1 ##########################################################################
3 # Copyright 2010 VMware, Inc.
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 ##########################################################################/
27 """Generated an header, glproc.hpp, which does pretty much what GLEW does, but
28 covers all the functions we support.
32 import specs.stdapi as stdapi
33 from dispatch import Dispatcher
34 from specs.glapi import glapi
35 from specs.glxapi import glxapi
36 from specs.wglapi import wglapi
37 from specs.cglapi import cglapi
40 # See http://www.opengl.org/registry/ABI/
41 public_symbols = set([
42 # GL 1.2 and ARB_multitexture
45 "glAreTexturesResident",
98 "glCopyTexSubImage1D",
99 "glCopyTexSubImage2D",
107 "glDisableClientState",
116 "glEnableClientState",
159 "glGetPolygonStipple",
167 "glGetTexLevelParameterfv",
168 "glGetTexLevelParameteriv",
169 "glGetTexParameterfv",
170 "glGetTexParameteriv",
185 "glInterleavedArrays",
250 "glPrioritizeTextures",
252 "glPushClientAttrib",
380 # GLX 1.3 and GLX_ARB_get_proc_address
387 "glXCreateGLXPixmap",
388 "glXDestroyGLXPixmap",
393 "glXGetCurrentContext",
394 "glXGetCurrentDrawable",
398 "glXQueryExtensionsString",
399 "glXQueryServerString",
400 "glXGetClientString",
401 "glXGetCurrentDisplay",
403 "glXGetFBConfigAttrib",
405 "glXGetVisualFromFBConfig",
413 "glXCreateNewContext",
414 "glXMakeContextCurrent",
415 "glXGetCurrentReadDrawable",
418 "glXGetSelectedEvent",
419 "glXGetProcAddressARB",
424 "wglChoosePixelFormat",
427 "wglCreateLayerContext",
429 "wglDescribeLayerPlane",
430 "wglDescribePixelFormat",
431 "wglGetCurrentContext",
433 "wglGetDefaultProcAddress",
434 "wglGetLayerPaletteEntries",
438 "wglRealizeLayerPalette",
439 "wglSetLayerPaletteEntries",
443 "wglSwapLayerBuffers",
444 "wglSwapMultipleBuffers",
445 "wglUseFontBitmapsA",
446 "wglUseFontBitmapsW",
447 "wglUseFontOutlinesA",
448 "wglUseFontOutlinesW",
453 class GlDispatcher(Dispatcher):
456 print '#ifdef RETRACE'
457 print '# if defined(_WIN32)'
458 print '# define __getPrivateProcAddress(name) wglGetProcAddress(name)'
459 print '# elif defined(__APPLE__)'
460 print '# include <dlfcn.h>'
461 print '# define __getPrivateProcAddress(name) dlsym(RTLD_DEFAULT, name)'
463 print '# define __getPrivateProcAddress(name) glXGetProcAddressARB((const GLubyte *)(name))'
465 print '#else /* !RETRACE */'
466 print '# ifdef _WIN32'
467 print ' PROC __getPublicProcAddress(LPCSTR lpProcName);'
468 print '# define __getPrivateProcAddress(name) __wglGetProcAddress(name)'
469 print ' static inline PROC __stdcall __wglGetProcAddress(const char * lpszProc);'
471 print '# define __getPublicProcAddress(name) __libgl_sym(name)'
472 print ' void * __libgl_sym(const char *symbol);'
473 print '# ifdef __APPLE__'
474 print '# define __getPrivateProcAddress(name) __getPublicProcAddress(name)'
476 print '# define __getPrivateProcAddress(name) __glXGetProcAddressARB((const GLubyte *)(name))'
477 print ' static inline __GLXextFuncPtr __glXGetProcAddressARB(const GLubyte * procName);'
480 print '#endif /* !RETRACE */'
483 def is_public_function(self, function):
484 return function.name in public_symbols or function.name.startswith('CGL')
487 if __name__ == '__main__':
489 print '#ifndef _GLPROC_HPP_'
490 print '#define _GLPROC_HPP_'
492 print '#include "glimports.hpp"'
493 print '#include "os.hpp"'
496 dispatcher = GlDispatcher()
498 print '#if defined(_WIN32)'
500 dispatcher.dispatch_api(wglapi)
501 print '#elif defined(__APPLE__)'
502 dispatcher.dispatch_api(cglapi)
505 dispatcher.dispatch_api(glxapi)
508 dispatcher.dispatch_api(glapi)
510 print '#endif /* !_GLPROC_HPP_ */'