1 2004-01-01 Keith Packard <keithp@keithp.com>
3 * src/svg/grr_icon_svg.h:
4 * src/svg/target_blue_circle.svg:
5 * src/svg/target_blue_triangle.svg:
6 * src/svg/target_green_circle.svg:
7 * src/svg/target_green_triangle.svg:
8 * src/svg/target_red_circle.svg:
9 * src/svg/target_red_triangle.svg:
10 * src/svg/target_whirl.svg:
11 * src/svg/target_yellow_circle.svg:
12 * src/svg/target_yellow_triangle.svg:
13 Import fancy new targets from Richard Worth (our hero)
15 2003-12-25 Keith Packard <keithp@keithp.com>
19 * src/grr_board_view.c:
20 * src/grr_icon.c: (_grr_icon_init), (grr_icon_draw):
23 Switch from xsvg to svg-cairo
25 2003-11-11 Carl Worth <cworth@isi.edu>
27 * src/grrobot.c (grr_game_read_notices): Exit cleanly: need to
28 return control to Gtk+ so that gtk_main_quit has a chance to do
30 (grr_game_read_notices): Track changes in grr_board_view timer
32 (grr_game_key_press_callback): Eliminate bid_entry text box and
33 bid button. Instead, a bare number in the message_entry will
35 (grr_game_key_press_callback): Change several keybindings to
36 require a control modifier: C-N=Next turn, C-P=Pass, C-Z=Zap timer
37 and C-RGBY for robot selection. Now, no keybindings should
38 interfere with simple text messages.
39 (grr_game_pass): "Pass" button now issues "abandon" instead of
40 "revoke" when not in show mode.
41 (grr_game_next): "Next Turn" button now only issues "turn" never
42 "abandon", so there's no longer a problem when two users both hit
43 the "Next Turn" button.
45 * src/grr_board_view.c (grr_board_view_decrement_timer): Make the
46 "Zap timer" feature animate the fast clock rather than just
48 (grr_board_view_start_timer):
49 (grr_board_view_stop_timer):
50 (grr_board_view_set_timer): Cleaner timer API: set, start, and
53 2003-11-10 Carl Worth <cworth@isi.edu>
55 * src/grrobot.c (grr_game_read_notices): Call new board_view timer
56 functions on the appropriate state transitions.
58 * src/grr_board_view.c (grr_board_view_expose): Add code to draw a
59 cute alpha-blended timer which shows off the use of cairo_arc.
60 (grr_board_view_refresh_timer):
61 (grr_board_view_decrement_timer):
62 (grr_board_view_start_timer):
63 (grr_board_view_stop_timer):
64 (grr_board_view_reset_timer): New functions for managing the timer.
66 2003-09-04 Carl Worth <cworth@isi.edu>
68 * configure.in (PKG_CHECK_MODULES): Require Cairo 0.1.1 or newer.
70 * src/grr_icon.c (grr_icon_predraw): Track changes in Cairo 0.1.1
72 2003-07-11 Carl Worth <cworth@isi.edu>
74 * src/grrobot.c (grr_game_read_notices): Compressed move display
75 text, ('N' instead of "NORTH", etc.)
76 (grr_game_key_press_callback): Added keybindings for Next Turn,
77 Pass, Zap timer, and bids [0-9].
78 (grr_game_start_gui): Added buttons for Bid, Pass, Zap timer, Next
79 turn. Added a label for the current username.
81 2003-07-09 Carl Worth <cworth@isi.edu>
83 * src/grrobot.c (grr_game_read_notices): Added support for
84 RR_NOTICE_BOARD, (cleans up ugly GAMEOVER handling), and should
85 avoid nasty inconsistent display problems if the user issues a NEW
87 (grr_game_read_notices): Tracked some librr API changes.
88 (grr_game_key_press_callback): Added some global keybindings: RGBY
89 to select robot, arrow to move, BackSpace to undo a move, Ctrl-Q
90 to quit, Space to message, and '/' to enter a command.
92 * src/grr_board_view.c (grr_board_view_set_active_robot):
93 (grr_board_view_move_active):
94 (grr_board_view_undo): Added an interface to grr_board_view for
96 (grr_board_view_expose): Don't display target in board center
97 unless it is a 16x16 board.
99 * src/args.c (parse_opt): Added support to play without a server
100 using a board from a file given on the command-line.
101 (args_parse): Switch to long_only-style command-line parsing.
103 2003-06-19 Carl Worth <cworth@isi.edu>
105 * src/grrobot.c (grr_game_print): Centralized game message
107 (grr_game_read_notices): New formatted messages for all notice
109 (grr_game_read_notices): Fancy incremental updates for move
111 (grr_game_print): Fixed (finally) scrolling of messages.