1 ##########################################################################
3 # Copyright 2010 VMware, Inc.
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 ##########################################################################/
27 """Generated an header, glproc.hpp, which does pretty much what GLEW does, but
28 covers all the functions we support.
32 import specs.stdapi as stdapi
33 from dispatch import Dispatcher
34 from specs.glapi import glapi
35 from specs.glxapi import glxapi
36 from specs.wglapi import wglapi
37 from specs.cglapi import cglapi
38 from specs.eglapi import eglapi
39 from specs.glesapi import glesapi
42 # See http://www.opengl.org/registry/ABI/
43 public_symbols = set([
44 # GL 1.2 and ARB_multitexture
47 "glAreTexturesResident",
100 "glCopyTexSubImage1D",
101 "glCopyTexSubImage2D",
109 "glDisableClientState",
118 "glEnableClientState",
161 "glGetPolygonStipple",
169 "glGetTexLevelParameterfv",
170 "glGetTexLevelParameteriv",
171 "glGetTexParameterfv",
172 "glGetTexParameteriv",
187 "glInterleavedArrays",
252 "glPrioritizeTextures",
254 "glPushClientAttrib",
382 # GLX 1.3 and GLX_ARB_get_proc_address
389 "glXCreateGLXPixmap",
390 "glXDestroyGLXPixmap",
395 "glXGetCurrentContext",
396 "glXGetCurrentDrawable",
400 "glXQueryExtensionsString",
401 "glXQueryServerString",
402 "glXGetClientString",
403 "glXGetCurrentDisplay",
405 "glXGetFBConfigAttrib",
407 "glXGetVisualFromFBConfig",
415 "glXCreateNewContext",
416 "glXMakeContextCurrent",
417 "glXGetCurrentReadDrawable",
420 "glXGetSelectedEvent",
421 "glXGetProcAddressARB",
426 "wglChoosePixelFormat",
429 "wglCreateLayerContext",
431 "wglDescribeLayerPlane",
432 "wglDescribePixelFormat",
433 "wglGetCurrentContext",
435 "wglGetDefaultProcAddress",
436 "wglGetLayerPaletteEntries",
440 "wglRealizeLayerPalette",
441 "wglSetLayerPaletteEntries",
445 "wglSwapLayerBuffers",
446 "wglSwapMultipleBuffers",
447 "wglUseFontBitmapsA",
448 "wglUseFontBitmapsW",
449 "wglUseFontOutlinesA",
450 "wglUseFontOutlinesW",
455 public_symbols.update([
461 "eglCreatePbufferFromClientBuffer",
462 "eglCreatePbufferSurface",
463 "eglCreatePixmapSurface",
464 "eglCreateWindowSurface",
467 "eglGetConfigAttrib",
469 "eglGetCurrentContext",
470 "eglGetCurrentDisplay",
471 "eglGetCurrentSurface",
481 "eglReleaseTexImage",
492 class GlDispatcher(Dispatcher):
495 print '#ifdef RETRACE'
496 print '# if defined(TRACE_EGL)'
497 print '# define __getPrivateProcAddress(name) eglGetProcAddress(name)'
498 print '# elif defined(_WIN32)'
499 print '# define __getPrivateProcAddress(name) wglGetProcAddress(name)'
500 print '# elif defined(__APPLE__)'
501 print '# include <dlfcn.h>'
502 print '# define __getPrivateProcAddress(name) dlsym(RTLD_DEFAULT, name)'
504 print '# define __getPrivateProcAddress(name) glXGetProcAddressARB((const GLubyte *)(name))'
506 print '#else /* !RETRACE */'
507 print '# if defined(TRACE_EGL)'
508 print '# define __getPublicProcAddress(name) __libegl_sym(name, true)'
509 print '# define __getPrivateProcAddress(name) __libegl_sym(name, false)'
510 print ' void * __libegl_sym(const char *symbol, bool pub);'
511 print '# elif defined(_WIN32)'
512 print ' PROC __getPublicProcAddress(LPCSTR lpProcName);'
513 print '# define __getPrivateProcAddress(name) __wglGetProcAddress(name)'
514 print ' static inline PROC __stdcall __wglGetProcAddress(const char * lpszProc);'
516 print '# define __getPublicProcAddress(name) __libgl_sym(name)'
517 print ' void * __libgl_sym(const char *symbol);'
518 print '# ifdef __APPLE__'
519 print '# define __getPrivateProcAddress(name) __getPublicProcAddress(name)'
521 print '# define __getPrivateProcAddress(name) __glXGetProcAddressARB((const GLubyte *)(name))'
522 print ' static inline __GLXextFuncPtr __glXGetProcAddressARB(const GLubyte * procName);'
525 print '#endif /* !RETRACE */'
528 def is_public_function(self, function):
529 return function.name in public_symbols or function.name.startswith('CGL')
532 if __name__ == '__main__':
534 print '#ifndef _GLPROC_HPP_'
535 print '#define _GLPROC_HPP_'
537 print '#include "glimports.hpp"'
538 print '#include "os.hpp"'
541 dispatcher = GlDispatcher()
543 print '#if defined(TRACE_EGL)'
545 dispatcher.dispatch_api(eglapi)
546 print '#elif defined(_WIN32)'
548 dispatcher.dispatch_api(wglapi)
549 print '#elif defined(__APPLE__)'
550 dispatcher.dispatch_api(cglapi)
553 dispatcher.dispatch_api(glxapi)
556 dispatcher.dispatch_api(glapi)
558 dispatcher.dispatch_api(glesapi)
561 print '#endif /* !_GLPROC_HPP_ */'