1 /**************************************************************************
3 * Copyright 2011 Jose Fonseca
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 **************************************************************************/
28 * Label functions based on their name.
32 #include "trace_lookup.hpp"
33 #include "trace_parser.hpp"
36 using namespace trace;
40 * Shortcut for SwapBuffers, which terminate and swap bound render buffer.
42 #define CALL_FLAG_SWAPBUFFERS (CALL_FLAG_END_FRAME | CALL_FLAG_SWAP_RENDERTARGET)
54 * Call flags lookup table.
56 const Entry<CallFlags>
58 { "CGLFlushDrawable", CALL_FLAG_END_FRAME },
59 { "CGLGetCurrentContext", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
60 { "ID3D10Device1::CheckMultisampleQualityLevels", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
61 { "ID3D10Device1::Draw", CALL_FLAG_RENDER },
62 { "ID3D10Device1::DrawAuto", CALL_FLAG_RENDER },
63 { "ID3D10Device1::DrawIndexed", CALL_FLAG_RENDER },
64 { "ID3D10Device1::DrawIndexedInstanced", CALL_FLAG_RENDER },
65 { "ID3D10Device1::DrawInstanced", CALL_FLAG_RENDER },
66 { "ID3D10Device1::OMSetRenderTargets", CALL_FLAG_SWAP_RENDERTARGET },
67 { "ID3D10Device::CheckMultisampleQualityLevels", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
68 { "ID3D10Device::Draw", CALL_FLAG_RENDER },
69 { "ID3D10Device::DrawAuto", CALL_FLAG_RENDER },
70 { "ID3D10Device::DrawIndexed", CALL_FLAG_RENDER },
71 { "ID3D10Device::DrawIndexedInstanced", CALL_FLAG_RENDER },
72 { "ID3D10Device::DrawInstanced", CALL_FLAG_RENDER },
73 { "ID3D10Device::OMSetRenderTargets", CALL_FLAG_SWAP_RENDERTARGET },
74 { "ID3D11Device::CheckMultisampleQualityLevels", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
75 { "ID3D11DeviceContext::Draw", CALL_FLAG_RENDER },
76 { "ID3D11DeviceContext::DrawAuto", CALL_FLAG_RENDER },
77 { "ID3D11DeviceContext::DrawIndexed", CALL_FLAG_RENDER },
78 { "ID3D11DeviceContext::DrawIndexedInstanced", CALL_FLAG_RENDER },
79 { "ID3D11DeviceContext::DrawIndexedInstancedIndirect", CALL_FLAG_RENDER },
80 { "ID3D11DeviceContext::DrawInstanced", CALL_FLAG_RENDER },
81 { "ID3D11DeviceContext::DrawInstancedIndirect", CALL_FLAG_RENDER },
82 { "ID3D11DeviceContext::OMSetRenderTargets", CALL_FLAG_SWAP_RENDERTARGET },
83 { "ID3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews", CALL_FLAG_SWAP_RENDERTARGET },
84 { "IDXGISwapChain::Present", CALL_FLAG_END_FRAME },
85 { "IDXGISwapChainDWM::Present", CALL_FLAG_END_FRAME },
86 { "IDirect3D9::CheckDeviceFormat", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
87 { "IDirect3D9::EnumAdapterModes", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
88 { "IDirect3D9::GetAdapterModeCount", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
89 { "IDirect3D9::GetDeviceCaps", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
90 { "IDirect3D9Ex::CheckDeviceFormat", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
91 { "IDirect3D9Ex::EnumAdapterModes", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
92 { "IDirect3D9Ex::GetAdapterModeCount", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
93 { "IDirect3D9Ex::GetDeviceCaps", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
94 { "IDirect3DDevice9::Clear", CALL_FLAG_RENDER },
95 { "IDirect3DDevice9::DrawIndexedPrimitive", CALL_FLAG_RENDER },
96 { "IDirect3DDevice9::DrawIndexedPrimitiveUP", CALL_FLAG_RENDER },
97 { "IDirect3DDevice9::DrawPrimitive", CALL_FLAG_RENDER },
98 { "IDirect3DDevice9::DrawPrimitiveUP", CALL_FLAG_RENDER },
99 { "IDirect3DDevice9::DrawRectPatch", CALL_FLAG_RENDER },
100 { "IDirect3DDevice9::DrawTriPatch", CALL_FLAG_RENDER },
101 { "IDirect3DDevice9::GetDeviceCaps", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
102 { "IDirect3DDevice9::GetRenderTargetData", CALL_FLAG_END_FRAME },
103 { "IDirect3DDevice9::Present", CALL_FLAG_END_FRAME },
104 { "IDirect3DDevice9::SetRenderTarget", CALL_FLAG_SWAP_RENDERTARGET },
105 { "IDirect3DDevice9Ex::Clear", CALL_FLAG_RENDER },
106 { "IDirect3DDevice9Ex::DrawIndexedPrimitive", CALL_FLAG_RENDER },
107 { "IDirect3DDevice9Ex::DrawIndexedPrimitiveUP", CALL_FLAG_RENDER },
108 { "IDirect3DDevice9Ex::DrawPrimitive", CALL_FLAG_RENDER },
109 { "IDirect3DDevice9Ex::DrawPrimitiveUP", CALL_FLAG_RENDER },
110 { "IDirect3DDevice9Ex::DrawRectPatch", CALL_FLAG_RENDER },
111 { "IDirect3DDevice9Ex::DrawTriPatch", CALL_FLAG_RENDER },
112 { "IDirect3DDevice9Ex::GetDeviceCaps", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
113 { "IDirect3DDevice9Ex::GetRenderTargetData", CALL_FLAG_END_FRAME },
114 { "IDirect3DDevice9Ex::Present", CALL_FLAG_END_FRAME },
115 { "IDirect3DDevice9Ex::SetRenderTarget", CALL_FLAG_SWAP_RENDERTARGET },
116 { "IDirect3DSwapChain9::Present", CALL_FLAG_END_FRAME },
117 { "IDirect3DSwapChain9Ex::Present", CALL_FLAG_END_FRAME },
118 { "eglGetProcAddress", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
119 { "eglQueryString", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
120 { "eglSwapBuffers", CALL_FLAG_SWAPBUFFERS },
121 { "glBindFramebuffer", CALL_FLAG_SWAP_RENDERTARGET },
122 { "glBindFramebufferEXT", CALL_FLAG_SWAP_RENDERTARGET },
123 { "glBindFramebufferOES", CALL_FLAG_SWAP_RENDERTARGET },
124 { "glBlitFramebuffer", CALL_FLAG_RENDER },
125 { "glBlitFramebufferEXT", CALL_FLAG_RENDER },
126 { "glCallList", CALL_FLAG_RENDER },
127 { "glCallLists", CALL_FLAG_RENDER },
128 { "glClear", CALL_FLAG_RENDER },
129 { "glDrawArrays", CALL_FLAG_RENDER },
130 { "glDrawArraysEXT", CALL_FLAG_RENDER },
131 { "glDrawArraysIndirect", CALL_FLAG_RENDER },
132 { "glDrawArraysInstanced", CALL_FLAG_RENDER },
133 { "glDrawArraysInstancedARB", CALL_FLAG_RENDER },
134 { "glDrawArraysInstancedBaseInstance", CALL_FLAG_RENDER },
135 { "glDrawArraysInstancedEXT", CALL_FLAG_RENDER },
136 { "glDrawElements", CALL_FLAG_RENDER },
137 { "glDrawElementsBaseVertex", CALL_FLAG_RENDER },
138 { "glDrawElementsIndirect", CALL_FLAG_RENDER },
139 { "glDrawElementsInstanced", CALL_FLAG_RENDER },
140 { "glDrawElementsInstancedARB", CALL_FLAG_RENDER },
141 { "glDrawElementsInstancedBaseInstance", CALL_FLAG_RENDER },
142 { "glDrawElementsInstancedBaseVertex", CALL_FLAG_RENDER },
143 { "glDrawElementsInstancedBaseVertexBaseInstance", CALL_FLAG_RENDER },
144 { "glDrawElementsInstancedEXT", CALL_FLAG_RENDER },
145 { "glDrawMeshArraysSUN", CALL_FLAG_RENDER },
146 { "glDrawPixels", CALL_FLAG_RENDER },
147 { "glDrawRangeElements", CALL_FLAG_RENDER },
148 { "glDrawRangeElementsBaseVertex", CALL_FLAG_RENDER },
149 { "glDrawRangeElementsEXT", CALL_FLAG_RENDER },
150 { "glEnd", CALL_FLAG_RENDER },
151 { "glFrameTerminatorGREMEDY", CALL_FLAG_END_FRAME },
152 { "glGetError", CALL_FLAG_NO_SIDE_EFFECTS }, // verbose will be set later for GL_NO_ERROR
153 { "glGetString", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
154 { "glGetStringi", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
155 { "glIsAsyncMarkerSGIX", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
156 { "glIsBuffer", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
157 { "glIsBufferARB", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
158 { "glIsBufferResidentNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
159 { "glIsEnabled", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
160 { "glIsEnabledIndexedEXT", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
161 { "glIsEnabledi", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
162 { "glIsFenceAPPLE", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
163 { "glIsFenceNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
164 { "glIsFramebuffer", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
165 { "glIsFramebufferEXT", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
166 { "glIsList", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
167 { "glIsNameAMD", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
168 { "glIsNamedBufferResidentNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
169 { "glIsNamedStringARB", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
170 { "glIsObjectBufferATI", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
171 { "glIsOcclusionQueryNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
172 { "glIsProgram", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
173 { "glIsProgramARB", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
174 { "glIsProgramNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
175 { "glIsProgramPipeline", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
176 { "glIsQuery", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
177 { "glIsQueryARB", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
178 { "glIsRenderbuffer", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
179 { "glIsRenderbufferEXT", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
180 { "glIsSampler", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
181 { "glIsShader", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
182 { "glIsSync", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
183 { "glIsTexture", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
184 { "glIsTextureEXT", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
185 { "glIsTransformFeedback", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
186 { "glIsTransformFeedbackNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
187 { "glIsVariantEnabledEXT", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
188 { "glIsVertexArray", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
189 { "glIsVertexArrayAPPLE", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
190 { "glIsVertexAttribEnabledAPPLE", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
191 { "glMultiDrawArrays", CALL_FLAG_RENDER },
192 { "glMultiDrawArraysEXT", CALL_FLAG_RENDER },
193 { "glMultiDrawElements", CALL_FLAG_RENDER },
194 { "glMultiDrawElementsBaseVertex", CALL_FLAG_RENDER },
195 { "glMultiDrawElementsEXT", CALL_FLAG_RENDER },
196 { "glMultiModeDrawArraysIBM", CALL_FLAG_RENDER },
197 { "glMultiModeDrawElementsIBM", CALL_FLAG_RENDER },
198 { "glXGetClientString", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
199 { "glXGetCurrentContext", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
200 { "glXGetCurrentDisplay", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
201 { "glXGetCurrentDrawable", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
202 { "glXGetFBConfigAttrib", CALL_FLAG_VERBOSE },
203 { "glXGetFBConfigAttribSGIX", CALL_FLAG_VERBOSE },
204 { "glXGetProcAddress", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
205 { "glXGetProcAddressARB", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
206 { "glXIsDirect", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
207 { "glXQueryExtension", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
208 { "glXQueryExtensionsString", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
209 { "glXQueryVersion", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
210 { "glXSwapBuffers", CALL_FLAG_SWAPBUFFERS },
211 { "wglGetCurrentContext", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
212 { "wglGetCurrentDC", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
213 { "wglGetDefaultProcAddress", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
214 { "wglGetProcAddress", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
215 { "wglSwapBuffers", CALL_FLAG_SWAPBUFFERS },
216 { "wglSwapLayerBuffers", CALL_FLAG_SWAPBUFFERS },
217 { "wglSwapMultipleBuffers", CALL_FLAG_SWAPBUFFERS },
218 // NOTE: New entries must be sorted alphabetically
223 * Lookup call flags by name.
226 Parser::lookupCallFlags(const char *name) {
227 return entryLookup(name, callFlagTable, defaultCallFlags);