1 Ordered list (repeating some of the below)
2 -----------------------------------------
4 1. Code up Scribe glyph detection
6 2. Fix empathy bug with rejoining (Andrew as Zombie)
8 3. Finish implementing Empires
13 Allow players to see what their current name is (currently
14 disappearining among the list which is sorted by overall score) and to
15 change their name if desired.
17 Fix bug Andrew saw where he went into a Zombie mode: He left the game,
18 and came back. When he was back his word scores were shown, but his
19 name was left off the round scores, stayed gray in the overall scores,
20 and the overall score was never increased.
22 Bisect and fix some test-suite regressions introduced recently.
24 Features (likely) requiring only client changes
25 -----------------------------------------------
26 * Make new categories appear at the top of the list
28 Note: We may not want this for sake of keeping the UI stable---this
29 is already a bit of a problem with the "Start Game" button which is
30 now appearing at the top of the list of categories. What I mean by
31 "stability" of the UI is that we don't want a user to be reaching
32 out to tap a vote button for a category and then have the category
33 vote button shift to a different location before they reach it.
35 * Make the "vote_against" button move a prompt down to the bottom of
36 the list and gray it out. This could be a better approach than
37 making the category entirely disappear.
39 * Un-gray-out a prompt when a player votes for it
41 * Make scores available at screens other than the category-selection screen
43 Add a TWINNER achievement
45 Add support for item counts as words, such as "three little words"
47 Allow clients to see previous round scores by swiping left
49 Figure out why Nancy's computer doesn't work at all
51 Auto-focus first text field
53 Style focus highlight for TAB-based navigation
58 Convert HTML/JavaScript client to React
60 Add UI for combining/splitting empires, (modeled after the judging
61 interface in Empathy).
63 Add a chat interface for sending messages to the current empire (with
64 no history beyond a single message per sender)
66 Fix bug that allows people to re-reveal characters after game has started.
71 Fix server to reject illegal moves (not following the previous-move
74 Extend test suite to cover legal and illegal scribe moves
76 Constrain glyph diagrams to not overflow page width
78 For a very wide display, put glyph diagrams on the side of the game
79 board instead of below.
81 Detect glyphs and highlight background of squares belonging to glyphs
83 Detect winner of mini-grid and overlay sumbol of player on mini-grid
85 Declare overall winner (both in "majority" and "superglyph" mode)