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[apitrace] / glretrace.py
1 ##########################################################################
2 #
3 # Copyright 2010 VMware, Inc.
4 # All Rights Reserved.
5 #
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
12 #
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
15 #
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 # THE SOFTWARE.
23 #
24 ##########################################################################/
25
26
27 """GL retracer generator."""
28
29
30 import specs.stdapi as stdapi
31 import specs.glapi as glapi
32 import specs.glesapi as glesapi
33 from retrace import Retracer
34
35
36 class GlRetracer(Retracer):
37
38     table_name = 'glretrace::gl_callbacks'
39
40     def retraceFunction(self, function):
41         Retracer.retraceFunction(self, function)
42
43     array_pointer_function_names = set((
44         "glVertexPointer",
45         "glNormalPointer",
46         "glColorPointer",
47         "glIndexPointer",
48         "glTexCoordPointer",
49         "glEdgeFlagPointer",
50         "glFogCoordPointer",
51         "glSecondaryColorPointer",
52
53         "glInterleavedArrays",
54
55         "glVertexPointerEXT",
56         "glNormalPointerEXT",
57         "glColorPointerEXT",
58         "glIndexPointerEXT",
59         "glTexCoordPointerEXT",
60         "glEdgeFlagPointerEXT",
61         "glFogCoordPointerEXT",
62         "glSecondaryColorPointerEXT",
63
64         "glVertexAttribPointer",
65         "glVertexAttribPointerARB",
66         "glVertexAttribPointerNV",
67         "glVertexAttribIPointer",
68         "glVertexAttribIPointerEXT",
69         "glVertexAttribLPointer",
70         "glVertexAttribLPointerEXT",
71         
72         #"glMatrixIndexPointerARB",
73     ))
74
75     draw_array_function_names = set([
76         "glDrawArrays",
77         "glDrawArraysEXT",
78         "glDrawArraysIndirect",
79         "glDrawArraysInstanced",
80         "glDrawArraysInstancedARB",
81         "glDrawArraysInstancedEXT",
82         "glDrawArraysInstancedBaseInstance",
83         "glDrawMeshArraysSUN",
84         "glMultiDrawArrays",
85         "glMultiDrawArraysEXT",
86         "glMultiModeDrawArraysIBM",
87     ])
88
89     draw_elements_function_names = set([
90         "glDrawElements",
91         "glDrawElementsBaseVertex",
92         "glDrawElementsIndirect",
93         "glDrawElementsInstanced",
94         "glDrawElementsInstancedARB",
95         "glDrawElementsInstancedEXT",
96         "glDrawElementsInstancedBaseVertex",
97         "glDrawElementsInstancedBaseInstance",
98         "glDrawElementsInstancedBaseVertexBaseInstance",
99         "glDrawRangeElements",
100         "glDrawRangeElementsEXT",
101         "glDrawRangeElementsBaseVertex",
102         "glMultiDrawElements",
103         "glMultiDrawElementsBaseVertex",
104         "glMultiDrawElementsEXT",
105         "glMultiModeDrawElementsIBM",
106     ])
107
108     draw_indirect_function_names = set([
109         "glDrawArraysIndirect",
110         "glDrawElementsIndirect",
111     ])
112
113     misc_draw_function_names = set([
114         "glClear",
115         "glEnd",
116         "glDrawPixels",
117         "glBlitFramebuffer",
118         "glBlitFramebufferEXT",
119     ])
120
121     bind_framebuffer_function_names = set([
122         "glBindFramebuffer",
123         "glBindFramebufferEXT",
124         "glBindFramebufferOES",
125     ])
126
127     # Names of the functions that can pack into the current pixel buffer
128     # object.  See also the ARB_pixel_buffer_object specification.
129     pack_function_names = set([
130         'glGetCompressedTexImage',
131         'glGetConvolutionFilter',
132         'glGetHistogram',
133         'glGetMinmax',
134         'glGetPixelMapfv',
135         'glGetPixelMapuiv',
136         'glGetPixelMapusv',
137         'glGetPolygonStipple',
138         'glGetSeparableFilter',
139         'glGetTexImage',
140         'glReadPixels',
141         'glGetnCompressedTexImageARB',
142         'glGetnConvolutionFilterARB',
143         'glGetnHistogramARB',
144         'glGetnMinmaxARB',
145         'glGetnPixelMapfvARB',
146         'glGetnPixelMapuivARB',
147         'glGetnPixelMapusvARB',
148         'glGetnPolygonStippleARB',
149         'glGetnSeparableFilterARB',
150         'glGetnTexImageARB',
151         'glReadnPixelsARB',
152     ])
153
154     map_function_names = set([
155         'glMapBuffer',
156         'glMapBufferARB',
157         'glMapBufferOES',
158         'glMapBufferRange',
159         'glMapNamedBufferEXT',
160         'glMapNamedBufferRangeEXT'
161     ])
162
163     unmap_function_names = set([
164         'glUnmapBuffer',
165         'glUnmapBufferARB',
166         'glUnmapBufferOES',
167         'glUnmapNamedBufferEXT',
168     ])
169
170     def retraceFunctionBody(self, function):
171         is_array_pointer = function.name in self.array_pointer_function_names
172         is_draw_array = function.name in self.draw_array_function_names
173         is_draw_elements = function.name in self.draw_elements_function_names
174         is_misc_draw = function.name in self.misc_draw_function_names
175
176         if is_array_pointer or is_draw_array or is_draw_elements:
177             print '    if (glretrace::parser.version < 1) {'
178
179             if is_array_pointer or is_draw_array:
180                 print '        GLint __array_buffer = 0;'
181                 print '        glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
182                 print '        if (!__array_buffer) {'
183                 self.failFunction(function)
184                 print '        }'
185
186             if is_draw_elements:
187                 print '        GLint __element_array_buffer = 0;'
188                 print '        glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
189                 print '        if (!__element_array_buffer) {'
190                 self.failFunction(function)
191                 print '        }'
192             
193             print '    }'
194
195         # When no pack buffer object is bound, the pack functions are no-ops.
196         if function.name in self.pack_function_names:
197             print '    GLint __pack_buffer = 0;'
198             print '    glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &__pack_buffer);'
199             print '    if (!__pack_buffer) {'
200             print '        return;'
201             print '    }'
202
203         # Pre-snapshots
204         if function.name in self.bind_framebuffer_function_names:
205             print '    assert(call.flags & trace::CALL_FLAG_SWAP_RENDERTARGET);'
206         if function.name == 'glFrameTerminatorGREMEDY':
207             print '    glretrace::frame_complete(call);'
208             return
209
210         Retracer.retraceFunctionBody(self, function)
211
212         # Post-snapshots
213         if function.name in ('glFlush', 'glFinish'):
214             print '    if (!glretrace::double_buffer) {'
215             print '        glretrace::frame_complete(call);'
216             print '    }'
217         if is_draw_array or is_draw_elements or is_misc_draw:
218             print '    assert(call.flags & trace::CALL_FLAG_RENDER);'
219
220
221     def invokeFunction(self, function):
222         # Infer the drawable size from GL calls
223         if function.name == "glViewport":
224             print '    glretrace::updateDrawable(x + width, y + height);'
225         if function.name in ('glBlitFramebuffer', 'glBlitFramebufferEXT'):
226             # Some applications do all their rendering in a framebuffer, and
227             # then just blit to the drawable without ever calling glViewport.
228             print '    glretrace::updateDrawable(std::max(dstX0, dstX1), std::max(dstY0, dstY1));'
229
230         if function.name == "glEnd":
231             print '    glretrace::insideGlBeginEnd = false;'
232
233         if function.name.startswith('gl') and not function.name.startswith('glX'):
234             print r'    if (!glretrace::context && !glretrace::benchmark && !retrace::profiling) {'
235             print r'        retrace::warning(call) << "no current context\n";'
236             print r'    }'
237
238         if function.name == 'memcpy':
239             print '    if (!dest || !src || !n) return;'
240         
241         Retracer.invokeFunction(self, function)
242
243         # Error checking
244         if function.name == "glBegin":
245             print '    glretrace::insideGlBeginEnd = true;'
246         elif function.name.startswith('gl'):
247             # glGetError is not allowed inside glBegin/glEnd
248             print '    if (!glretrace::benchmark && !retrace::profiling && !glretrace::insideGlBeginEnd) {'
249             print '        glretrace::checkGlError(call);'
250             if function.name in ('glProgramStringARB', 'glProgramStringNV'):
251                 print r'        GLint error_position = -1;'
252                 print r'        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
253                 print r'        if (error_position != -1) {'
254                 print r'            const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
255                 print r'            retrace::warning(call) << error_string << "\n";'
256                 print r'        }'
257             if function.name == 'glCompileShader':
258                 print r'        GLint compile_status = 0;'
259                 print r'        glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
260                 print r'        if (!compile_status) {'
261                 print r'             GLint info_log_length = 0;'
262                 print r'             glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
263                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
264                 print r'             glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
265                 print r'             retrace::warning(call) << infoLog << "\n";'
266                 print r'             delete [] infoLog;'
267                 print r'        }'
268             if function.name == 'glLinkProgram':
269                 print r'        GLint link_status = 0;'
270                 print r'        glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
271                 print r'        if (!link_status) {'
272                 print r'             GLint info_log_length = 0;'
273                 print r'             glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
274                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
275                 print r'             glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
276                 print r'             retrace::warning(call) << infoLog << "\n";'
277                 print r'             delete [] infoLog;'
278                 print r'        }'
279             if function.name == 'glCompileShaderARB':
280                 print r'        GLint compile_status = 0;'
281                 print r'        glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
282                 print r'        if (!compile_status) {'
283                 print r'             GLint info_log_length = 0;'
284                 print r'             glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
285                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
286                 print r'             glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
287                 print r'             retrace::warning(call) << infoLog << "\n";'
288                 print r'             delete [] infoLog;'
289                 print r'        }'
290             if function.name == 'glLinkProgramARB':
291                 print r'        GLint link_status = 0;'
292                 print r'        glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
293                 print r'        if (!link_status) {'
294                 print r'             GLint info_log_length = 0;'
295                 print r'             glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
296                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
297                 print r'             glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
298                 print r'             retrace::warning(call) << infoLog << "\n";'
299                 print r'             delete [] infoLog;'
300                 print r'        }'
301             if function.name in self.map_function_names:
302                 print r'        if (!__result) {'
303                 print r'             retrace::warning(call) << "failed to map buffer\n";'
304                 print r'        }'
305             if function.name in ('glGetAttribLocation', 'glGetAttribLocationARB'):
306                 print r'    GLint __orig_result = call.ret->toSInt();'
307                 print r'    if (__result != __orig_result) {'
308                 print r'        retrace::warning(call) << "vertex attrib location mismatch " << __orig_result << " -> " << __result << "\n";'
309                 print r'    }'
310             if function.name in ('glCheckFramebufferStatus', 'glCheckFramebufferStatusEXT', 'glCheckNamedFramebufferStatusEXT'):
311                 print r'    GLint __orig_result = call.ret->toSInt();'
312                 print r'    if (__orig_result == GL_FRAMEBUFFER_COMPLETE &&'
313                 print r'        __result != GL_FRAMEBUFFER_COMPLETE) {'
314                 print r'        retrace::warning(call) << "incomplete framebuffer (" << glstate::enumToString(__result) << ")\n";'
315                 print r'    }'
316             print '    }'
317
318             # Query the buffer length for whole buffer mappings
319             if function.name in self.map_function_names:
320                 if 'length' in function.argNames():
321                     assert 'BufferRange' in function.name
322                 else:
323                     assert 'BufferRange' not in function.name
324                     print r'    GLint length = 0;'
325                     if function.name in ('glMapBuffer', 'glMapBufferOES'):
326                         print r'    glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
327                     elif function.name == 'glMapBufferARB':
328                         print r'    glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
329                     elif function.name == 'glMapNamedBufferEXT':
330                         print r'    glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
331                     else:
332                         assert False
333             # Destroy the buffer mapping
334             if function.name in self.unmap_function_names:
335                 print r'        GLvoid *ptr = NULL;'
336                 if function.name == 'glUnmapBuffer':
337                     print r'            glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &ptr);'
338                 elif function.name == 'glUnmapBufferARB':
339                     print r'            glGetBufferPointervARB(target, GL_BUFFER_MAP_POINTER_ARB, &ptr);'
340                 elif function.name == 'glUnmapBufferOES':
341                     print r'            glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &ptr);'
342                 elif function.name == 'glUnmapNamedBufferEXT':
343                     print r'            glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &ptr);'
344                 else:
345                     assert False
346                 print r'        if (ptr) {'
347                 print r'            retrace::delRegionByPointer(ptr);'
348                 print r'        }'
349
350     def extractArg(self, function, arg, arg_type, lvalue, rvalue):
351         if function.name in self.array_pointer_function_names and arg.name == 'pointer':
352             print '    %s = static_cast<%s>(retrace::toPointer(%s, true));' % (lvalue, arg_type, rvalue)
353             return
354
355         if function.name in self.draw_elements_function_names and arg.name == 'indices' or\
356            function.name in self.draw_indirect_function_names and arg.name == 'indirect':
357             self.extractOpaqueArg(function, arg, arg_type, lvalue, rvalue)
358             return
359
360         # Handle pointer with offsets into the current pack pixel buffer
361         # object.
362         if function.name in self.pack_function_names and arg.output:
363             self.extractOpaqueArg(function, arg, arg_type, lvalue, rvalue)
364             return
365
366         if arg.type is glapi.GLlocation \
367            and 'program' not in function.argNames():
368             print '    GLint program = -1;'
369             print '    glGetIntegerv(GL_CURRENT_PROGRAM, &program);'
370         
371         if arg.type is glapi.GLlocationARB \
372            and 'programObj' not in function.argNames():
373             print '    GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);'
374
375         Retracer.extractArg(self, function, arg, arg_type, lvalue, rvalue)
376
377         # Don't try to use more samples than the implementation supports
378         if arg.name == 'samples':
379             assert arg.type is glapi.GLsizei
380             print '    GLint max_samples = 0;'
381             print '    glGetIntegerv(GL_MAX_SAMPLES, &max_samples);'
382             print '    if (samples > max_samples) {'
383             print '        samples = max_samples;'
384             print '    }'
385
386
387 if __name__ == '__main__':
388     print r'''
389 #include <string.h>
390
391 #include "glproc.hpp"
392 #include "glretrace.hpp"
393 #include "glstate.hpp"
394
395
396 '''
397     api = glapi.glapi
398     api.addApi(glesapi.glesapi)
399     retracer = GlRetracer()
400     retracer.retraceApi(api)