1 cmake_minimum_required (VERSION 2.6)
5 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
7 find_package (PythonInterp REQUIRED)
8 find_package (OpenGL REQUIRED)
11 find_package (DirectX)
15 find_library (GLEW_glew_LIBRARY GLEW
19 find_path (GLEW_INCLUDE_DIR GL/glew.h
24 # MSVC & MinGW only define & use APIENTRY
25 add_definitions (-DGLAPIENTRY=__stdcall)
29 # Enable math constants defines
30 add_definitions (-D_USE_MATH_DEFINES)
33 add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
34 add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
36 add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
37 add_definitions (-wd4505) # unreferenced local function has been removed
38 add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
41 # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
43 CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
44 CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
46 if (${flag_var} MATCHES "/MD")
47 string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
48 endif (${flag_var} MATCHES "/MD")
51 add_definitions (-Wall)
54 # Use bundled ZLIB if system one can't be found
56 add_library (zlib STATIC
71 include_directories (zlib)
74 include_directories (${ZLIB_INCLUDE_DIRS})
75 link_libraries (${ZLIB_LIBRARIES})
76 endif (NOT ZLIB_FOUND)
78 include_directories (${CMAKE_CURRENT_SOURCE_DIR})
81 # Put wrappers in a separate directory
82 set (LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/wrappers)
85 #if (DirectX_D3D8_FOUND)
86 # include_directories (${DirectX_D3D8_INCLUDE_DIR})
87 # add_custom_command (
89 # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
90 # DEPENDS d3d8.py d3d8types.py d3d8caps.py windows.py base.py
92 # add_library (d3d8 SHARED d3d8.def d3d8.cpp log.cpp os_win32.cpp)
93 # set_target_properties (d3d8 PROPERTIES PREFIX "")
94 #endif (DirectX_D3D8_FOUND)
97 #if (DirectX_D3DX9_FOUND)
98 # include_directories (${DirectX_D3DX9_INCLUDE_DIR})
99 # add_custom_command (
101 # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
102 # DEPENDS d3d9.py d3d9types.py d3d9caps.py d3dshader.py windows.py base.py
104 # add_library (d3d9 SHARED d3d9.def d3d9.cpp log.cpp os_win32.cpp)
105 # set_target_properties (d3d9 PROPERTIES PREFIX "")
106 #endif (DirectX_D3DX9_FOUND)
109 #if (DirectX_D3D10_FOUND)
110 # include_directories (${DirectX_D3D10_INCLUDE_DIR})
111 # add_custom_command (
113 # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
114 # DEPENDS d3d10misc.py windows.py base.py
116 # add_library (d3d10 SHARED d3d10.def d3d10.cpp log.cpp os_win32.cpp)
117 # set_target_properties (d3d10 PROPERTIES PREFIX "")
118 #endif (DirectX_D3D10_FOUND)
123 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.py > ${CMAKE_CURRENT_BINARY_DIR}/opengl32.cpp
124 DEPENDS opengl32.py trace.py wglapi.py glapi.py windows.py base.py
126 add_library (opengl SHARED opengl32.def opengl32.cpp log.cpp os_win32.cpp)
127 set_target_properties (opengl PROPERTIES
129 OUTPUT_NAME opengl32)
131 SET_TARGET_PROPERTIES(opengl PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
139 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
140 DEPENDS glxtrace.py trace.py glapi.py base.py
143 add_library (glxtrace SHARED glxtrace.cpp log.cpp os_posix.cpp)
144 set_target_properties (glxtrace PROPERTIES PREFIX "")
145 target_link_libraries (glxtrace dl)
148 add_executable (dump dump.cpp trace_model.cpp)
151 if (GLEW_INCLUDE_DIR)
154 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
155 DEPENDS glretrace.py glapi.py base.py
158 include_directories (
159 ${OPENGL_INCLUDE_PATH}
164 add_executable (glretrace glretrace.cpp trace_model.cpp)
166 target_link_libraries (glretrace
168 ${OPENGL_glu_LIBRARY}
172 endif (GLEW_INCLUDE_DIR)