]> git.cworth.org Git - apitrace/blob - CMakeLists.txt
Eliminate GLEW dependency.
[apitrace] / CMakeLists.txt
1 cmake_minimum_required (VERSION 2.8)
2
3 project (apitrace)
4
5 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
6
7 # Set default built type
8 if (NOT CMAKE_BUILD_TYPE)
9         set (CMAKE_BUILD_TYPE Debug
10                 CACHE
11                 STRING "Choose the build type, options are: None, Debug, Release, RelWithDebInfo, or MinSizeRel."
12                 FORCE)
13 endif (NOT CMAKE_BUILD_TYPE)
14
15 find_package (PythonInterp REQUIRED)
16 find_package (OpenGL REQUIRED)
17 find_package (ZLIB)
18
19 find_package (DirectX)
20
21 find_package (GLUT)
22
23 if (WIN32)
24         # MSVC & MinGW only define & use APIENTRY
25         add_definitions (-DGLAPIENTRY=__stdcall)
26 endif (WIN32)
27
28 if (MSVC)
29         # Enable math constants defines
30         add_definitions (-D_USE_MATH_DEFINES)
31
32         # Adjust warnings
33         add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
34         add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
35         add_definitions (-W4)
36         add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
37         add_definitions (-wd4505) # unreferenced local function has been removed
38         add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
39         # XXX: it's safer to use ssize_t everywhere instead of disabling warning
40         add_definitions (-wd4018) # signed/unsigned mismatch
41         
42         # Use static runtime
43         # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
44         foreach (flag_var
45                 CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
46                 CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
47         )
48                 if (${flag_var} MATCHES "/MD")
49                         string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
50                 endif (${flag_var} MATCHES "/MD")
51         endforeach (flag_var)
52 else ()
53         # Adjust warnings
54         add_definitions (-Wall)
55         # XXX: it's safer to use ssize_t everywhere instead of disabling warning
56         add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions
57 endif ()
58
59 # Use bundled ZLIB if system one can't be found
60 if (NOT ZLIB_FOUND)
61         add_library (zlib STATIC
62                 zlib/adler32.c
63                 zlib/compress.c
64                 zlib/crc32.c
65                 zlib/gzio.c
66                 zlib/uncompr.c
67                 zlib/deflate.c
68                 zlib/trees.c
69                 zlib/zutil.c
70                 zlib/inflate.c
71                 zlib/infback.c
72                 zlib/inftrees.c
73                 zlib/inffast.c
74         )
75
76         include_directories (zlib)
77         link_libraries (zlib)
78 else (NOT ZLIB_FOUND)
79         include_directories (${ZLIB_INCLUDE_DIRS})
80         link_libraries (${ZLIB_LIBRARIES})
81 endif (NOT ZLIB_FOUND)
82
83 include_directories (${CMAKE_CURRENT_SOURCE_DIR})
84
85 if (WIN32)
86         # Put wrappers in a separate directory
87         set (LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/wrappers)
88
89         # d3d8.dll
90     #if (DirectX_D3D8_FOUND)
91         #       include_directories (${DirectX_D3D8_INCLUDE_DIR})
92         #       add_custom_command (
93         #               OUTPUT d3d8.cpp
94         #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
95         #               DEPENDS d3d8.py d3d8types.py d3d8caps.py winapi.py stdapi.py
96         #       )
97         #       add_library (d3d8 SHARED d3d8.def d3d8.cpp trace_write.cpp os_win32.cpp)
98         #       set_target_properties (d3d8 PROPERTIES PREFIX "")
99         #endif (DirectX_D3D8_FOUND)
100
101         # d3d9.dll
102     #if (DirectX_D3DX9_FOUND)
103         #       include_directories (${DirectX_D3DX9_INCLUDE_DIR})
104         #       add_custom_command (
105         #               OUTPUT d3d9.cpp
106         #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
107         #               DEPENDS d3d9.py d3d9types.py d3d9caps.py d3dshader.py winapi.py stdapi.py
108         #       )
109         #       add_library (d3d9 SHARED d3d9.def d3d9.cpp trace_write.cpp os_win32.cpp)
110         #       set_target_properties (d3d9 PROPERTIES PREFIX "")
111         #endif (DirectX_D3DX9_FOUND)
112
113         # d3d10.dll
114         #if (DirectX_D3D10_FOUND)
115         #       include_directories (${DirectX_D3D10_INCLUDE_DIR})
116         #       add_custom_command (
117         #               OUTPUT d3d10.cpp
118         #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
119         #               DEPENDS d3d10misc.py winapi.py stdapi.py
120         #       )
121         #       add_library (d3d10 SHARED d3d10.def d3d10.cpp trace_write.cpp os_win32.cpp)
122         #       set_target_properties (d3d10 PROPERTIES PREFIX "")
123         #endif (DirectX_D3D10_FOUND)
124
125         # opengl32.dll
126         add_custom_command (
127                 OUTPUT opengl32.cpp
128                 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/opengl32.cpp
129                 DEPENDS wgltrace.py trace.py wglapi.py glapi.py glenum.py winapi.py stdapi.py
130         )
131         add_library (opengl SHARED opengl32.def opengl32.cpp trace_write.cpp os_win32.cpp)
132         set_target_properties (opengl PROPERTIES
133                 PREFIX ""
134                 OUTPUT_NAME opengl32)
135         if (MINGW)
136                 SET_TARGET_PROPERTIES(opengl PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
137         endif (MINGW)
138
139 else ()
140
141         # libGL.so
142         add_custom_command (
143                 OUTPUT glxtrace.cpp
144                 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
145                 DEPENDS glxtrace.py trace.py glxapi.py glapi.py glenum.py stdapi.py
146         )
147
148         add_library (glxtrace SHARED glxtrace.cpp trace_write.cpp os_posix.cpp)
149         set_target_properties (glxtrace PROPERTIES PREFIX "")
150         target_link_libraries (glxtrace dl)
151 endif ()
152
153 add_executable (dump dump.cpp trace_model.cpp)
154
155
156 if (GLUT_INCLUDE_DIR)
157         add_custom_command (
158                 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
159                 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
160                 DEPENDS glproc.py wglapi.py glxapi.py glapi.py glenum.py stdapi.py
161         )
162
163         add_custom_command (
164                 OUTPUT glretrace.cpp
165                 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
166                 DEPENDS glretrace.py retrace.py codegen.py glapi.py glenum.py stdapi.py
167         )
168
169         include_directories (
170                 ${CMAKE_CURRENT_BINARY_DIR}
171                 ${OPENGL_INCLUDE_PATH}
172                 ${GLUT_INCLUDE_DIR}
173         )
174
175         add_executable (glretrace glretrace.cpp trace_model.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
176
177         target_link_libraries (glretrace
178                 ${OPENGL_gl_LIBRARY}
179                 ${OPENGL_glu_LIBRARY}
180                 ${GLUT_glut_LIBRARY}
181         )
182 endif (GLUT_INCLUDE_DIR)
183
184