1 2003-07-11 Carl Worth <cworth@isi.edu>
3 * src/grrobot.c (grr_game_read_notices): Compressed move display
4 text, ('N' instead of "NORTH", etc.)
5 (grr_game_key_press_callback): Added keybindings for Next Turn,
6 Pass, Zap timer, and bids [0-9].
7 (grr_game_start_gui): Added buttons for Bid, Pass, Zap timer, Next
8 turn. Added a label for the current username.
10 2003-07-09 Carl Worth <cworth@isi.edu>
12 * src/grrobot.c (grr_game_read_notices): Added support for
13 RR_NOTICE_BOARD, (cleans up ugly GAMEOVER handling), and should
14 avoid nasty inconsistent display problems if the user issues a NEW
16 (grr_game_read_notices): Tracked some librr API changes.
17 (grr_game_key_press_callback): Added some global keybindings: RGBY
18 to select robot, arrow to move, BackSpace to undo a move, Ctrl-Q
19 to quit, Space to message, and '/' to enter a command.
21 * src/grr_board_view.c (grr_board_view_set_active_robot):
22 (grr_board_view_move_active):
23 (grr_board_view_undo): Added an interface to grr_board_view for
25 (grr_board_view_expose): Don't display target in board center
26 unless it is a 16x16 board.
28 * src/args.c (parse_opt): Added support to play without a server
29 using a board from a file given on the command-line.
30 (args_parse): Switch to long_only-style command-line parsing.
32 2003-06-19 Carl Worth <cworth@isi.edu>
34 * src/grrobot.c (grr_game_print): Centralized game message
36 (grr_game_read_notices): New formatted messages for all notice
38 (grr_game_read_notices): Fancy incremental updates for move
40 (grr_game_print): Fixed (finally) scrolling of messages.