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Less opaqueness.
[apitrace] / CMakeLists.txt
1 cmake_minimum_required (VERSION 2.6)
2
3 project (apitrace)
4
5 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
6
7 find_package (PythonInterp REQUIRED)
8 find_package (OpenGL REQUIRED)
9 find_package (ZLIB)
10
11 find_package (DirectX)
12
13 find_package (GLUT)
14
15 find_library (GLEW_glew_LIBRARY GLEW
16         /usr/lib
17 )
18
19 find_path (GLEW_INCLUDE_DIR GL/glew.h
20       /usr/include/GL
21 )
22
23 if (WIN32)
24         # MSVC & MinGW only define & use APIENTRY
25         add_definitions (-DGLAPIENTRY=__stdcall)
26 endif (WIN32)
27
28 if (MSVC)
29         # Enable math constants defines
30         add_definitions (-D_USE_MATH_DEFINES)
31
32         # Adjust warnings
33         add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
34         add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
35         add_definitions (-W4)
36         add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
37         add_definitions (-wd4505) # unreferenced local function has been removed
38         add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
39         
40         # Use static runtime
41         # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
42         foreach (flag_var
43                 CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
44                 CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
45         )
46                 if (${flag_var} MATCHES "/MD")
47                         string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
48                 endif (${flag_var} MATCHES "/MD")
49         endforeach (flag_var)
50 else ()
51         add_definitions (-Wall)
52 endif ()
53
54 # Use bundled ZLIB if system one can't be found
55 if (NOT ZLIB_FOUND)
56         add_library (zlib STATIC
57                 zlib/adler32.c
58                 zlib/compress.c
59                 zlib/crc32.c
60                 zlib/gzio.c
61                 zlib/uncompr.c
62                 zlib/deflate.c
63                 zlib/trees.c
64                 zlib/zutil.c
65                 zlib/inflate.c
66                 zlib/infback.c
67                 zlib/inftrees.c
68                 zlib/inffast.c
69         )
70
71         include_directories (zlib)
72         link_libraries (zlib)
73 else (NOT ZLIB_FOUND)
74         include_directories (${ZLIB_INCLUDE_DIRS})
75         link_libraries (${ZLIB_LIBRARIES})
76 endif (NOT ZLIB_FOUND)
77
78 include_directories (${CMAKE_CURRENT_SOURCE_DIR})
79
80 if (WIN32)
81         # Put wrappers in a separate directory
82         set (LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/wrappers)
83
84         # d3d8.dll
85     #if (DirectX_D3D8_FOUND)
86         #       include_directories (${DirectX_D3D8_INCLUDE_DIR})
87         #       add_custom_command (
88         #               OUTPUT d3d8.cpp
89         #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
90         #               DEPENDS d3d8.py d3d8types.py d3d8caps.py windows.py base.py
91         #       )
92         #       add_library (d3d8 SHARED d3d8.def d3d8.cpp log.cpp os_win32.cpp)
93         #       set_target_properties (d3d8 PROPERTIES PREFIX "")
94         #endif (DirectX_D3D8_FOUND)
95
96         # d3d9.dll
97     #if (DirectX_D3DX9_FOUND)
98         #       include_directories (${DirectX_D3DX9_INCLUDE_DIR})
99         #       add_custom_command (
100         #               OUTPUT d3d9.cpp
101         #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
102         #               DEPENDS d3d9.py d3d9types.py d3d9caps.py d3dshader.py windows.py base.py
103         #       )
104         #       add_library (d3d9 SHARED d3d9.def d3d9.cpp log.cpp os_win32.cpp)
105         #       set_target_properties (d3d9 PROPERTIES PREFIX "")
106         #endif (DirectX_D3DX9_FOUND)
107
108         # d3d10.dll
109         #if (DirectX_D3D10_FOUND)
110         #       include_directories (${DirectX_D3D10_INCLUDE_DIR})
111         #       add_custom_command (
112         #               OUTPUT d3d10.cpp
113         #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
114         #               DEPENDS d3d10misc.py windows.py base.py
115         #       )
116         #       add_library (d3d10 SHARED d3d10.def d3d10.cpp log.cpp os_win32.cpp)
117         #       set_target_properties (d3d10 PROPERTIES PREFIX "")
118         #endif (DirectX_D3D10_FOUND)
119
120         # opengl32.dll
121         add_custom_command (
122                 OUTPUT opengl32.cpp
123                 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.py > ${CMAKE_CURRENT_BINARY_DIR}/opengl32.cpp
124                 DEPENDS opengl32.py trace.py wglapi.py glapi.py windows.py base.py
125         )
126         add_library (opengl SHARED opengl32.def opengl32.cpp log.cpp os_win32.cpp)
127         set_target_properties (opengl PROPERTIES
128                 PREFIX ""
129                 OUTPUT_NAME opengl32)
130         if (MINGW)
131                 SET_TARGET_PROPERTIES(opengl PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
132         endif (MINGW)
133
134 else ()
135
136         # libGL.so
137         add_custom_command (
138                 OUTPUT glxtrace.cpp
139                 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
140                 DEPENDS glxtrace.py trace.py glapi.py base.py
141         )
142
143         add_library (glxtrace SHARED glxtrace.cpp log.cpp os_posix.cpp)
144         set_target_properties (glxtrace PROPERTIES PREFIX "")
145         target_link_libraries (glxtrace dl)
146 endif ()
147
148 add_executable (dump dump.cpp trace_model.cpp)
149
150
151 if (GLEW_INCLUDE_DIR)
152         add_custom_command (
153                 OUTPUT glretrace.cpp
154                 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
155                 DEPENDS glretrace.py glapi.py base.py
156         )
157
158         include_directories (
159                 ${OPENGL_INCLUDE_PATH}
160                 ${GLUT_INCLUDE_DIR}
161                 ${GLEW_INCLUDE_DIR}
162         )
163
164         add_executable (glretrace glretrace.cpp trace_model.cpp)
165
166         target_link_libraries (glretrace
167                 ${OPENGL_gl_LIBRARY}
168                 ${OPENGL_glu_LIBRARY}
169                 ${GLUT_glut_LIBRARY}
170                 ${GLEW_glew_LIBRARY}
171         )
172 endif (GLEW_INCLUDE_DIR)
173
174