]> git.cworth.org Git - apitrace/blob - TODO
Add a benchmark mode.
[apitrace] / TODO
1                                   Things To Do
2                             (in no particular order)
3
4
5 * Determine blob sizes passed to glXxxPointer functions.
6
7   Potentially using tricks such as:
8   * http://fixunix.com/linux/337646-isbadreadptr-linux.html
9   * http://www.gamedev.net/community/forums/topic.asp?topic_id=132787
10   * http://msdn.microsoft.com/en-us/library/aa366781(v=VS.85).aspx
11   * http://msdn.microsoft.com/en-us/library/aa366902(v=VS.85).aspx
12   * http://stackoverflow.com/questions/1281686/determine-size-of-dynamically-allocated-memory-in-c
13
14 * Allow clamping to a GL version or a number of extensions.
15
16 * Match the traced visuals (which will imply abandoning GLUT)
17
18 * Trace multiple threads
19   * GetCurrentThreadId()
20   * pthread_self()
21
22 * Put zlib (de)compression in a separate thread.
23
24 * Trace TSCs
25
26 * Retrace multiple threads (which will imply abandoning GLUT)
27
28 * Provide a readline-like interactive mode to gltrace
29   * http://github.com/antirez/linenoise
30     * https://github.com/antirez/linenoise/issues#issue/8
31   * http://hg.youterm.com/radare/file/87579f8c5087/src/dietline.c 
32
33 * Trace window sizes somehow
34
35 * Plug memory leaks.