3 // Generated by Microsoft (R) HLSL Shader Compiler 9.30.960.8229
5 // fxc /nologo /Qstrip_reflect /T vs_2_0 /E VS /Fh
6 // Z:/projects/apitrace/tests/apps/d3dcommon/tri_vs_2_0.h
7 // Z:/projects/apitrace/tests/apps/d3dcommon/tri.fx
15 // approximately 2 instruction slots used
18 const BYTE g_vs20_VS[] =
20 0, 2, 254, 255, 254, 255,
21 22, 0, 67, 84, 65, 66,
26 28, 0, 0, 0, 118, 115,
27 95, 50, 95, 48, 0, 77,
28 105, 99, 114, 111, 115, 111,
29 102, 116, 32, 40, 82, 41,
30 32, 72, 76, 83, 76, 32,
31 83, 104, 97, 100, 101, 114,
32 32, 67, 111, 109, 112, 105,
33 108, 101, 114, 32, 57, 46,
34 51, 48, 46, 57, 54, 48,
35 46, 56, 50, 50, 57, 0,
37 0, 128, 0, 0, 15, 144,
39 0, 128, 1, 0, 15, 144,
41 15, 192, 0, 0, 228, 144,
43 15, 208, 1, 0, 228, 144,