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[apitrace] / glretrace.py
1 ##########################################################################
2 #
3 # Copyright 2010 VMware, Inc.
4 # All Rights Reserved.
5 #
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
12 #
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
15 #
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 # THE SOFTWARE.
23 #
24 ##########################################################################/
25
26
27 """GL retracer generator."""
28
29
30 import stdapi
31 import glapi
32 from retrace import Retracer
33
34
35 class GlRetracer(Retracer):
36
37     def retrace_function(self, function):
38         Retracer.retrace_function(self, function)
39
40     array_pointer_function_names = set((
41         "glVertexPointer",
42         "glNormalPointer",
43         "glColorPointer",
44         "glIndexPointer",
45         "glTexCoordPointer",
46         "glEdgeFlagPointer",
47         "glFogCoordPointer",
48         "glSecondaryColorPointer",
49
50         "glInterleavedArrays",
51
52         "glVertexPointerEXT",
53         "glNormalPointerEXT",
54         "glColorPointerEXT",
55         "glIndexPointerEXT",
56         "glTexCoordPointerEXT",
57         "glEdgeFlagPointerEXT",
58         "glFogCoordPointerEXT",
59         "glSecondaryColorPointerEXT",
60
61         "glVertexAttribPointer",
62         "glVertexAttribPointerARB",
63         "glVertexAttribPointerNV",
64         "glVertexAttribIPointer",
65         "glVertexAttribIPointerEXT",
66         "glVertexAttribLPointer",
67         "glVertexAttribLPointerEXT",
68         
69         #"glMatrixIndexPointerARB",
70     ))
71
72     draw_array_function_names = set([
73         "glDrawArrays",
74         "glDrawArraysEXT",
75         "glDrawArraysIndirect",
76         "glDrawArraysInstanced",
77         "glDrawArraysInstancedARB",
78         "glDrawArraysInstancedEXT",
79         "glDrawMeshArraysSUN",
80         "glMultiDrawArrays",
81         "glMultiDrawArraysEXT",
82         "glMultiModeDrawArraysIBM",
83     ])
84
85     draw_elements_function_names = set([
86         "glDrawElements",
87         "glDrawElementsBaseVertex",
88         "glDrawElementsIndirect",
89         "glDrawElementsInstanced",
90         "glDrawElementsInstancedARB",
91         "glDrawElementsInstancedBaseVertex",
92         "glDrawElementsInstancedEXT",
93         "glDrawRangeElements",
94         "glDrawRangeElementsBaseVertex",
95         "glDrawRangeElementsEXT",
96         "glMultiDrawElements",
97         "glMultiDrawElementsBaseVertex",
98         "glMultiDrawElementsEXT",
99         "glMultiModeDrawElementsIBM",
100     ])
101
102     misc_draw_function_names = set([
103         "glClear",
104         "glEnd",
105         "glDrawPixels",
106         "glBlitFramebuffer",
107         "glBlitFramebufferEXT",
108     ])
109
110     bind_framebuffer_function_names = set([
111         "glBindFramebuffer",
112         "glBindFramebufferARB",
113         "glBindFramebufferEXT",
114     ])
115
116     # Names of the functions that can pack into the current pixel buffer
117     # object.  See also the ARB_pixel_buffer_object specification.
118     pack_function_names = set([
119         'glGetCompressedTexImage',
120         'glGetConvolutionFilter',
121         'glGetHistogram',
122         'glGetMinmax',
123         'glGetPixelMapfv',
124         'glGetPixelMapuiv',
125         'glGetPixelMapusv',
126         'glGetPolygonStipple',
127         'glGetSeparableFilter,',
128         'glGetTexImage',
129         'glReadPixels',
130         'glGetnCompressedTexImageARB',
131         'glGetnConvolutionFilterARB',
132         'glGetnHistogramARB',
133         'glGetnMinmaxARB',
134         'glGetnPixelMapfvARB',
135         'glGetnPixelMapuivARB',
136         'glGetnPixelMapusvARB',
137         'glGetnPolygonStippleARB',
138         'glGetnSeparableFilterARB',
139         'glGetnTexImageARB',
140         'glReadnPixelsARB',
141     ])
142
143     def retrace_function_body(self, function):
144         is_array_pointer = function.name in self.array_pointer_function_names
145         is_draw_array = function.name in self.draw_array_function_names
146         is_draw_elements = function.name in self.draw_elements_function_names
147         is_misc_draw = function.name in self.misc_draw_function_names
148
149         if is_array_pointer or is_draw_array or is_draw_elements:
150             print '    if (glretrace::parser.version < 1) {'
151
152             if is_array_pointer or is_draw_array:
153                 print '        GLint __array_buffer = 0;'
154                 print '        glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
155                 print '        if (!__array_buffer) {'
156                 self.fail_function(function)
157                 print '        }'
158
159             if is_draw_elements:
160                 print '        GLint __element_array_buffer = 0;'
161                 print '        glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
162                 print '        if (!__element_array_buffer) {'
163                 self.fail_function(function)
164                 print '        }'
165             
166             print '    }'
167
168         # When no pack buffer object is bound, the pack functions are no-ops.
169         if function.name in self.pack_function_names:
170             print '    GLint __pack_buffer = 0;'
171             print '    glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &__pack_buffer);'
172             print '    if (!__pack_buffer) {'
173             print '        return;'
174             print '    }'
175
176         # Pre-snapshots
177         if function.name in self.bind_framebuffer_function_names:
178             print '    if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
179             print '        glretrace::snapshot(call.no - 1);'
180             print '    }'
181
182         Retracer.retrace_function_body(self, function)
183
184         # Post-snapshots
185         if function.name in ('glFlush', 'glFinish'):
186             print '    if (!glretrace::double_buffer) {'
187             print '        glretrace::frame_complete(call.no);'
188             print '    }'
189         if function.name == 'glReadPixels':
190             print '    glFinish();'
191             print '    if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAME ||'
192             print '        glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
193             print '        glretrace::snapshot(call.no);'
194             print '    }'
195         if is_draw_array or is_draw_elements or is_misc_draw:
196             print '    if (glretrace::snapshot_frequency == glretrace::FREQUENCY_DRAW) {'
197             print '        glretrace::snapshot(call.no);'
198             print '    }'
199
200
201     def call_function(self, function):
202         if function.name == "glViewport":
203             print '    GLint draw_framebuffer = 0;'
204             print '    glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &draw_framebuffer);'
205             print '    if (draw_framebuffer == 0) {'
206             print '        if (glretrace::drawable) {'
207             print '            int drawable_width  = x + width;'
208             print '            int drawable_height = y + height;'
209             print '            if (drawable_width  > (int)glretrace::drawable->width ||'
210             print '                drawable_height > (int)glretrace::drawable->height) {'
211             print '                glretrace::drawable->resize(drawable_width, drawable_height);'
212             print '                if (!glretrace::drawable->visible) {'
213             print '                    glretrace::drawable->show();'
214             print '                }'
215             print '                glScissor(0, 0, drawable_width, drawable_height);'
216             print '            }'
217             print '        }'
218             print '    }'
219
220         if function.name == "glEnd":
221             print '    glretrace::insideGlBeginEnd = false;'
222
223         if function.name == 'memcpy':
224             print '    if (!dest || !src || !n) return;'
225         
226         Retracer.call_function(self, function)
227
228         # Error checking
229         if function.name == "glBegin":
230             print '    glretrace::insideGlBeginEnd = true;'
231         elif function.name.startswith('gl'):
232             # glGetError is not allowed inside glBegin/glEnd
233             print '    if (!glretrace::benchmark && !glretrace::insideGlBeginEnd) {'
234             print '        glretrace::checkGlError(call);'
235             if function.name in ('glProgramStringARB', 'glProgramStringNV'):
236                 print r'        GLint error_position = -1;'
237                 print r'        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
238                 print r'        if (error_position != -1) {'
239                 print r'            const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
240                 print r'            std::cerr << call.no << ": warning: " << error_string << "\n";'
241                 print r'        }'
242             if function.name == 'glCompileShader':
243                 print r'        GLint compile_status = 0;'
244                 print r'        glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
245                 print r'        if (!compile_status) {'
246                 print r'             GLint info_log_length = 0;'
247                 print r'             glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
248                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
249                 print r'             glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
250                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
251                 print r'             delete [] infoLog;'
252                 print r'        }'
253             if function.name == 'glLinkProgram':
254                 print r'        GLint link_status = 0;'
255                 print r'        glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
256                 print r'        if (!link_status) {'
257                 print r'             GLint info_log_length = 0;'
258                 print r'             glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
259                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
260                 print r'             glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
261                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
262                 print r'             delete [] infoLog;'
263                 print r'        }'
264             if function.name == 'glCompileShaderARB':
265                 print r'        GLint compile_status = 0;'
266                 print r'        glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
267                 print r'        if (!compile_status) {'
268                 print r'             GLint info_log_length = 0;'
269                 print r'             glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
270                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
271                 print r'             glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
272                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
273                 print r'             delete [] infoLog;'
274                 print r'        }'
275             if function.name == 'glLinkProgramARB':
276                 print r'        GLint link_status = 0;'
277                 print r'        glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
278                 print r'        if (!link_status) {'
279                 print r'             GLint info_log_length = 0;'
280                 print r'             glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
281                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
282                 print r'             glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
283                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
284                 print r'             delete [] infoLog;'
285                 print r'        }'
286             if function.name in ('glMapBuffer', 'glMapBufferARB', 'glMapBufferRange', 'glMapNamedBufferEXT', 'glMapNamedBufferRangeEXT'):
287                 print r'        if (!__result) {'
288                 print r'             std::cerr << call.no << ": warning: failed to map buffer\n";'
289                 print r'        }'
290             if function.name in ('glGetAttribLocation', 'glGetAttribLocationARB'):
291                 print r'    GLint __orig_result = call.ret->toSInt();'
292                 print r'    if (__result != __orig_result) {'
293                 print r'        std::cerr << call.no << ": warning vertex attrib location mismatch " << __orig_result << " -> " << __result << "\n";'
294                 print r'    }'
295             if function.name in ('glCheckFramebufferStatus', 'glCheckFramebufferStatusEXT', 'glCheckNamedFramebufferStatusEXT'):
296                 print r'    GLint __orig_result = call.ret->toSInt();'
297                 print r'    if (__orig_result == GL_FRAMEBUFFER_COMPLETE &&'
298                 print r'        __result != GL_FRAMEBUFFER_COMPLETE) {'
299                 print r'        std::cerr << call.no << ": incomplete framebuffer (" << __result << ")\n";'
300                 print r'    }'
301             print '    }'
302
303     def extract_arg(self, function, arg, arg_type, lvalue, rvalue):
304         if function.name in self.array_pointer_function_names and arg.name == 'pointer':
305             print '    %s = static_cast<%s>(%s.toPointer());' % (lvalue, arg_type, rvalue)
306             return
307
308         if function.name in self.draw_elements_function_names and arg.name == 'indices':
309             self.extract_opaque_arg(function, arg, arg_type, lvalue, rvalue)
310             return
311
312         # Handle pointer with offsets into the current pack pixel buffer
313         # object.
314         if function.name in self.pack_function_names and arg.output:
315             self.extract_opaque_arg(function, arg, arg_type, lvalue, rvalue)
316             return
317
318         if arg.type is glapi.GLlocation \
319            and 'program' not in [arg.name for arg in function.args]:
320             print '    GLint program = -1;'
321             print '    glGetIntegerv(GL_CURRENT_PROGRAM, &program);'
322         
323         if arg.type is glapi.GLlocationARB \
324            and 'programObj' not in [arg.name for arg in function.args]:
325             print '    GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);'
326
327         Retracer.extract_arg(self, function, arg, arg_type, lvalue, rvalue)
328
329         # Don't try to use more samples than the implementation supports
330         if arg.name == 'samples':
331             assert arg.type is glapi.GLsizei
332             print '    GLint max_samples = 0;'
333             print '    glGetIntegerv(GL_MAX_SAMPLES, &max_samples);'
334             print '    if (samples > max_samples) {'
335             print '        samples = max_samples;'
336             print '    }'
337
338
339 if __name__ == '__main__':
340     print r'''
341 #include <string.h>
342
343 #include "glproc.hpp"
344 #include "glretrace.hpp"
345
346
347 '''
348     api = glapi.glapi
349     api.add_function(glapi.memcpy)
350     retracer = GlRetracer()
351     retracer.retrace_api(api)