1 cmake_minimum_required (VERSION 2.6)
5 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
7 find_package (PythonInterp REQUIRED)
8 find_package (OpenGL REQUIRED)
11 find_package (DirectX)
15 find_library (GLEW_glew_LIBRARY GLEW
19 find_path (GLEW_INCLUDE_DIR GL/glew.h
24 # Nobody likes to include windows.h:
25 # - Microsoft's GL/gl.h header depends on windows.h but doesn't include it;
26 # - GLEW temporarily defines the necessary defines but undefines them later
27 # - certain GLUT distributions don't include it;
28 # - most of our programs are meant to be portable so don't include it.
30 # We could try to replicate the windows.h definitions required by
31 # GL/gl.h, but the build time savings don't compensate the constant
32 # headaches that brings, so instead we force windows.h to be included
35 add_definitions (-FIwindows.h)
37 add_definitions (--include windows.h)
40 # MSVC & MinGW only define & use APIENTRY
41 add_definitions (-DGLAPIENTRY=__stdcall)
43 link_libraries (winmm)
47 # Enable math constants defines
48 add_definitions (-D_USE_MATH_DEFINES)
51 add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
52 add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
54 add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
55 add_definitions (-wd4505) # unreferenced local function has been removed
56 add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
59 # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
61 CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
62 CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
64 if (${flag_var} MATCHES "/MD")
65 string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
66 endif (${flag_var} MATCHES "/MD")
69 add_definitions (-Wall)
72 # Use bundled ZLIB if system one can't be found
74 add_library (zlib STATIC
89 include_directories (zlib)
92 include_directories (${ZLIB_INCLUDE_DIRS})
93 link_libraries (${ZLIB_LIBRARIES})
94 endif (NOT ZLIB_FOUND)
96 include_directories (${CMAKE_CURRENT_SOURCE_DIR})
99 # Put wrappers in a separate directory
100 set (LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/wrappers)
103 if (DirectX_D3D8_FOUND)
104 include_directories (${DirectX_D3D8_INCLUDE_DIR})
107 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
108 DEPENDS d3d8.py d3d8types.py d3d8caps.py windows.py base.py
110 add_library (d3d8 SHARED d3d8.def d3d8.cpp log.cpp os_win32.cpp)
111 set_target_properties (d3d8 PROPERTIES PREFIX "")
112 endif (DirectX_D3D8_FOUND)
115 if (DirectX_D3DX9_FOUND)
116 include_directories (${DirectX_D3DX9_INCLUDE_DIR})
119 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
120 DEPENDS d3d9.py d3d9types.py d3d9caps.py d3dshader.py windows.py base.py
122 add_library (d3d9 SHARED d3d9.def d3d9.cpp log.cpp os_win32.cpp)
123 set_target_properties (d3d9 PROPERTIES PREFIX "")
124 endif (DirectX_D3DX9_FOUND)
127 #if (DirectX_D3D10_FOUND)
128 # include_directories (${DirectX_D3D10_INCLUDE_DIR})
129 # add_custom_command (
131 # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
132 # DEPENDS d3d10misc.py windows.py base.py
134 # add_library (d3d10 SHARED d3d10.def d3d10.cpp log.cpp os_win32.cpp)
135 # set_target_properties (d3d10 PROPERTIES PREFIX "")
136 #endif (DirectX_D3D10_FOUND)
141 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.py > ${CMAKE_CURRENT_BINARY_DIR}/opengl32.cpp
142 DEPENDS opengl32.py gl.py windows.py base.py
144 add_library (opengl SHARED opengl32.def opengl32.cpp log.cpp os_win32.cpp)
145 set_target_properties (opengl PROPERTIES
147 OUTPUT_NAME opengl32)
149 SET_TARGET_PROPERTIES(opengl PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
157 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glx.py > ${CMAKE_CURRENT_BINARY_DIR}/glx.cpp
158 DEPENDS glx.py gl.py dl.py base.py
160 add_library (glxtrace SHARED glx.cpp log.cpp os_posix.cpp)
161 set_target_properties (glxtrace PROPERTIES PREFIX "")
162 target_link_libraries (glxtrace dl)
165 add_executable (dump dump.cpp trace_model.cpp)
168 if (GLEW_INCLUDE_DIR)
171 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
172 DEPENDS glretrace.py glx.py gl.py dl.py base.py
175 include_directories (
176 ${OPENGL_INCLUDE_PATH}
181 add_executable (glretrace glretrace.cpp trace_model.cpp)
183 target_link_libraries (glretrace
185 ${OPENGL_glu_LIBRARY}
189 endif (GLEW_INCLUDE_DIR)