1 ##########################################################################
3 # Copyright 2010 VMware, Inc.
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 ##########################################################################/
27 """GL retracer generator."""
30 import specs.stdapi as stdapi
31 import specs.glapi as glapi
32 from retrace import Retracer
35 class GlRetracer(Retracer):
37 table_name = 'glretrace::gl_callbacks'
39 def retrace_function(self, function):
40 Retracer.retrace_function(self, function)
42 array_pointer_function_names = set((
50 "glSecondaryColorPointer",
52 "glInterleavedArrays",
58 "glTexCoordPointerEXT",
59 "glEdgeFlagPointerEXT",
60 "glFogCoordPointerEXT",
61 "glSecondaryColorPointerEXT",
63 "glVertexAttribPointer",
64 "glVertexAttribPointerARB",
65 "glVertexAttribPointerNV",
66 "glVertexAttribIPointer",
67 "glVertexAttribIPointerEXT",
68 "glVertexAttribLPointer",
69 "glVertexAttribLPointerEXT",
71 #"glMatrixIndexPointerARB",
74 draw_array_function_names = set([
77 "glDrawArraysIndirect",
78 "glDrawArraysInstanced",
79 "glDrawArraysInstancedARB",
80 "glDrawArraysInstancedEXT",
81 "glDrawMeshArraysSUN",
83 "glMultiDrawArraysEXT",
84 "glMultiModeDrawArraysIBM",
87 draw_elements_function_names = set([
89 "glDrawElementsBaseVertex",
90 "glDrawElementsIndirect",
91 "glDrawElementsInstanced",
92 "glDrawElementsInstancedARB",
93 "glDrawElementsInstancedBaseVertex",
94 "glDrawElementsInstancedEXT",
95 "glDrawRangeElements",
96 "glDrawRangeElementsBaseVertex",
97 "glDrawRangeElementsEXT",
98 "glMultiDrawElements",
99 "glMultiDrawElementsBaseVertex",
100 "glMultiDrawElementsEXT",
101 "glMultiModeDrawElementsIBM",
104 draw_indirect_function_names = set([
105 "glDrawArraysIndirect",
106 "glDrawElementsIndirect",
109 misc_draw_function_names = set([
114 "glBlitFramebufferEXT",
117 bind_framebuffer_function_names = set([
119 "glBindFramebufferARB",
120 "glBindFramebufferEXT",
123 # Names of the functions that can pack into the current pixel buffer
124 # object. See also the ARB_pixel_buffer_object specification.
125 pack_function_names = set([
126 'glGetCompressedTexImage',
127 'glGetConvolutionFilter',
133 'glGetPolygonStipple',
134 'glGetSeparableFilter,',
137 'glGetnCompressedTexImageARB',
138 'glGetnConvolutionFilterARB',
139 'glGetnHistogramARB',
141 'glGetnPixelMapfvARB',
142 'glGetnPixelMapuivARB',
143 'glGetnPixelMapusvARB',
144 'glGetnPolygonStippleARB',
145 'glGetnSeparableFilterARB',
150 def retrace_function_body(self, function):
151 is_array_pointer = function.name in self.array_pointer_function_names
152 is_draw_array = function.name in self.draw_array_function_names
153 is_draw_elements = function.name in self.draw_elements_function_names
154 is_misc_draw = function.name in self.misc_draw_function_names
156 if is_array_pointer or is_draw_array or is_draw_elements:
157 print ' if (glretrace::parser.version < 1) {'
159 if is_array_pointer or is_draw_array:
160 print ' GLint __array_buffer = 0;'
161 print ' glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
162 print ' if (!__array_buffer) {'
163 self.fail_function(function)
167 print ' GLint __element_array_buffer = 0;'
168 print ' glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
169 print ' if (!__element_array_buffer) {'
170 self.fail_function(function)
175 # When no pack buffer object is bound, the pack functions are no-ops.
176 if function.name in self.pack_function_names:
177 print ' GLint __pack_buffer = 0;'
178 print ' glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &__pack_buffer);'
179 print ' if (!__pack_buffer) {'
180 if function.name == 'glReadPixels':
182 print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAME ||'
183 print ' glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
184 print ' glretrace::snapshot(call.no);'
190 if function.name in self.bind_framebuffer_function_names:
191 print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
192 print ' glretrace::snapshot(call.no - 1);'
194 if function.name == 'glFrameTerminatorGREMEDY':
195 print ' glretrace::frame_complete(call.no);'
198 Retracer.retrace_function_body(self, function)
201 if function.name in ('glFlush', 'glFinish'):
202 print ' if (!glretrace::double_buffer) {'
203 print ' glretrace::frame_complete(call.no);'
205 if is_draw_array or is_draw_elements or is_misc_draw:
206 print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_DRAW) {'
207 print ' glretrace::snapshot(call.no);'
211 def call_function(self, function):
212 # Infer the drawable size from GL calls
213 if function.name == "glViewport":
214 print ' glretrace::updateDrawable(x + width, y + height);'
215 if function.name in ('glBlitFramebuffer', 'glBlitFramebufferEXT'):
216 # Some applications do all their rendering in a framebuffer, and
217 # then just blit to the drawable without ever calling glViewport.
218 print ' glretrace::updateDrawable(std::max(dstX0, dstX1), std::max(dstY0, dstY1));'
220 if function.name == "glEnd":
221 print ' glretrace::insideGlBeginEnd = false;'
223 if function.name == 'memcpy':
224 print ' if (!dest || !src || !n) return;'
226 Retracer.call_function(self, function)
229 if function.name == "glBegin":
230 print ' glretrace::insideGlBeginEnd = true;'
231 elif function.name.startswith('gl'):
232 # glGetError is not allowed inside glBegin/glEnd
233 print ' if (!glretrace::benchmark && !glretrace::insideGlBeginEnd) {'
234 print ' glretrace::checkGlError(call);'
235 if function.name in ('glProgramStringARB', 'glProgramStringNV'):
236 print r' GLint error_position = -1;'
237 print r' glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
238 print r' if (error_position != -1) {'
239 print r' const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
240 print r' std::cerr << call.no << ": warning: " << error_string << "\n";'
242 if function.name == 'glCompileShader':
243 print r' GLint compile_status = 0;'
244 print r' glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
245 print r' if (!compile_status) {'
246 print r' GLint info_log_length = 0;'
247 print r' glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
248 print r' GLchar *infoLog = new GLchar[info_log_length];'
249 print r' glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
250 print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
251 print r' delete [] infoLog;'
253 if function.name == 'glLinkProgram':
254 print r' GLint link_status = 0;'
255 print r' glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
256 print r' if (!link_status) {'
257 print r' GLint info_log_length = 0;'
258 print r' glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
259 print r' GLchar *infoLog = new GLchar[info_log_length];'
260 print r' glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
261 print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
262 print r' delete [] infoLog;'
264 if function.name == 'glCompileShaderARB':
265 print r' GLint compile_status = 0;'
266 print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
267 print r' if (!compile_status) {'
268 print r' GLint info_log_length = 0;'
269 print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
270 print r' GLchar *infoLog = new GLchar[info_log_length];'
271 print r' glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
272 print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
273 print r' delete [] infoLog;'
275 if function.name == 'glLinkProgramARB':
276 print r' GLint link_status = 0;'
277 print r' glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
278 print r' if (!link_status) {'
279 print r' GLint info_log_length = 0;'
280 print r' glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
281 print r' GLchar *infoLog = new GLchar[info_log_length];'
282 print r' glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
283 print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
284 print r' delete [] infoLog;'
286 if function.name in ('glMapBuffer', 'glMapBufferARB', 'glMapBufferRange', 'glMapNamedBufferEXT', 'glMapNamedBufferRangeEXT'):
287 print r' if (!__result) {'
288 print r' std::cerr << call.no << ": warning: failed to map buffer\n";'
290 if function.name in ('glGetAttribLocation', 'glGetAttribLocationARB'):
291 print r' GLint __orig_result = call.ret->toSInt();'
292 print r' if (__result != __orig_result) {'
293 print r' std::cerr << call.no << ": warning: vertex attrib location mismatch " << __orig_result << " -> " << __result << "\n";'
295 if function.name in ('glCheckFramebufferStatus', 'glCheckFramebufferStatusEXT', 'glCheckNamedFramebufferStatusEXT'):
296 print r' GLint __orig_result = call.ret->toSInt();'
297 print r' if (__orig_result == GL_FRAMEBUFFER_COMPLETE &&'
298 print r' __result != GL_FRAMEBUFFER_COMPLETE) {'
299 print r' std::cerr << call.no << ": warning: incomplete framebuffer (" << glstate::enumToString(__result) << ")\n";'
303 def extract_arg(self, function, arg, arg_type, lvalue, rvalue):
304 if function.name in self.array_pointer_function_names and arg.name == 'pointer':
305 print ' %s = static_cast<%s>(%s.toPointer(true));' % (lvalue, arg_type, rvalue)
308 if function.name in self.draw_elements_function_names and arg.name == 'indices' or\
309 function.name in self.draw_indirect_function_names and arg.name == 'indirect':
310 self.extract_opaque_arg(function, arg, arg_type, lvalue, rvalue)
313 # Handle pointer with offsets into the current pack pixel buffer
315 if function.name in self.pack_function_names and arg.output:
316 self.extract_opaque_arg(function, arg, arg_type, lvalue, rvalue)
319 if arg.type is glapi.GLlocation \
320 and 'program' not in [arg.name for arg in function.args]:
321 print ' GLint program = -1;'
322 print ' glGetIntegerv(GL_CURRENT_PROGRAM, &program);'
324 if arg.type is glapi.GLlocationARB \
325 and 'programObj' not in [arg.name for arg in function.args]:
326 print ' GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);'
328 Retracer.extract_arg(self, function, arg, arg_type, lvalue, rvalue)
330 # Don't try to use more samples than the implementation supports
331 if arg.name == 'samples':
332 assert arg.type is glapi.GLsizei
333 print ' GLint max_samples = 0;'
334 print ' glGetIntegerv(GL_MAX_SAMPLES, &max_samples);'
335 print ' if (samples > max_samples) {'
336 print ' samples = max_samples;'
340 if __name__ == '__main__':
344 #include "glproc.hpp"
345 #include "glretrace.hpp"
346 #include "glstate.hpp"
351 api.add_function(glapi.memcpy)
352 retracer = GlRetracer()
353 retracer.retrace_api(api)