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1 ##########################################################################
2 #
3 # Copyright 2010 VMware, Inc.
4 # All Rights Reserved.
5 #
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
12 #
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
15 #
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 # THE SOFTWARE.
23 #
24 ##########################################################################/
25
26
27 """GL retracer generator."""
28
29
30 import specs.stdapi as stdapi
31 import specs.glapi as glapi
32 import specs.glesapi as glesapi
33 from retrace import Retracer
34
35
36 class GlRetracer(Retracer):
37
38     table_name = 'glretrace::gl_callbacks'
39
40     def retraceFunction(self, function):
41         Retracer.retraceFunction(self, function)
42
43     array_pointer_function_names = set((
44         "glVertexPointer",
45         "glNormalPointer",
46         "glColorPointer",
47         "glIndexPointer",
48         "glTexCoordPointer",
49         "glEdgeFlagPointer",
50         "glFogCoordPointer",
51         "glSecondaryColorPointer",
52
53         "glInterleavedArrays",
54
55         "glVertexPointerEXT",
56         "glNormalPointerEXT",
57         "glColorPointerEXT",
58         "glIndexPointerEXT",
59         "glTexCoordPointerEXT",
60         "glEdgeFlagPointerEXT",
61         "glFogCoordPointerEXT",
62         "glSecondaryColorPointerEXT",
63
64         "glVertexAttribPointer",
65         "glVertexAttribPointerARB",
66         "glVertexAttribPointerNV",
67         "glVertexAttribIPointer",
68         "glVertexAttribIPointerEXT",
69         "glVertexAttribLPointer",
70         "glVertexAttribLPointerEXT",
71         
72         #"glMatrixIndexPointerARB",
73     ))
74
75     draw_array_function_names = set([
76         "glDrawArrays",
77         "glDrawArraysEXT",
78         "glDrawArraysIndirect",
79         "glDrawArraysInstanced",
80         "glDrawArraysInstancedARB",
81         "glDrawArraysInstancedEXT",
82         "glDrawArraysInstancedBaseInstance",
83         "glDrawMeshArraysSUN",
84         "glMultiDrawArrays",
85         "glMultiDrawArraysEXT",
86         "glMultiModeDrawArraysIBM",
87     ])
88
89     draw_elements_function_names = set([
90         "glDrawElements",
91         "glDrawElementsBaseVertex",
92         "glDrawElementsIndirect",
93         "glDrawElementsInstanced",
94         "glDrawElementsInstancedARB",
95         "glDrawElementsInstancedEXT",
96         "glDrawElementsInstancedBaseVertex",
97         "glDrawElementsInstancedBaseInstance",
98         "glDrawElementsInstancedBaseVertexBaseInstance",
99         "glDrawRangeElements",
100         "glDrawRangeElementsEXT",
101         "glDrawRangeElementsBaseVertex",
102         "glMultiDrawElements",
103         "glMultiDrawElementsBaseVertex",
104         "glMultiDrawElementsEXT",
105         "glMultiModeDrawElementsIBM",
106     ])
107
108     draw_indirect_function_names = set([
109         "glDrawArraysIndirect",
110         "glDrawElementsIndirect",
111     ])
112
113     misc_draw_function_names = set([
114         "glClear",
115         "glEnd",
116         "glDrawPixels",
117         "glBlitFramebuffer",
118         "glBlitFramebufferEXT",
119     ])
120
121     bind_framebuffer_function_names = set([
122         "glBindFramebuffer",
123         "glBindFramebufferEXT",
124         "glBindFramebufferOES",
125     ])
126
127     # Names of the functions that can pack into the current pixel buffer
128     # object.  See also the ARB_pixel_buffer_object specification.
129     pack_function_names = set([
130         'glGetCompressedTexImage',
131         'glGetConvolutionFilter',
132         'glGetHistogram',
133         'glGetMinmax',
134         'glGetPixelMapfv',
135         'glGetPixelMapuiv',
136         'glGetPixelMapusv',
137         'glGetPolygonStipple',
138         'glGetSeparableFilter',
139         'glGetTexImage',
140         'glReadPixels',
141         'glGetnCompressedTexImageARB',
142         'glGetnConvolutionFilterARB',
143         'glGetnHistogramARB',
144         'glGetnMinmaxARB',
145         'glGetnPixelMapfvARB',
146         'glGetnPixelMapuivARB',
147         'glGetnPixelMapusvARB',
148         'glGetnPolygonStippleARB',
149         'glGetnSeparableFilterARB',
150         'glGetnTexImageARB',
151         'glReadnPixelsARB',
152     ])
153
154     map_function_names = set([
155         'glMapBuffer',
156         'glMapBufferARB',
157         'glMapBufferOES',
158         'glMapBufferRange',
159         'glMapNamedBufferEXT',
160         'glMapNamedBufferRangeEXT'
161     ])
162
163     unmap_function_names = set([
164         'glUnmapBuffer',
165         'glUnmapBufferARB',
166         'glUnmapBufferOES',
167         'glUnmapNamedBufferEXT',
168     ])
169
170     def retraceFunctionBody(self, function):
171         is_array_pointer = function.name in self.array_pointer_function_names
172         is_draw_array = function.name in self.draw_array_function_names
173         is_draw_elements = function.name in self.draw_elements_function_names
174         is_misc_draw = function.name in self.misc_draw_function_names
175
176         if is_array_pointer or is_draw_array or is_draw_elements:
177             print '    if (glretrace::parser.version < 1) {'
178
179             if is_array_pointer or is_draw_array:
180                 print '        GLint __array_buffer = 0;'
181                 print '        glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
182                 print '        if (!__array_buffer) {'
183                 self.failFunction(function)
184                 print '        }'
185
186             if is_draw_elements:
187                 print '        GLint __element_array_buffer = 0;'
188                 print '        glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
189                 print '        if (!__element_array_buffer) {'
190                 self.failFunction(function)
191                 print '        }'
192             
193             print '    }'
194
195         # When no pack buffer object is bound, the pack functions are no-ops.
196         if function.name in self.pack_function_names:
197             print '    GLint __pack_buffer = 0;'
198             print '    glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &__pack_buffer);'
199             print '    if (!__pack_buffer) {'
200             print '        return;'
201             print '    }'
202
203         # Pre-snapshots
204         if function.name in self.bind_framebuffer_function_names:
205             print '    assert(call.flags & trace::CALL_FLAG_SWAP_RENDERTARGET);'
206         if function.name == 'glFrameTerminatorGREMEDY':
207             print '    glretrace::frame_complete(call);'
208             return
209
210         Retracer.retraceFunctionBody(self, function)
211
212         # Post-snapshots
213         if function.name in ('glFlush', 'glFinish'):
214             print '    if (!glretrace::double_buffer) {'
215             print '        glretrace::frame_complete(call);'
216             print '    }'
217         if is_draw_array or is_draw_elements or is_misc_draw:
218             print '    assert(call.flags & trace::CALL_FLAG_RENDER);'
219
220
221     def invokeFunction(self, function):
222         # Infer the drawable size from GL calls
223         if function.name == "glViewport":
224             print '    glretrace::updateDrawable(x + width, y + height);'
225         if function.name in ('glBlitFramebuffer', 'glBlitFramebufferEXT'):
226             # Some applications do all their rendering in a framebuffer, and
227             # then just blit to the drawable without ever calling glViewport.
228             print '    glretrace::updateDrawable(std::max(dstX0, dstX1), std::max(dstY0, dstY1));'
229
230         if function.name == "glEnd":
231             print '    glretrace::insideGlBeginEnd = false;'
232
233         if function.name.startswith('gl') and not function.name.startswith('glX'):
234             print r'    if (!glretrace::context && !glretrace::benchmark && !retrace::profiling) {'
235             print r'        retrace::warning(call) << "no current context\n";'
236             print r'    }'
237
238         if function.name == 'memcpy':
239             print '    if (!dest || !src || !n) return;'
240
241         # Destroy the buffer mapping
242         if function.name in self.unmap_function_names:
243             print r'        GLvoid *ptr = NULL;'
244             if function.name == 'glUnmapBuffer':
245                 print r'            glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &ptr);'
246             elif function.name == 'glUnmapBufferARB':
247                 print r'            glGetBufferPointervARB(target, GL_BUFFER_MAP_POINTER_ARB, &ptr);'
248             elif function.name == 'glUnmapBufferOES':
249                 print r'            glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &ptr);'
250             elif function.name == 'glUnmapNamedBufferEXT':
251                 print r'            glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &ptr);'
252             else:
253                 assert False
254             print r'        if (ptr) {'
255             print r'            retrace::delRegionByPointer(ptr);'
256             print r'        } else {'
257             print r'            retrace::warning(call) << "no current context\n";'
258             print r'        }'
259         
260         Retracer.invokeFunction(self, function)
261
262         # Error checking
263         if function.name == "glBegin":
264             print '    glretrace::insideGlBeginEnd = true;'
265         elif function.name.startswith('gl'):
266             # glGetError is not allowed inside glBegin/glEnd
267             print '    if (!glretrace::benchmark && !retrace::profiling && !glretrace::insideGlBeginEnd) {'
268             print '        glretrace::checkGlError(call);'
269             if function.name in ('glProgramStringARB', 'glProgramStringNV'):
270                 print r'        GLint error_position = -1;'
271                 print r'        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
272                 print r'        if (error_position != -1) {'
273                 print r'            const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
274                 print r'            retrace::warning(call) << error_string << "\n";'
275                 print r'        }'
276             if function.name == 'glCompileShader':
277                 print r'        GLint compile_status = 0;'
278                 print r'        glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
279                 print r'        if (!compile_status) {'
280                 print r'             GLint info_log_length = 0;'
281                 print r'             glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
282                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
283                 print r'             glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
284                 print r'             retrace::warning(call) << infoLog << "\n";'
285                 print r'             delete [] infoLog;'
286                 print r'        }'
287             if function.name == 'glLinkProgram':
288                 print r'        GLint link_status = 0;'
289                 print r'        glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
290                 print r'        if (!link_status) {'
291                 print r'             GLint info_log_length = 0;'
292                 print r'             glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
293                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
294                 print r'             glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
295                 print r'             retrace::warning(call) << infoLog << "\n";'
296                 print r'             delete [] infoLog;'
297                 print r'        }'
298             if function.name == 'glCompileShaderARB':
299                 print r'        GLint compile_status = 0;'
300                 print r'        glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
301                 print r'        if (!compile_status) {'
302                 print r'             GLint info_log_length = 0;'
303                 print r'             glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
304                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
305                 print r'             glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
306                 print r'             retrace::warning(call) << infoLog << "\n";'
307                 print r'             delete [] infoLog;'
308                 print r'        }'
309             if function.name == 'glLinkProgramARB':
310                 print r'        GLint link_status = 0;'
311                 print r'        glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
312                 print r'        if (!link_status) {'
313                 print r'             GLint info_log_length = 0;'
314                 print r'             glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
315                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
316                 print r'             glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
317                 print r'             retrace::warning(call) << infoLog << "\n";'
318                 print r'             delete [] infoLog;'
319                 print r'        }'
320             if function.name in self.map_function_names:
321                 print r'        if (!__result) {'
322                 print r'             retrace::warning(call) << "failed to map buffer\n";'
323                 print r'        }'
324             if function.name in self.unmap_function_names:
325                 print r'        if (!__result) {'
326                 print r'             retrace::warning(call) << "failed to unmap buffer\n";'
327                 print r'        }'
328             if function.name in ('glGetAttribLocation', 'glGetAttribLocationARB'):
329                 print r'    GLint __orig_result = call.ret->toSInt();'
330                 print r'    if (__result != __orig_result) {'
331                 print r'        retrace::warning(call) << "vertex attrib location mismatch " << __orig_result << " -> " << __result << "\n";'
332                 print r'    }'
333             if function.name in ('glCheckFramebufferStatus', 'glCheckFramebufferStatusEXT', 'glCheckNamedFramebufferStatusEXT'):
334                 print r'    GLint __orig_result = call.ret->toSInt();'
335                 print r'    if (__orig_result == GL_FRAMEBUFFER_COMPLETE &&'
336                 print r'        __result != GL_FRAMEBUFFER_COMPLETE) {'
337                 print r'        retrace::warning(call) << "incomplete framebuffer (" << glstate::enumToString(__result) << ")\n";'
338                 print r'    }'
339             print '    }'
340
341             # Query the buffer length for whole buffer mappings
342             if function.name in self.map_function_names:
343                 if 'length' in function.argNames():
344                     assert 'BufferRange' in function.name
345                 else:
346                     assert 'BufferRange' not in function.name
347                     print r'    GLint length = 0;'
348                     if function.name in ('glMapBuffer', 'glMapBufferOES'):
349                         print r'    glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
350                     elif function.name == 'glMapBufferARB':
351                         print r'    glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
352                     elif function.name == 'glMapNamedBufferEXT':
353                         print r'    glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
354                     else:
355                         assert False
356
357     def extractArg(self, function, arg, arg_type, lvalue, rvalue):
358         if function.name in self.array_pointer_function_names and arg.name == 'pointer':
359             print '    %s = static_cast<%s>(retrace::toPointer(%s, true));' % (lvalue, arg_type, rvalue)
360             return
361
362         if function.name in self.draw_elements_function_names and arg.name == 'indices' or\
363            function.name in self.draw_indirect_function_names and arg.name == 'indirect':
364             self.extractOpaqueArg(function, arg, arg_type, lvalue, rvalue)
365             return
366
367         # Handle pointer with offsets into the current pack pixel buffer
368         # object.
369         if function.name in self.pack_function_names and arg.output:
370             self.extractOpaqueArg(function, arg, arg_type, lvalue, rvalue)
371             return
372
373         if arg.type is glapi.GLlocation \
374            and 'program' not in function.argNames():
375             print '    GLint program = -1;'
376             print '    glGetIntegerv(GL_CURRENT_PROGRAM, &program);'
377         
378         if arg.type is glapi.GLlocationARB \
379            and 'programObj' not in function.argNames():
380             print '    GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);'
381
382         Retracer.extractArg(self, function, arg, arg_type, lvalue, rvalue)
383
384         # Don't try to use more samples than the implementation supports
385         if arg.name == 'samples':
386             assert arg.type is glapi.GLsizei
387             print '    GLint max_samples = 0;'
388             print '    glGetIntegerv(GL_MAX_SAMPLES, &max_samples);'
389             print '    if (samples > max_samples) {'
390             print '        samples = max_samples;'
391             print '    }'
392
393
394 if __name__ == '__main__':
395     print r'''
396 #include <string.h>
397
398 #include "glproc.hpp"
399 #include "glretrace.hpp"
400 #include "glstate.hpp"
401
402
403 '''
404     api = glapi.glapi
405     api.addApi(glesapi.glesapi)
406     retracer = GlRetracer()
407     retracer.retraceApi(api)