]> git.cworth.org Git - apitrace/blob - TODO
Avoid vector resizes.
[apitrace] / TODO
1                                   Things To Do
2                             (in no particular order)
3
4
5 * Determine blob sizes passed to glXxxPointer functions.
6
7   Potentially using tricks such as:
8   * http://fixunix.com/linux/337646-isbadreadptr-linux.html
9   * http://www.gamedev.net/community/forums/topic.asp?topic_id=132787
10   * http://msdn.microsoft.com/en-us/library/aa366781(v=VS.85).aspx
11   * http://msdn.microsoft.com/en-us/library/aa366902(v=VS.85).aspx
12   * http://stackoverflow.com/questions/1281686/determine-size-of-dynamically-allocated-memory-in-c
13
14 * Drop GLEW dependency -- the supported extension subset is different from what
15   we want, and it is trivial to code generate the wrappers
16
17 * Trace multiple threads
18   * GetCurrentThreadId()
19   * pthread_self()
20
21 * Trace TSCs
22
23 * Retrace multiple threads (which will imply abandoning GLUT)
24
25 * Provide a readline-like interactive mode to gltrace
26   * http://github.com/antirez/linenoise
27     * https://github.com/antirez/linenoise/issues#issue/8
28   * http://hg.youterm.com/radare/file/87579f8c5087/src/dietline.c 
29