%;\r
+\r
+\r
+}\r
+\r
+/* Clear floats after the columns */\r
+.row:after {\r
+ content: "";\r
+ display: table;\r
+ clear: both;\r
+}\r
+\r
+/* Closable button inside the image */\r
+.closebtn {\r
+ float: right;\r
+ color: black;\r
+ font-size: 35px;\r
+ cursor: pointer;\r
+}\r
+\r
+table {\r
+ color: black;\r
+ padding: 5px;\r
+}\r
+\r
+th, td {\r
+ padding: 5px;\r
+}\r
+\r
+.solved {\r
+ background-color: chartreuse;\r
+}\r
+\r
+.unsolved {\r
+ background-color: orange;\r
+}\r
+\r
+/* The sidebar menu */\r
+.sidenav {\r
+ height: 100%; /* Full-height: remove this if you want "auto" height */\r
+ width: 160px; /* Set the width of the sidebar */\r
+ position: fixed; /* Fixed Sidebar (stay in place on scroll) */\r
+ z-index: 1; /* Stay on top */\r
+ top: 0; /* Stay at the top */\r
+ left: 0;\r
+ background-color: #111; /* Black */\r
+ overflow-x: hidden; /* Disable horizontal scroll */\r
+ padding-top: 20px;\r
+}\r
+\r
+/* The navigation menu links */\r
+.sidenav a {\r
+ padding: 6px 8px 6px 16px;\r
+ text-decoration: none;\r
+ font-size: 25px;\r
+ color: #818181;\r
+ display: block;\r
+}\r
+\r
+/* When you mouse over the navigation links, change their color */\r
+.sidenav a:hover {\r
+ color: #f1f1f1;\r
+}\r
+\r
+/* Style page content */\r
+body {\r
+ margin-left: 160px; /* Same as the width of the sidebar */\r
+ padding: 0px 10px;\r
+ background-color: #BBB;\r
+}\r
+\r
+/* On smaller screens, where height is less than 450px, change the style of the sidebar (less padding and a smaller font size) */\r
+@media screen and (max-height: 450px) {\r
+ .sidenav {padding-top: 15px;}\r
+ .sidenav a {font-size: 18px;}\r
+}\r
--- /dev/null
+/*\r
+ SortTable\r
+ version 2\r
+ 7th April 2007\r
+ Stuart Langridge, http://www.kryogenix.org/code/browser/sorttable/\r
+\r
+ Instructions:\r
+ Download this file\r
+ Add <script src="sorttable.js"></script> to your HTML\r
+ Add class="sortable" to any table you'd like to make sortable\r
+ Click on the headers to sort\r
+\r
+ Thanks to many, many people for contributions and suggestions.\r
+ Licenced as X11: http://www.kryogenix.org/code/browser/licence.html\r
+ This basically means: do what you want with it.\r
+*/\r
+\r
+\r
+var stIsIE = /*@cc_on!@*/false;\r
+\r
+sorttable = {\r
+ init: function() {\r
+ // quit if this function has already been called\r
+ if (arguments.callee.done) return;\r
+ // flag this function so we don't do the same thing twice\r
+ arguments.callee.done = true;\r
+ // kill the timer\r
+ if (_timer) clearInterval(_timer);\r
+\r
+ if (!document.createElement || !document.getElementsByTagName) return;\r
+\r
+ sorttable.DATE_RE = /^(\d\d?)[\/\.-](\d\d?)[\/\.-]((\d\d)?\d\d)$/;\r
+\r
+ forEach(document.getElementsByTagName('table'), function(table) {\r
+ if (table.className.search(/\bsortable\b/) != -1) {\r
+ sorttable.makeSortable(table);\r
+ }\r
+ });\r
+\r
+ },\r
+\r
+ makeSortable: function(table) {\r
+ if (table.getElementsByTagName('thead').length == 0) {\r
+ // table doesn't have a tHead. Since it should have, create one and\r
+ // put the first table row in it.\r
+ the = document.createElement('thead');\r
+ the.appendChild(table.rows[0]);\r
+ table.insertBefore(the,table.firstChild);\r
+ }\r
+ // Safari doesn't support table.tHead, sigh\r
+ if (table.tHead == null) table.tHead = table.getElementsByTagName('thead')[0];\r
+\r
+ if (table.tHead.rows.length != 1) return; // can't cope with two header rows\r
+\r
+ // Sorttable v1 put rows with a class of "sortbottom" at the bottom (as\r
+ // "total" rows, for example). This is B&R, since what you're supposed\r
+ // to do is put them in a tfoot. So, if there are sortbottom rows,\r
+ // for backwards compatibility, move them to tfoot (creating it if needed).\r
+ sortbottomrows = [];\r
+ for (var i=0; i<table.rows.length; i++) {\r
+ if (table.rows[i].className.search(/\bsortbottom\b/) != -1) {\r
+ sortbottomrows[sortbottomrows.length] = table.rows[i];\r
+ }\r
+ }\r
+ if (sortbottomrows) {\r
+ if (table.tFoot == null) {\r
+ // table doesn't have a tfoot. Create one.\r
+ tfo = document.createElement('tfoot');\r
+ table.appendChild(tfo);\r
+ }\r
+ for (var i=0; i<sortbottomrows.length; i++) {\r
+ tfo.appendChild(sortbottomrows[i]);\r
+ }\r
+ delete sortbottomrows;\r
+ }\r
+\r
+ // work through each column and calculate its type\r
+ headrow = table.tHead.rows[0].cells;\r
+ for (var i=0; i<headrow.length; i++) {\r
+ // manually override the type with a sorttable_type attribute\r
+ if (!headrow[i].className.match(/\bsorttable_nosort\b/)) { // skip this col\r
+ mtch = headrow[i].className.match(/\bsorttable_([a-z0-9]+)\b/);\r
+ if (mtch) { override = mtch[1]; }\r
+ if (mtch && typeof sorttable["sort_"+override] == 'function') {\r
+ headrow[i].sorttable_sortfunction = sorttable["sort_"+override];\r
+ } else {\r
+ headrow[i].sorttable_sortfunction = sorttable.guessType(table,i);\r
+ }\r
+ // make it clickable to sort\r
+ headrow[i].sorttable_columnindex = i;\r
+ headrow[i].sorttable_tbody = table.tBodies[0];\r
+ dean_addEvent(headrow[i],"click", sorttable.innerSortFunction = function(e) {\r
+\r
+ if (this.className.search(/\bsorttable_sorted\b/) != -1) {\r
+ // if we're already sorted by this column, just\r
+ // reverse the table, which is quicker\r
+ sorttable.reverse(this.sorttable_tbody);\r
+ this.className = this.className.replace('sorttable_sorted',\r
+ 'sorttable_sorted_reverse');\r
+ this.removeChild(document.getElementById('sorttable_sortfwdind'));\r
+ sortrevind = document.createElement('span');\r
+ sortrevind.id = "sorttable_sortrevind";\r
+ sortrevind.innerHTML = stIsIE ? ' <font face="webdings">5</font>' : ' ▴';\r
+ this.appendChild(sortrevind);\r
+ return;\r
+ }\r
+ if (this.className.search(/\bsorttable_sorted_reverse\b/) != -1) {\r
+ // if we're already sorted by this column in reverse, just\r
+ // re-reverse the table, which is quicker\r
+ sorttable.reverse(this.sorttable_tbody);\r
+ this.className = this.className.replace('sorttable_sorted_reverse',\r
+ 'sorttable_sorted');\r
+ this.removeChild(document.getElementById('sorttable_sortrevind'));\r
+ sortfwdind = document.createElement('span');\r
+ sortfwdind.id = "sorttable_sortfwdind";\r
+ sortfwdind.innerHTML = stIsIE ? ' <font face="webdings">6</font>' : ' ▾';\r
+ this.appendChild(sortfwdind);\r
+ return;\r
+ }\r
+\r
+ // remove sorttable_sorted classes\r
+ theadrow = this.parentNode;\r
+ forEach(theadrow.childNodes, function(cell) {\r
+ if (cell.nodeType == 1) { // an element\r
+ cell.className = cell.className.replace('sorttable_sorted_reverse','');\r
+ cell.className = cell.className.replace('sorttable_sorted','');\r
+ }\r
+ });\r
+ sortfwdind = document.getElementById('sorttable_sortfwdind');\r
+ if (sortfwdind) { sortfwdind.parentNode.removeChild(sortfwdind); }\r
+ sortrevind = document.getElementById('sorttable_sortrevind');\r
+ if (sortrevind) { sortrevind.parentNode.removeChild(sortrevind); }\r
+\r
+ this.className += ' sorttable_sorted';\r
+ sortfwdind = document.createElement('span');\r
+ sortfwdind.id = "sorttable_sortfwdind";\r
+ sortfwdind.innerHTML = stIsIE ? ' <font face="webdings">6</font>' : ' ▾';\r
+ this.appendChild(sortfwdind);\r
+\r
+ // build an array to sort. This is a Schwartzian transform thing,\r
+ // i.e., we "decorate" each row with the actual sort key,\r
+ // sort based on the sort keys, and then put the rows back in order\r
+ // which is a lot faster because you only do getInnerText once per row\r
+ row_array = [];\r
+ col = this.sorttable_columnindex;\r
+ rows = this.sorttable_tbody.rows;\r
+ for (var j=0; j<rows.length; j++) {\r
+ row_array[row_array.length] = [sorttable.getInnerText(rows[j].cells[col]), rows[j]];\r
+ }\r
+ /* If you want a stable sort, uncomment the following line */\r
+ //sorttable.shaker_sort(row_array, this.sorttable_sortfunction);\r
+ /* and comment out this one */\r
+ row_array.sort(this.sorttable_sortfunction);\r
+\r
+ tb = this.sorttable_tbody;\r
+ for (var j=0; j<row_array.length; j++) {\r
+ tb.appendChild(row_array[j][1]);\r
+ }\r
+\r
+ delete row_array;\r
+ });\r
+ }\r
+ }\r
+ },\r
+\r
+ guessType: function(table, column) {\r
+ // guess the type of a column based on its first non-blank row\r
+ sortfn = sorttable.sort_alpha;\r
+ for (var i=0; i<table.tBodies[0].rows.length; i++) {\r
+ text = sorttable.getInnerText(table.tBodies[0].rows[i].cells[column]);\r
+ if (text != '') {\r
+ if (text.match(/^-?[£$¤]?[\d,.]+%?$/)) {\r
+ return sorttable.sort_numeric;\r
+ }\r
+ // check for a date: dd/mm/yyyy or dd/mm/yy\r
+ // can have / or . or - as separator\r
+ // can be mm/dd as well\r
+ possdate = text.match(sorttable.DATE_RE)\r
+ if (possdate) {\r
+ // looks like a date\r
+ first = parseInt(possdate[1]);\r
+ second = parseInt(possdate[2]);\r
+ if (first > 12) {\r
+ // definitely dd/mm\r
+ return sorttable.sort_ddmm;\r
+ } else if (second > 12) {\r
+ return sorttable.sort_mmdd;\r
+ } else {\r
+ // looks like a date, but we can't tell which, so assume\r
+ // that it's dd/mm (English imperialism!) and keep looking\r
+ sortfn = sorttable.sort_ddmm;\r
+ }\r
+ }\r
+ }\r
+ }\r
+ return sortfn;\r
+ },\r
+\r
+ getInnerText: function(node) {\r
+ // gets the text we want to use for sorting for a cell.\r
+ // strips leading and trailing whitespace.\r
+ // this is *not* a generic getInnerText function; it's special to sorttable.\r
+ // for example, you can override the cell text with a customkey attribute.\r
+ // it also gets .value for <input> fields.\r
+\r
+ if (!node) return "";\r
+\r
+ hasInputs = (typeof node.getElementsByTagName == 'function') &&\r
+ node.getElementsByTagName('input').length;\r
+\r
+ if (node.getAttribute("sorttable_customkey") != null) {\r
+ return node.getAttribute("sorttable_customkey");\r
+ }\r
+ else if (typeof node.textContent != 'undefined' && !hasInputs) {\r
+ return node.textContent.replace(/^\s+|\s+$/g, '');\r
+ }\r
+ else if (typeof node.innerText != 'undefined' && !hasInputs) {\r
+ return node.innerText.replace(/^\s+|\s+$/g, '');\r
+ }\r
+ else if (typeof node.text != 'undefined' && !hasInputs) {\r
+ return node.text.replace(/^\s+|\s+$/g, '');\r
+ }\r
+ else {\r
+ switch (node.nodeType) {\r
+ case 3:\r
+ if (node.nodeName.toLowerCase() == 'input') {\r
+ return node.value.replace(/^\s+|\s+$/g, '');\r
+ }\r
+ case 4:\r
+ return node.nodeValue.replace(/^\s+|\s+$/g, '');\r
+ break;\r
+ case 1:\r
+ case 11:\r
+ var innerText = '';\r
+ for (var i = 0; i < node.childNodes.length; i++) {\r
+ innerText += sorttable.getInnerText(node.childNodes[i]);\r
+ }\r
+ return innerText.replace(/^\s+|\s+$/g, '');\r
+ break;\r
+ default:\r
+ return '';\r
+ }\r
+ }\r
+ },\r
+\r
+ reverse: function(tbody) {\r
+ // reverse the rows in a tbody\r
+ newrows = [];\r
+ for (var i=0; i<tbody.rows.length; i++) {\r
+ newrows[newrows.length] = tbody.rows[i];\r
+ }\r
+ for (var i=newrows.length-1; i>=0; i--) {\r
+ tbody.appendChild(newrows[i]);\r
+ }\r
+ delete newrows;\r
+ },\r
+\r
+ /* sort functions\r
+ each sort function takes two parameters, a and b\r
+ you are comparing a[0] and b[0] */\r
+ sort_numeric: function(a,b) {\r
+ aa = parseFloat(a[0].replace(/[^0-9.-]/g,''));\r
+ if (isNaN(aa)) aa = 0;\r
+ bb = parseFloat(b[0].replace(/[^0-9.-]/g,''));\r
+ if (isNaN(bb)) bb = 0;\r
+ return aa-bb;\r
+ },\r
+ sort_alpha: function(a,b) {\r
+ if (a[0]==b[0]) return 0;\r
+ if (a[0]<b[0]) return -1;\r
+ return 1;\r
+ },\r
+ sort_ddmm: function(a,b) {\r
+ mtch = a[0].match(sorttable.DATE_RE);\r
+ y = mtch[3]; m = mtch[2]; d = mtch[1];\r
+ if (m.length == 1) m = '0'+m;\r
+ if (d.length == 1) d = '0'+d;\r
+ dt1 = y+m+d;\r
+ mtch = b[0].match(sorttable.DATE_RE);\r
+ y = mtch[3]; m = mtch[2]; d = mtch[1];\r
+ if (m.length == 1) m = '0'+m;\r
+ if (d.length == 1) d = '0'+d;\r
+ dt2 = y+m+d;\r
+ if (dt1==dt2) return 0;\r
+ if (dt1<dt2) return -1;\r
+ return 1;\r
+ },\r
+ sort_mmdd: function(a,b) {\r
+ mtch = a[0].match(sorttable.DATE_RE);\r
+ y = mtch[3]; d = mtch[2]; m = mtch[1];\r
+ if (m.length == 1) m = '0'+m;\r
+ if (d.length == 1) d = '0'+d;\r
+ dt1 = y+m+d;\r
+ mtch = b[0].match(sorttable.DATE_RE);\r
+ y = mtch[3]; d = mtch[2]; m = mtch[1];\r
+ if (m.length == 1) m = '0'+m;\r
+ if (d.length == 1) d = '0'+d;\r
+ dt2 = y+m+d;\r
+ if (dt1==dt2) return 0;\r
+ if (dt1<dt2) return -1;\r
+ return 1;\r
+ },\r
+\r
+ shaker_sort: function(list, comp_func) {\r
+ // A stable sort function to allow multi-level sorting of data\r
+ // see: http://en.wikipedia.org/wiki/Cocktail_sort\r
+ // thanks to Joseph Nahmias\r
+ var b = 0;\r
+ var t = list.length - 1;\r
+ var swap = true;\r
+\r
+ while(swap) {\r
+ swap = false;\r
+ for(var i = b; i < t; ++i) {\r
+ if ( comp_func(list[i], list[i+1]) > 0 ) {\r
+ var q = list[i]; list[i] = list[i+1]; list[i+1] = q;\r
+ swap = true;\r
+ }\r
+ } // for\r
+ t--;\r
+\r
+ if (!swap) break;\r
+\r
+ for(var i = t; i > b; --i) {\r
+ if ( comp_func(list[i], list[i-1]) < 0 ) {\r
+ var q = list[i]; list[i] = list[i-1]; list[i-1] = q;\r
+ swap = true;\r
+ }\r
+ } // for\r
+ b++;\r
+\r
+ } // while(swap)\r
+ }\r
+}\r
+\r
+/* ******************************************************************\r
+ Supporting functions: bundled here to avoid depending on a library\r
+ ****************************************************************** */\r
+\r
+// Dean Edwards/Matthias Miller/John Resig\r
+\r
+/* for Mozilla/Opera9 */\r
+if (document.addEventListener) {\r
+ document.addEventListener("DOMContentLoaded", sorttable.init, false);\r
+}\r
+\r
+/* for Internet Explorer */\r
+/*@cc_on @*/\r
+/*@if (@_win32)\r
+ document.write("<script id=__ie_onload defer src=javascript:void(0)><\/script>");\r
+ var script = document.getElementById("__ie_onload");\r
+ script.onreadystatechange = function() {\r
+ if (this.readyState == "complete") {\r
+ sorttable.init(); // call the onload handler\r
+ }\r
+ };\r
+/*@end @*/\r
+\r
+/* for Safari */\r
+if (/WebKit/i.test(navigator.userAgent)) { // sniff\r
+ var _timer = setInterval(function() {\r
+ if (/loaded|complete/.test(document.readyState)) {\r
+ sorttable.init(); // call the onload handler\r
+ }\r
+ }, 10);\r
+}\r
+\r
+/* for other browsers */\r
+window.onload = sorttable.init;\r
+\r
+// written by Dean Edwards, 2005\r
+// with input from Tino Zijdel, Matthias Miller, Diego Perini\r
+\r
+// http://dean.edwards.name/weblog/2005/10/add-event/\r
+\r
+function dean_addEvent(element, type, handler) {\r
+ if (element.addEventListener) {\r
+ element.addEventListener(type, handler, false);\r
+ } else {\r
+ // assign each event handler a unique ID\r
+ if (!handler.$$guid) handler.$$guid = dean_addEvent.guid++;\r
+ // create a hash table of event types for the element\r
+ if (!element.events) element.events = {};\r
+ // create a hash table of event handlers for each element/event pair\r
+ var handlers = element.events[type];\r
+ if (!handlers) {\r
+ handlers = element.events[type] = {};\r
+ // store the existing event handler (if there is one)\r
+ if (element["on" + type]) {\r
+ handlers[0] = element["on" + type];\r
+ }\r
+ }\r
+ // store the event handler in the hash table\r
+ handlers[handler.$$guid] = handler;\r
+ // assign a global event handler to do all the work\r
+ element["on" + type] = handleEvent;\r
+ }\r
+};\r
+// a counter used to create unique IDs\r
+dean_addEvent.guid = 1;\r
+\r
+function removeEvent(element, type, handler) {\r
+ if (element.removeEventListener) {\r
+ element.removeEventListener(type, handler, false);\r
+ } else {\r
+ // delete the event handler from the hash table\r
+ if (element.events && element.events[type]) {\r
+ delete element.events[type][handler.$$guid];\r
+ }\r
+ }\r
+};\r
+\r
+function handleEvent(event) {\r
+ var returnValue = true;\r
+ // grab the event object (IE uses a global event object)\r
+ event = event || fixEvent(((this.ownerDocument || this.document || this).parentWindow || window).event);\r
+ // get a reference to the hash table of event handlers\r
+ var handlers = this.events[event.type];\r
+ // execute each event handler\r
+ for (var i in handlers) {\r
+ this.$$handleEvent = handlers[i];\r
+ if (this.$$handleEvent(event) === false) {\r
+ returnValue = false;\r
+ }\r
+ }\r
+ return returnValue;\r
+};\r
+\r
+function fixEvent(event) {\r
+ // add W3C standard event methods\r
+ event.preventDefault = fixEvent.preventDefault;\r
+ event.stopPropagation = fixEvent.stopPropagation;\r
+ return event;\r
+};\r
+fixEvent.preventDefault = function() {\r
+ this.returnValue = false;\r
+};\r
+fixEvent.stopPropagation = function() {\r
+ this.cancelBubble = true;\r
+}\r
+\r
+// Dean's forEach: http://dean.edwards.name/base/forEach.js\r
+/*\r
+ forEach, version 1.0\r
+ Copyright 2006, Dean Edwards\r
+ License: http://www.opensource.org/licenses/mit-license.php\r
+*/\r
+\r
+// array-like enumeration\r
+if (!Array.forEach) { // mozilla already supports this\r
+ Array.forEach = function(array, block, context) {\r
+ for (var i = 0; i < array.length; i++) {\r
+ block.call(context, array[i], i, array);\r
+ }\r
+ };\r
+}\r
+\r
+// generic enumeration\r
+Function.prototype.forEach = function(object, block, context) {\r
+ for (var key in object) {\r
+ if (typeof this.prototype[key] == "undefined") {\r
+ block.call(context, object[key], key, object);\r
+ }\r
+ }\r
+};\r
+\r
+// character enumeration\r
+String.forEach = function(string, block, context) {\r
+ Array.forEach(string.split(""), function(chr, index) {\r
+ block.call(context, chr, index, string);\r
+ });\r
+};\r
+\r
+// globally resolve forEach enumeration\r
+var forEach = function(object, block, context) {\r
+ if (object) {\r
+ var resolve = Object; // default\r
+ if (object instanceof Function) {\r
+ // functions have a "length" property\r
+ resolve = Function;\r
+ } else if (object.forEach instanceof Function) {\r
+ // the object implements a custom forEach method so use that\r
+ object.forEach(block, context);\r
+ return;\r
+ } else if (typeof object == "string") {\r
+ // the object is a string\r
+ resolve = String;\r
+ } else if (typeof object.length == "number") {\r
+ // the object is array-like\r
+ resolve = Array;\r
+ }\r
+ resolve.forEach(object, block, context);\r
+ }\r
+};\r