1 #############################################################################
3 # Copyright 2008 Jose Fonseca
5 # This program is free software: you can redistribute it and/or modify it
6 # under the terms of the GNU Lesser General Public License as published
7 # by the Free Software Foundation, either version 3 of the License, or
8 # (at your option) any later version.
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 # GNU Lesser General Public License for more details.
15 # You should have received a copy of the GNU Lesser General Public License
16 # along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #############################################################################
24 D3DCOLOR = Alias("D3DCOLOR", DWORD)
26 D3DVECTOR = Struct("D3DVECTOR", [
32 D3DCOLORVALUE = Struct("D3DCOLORVALUE", [
39 D3DRECT = Struct("D3DRECT", [
46 D3DMATRIX = Struct("D3DMATRIX", [
50 D3DVIEWPORT9 = Struct("D3DVIEWPORT9", [
59 D3DCLIP = Flags(DWORD, [
68 D3DCS = Flags(DWORD, [
84 D3DCLIPSTATUS9 = Struct("D3DCLIPSTATUS9", [
86 (DWORD, "ClipIntersection"),
89 D3DMATERIAL9 = Struct("D3DMATERIAL9", [
90 (D3DCOLORVALUE, "Diffuse"),
91 (D3DCOLORVALUE, "Ambient"),
92 (D3DCOLORVALUE, "Specular"),
93 (D3DCOLORVALUE, "Emissive"),
97 D3DLIGHTTYPE = Enum("D3DLIGHTTYPE", [
100 "D3DLIGHT_DIRECTIONAL",
101 "D3DLIGHT_FORCE_DWORD",
104 D3DLIGHT9 = Struct("D3DLIGHT9", [
105 (D3DLIGHTTYPE, "Type"),
106 (D3DCOLORVALUE, "Diffuse"),
107 (D3DCOLORVALUE, "Specular"),
108 (D3DCOLORVALUE, "Ambient"),
109 (D3DVECTOR, "Position"),
110 (D3DVECTOR, "Direction"),
113 (Float, "Attenuation0"),
114 (Float, "Attenuation1"),
115 (Float, "Attenuation2"),
120 D3DCS = Flags(DWORD, [
126 D3DSHADEMODE = Enum("D3DSHADEMODE", [
130 "D3DSHADE_FORCE_DWORD",
133 D3DFILLMODE = Enum("D3DFILLMODE", [
137 "D3DFILL_FORCE_DWORD",
140 D3DBLEND = Enum("D3DBLEND", [
144 "D3DBLEND_INVSRCCOLOR",
146 "D3DBLEND_INVSRCALPHA",
147 "D3DBLEND_DESTALPHA",
148 "D3DBLEND_INVDESTALPHA",
149 "D3DBLEND_DESTCOLOR",
150 "D3DBLEND_INVDESTCOLOR",
151 "D3DBLEND_SRCALPHASAT",
152 "D3DBLEND_BOTHSRCALPHA",
153 "D3DBLEND_BOTHINVSRCALPHA",
154 "D3DBLEND_BLENDFACTOR",
155 "D3DBLEND_INVBLENDFACTOR",
156 "D3DBLEND_SRCCOLOR2",
157 "D3DBLEND_INVSRCCOLOR2",
158 "D3DBLEND_FORCE_DWORD",
161 D3DBLENDOP = Enum("D3DBLENDOP", [
163 "D3DBLENDOP_SUBTRACT",
164 "D3DBLENDOP_REVSUBTRACT",
167 "D3DBLENDOP_FORCE_DWORD",
170 D3DTEXTUREADDRESS = Enum("D3DTEXTUREADDRESS", [
172 "D3DTADDRESS_MIRROR",
174 "D3DTADDRESS_BORDER",
175 "D3DTADDRESS_MIRRORONCE",
176 "D3DTADDRESS_FORCE_DWORD",
179 D3DCULL = Enum("D3DCULL", [
183 "D3DCULL_FORCE_DWORD",
186 D3DCMPFUNC = Enum("D3DCMPFUNC", [
193 "D3DCMP_GREATEREQUAL",
195 "D3DCMP_FORCE_DWORD",
198 D3DSTENCILOP = Enum("D3DSTENCILOP", [
201 "D3DSTENCILOP_REPLACE",
202 "D3DSTENCILOP_INCRSAT",
203 "D3DSTENCILOP_DECRSAT",
204 "D3DSTENCILOP_INVERT",
207 "D3DSTENCILOP_FORCE_DWORD",
210 D3DFOGMODE = Enum("D3DFOGMODE", [
215 "D3DFOG_FORCE_DWORD",
218 D3DZBUFFERTYPE = Enum("D3DZBUFFERTYPE", [
225 D3DPRIMITIVETYPE = Enum("D3DPRIMITIVETYPE", [
229 "D3DPT_TRIANGLELIST",
230 "D3DPT_TRIANGLESTRIP",
235 D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", [
249 D3DTS = Flags(DWORD, [
250 "D3DTS_WORLDMATRIX(index)",
257 D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", [
261 "D3DRS_ZWRITEENABLE",
262 "D3DRS_ALPHATESTENABLE",
270 "D3DRS_DITHERENABLE",
271 "D3DRS_ALPHABLENDENABLE",
273 "D3DRS_SPECULARENABLE",
275 "D3DRS_FOGTABLEMODE",
279 "D3DRS_RANGEFOGENABLE",
280 "D3DRS_STENCILENABLE",
282 "D3DRS_STENCILZFAIL",
287 "D3DRS_STENCILWRITEMASK",
288 "D3DRS_TEXTUREFACTOR",
300 "D3DRS_FOGVERTEXMODE",
303 "D3DRS_NORMALIZENORMALS",
304 "D3DRS_DIFFUSEMATERIALSOURCE",
305 "D3DRS_SPECULARMATERIALSOURCE",
306 "D3DRS_AMBIENTMATERIALSOURCE",
307 "D3DRS_EMISSIVEMATERIALSOURCE",
309 "D3DRS_CLIPPLANEENABLE",
311 "D3DRS_POINTSIZE_MIN",
312 "D3DRS_POINTSPRITEENABLE",
313 "D3DRS_POINTSCALEENABLE",
314 "D3DRS_POINTSCALE_A",
315 "D3DRS_POINTSCALE_B",
316 "D3DRS_POINTSCALE_C",
317 "D3DRS_MULTISAMPLEANTIALIAS",
318 "D3DRS_MULTISAMPLEMASK",
319 "D3DRS_PATCHEDGESTYLE",
320 "D3DRS_DEBUGMONITORTOKEN",
321 "D3DRS_POINTSIZE_MAX",
322 "D3DRS_INDEXEDVERTEXBLENDENABLE",
323 "D3DRS_COLORWRITEENABLE",
326 "D3DRS_POSITIONDEGREE",
327 "D3DRS_NORMALDEGREE",
328 "D3DRS_SCISSORTESTENABLE",
329 "D3DRS_SLOPESCALEDEPTHBIAS",
330 "D3DRS_ANTIALIASEDLINEENABLE",
331 "D3DRS_MINTESSELLATIONLEVEL",
332 "D3DRS_MAXTESSELLATIONLEVEL",
333 "D3DRS_ADAPTIVETESS_X",
334 "D3DRS_ADAPTIVETESS_Y",
335 "D3DRS_ADAPTIVETESS_Z",
336 "D3DRS_ADAPTIVETESS_W",
337 "D3DRS_ENABLEADAPTIVETESSELLATION",
338 "D3DRS_TWOSIDEDSTENCILMODE",
339 "D3DRS_CCW_STENCILFAIL",
340 "D3DRS_CCW_STENCILZFAIL",
341 "D3DRS_CCW_STENCILPASS",
342 "D3DRS_CCW_STENCILFUNC",
343 "D3DRS_COLORWRITEENABLE1",
344 "D3DRS_COLORWRITEENABLE2",
345 "D3DRS_COLORWRITEENABLE3",
347 "D3DRS_SRGBWRITEENABLE",
357 "D3DRS_SEPARATEALPHABLENDENABLE",
358 "D3DRS_SRCBLENDALPHA",
359 "D3DRS_DESTBLENDALPHA",
360 "D3DRS_BLENDOPALPHA",
364 D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [
368 "D3DMCS_FORCE_DWORD",
371 D3DWRAP = Flags(DWORD, [
377 D3DWRAPCOORD = Flags(DWORD, [
384 D3DCOLORWRITEENABLE = Flags(DWORD, [
385 "D3DCOLORWRITEENABLE_RED",
386 "D3DCOLORWRITEENABLE_GREEN",
387 "D3DCOLORWRITEENABLE_BLUE",
388 "D3DCOLORWRITEENABLE_ALPHA",
391 D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", [
398 "D3DTSS_BUMPENVMAT00",
399 "D3DTSS_BUMPENVMAT01",
400 "D3DTSS_BUMPENVMAT10",
401 "D3DTSS_BUMPENVMAT11",
402 "D3DTSS_TEXCOORDINDEX",
403 "D3DTSS_BUMPENVLSCALE",
404 "D3DTSS_BUMPENVLOFFSET",
405 "D3DTSS_TEXTURETRANSFORMFLAGS",
410 "D3DTSS_FORCE_DWORD",
413 D3DSAMPLERSTATETYPE = Enum("D3DSAMPLERSTATETYPE", [
418 "D3DSAMP_BORDERCOLOR",
422 "D3DSAMP_MIPMAPLODBIAS",
423 "D3DSAMP_MAXMIPLEVEL",
424 "D3DSAMP_MAXANISOTROPY",
425 "D3DSAMP_SRGBTEXTURE",
426 "D3DSAMP_ELEMENTINDEX",
427 "D3DSAMP_DMAPOFFSET",
428 "D3DSAMP_FORCE_DWORD",
431 D3DTSS = Flags(DWORD, [
432 "D3DTSS_TCI_PASSTHRU",
433 "D3DTSS_TCI_CAMERASPACENORMAL",
434 "D3DTSS_TCI_CAMERASPACEPOSITION",
435 "D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR",
436 "D3DTSS_TCI_SPHEREMAP",
439 D3DTEXTUREOP = Enum("D3DTEXTUREOP", [
448 "D3DTOP_ADDSIGNED2X",
451 "D3DTOP_BLENDDIFFUSEALPHA",
452 "D3DTOP_BLENDTEXTUREALPHA",
453 "D3DTOP_BLENDFACTORALPHA",
454 "D3DTOP_BLENDTEXTUREALPHAPM",
455 "D3DTOP_BLENDCURRENTALPHA",
456 "D3DTOP_PREMODULATE",
457 "D3DTOP_MODULATEALPHA_ADDCOLOR",
458 "D3DTOP_MODULATECOLOR_ADDALPHA",
459 "D3DTOP_MODULATEINVALPHA_ADDCOLOR",
460 "D3DTOP_MODULATEINVCOLOR_ADDALPHA",
462 "D3DTOP_BUMPENVMAPLUMINANCE",
463 "D3DTOP_DOTPRODUCT3",
464 "D3DTOP_MULTIPLYADD",
466 "D3DTOP_FORCE_DWORD",
469 D3DTA = Flags(DWORD, [
479 "D3DTA_ALPHAREPLICATE",
482 D3DTEXTUREFILTERTYPE = Enum("D3DTEXTUREFILTERTYPE", [
486 "D3DTEXF_ANISOTROPIC",
487 "D3DTEXF_PYRAMIDALQUAD",
488 "D3DTEXF_GAUSSIANQUAD",
489 "D3DTEXF_CONVOLUTIONMONO",
490 "D3DTEXF_FORCE_DWORD",
493 D3DPV = Flags(DWORD, [
494 "D3DPV_DONOTCOPYDATA",
497 D3DFVF = Flags(DWORD, [
499 "D3DFVF_POSITION_MASK",
512 "D3DFVF_TEXCOUNT_MASK",
513 "D3DFVF_TEXCOUNT_SHIFT",
523 "D3DFVF_LASTBETA_UBYTE4",
524 "D3DFVF_LASTBETA_D3DCOLOR",
526 "D3DFVF_TEXCOORDSIZE3(0)",
527 "D3DFVF_TEXCOORDSIZE2(0)",
528 "D3DFVF_TEXCOORDSIZE4(0)",
529 "D3DFVF_TEXCOORDSIZE1(0)",
530 "D3DFVF_TEXCOORDSIZE3(1)",
531 "D3DFVF_TEXCOORDSIZE2(1)",
532 "D3DFVF_TEXCOORDSIZE4(1)",
533 "D3DFVF_TEXCOORDSIZE1(1)",
534 "D3DFVF_TEXCOORDSIZE3(2)",
535 "D3DFVF_TEXCOORDSIZE2(2)",
536 "D3DFVF_TEXCOORDSIZE4(2)",
537 "D3DFVF_TEXCOORDSIZE1(2)",
538 "D3DFVF_TEXCOORDSIZE3(3)",
539 "D3DFVF_TEXCOORDSIZE2(3)",
540 "D3DFVF_TEXCOORDSIZE4(3)",
541 "D3DFVF_TEXCOORDSIZE1(3)",
544 D3DDECLUSAGE = Enum("D3DDECLUSAGE", [
545 "D3DDECLUSAGE_POSITION",
546 "D3DDECLUSAGE_BLENDWEIGHT",
547 "D3DDECLUSAGE_BLENDINDICES",
548 "D3DDECLUSAGE_NORMAL",
549 "D3DDECLUSAGE_PSIZE",
550 "D3DDECLUSAGE_TEXCOORD",
551 "D3DDECLUSAGE_TANGENT",
552 "D3DDECLUSAGE_BINORMAL",
553 "D3DDECLUSAGE_TESSFACTOR",
554 "D3DDECLUSAGE_POSITIONT",
555 "D3DDECLUSAGE_COLOR",
557 "D3DDECLUSAGE_DEPTH",
558 "D3DDECLUSAGE_SAMPLE",
561 D3DDECLMETHOD = Enum("D3DDECLMETHOD", [
562 "D3DDECLMETHOD_DEFAULT",
563 "D3DDECLMETHOD_PARTIALU",
564 "D3DDECLMETHOD_PARTIALV",
565 "D3DDECLMETHOD_CROSSUV",
567 "D3DDECLMETHOD_LOOKUP",
568 "D3DDECLMETHOD_LOOKUPPRESAMPLED",
571 D3DDECLTYPE = Enum("D3DDECLTYPE", [
572 "D3DDECLTYPE_FLOAT1",
573 "D3DDECLTYPE_FLOAT2",
574 "D3DDECLTYPE_FLOAT3",
575 "D3DDECLTYPE_FLOAT4",
576 "D3DDECLTYPE_D3DCOLOR",
577 "D3DDECLTYPE_UBYTE4",
578 "D3DDECLTYPE_SHORT2",
579 "D3DDECLTYPE_SHORT4",
580 "D3DDECLTYPE_UBYTE4N",
581 "D3DDECLTYPE_SHORT2N",
582 "D3DDECLTYPE_SHORT4N",
583 "D3DDECLTYPE_USHORT2N",
584 "D3DDECLTYPE_USHORT4N",
587 "D3DDECLTYPE_FLOAT16_2",
588 "D3DDECLTYPE_FLOAT16_4",
589 "D3DDECLTYPE_UNUSED",
592 D3DVERTEXELEMENT9 = Struct("D3DVERTEXELEMENT9", [
598 (BYTE, "UsageIndex"),
601 D3DSHADER_INSTRUCTION_OPCODE_TYPE = Enum("D3DSHADER_INSTRUCTION_OPCODE_TYPE", [
663 "D3DSIO_TEXM3x3SPEC",
664 "D3DSIO_TEXM3x3VSPEC",
671 "D3DSIO_TEXM3x2DEPTH",
687 "D3DSIO_FORCE_DWORD",
690 D3DSHADER_COMPARISON = Enum("D3DSHADER_COMPARISON", [
701 D3DSAMPLER_TEXTURE_TYPE = Enum("D3DSAMPLER_TEXTURE_TYPE", [
706 "D3DSTT_FORCE_DWORD",
709 D3DSP = Flags(DWORD, [
714 "D3DSP_WRITEMASK_ALL",
717 D3DSHADER_PARAM_DSTMOD_TYPE = Flags(DWORD, [
720 "D3DSPDM_PARTIALPRECISION",
721 "D3DSPDM_MSAMPCENTROID",
724 D3DSHADER_PARAM_REGISTER_TYPE = Enum("D3DSHADER_PARAM_REGISTER_TYPE", [
743 "D3DSPR_TEMPFLOAT16",
747 "D3DSPR_FORCE_DWORD",
750 D3DSHADER_MISCTYPE_OFFSETS = Enum("D3DSHADER_MISCTYPE_OFFSETS", [
755 D3DVS_RASTOUT_OFFSETS = Enum("D3DVS_RASTOUT_OFFSETS", [
759 "D3DSRO_FORCE_DWORD",
762 D3DVS_ADDRESSMODE_TYPE = Enum("D3DVS_ADDRESSMODE_TYPE", [
763 "D3DVS_ADDRMODE_ABSOLUTE",
764 "D3DVS_ADDRMODE_RELATIVE",
765 "D3DVS_ADDRMODE_FORCE_DWORD",
768 D3DSHADER_ADDRESSMODE_TYPE = Enum("D3DSHADER_ADDRESSMODE_TYPE", [
769 "D3DSHADER_ADDRMODE_ABSOLUTE",
770 "D3DSHADER_ADDRMODE_RELATIVE",
771 "D3DSHADER_ADDRMODE_FORCE_DWORD",
774 D3DVS = Flags(DWORD, [
794 D3DSP = Flags(DWORD, [
796 "D3DSP_REPLICATERED",
797 "D3DSP_REPLICATEGREEN",
798 "D3DSP_REPLICATEBLUE",
799 "D3DSP_REPLICATEALPHA",
802 D3DSHADER_PARAM_SRCMOD_TYPE = Enum("D3DSHADER_PARAM_SRCMOD_TYPE", [
817 "D3DSPSM_FORCE_DWORD",
820 D3DBASISTYPE = Enum("D3DBASISTYPE", [
823 "D3DBASIS_CATMULL_ROM",
824 "D3DBASIS_FORCE_DWORD",
827 D3DDEGREETYPE = Enum("D3DDEGREETYPE", [
829 "D3DDEGREE_QUADRATIC",
832 "D3DDEGREE_FORCE_DWORD",
835 D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [
836 "D3DPATCHEDGE_DISCRETE",
837 "D3DPATCHEDGE_CONTINUOUS",
838 "D3DPATCHEDGE_FORCE_DWORD",
841 D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [
844 "D3DSBT_VERTEXSTATE",
845 "D3DSBT_FORCE_DWORD",
848 D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
855 "D3DVBF_FORCE_DWORD",
858 D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
865 "D3DTTFF_FORCE_DWORD",
868 D3DDEVTYPE = Enum("D3DDEVTYPE", [
872 "D3DDEVTYPE_NULLREF",
873 "D3DDEVTYPE_FORCE_DWORD",
876 D3DMULTISAMPLE_TYPE = Enum("D3DMULTISAMPLE_TYPE", [
877 "D3DMULTISAMPLE_NONE",
878 "D3DMULTISAMPLE_NONMASKABLE",
879 "D3DMULTISAMPLE_2_SAMPLES",
880 "D3DMULTISAMPLE_3_SAMPLES",
881 "D3DMULTISAMPLE_4_SAMPLES",
882 "D3DMULTISAMPLE_5_SAMPLES",
883 "D3DMULTISAMPLE_6_SAMPLES",
884 "D3DMULTISAMPLE_7_SAMPLES",
885 "D3DMULTISAMPLE_8_SAMPLES",
886 "D3DMULTISAMPLE_9_SAMPLES",
887 "D3DMULTISAMPLE_10_SAMPLES",
888 "D3DMULTISAMPLE_11_SAMPLES",
889 "D3DMULTISAMPLE_12_SAMPLES",
890 "D3DMULTISAMPLE_13_SAMPLES",
891 "D3DMULTISAMPLE_14_SAMPLES",
892 "D3DMULTISAMPLE_15_SAMPLES",
893 "D3DMULTISAMPLE_16_SAMPLES",
894 "D3DMULTISAMPLE_FORCE_DWORD",
897 D3DFORMAT = Enum("D3DFORMAT", [
910 "D3DFMT_A2B10G10R10",
914 "D3DFMT_A2R10G10B10",
915 "D3DFMT_A16B16G16R16",
926 "D3DFMT_A2W10V10U10",
936 "D3DFMT_D16_LOCKABLE",
943 "D3DFMT_D32F_LOCKABLE",
945 "D3DFMT_D32_LOCKABLE",
946 "D3DFMT_S8_LOCKABLE",
951 "D3DFMT_Q16W16V16U16",
952 "D3DFMT_MULTI2_ARGB8",
955 "D3DFMT_A16B16G16R16F",
958 "D3DFMT_A32B32G32R32F",
961 "D3DFMT_BINARYBUFFER",
962 "D3DFMT_FORCE_DWORD",
965 D3DDISPLAYMODE = Struct("D3DDISPLAYMODE", [
968 (UINT, "RefreshRate"),
969 (D3DFORMAT, "Format"),
972 D3DDEVICE_CREATION_PARAMETERS = Struct("D3DDEVICE_CREATION_PARAMETERS", [
973 (UINT, "AdapterOrdinal"),
974 (D3DDEVTYPE, "DeviceType"),
975 (HWND, "hFocusWindow"),
976 (DWORD, "BehaviorFlags"),
979 D3DSWAPEFFECT = Enum("D3DSWAPEFFECT", [
980 "D3DSWAPEFFECT_DISCARD",
981 "D3DSWAPEFFECT_FLIP",
982 "D3DSWAPEFFECT_COPY",
983 "D3DSWAPEFFECT_FORCE_DWORD",
986 D3DPOOL = Enum("D3DPOOL", [
991 "D3DPOOL_FORCE_DWORD",
994 D3DPRESENT = Flags(DWORD, [
995 "D3DPRESENT_RATE_DEFAULT",
998 D3DPRESENT_PARAMETERS = Struct("D3DPRESENT_PARAMETERS", [
999 (UINT, "BackBufferWidth"),
1000 (UINT, "BackBufferHeight"),
1001 (D3DFORMAT, "BackBufferFormat"),
1002 (UINT, "BackBufferCount"),
1003 (D3DMULTISAMPLE_TYPE, "MultiSampleType"),
1004 (DWORD, "MultiSampleQuality"),
1005 (D3DSWAPEFFECT, "SwapEffect"),
1006 (HWND, "hDeviceWindow"),
1008 (BOOL, "EnableAutoDepthStencil"),
1009 (D3DFORMAT, "AutoDepthStencilFormat"),
1011 (UINT, "FullScreen_RefreshRateInHz"),
1012 (UINT, "PresentationInterval"),
1015 D3DPRESENTFLAG = Flags(DWORD, [
1016 "D3DPRESENTFLAG_LOCKABLE_BACKBUFFER",
1017 "D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL",
1018 "D3DPRESENTFLAG_DEVICECLIP",
1019 "D3DPRESENTFLAG_VIDEO",
1020 "D3DPRESENTFLAG_NOAUTOROTATE",
1021 "D3DPRESENTFLAG_UNPRUNEDMODE",
1024 D3DGAMMARAMP = Struct("D3DGAMMARAMP", [
1026 (WORD, "green[256]"),
1027 (WORD, "blue[256]"),
1030 D3DBACKBUFFER_TYPE = Enum("D3DBACKBUFFER_TYPE", [
1031 "D3DBACKBUFFER_TYPE_MONO",
1032 "D3DBACKBUFFER_TYPE_LEFT",
1033 "D3DBACKBUFFER_TYPE_RIGHT",
1034 "D3DBACKBUFFER_TYPE_FORCE_DWORD",
1037 D3DRESOURCETYPE = Enum("D3DRESOURCETYPE", [
1041 "D3DRTYPE_VOLUMETEXTURE",
1042 "D3DRTYPE_CUBETEXTURE",
1043 "D3DRTYPE_VERTEXBUFFER",
1044 "D3DRTYPE_INDEXBUFFER",
1045 "D3DRTYPE_FORCE_DWORD",
1048 D3DUSAGE = Flags(DWORD, [
1049 "D3DUSAGE_RENDERTARGET",
1050 "D3DUSAGE_DEPTHSTENCIL",
1052 "D3DUSAGE_NONSECURE",
1053 "D3DUSAGE_AUTOGENMIPMAP",
1055 "D3DUSAGE_QUERY_LEGACYBUMPMAP",
1056 "D3DUSAGE_QUERY_SRGBREAD",
1057 "D3DUSAGE_QUERY_FILTER",
1058 "D3DUSAGE_QUERY_SRGBWRITE",
1059 "D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING",
1060 "D3DUSAGE_QUERY_VERTEXTEXTURE",
1061 "D3DUSAGE_QUERY_WRAPANDMIP",
1062 "D3DUSAGE_WRITEONLY",
1063 "D3DUSAGE_SOFTWAREPROCESSING",
1064 "D3DUSAGE_DONOTCLIP",
1066 "D3DUSAGE_RTPATCHES",
1067 "D3DUSAGE_NPATCHES",
1071 D3DCUBEMAP_FACES = Enum("D3DCUBEMAP_FACES", [
1072 "D3DCUBEMAP_FACE_POSITIVE_X",
1073 "D3DCUBEMAP_FACE_NEGATIVE_X",
1074 "D3DCUBEMAP_FACE_POSITIVE_Y",
1075 "D3DCUBEMAP_FACE_NEGATIVE_Y",
1076 "D3DCUBEMAP_FACE_POSITIVE_Z",
1077 "D3DCUBEMAP_FACE_NEGATIVE_Z",
1078 "D3DCUBEMAP_FACE_FORCE_DWORD",
1081 D3DLOCK = Flags(DWORD, [
1084 "D3DLOCK_NOOVERWRITE",
1085 "D3DLOCK_NOSYSLOCK",
1086 "D3DLOCK_DONOTWAIT",
1087 "D3DLOCK_NO_DIRTY_UPDATE",
1090 D3DVERTEXBUFFER_DESC = Struct("D3DVERTEXBUFFER_DESC", [
1091 (D3DFORMAT, "Format"),
1092 (D3DRESOURCETYPE, "Type"),
1099 D3DINDEXBUFFER_DESC = Struct("D3DINDEXBUFFER_DESC", [
1100 (D3DFORMAT, "Format"),
1101 (D3DRESOURCETYPE, "Type"),
1107 D3DSURFACE_DESC = Struct("D3DSURFACE_DESC", [
1108 (D3DFORMAT, "Format"),
1109 (D3DRESOURCETYPE, "Type"),
1112 (D3DMULTISAMPLE_TYPE, "MultiSampleType"),
1113 (DWORD, "MultiSampleQuality"),
1118 D3DVOLUME_DESC = Struct("D3DVOLUME_DESC", [
1119 (D3DFORMAT, "Format"),
1120 (D3DRESOURCETYPE, "Type"),
1128 D3DLOCKED_RECT = Struct("D3DLOCKED_RECT", [
1130 (Pointer(Void), "pBits"),
1133 D3DBOX = Struct("D3DBOX", [
1142 D3DLOCKED_BOX = Struct("D3DLOCKED_BOX", [
1144 (INT, "SlicePitch"),
1145 (Pointer(Void), "pBits"),
1148 D3DRANGE = Struct("D3DRANGE", [
1153 D3DRECTPATCH_INFO = Struct("D3DRECTPATCH_INFO", [
1154 (UINT, "StartVertexOffsetWidth"),
1155 (UINT, "StartVertexOffsetHeight"),
1159 (D3DBASISTYPE, "Basis"),
1160 (D3DDEGREETYPE, "Degree"),
1163 D3DTRIPATCH_INFO = Struct("D3DTRIPATCH_INFO", [
1164 (UINT, "StartVertexOffset"),
1165 (UINT, "NumVertices"),
1166 (D3DBASISTYPE, "Basis"),
1167 (D3DDEGREETYPE, "Degree"),
1170 D3DADAPTER_IDENTIFIER9 = Struct("D3DADAPTER_IDENTIFIER9", [
1172 (String, "Description"),
1173 (String, "DeviceName"),
1174 (LARGE_INTEGER, "DriverVersion"),
1175 (DWORD, "VendorId"),
1176 (DWORD, "DeviceId"),
1177 (DWORD, "SubSysId"),
1178 (DWORD, "Revision"),
1179 (GUID, "DeviceIdentifier"),
1180 (DWORD, "WHQLLevel"),
1183 D3DRASTER_STATUS = Struct("D3DRASTER_STATUS", [
1188 D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [
1191 "D3DDMT_FORCE_DWORD",
1194 D3DQUERYTYPE = Enum("D3DQUERYTYPE", [
1195 "D3DQUERYTYPE_VCACHE",
1196 "D3DQUERYTYPE_RESOURCEMANAGER",
1197 "D3DQUERYTYPE_VERTEXSTATS",
1198 "D3DQUERYTYPE_EVENT",
1199 "D3DQUERYTYPE_OCCLUSION",
1200 "D3DQUERYTYPE_TIMESTAMP",
1201 "D3DQUERYTYPE_TIMESTAMPDISJOINT",
1202 "D3DQUERYTYPE_TIMESTAMPFREQ",
1203 "D3DQUERYTYPE_PIPELINETIMINGS",
1204 "D3DQUERYTYPE_INTERFACETIMINGS",
1205 "D3DQUERYTYPE_VERTEXTIMINGS",
1206 "D3DQUERYTYPE_PIXELTIMINGS",
1207 "D3DQUERYTYPE_BANDWIDTHTIMINGS",
1208 "D3DQUERYTYPE_CACHEUTILIZATION",
1211 D3DISSUE = Flags(DWORD, [
1216 D3DGETDATA = Flags(DWORD, [
1220 D3DRESOURCESTATS = Struct("D3DRESOURCESTATS", [
1221 (BOOL, "bThrashing"),
1222 (DWORD, "ApproxBytesDownloaded"),
1223 (DWORD, "NumEvicts"),
1224 (DWORD, "NumVidCreates"),
1227 (DWORD, "NumUsedInVidMem"),
1228 (DWORD, "WorkingSet"),
1229 (DWORD, "WorkingSetBytes"),
1230 (DWORD, "TotalManaged"),
1231 (DWORD, "TotalBytes"),
1234 D3DDEVINFO_RESOURCEMANAGER = Struct("D3DDEVINFO_RESOURCEMANAGER", [
1235 (D3DRESOURCESTATS, "stats[D3DRTYPECOUNT]"),
1236 (D3DRESOURCESTATS, "stats[8]"),
1239 D3DDEVINFO_D3DVERTEXSTATS = Struct("D3DDEVINFO_D3DVERTEXSTATS", [
1240 (DWORD, "NumRenderedTriangles"),
1241 (DWORD, "NumExtraClippingTriangles"),
1244 D3DDEVINFO_VCACHE = Struct("D3DDEVINFO_VCACHE", [
1246 (DWORD, "OptMethod"),
1247 (DWORD, "CacheSize"),
1248 (DWORD, "MagicNumber"),
1251 D3DDEVINFO_D3D9PIPELINETIMINGS = Struct("D3DDEVINFO_D3D9PIPELINETIMINGS", [
1252 (FLOAT, "VertexProcessingTimePercent"),
1253 (FLOAT, "PixelProcessingTimePercent"),
1254 (FLOAT, "OtherGPUProcessingTimePercent"),
1255 (FLOAT, "GPUIdleTimePercent"),
1258 D3DDEVINFO_D3D9INTERFACETIMINGS = Struct("D3DDEVINFO_D3D9INTERFACETIMINGS", [
1259 (FLOAT, "WaitingForGPUToUseApplicationResourceTimePercent"),
1260 (FLOAT, "WaitingForGPUToAcceptMoreCommandsTimePercent"),
1261 (FLOAT, "WaitingForGPUToStayWithinLatencyTimePercent"),
1262 (FLOAT, "WaitingForGPUExclusiveResourceTimePercent"),
1263 (FLOAT, "WaitingForGPUOtherTimePercent"),
1266 D3DDEVINFO_D3D9STAGETIMINGS = Struct("D3DDEVINFO_D3D9STAGETIMINGS", [
1267 (FLOAT, "MemoryProcessingPercent"),
1268 (FLOAT, "ComputationProcessingPercent"),
1271 D3DDEVINFO_D3D9BANDWIDTHTIMINGS = Struct("D3DDEVINFO_D3D9BANDWIDTHTIMINGS", [
1272 (FLOAT, "MaxBandwidthUtilized"),
1273 (FLOAT, "FrontEndUploadMemoryUtilizedPercent"),
1274 (FLOAT, "VertexRateUtilizedPercent"),
1275 (FLOAT, "TriangleSetupRateUtilizedPercent"),
1276 (FLOAT, "FillRateUtilizedPercent"),
1279 D3DDEVINFO_D3D9CACHEUTILIZATION = Struct("D3DDEVINFO_D3D9CACHEUTILIZATION", [
1280 (FLOAT, "TextureCacheHitRate"),
1281 (FLOAT, "PostTransformVertexCacheHitRate"),
1284 D3DCOMPOSERECTSOP = Enum("D3DCOMPOSERECTSOP", [
1285 "D3DCOMPOSERECTS_COPY",
1286 "D3DCOMPOSERECTS_OR",
1287 "D3DCOMPOSERECTS_AND",
1288 "D3DCOMPOSERECTS_NEG",
1289 "D3DCOMPOSERECTS_FORCE_DWORD",
1292 D3DCOMPOSERECTDESC = Struct("D3DCOMPOSERECTDESC", [
1299 D3DCOMPOSERECTDESTINATION = Struct("D3DCOMPOSERECTDESTINATION", [
1300 (USHORT, "SrcRectIndex"),
1301 (USHORT, "Reserved"),
1306 D3DPRESENTSTATS = Struct("D3DPRESENTSTATS", [
1307 (UINT, "PresentCount"),
1308 (UINT, "PresentRefreshCount"),
1309 (UINT, "SyncRefreshCount"),
1310 (LARGE_INTEGER, "SyncQPCTime"),
1311 (LARGE_INTEGER, "SyncGPUTime"),
1314 D3DSCANLINEORDERING = Enum("D3DSCANLINEORDERING", [
1315 "D3DSCANLINEORDERING_UNKNOWN",
1316 "D3DSCANLINEORDERING_PROGRESSIVE",
1317 "D3DSCANLINEORDERING_INTERLACED",
1320 D3DDISPLAYMODEEX = Struct("D3DDISPLAYMODEEX", [
1324 (UINT, "RefreshRate"),
1325 (D3DFORMAT, "Format"),
1326 (D3DSCANLINEORDERING, "ScanLineOrdering"),
1329 D3DDISPLAYMODEFILTER = Struct("D3DDISPLAYMODEFILTER", [
1331 (D3DFORMAT, "Format"),
1332 (D3DSCANLINEORDERING, "ScanLineOrdering"),
1335 D3DDISPLAYROTATION = Enum("D3DDISPLAYROTATION", [
1336 "D3DDISPLAYROTATION_IDENTITY",
1337 "D3DDISPLAYROTATION_90",
1338 "D3DDISPLAYROTATION_180",
1339 "D3DDISPLAYROTATION_270",
1342 D3D9_RESOURCE_PRIORITY = Flags(DWORD, [
1343 "D3D9_RESOURCE_PRIORITY_MINIMUM",
1344 "D3D9_RESOURCE_PRIORITY_LOW",
1345 "D3D9_RESOURCE_PRIORITY_NORMAL",
1346 "D3D9_RESOURCE_PRIORITY_HIGH",
1347 "D3D9_RESOURCE_PRIORITY_MAXIMUM",