1 cmake_minimum_required (VERSION 2.8)
5 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
7 # Set default built type
8 if (NOT CMAKE_BUILD_TYPE)
9 set (CMAKE_BUILD_TYPE Debug
11 STRING "Choose the build type, options are: None, Debug, Release, RelWithDebInfo, or MinSizeRel."
13 endif (NOT CMAKE_BUILD_TYPE)
15 set (CMAKE_USE_PYTHON_VERSION 2.6)
17 find_package (PythonInterp REQUIRED)
18 find_package (OpenGL REQUIRED)
19 find_package (Qt4 COMPONENTS QtCore QtGui QtWebKit)
23 # Always use the bundled zlib and libpng sources on Windows to make it easy
24 # to deploy the wrappers DLLs
27 find_package (X11 REQUIRED)
29 # We use GLX on MacOSX, which is in a separate library
31 find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH})
32 set(X11_LIBRARIES ${X11_LIBRARIES} ${X11_GL_LIB})
35 find_package (DirectX)
39 # MSVC & MinGW only define & use APIENTRY
40 add_definitions (-DGLAPIENTRY=__stdcall)
44 # C99 includes for msvc
45 include_directories (msvc)
47 # Enable math constants defines
48 add_definitions (-D_USE_MATH_DEFINES)
51 add_definitions (-DNOMINMAX)
54 add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
55 add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
57 add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
58 add_definitions (-wd4505) # unreferenced local function has been removed
59 add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
60 # XXX: it's safer to use ssize_t everywhere instead of disabling warning
61 add_definitions (-wd4018) # signed/unsigned mismatch
64 # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
66 CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
67 CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
69 if (${flag_var} MATCHES "/MD")
70 string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
71 endif (${flag_var} MATCHES "/MD")
75 add_definitions (-Wall)
76 # XXX: it's safer to use ssize_t everywhere instead of disabling warning
77 add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions
80 # Put all executables into the same top level build directory, regardless of
81 # which subdirectory they are declared
82 set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
84 # Use bundled ZLIB if system one can't be found
86 include_directories (${ZLIB_INCLUDE_DIRS})
87 link_libraries (${ZLIB_LIBRARIES})
89 add_library (zlib STATIC
103 include_directories (zlib)
104 link_libraries (zlib)
107 # Use bundled LIBPNG if system one can't be found
109 include_directories (${PNG_INCLUDE_DIR})
110 add_definitions (${PNG_DEFINITIONS})
111 link_libraries (${PNG_LIBRARIES})
113 add_library (png STATIC
130 include_directories (libpng)
134 include_directories (${CMAKE_CURRENT_SOURCE_DIR})
137 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
138 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
139 DEPENDS glproc.py dispatch.py wglapi.py glxapi.py glapi.py glenum.py stdapi.py
143 # Put wrappers in a separate directory
144 set (LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/wrappers)
147 #if (DirectX_D3D8_FOUND)
148 # include_directories (${DirectX_D3D8_INCLUDE_DIR})
149 # add_custom_command (
151 # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
152 # DEPENDS d3d8.py d3d8types.py d3d8caps.py winapi.py stdapi.py
154 # add_library (d3d8 SHARED d3d8.def d3d8.cpp trace_write.cpp os_win32.cpp)
155 # set_target_properties (d3d8 PROPERTIES PREFIX "")
156 #endif (DirectX_D3D8_FOUND)
159 if (DirectX_D3DX9_FOUND)
160 include_directories (${DirectX_D3DX9_INCLUDE_DIR})
163 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
164 DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py d3dshader.py winapi.py stdapi.py
166 add_library (d3d9 SHARED d3d9.def d3d9.cpp trace_write.cpp os_win32.cpp)
167 set_target_properties (d3d9 PROPERTIES PREFIX "")
168 endif (DirectX_D3DX9_FOUND)
171 #if (DirectX_D3D10_FOUND)
172 # include_directories (${DirectX_D3D10_INCLUDE_DIR})
173 # add_custom_command (
175 # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
176 # DEPENDS d3d10misc.py winapi.py stdapi.py
178 # add_library (d3d10 SHARED d3d10.def d3d10.cpp trace_write.cpp os_win32.cpp)
179 # set_target_properties (d3d10 PROPERTIES PREFIX "")
180 #endif (DirectX_D3D10_FOUND)
185 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp
186 DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glenum.py winapi.py stdapi.py
188 add_library (opengl SHARED opengl32.def wgltrace.cpp trace_write.cpp os_win32.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
189 set_target_properties (opengl PROPERTIES
191 OUTPUT_NAME opengl32)
193 set_target_properties(opengl PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
197 include_directories (${X11_INCLUDE_DIR})
202 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
203 DEPENDS glxtrace.py gltrace.py trace.py glxapi.py glapi.py glenum.py stdapi.py
206 add_library (glxtrace SHARED glxtrace.cpp trace_write.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
208 set_target_properties (glxtrace PROPERTIES
212 target_link_libraries (glxtrace dl)
216 set (os os_win32.cpp)
217 set (glws glws_wgl.cpp)
219 set (os os_posix.cpp)
220 set (glws glws_glx.cpp)
223 add_library (trace trace_model.cpp trace_parser.cpp trace_write.cpp ${os})
225 add_executable (tracedump tracedump.cpp)
226 target_link_libraries (tracedump trace)
229 OUTPUT glretrace_gl.cpp
230 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_gl.cpp
231 DEPENDS glretrace.py retrace.py codegen.py glapi.py glenum.py stdapi.py
235 OUTPUT glretrace_state.cpp
236 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_state.cpp
237 DEPENDS glstate.py glapi.py glenum.py stdapi.py
240 include_directories (
241 ${CMAKE_CURRENT_BINARY_DIR}
242 ${OPENGL_INCLUDE_PATH}
245 add_executable (glretrace
252 ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
258 PROPERTY COMPILE_DEFINITIONS "RETRACE"
261 target_link_libraries (glretrace
267 target_link_libraries (glretrace ${X11_LIBRARIES})
270 if (QT4_FOUND AND QJSON_FOUND)
271 add_subdirectory(gui)
272 endif (QT4_FOUND AND QJSON_FOUND)