1 cmake_minimum_required (VERSION 2.8)
3 project (apitrace-tests)
5 # Set default built type
6 if (NOT CMAKE_BUILD_TYPE)
7 set (CMAKE_BUILD_TYPE Debug
9 STRING "Choose the build type, options are: None, Debug, Release, RelWithDebInfo, or MinSizeRel."
11 endif (NOT CMAKE_BUILD_TYPE)
13 find_package (OpenGL REQUIRED)
16 find_library (GLEW_glew_LIBRARY GLEW
20 find_path (GLEW_INCLUDE_DIR GL/glew.h
29 # Nobody likes to include windows.h:
30 # - Microsoft's GL/gl.h header depends on windows.h but doesn't include it;
31 # - GLEW temporarily defines the necessary defines but undefines them later
32 # - certain GLUT distributions don't include it;
33 # - most of our programs are meant to be portable so don't include it.
35 # We could try to replicate the windows.h definitions required by
36 # GL/gl.h, but the build time savings don't compensate the constant
37 # headaches that brings, so instead we force windows.h to be included
40 add_definitions (-FIwindows.h)
42 add_definitions (--include windows.h)
45 # Don't define min/max macros
46 add_definitions (-DNOMINMAX)
48 # MSVC & MinGW only define & use APIENTRY
49 add_definitions (-DGLAPIENTRY=__stdcall)
53 # Enable math constants defines
54 add_definitions (-D_USE_MATH_DEFINES)
56 # Silence several MSVC pedantic warnings
57 add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
58 add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
59 add_definitions (-wd4244) # conversion' conversion from 'type1' to 'type2', possible loss of data
63 set (APITRACE_BINARY_DIR "${CMAKE_BINARY_DIR}/.." CACHE PATH "apitrace build directory")
68 add_subdirectory (apps)