1 cmake_minimum_required (VERSION 2.8)
6 ##############################################################################
9 # We use a cached string variable instead of the standard (boolean) OPTION
10 # command so that we can default to auto-detecting optional depencies, while
11 # still providing a mechanism to force/disable these optional dependencies, as
12 # prescribed in http://www.gentoo.org/proj/en/qa/automagic.xml
14 set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.")
17 ##############################################################################
20 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
22 set (CMAKE_USE_PYTHON_VERSION 2.7 2.6)
24 find_package (PythonInterp REQUIRED)
25 find_package (OpenGL REQUIRED)
28 if (NOT (ENABLE_GUI STREQUAL "AUTO"))
29 set (REQUIRE_GUI REQUIRED)
31 find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit ${REQUIRE_GUI})
32 find_package (QJSON ${REQUIRE_GUI})
36 find_package (X11 REQUIRED)
38 # On Mac OS X, GLX is provided as a separate OpenGL implementation, different
39 # from the standard OpenGL framework which provides support for native Mac OS X
42 find_path (X11_GL_INCLUDE_PATH GL/glx.h ${X11_INC_SEARCH_PATH})
43 if (NOT X11_GL_INCLUDE_PATH)
44 message (SEND_ERROR "Could not find GL/glx.h")
45 endif (NOT X11_GL_INCLUDE_PATH)
46 set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${X11_GL_INCLUDE_PATH})
48 find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH})
50 message (SEND_ERROR "Could not find libGL.dylib")
51 endif (NOT X11_GL_LIB)
53 set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR})
54 set (X11_GL_LIB ${OPENGL_gl_LIBRARY})
57 include_directories (${X11_INCLUDE_DIR})
61 find_package (DirectX)
65 ##############################################################################
66 # Set global build options
68 include (CheckCXXCompilerFlag)
71 # MSVC & MinGW only define & use APIENTRY
72 add_definitions (-DGLAPIENTRY=__stdcall)
74 # http://msdn.microsoft.com/en-us/library/aa383745.aspx
75 add_definitions (-D_WIN32_WINNT=0x0500 -DWINVER=0x0500)
77 CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" CXX_COMPILER_FLAG_VISIBILITY)
78 if (CXX_COMPILER_FLAG_VISIBILITY)
79 add_definitions ("-fvisibility=hidden")
80 endif (CXX_COMPILER_FLAG_VISIBILITY)
84 # C99 includes for msvc
85 include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/msvc)
87 # Enable math constants defines
88 add_definitions (-D_USE_MATH_DEFINES)
91 add_definitions (-DNOMINMAX)
94 add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
95 add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
97 add_definitions (-wd4063) # not a valid value for switch of enum
98 add_definitions (-wd4127) # conditional expression is constant
99 add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
100 add_definitions (-wd4505) # unreferenced local function has been removed
101 add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
102 # XXX: it's safer to use ssize_t everywhere instead of disabling warning
103 add_definitions (-wd4018) # signed/unsigned mismatch
106 # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
108 CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
109 CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
111 if (${flag_var} MATCHES "/MD")
112 string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
113 endif (${flag_var} MATCHES "/MD")
114 endforeach (flag_var)
117 add_definitions (-Wall)
118 # XXX: it's safer to use ssize_t everywhere instead of disabling warning
119 add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions
123 # Put all executables into the same top level build directory, regardless of
124 # which subdirectory they are declared
125 set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
128 ##############################################################################
129 # Bundled dependencies
131 # We always use the bundled zlib and libpng sources:
132 # - on Windows to make it easy to deploy the wrappers DLLs
133 # - on unices to prevent symbol collisions when tracing applications that link
134 # against other versions of these libraries
136 set (ZLIB_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/zlib)
137 set (ZLIB_LIBRARIES z_bundled)
138 add_subdirectory (thirdparty/zlib EXCLUDE_FROM_ALL)
140 include_directories (${ZLIB_INCLUDE_DIRS})
141 link_libraries (${ZLIB_LIBRARIES})
143 set (SNAPPY_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/snappy)
144 set (SNAPPY_LIBRARIES snappy_bundled)
145 add_subdirectory (thirdparty/snappy EXCLUDE_FROM_ALL)
147 include_directories (${SNAPPY_INCLUDE_DIRS})
148 link_libraries (${SNAPPY_LIBRARIES})
150 set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng)
151 set (PNG_DEFINITIONS "")
152 set (PNG_LIBRARIES png_bundled)
154 add_subdirectory (thirdparty/libpng EXCLUDE_FROM_ALL)
155 include_directories (${PNG_INCLUDE_DIR})
156 add_definitions (${PNG_DEFINITIONS})
157 link_libraries (${PNG_LIBRARIES})
160 include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty)
163 ##############################################################################
164 # Common libraries / utilities
166 include_directories (${CMAKE_CURRENT_SOURCE_DIR})
169 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
170 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
171 DEPENDS glproc.py dispatch.py wglapi.py glxapi.py cglapi.py glapi.py gltypes.py stdapi.py
175 set (os os_win32.cpp)
176 set (glws glws_wgl.cpp)
178 set (os os_posix.cpp)
179 set (glws glws_glx.cpp)
188 trace_local_writer.cpp
189 trace_model_writer.cpp
197 set_target_properties (common PROPERTIES
198 # Ensure it can be statically linked in shared libraries
199 COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_C_FLAGS}"
202 link_libraries (common)
204 add_executable (tracedump tracedump.cpp)
205 install (TARGETS tracedump RUNTIME DESTINATION bin)
208 ##############################################################################
213 if (DirectX_D3D_INCLUDE_DIR)
214 include_directories (SYSTEM ${DirectX_D3D_INCLUDE_DIR})
217 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d.py > ${CMAKE_CURRENT_BINARY_DIR}/ddraw.cpp
218 DEPENDS d3d.py d3dtypes.py d3dcaps.py ddraw.py trace.py winapi.py stdapi.py
220 add_library (ddraw MODULE ddraw.def ddraw.cpp)
221 set_target_properties (ddraw
223 RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
224 LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
226 install (TARGETS ddraw LIBRARY DESTINATION wrappers)
227 endif (DirectX_D3D_INCLUDE_DIR)
230 if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
231 include_directories (SYSTEM ${DirectX_D3D8_INCLUDE_DIR} ${DirectX_D3DX9_INCLUDE_DIR})
234 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
235 DEPENDS d3d8.py trace.py d3d8types.py d3d8caps.py winapi.py stdapi.py
237 add_library (d3d8 MODULE d3d8.def d3d8.cpp d3dshader.cpp)
238 set_target_properties (d3d8
240 RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
241 LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
243 install (TARGETS d3d8 LIBRARY DESTINATION wrappers)
244 endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
247 if (DirectX_D3DX9_INCLUDE_DIR)
248 include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
251 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
252 DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py winapi.py stdapi.py
254 add_library (d3d9 MODULE d3d9.def d3d9.cpp d3dshader.cpp)
255 set_target_properties (d3d9
257 RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
258 LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
260 install (TARGETS d3d9 LIBRARY DESTINATION wrappers)
261 endif (DirectX_D3DX9_INCLUDE_DIR)
264 #if (DirectX_D3D10_INCLUDE_DIR)
265 # include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
266 # add_custom_command (
268 # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
269 # DEPENDS d3d10misc.py winapi.py stdapi.py
271 # add_library (d3d10 MODULE d3d10.def d3d10.cpp)
272 # set_target_properties (d3d10 PROPERTIES PREFIX "")
273 # install (TARGETS d3d10 LIBRARY DESTINATION wrappers)
274 #endif (DirectX_D3D10_INCLUDE_DIR)
279 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp
280 DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glparams.py gltypes.py winapi.py stdapi.py
282 add_library (wgltrace MODULE opengl32.def
285 ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
287 set_target_properties (wgltrace PROPERTIES
290 RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
291 LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
294 set_target_properties(wgltrace PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
296 install (TARGETS wgltrace LIBRARY DESTINATION wrappers)
302 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp
303 DEPENDS cgltrace.py gltrace.py trace.py cglapi.py glapi.py glparams.py gltypes.py stdapi.py
306 add_library (cgltrace SHARED
309 ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
312 set_target_properties (cgltrace PROPERTIES
313 # OpenGL framework name
314 PREFIX "" OUTPUT_NAME "OpenGL" SUFFIX ""
315 # Specificy the version and reexport GLU symbols
316 LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0 -Wl,-reexport_library,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib"
317 RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
318 LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
321 target_link_libraries (cgltrace dl)
323 install (TARGETS cgltrace LIBRARY DESTINATION wrappers)
328 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
329 DEPENDS glxtrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py
332 add_library (glxtrace SHARED
333 ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
339 set_target_properties (glxtrace PROPERTIES
340 # avoid the default "lib" prefix
344 # Prevent symbol relocations internal to our wrapper library to be
345 # overwritten by the application.
346 set_target_properties (glxtrace PROPERTIES
347 LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions"
350 target_link_libraries (glxtrace dl ${X11_X11_LIB})
352 install (TARGETS glxtrace LIBRARY DESTINATION lib)
356 ##############################################################################
360 OUTPUT glretrace_gl.cpp
361 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_gl.cpp
362 DEPENDS glretrace.py retrace.py codegen.py glapi.py gltypes.py stdapi.py
366 OUTPUT glstate_params.cpp
367 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp
368 DEPENDS glstate.py glparams.py gltypes.py stdapi.py
371 include_directories (
372 ${CMAKE_CURRENT_BINARY_DIR}
373 ${OPENGL_INCLUDE_PATH}
376 add_executable (glretrace
387 ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
393 PROPERTY COMPILE_DEFINITIONS "RETRACE"
396 target_link_libraries (glretrace
401 target_link_libraries (glretrace ${OPENGL_gl_LIBRARY})
403 # XXX: We use GLX on MacOSX, which is in a separate library.
404 target_link_libraries (glretrace
407 "-framework ApplicationServices" # CGS*
408 ${OPENGL_gl_LIBRARY} # CGL*
411 target_link_libraries (glretrace ${OPENGL_gl_LIBRARY} ${X11_X11_LIB})
414 install (TARGETS glretrace RUNTIME DESTINATION bin)
417 ##############################################################################
420 if (ENABLE_GUI AND QT4_FOUND AND QJSON_FOUND)
421 add_subdirectory(gui)
425 ##############################################################################
437 set (CPACK_PACKAGE_VERSION_MAJOR "1")
438 set (CPACK_PACKAGE_VERSION_MINOR "0")
440 # Use current date in YYYYMMDD format as patch number
442 COMMAND ${PYTHON_EXECUTABLE} -c "import time, sys; sys.stdout.write(time.strftime('%Y%m%d'))"
443 OUTPUT_VARIABLE CPACK_PACKAGE_VERSION_PATCH
446 # See http://www.vtk.org/Wiki/CMake:CPackPackageGenerators
448 set (CPACK_GENERATOR "ZIP")
450 set (CPACK_GENERATOR "DragNDrop")
452 set (CPACK_GENERATOR "TBZ2")