3 // Generated by Microsoft (R) HLSL Shader Compiler 9.30.960.8229
5 // fxc /nologo /Qstrip_reflect /T ps_2_0 /E PS /Fh
6 // Z:/projects/apitrace/tests/apps/d3dcommon/tri_ps_2_0.h
7 // Z:/projects/apitrace/tests/apps/d3dcommon/tri.fx
13 // approximately 1 instruction slot used
16 const BYTE g_ps20_PS[] =
18 0, 2, 255, 255, 254, 255,
19 22, 0, 67, 84, 65, 66,
24 28, 0, 0, 0, 112, 115,
25 95, 50, 95, 48, 0, 77,
26 105, 99, 114, 111, 115, 111,
27 102, 116, 32, 40, 82, 41,
28 32, 72, 76, 83, 76, 32,
29 83, 104, 97, 100, 101, 114,
30 32, 67, 111, 109, 112, 105,
31 108, 101, 114, 32, 57, 46,
32 51, 48, 46, 57, 54, 48,
33 46, 56, 50, 50, 57, 0,
35 0, 128, 0, 0, 15, 144,
37 15, 128, 0, 0, 228, 144,