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1 ##########################################################################
2 #
3 # Copyright 2010 VMware, Inc.
4 # All Rights Reserved.
5 #
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
12 #
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
15 #
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 # THE SOFTWARE.
23 #
24 ##########################################################################/
25
26
27 """GL retracer generator."""
28
29
30 import stdapi
31 import glapi
32 from retrace import Retracer
33
34
35 class GlRetracer(Retracer):
36
37     def retrace_function(self, function):
38         Retracer.retrace_function(self, function)
39
40     array_pointer_function_names = set((
41         "glVertexPointer",
42         "glNormalPointer",
43         "glColorPointer",
44         "glIndexPointer",
45         "glTexCoordPointer",
46         "glEdgeFlagPointer",
47         "glFogCoordPointer",
48         "glSecondaryColorPointer",
49
50         "glInterleavedArrays",
51
52         "glVertexPointerEXT",
53         "glNormalPointerEXT",
54         "glColorPointerEXT",
55         "glIndexPointerEXT",
56         "glTexCoordPointerEXT",
57         "glEdgeFlagPointerEXT",
58         "glFogCoordPointerEXT",
59         "glSecondaryColorPointerEXT",
60
61         "glVertexAttribPointer",
62         "glVertexAttribPointerARB",
63         "glVertexAttribPointerNV",
64         "glVertexAttribIPointer",
65         "glVertexAttribIPointerEXT",
66         "glVertexAttribLPointer",
67         "glVertexAttribLPointerEXT",
68         
69         #"glMatrixIndexPointerARB",
70     ))
71
72     draw_array_function_names = set([
73         "glDrawArrays",
74         "glDrawArraysEXT",
75         "glDrawArraysIndirect",
76         "glDrawArraysInstanced",
77         "glDrawArraysInstancedARB",
78         "glDrawArraysInstancedEXT",
79         "glDrawMeshArraysSUN",
80         "glMultiDrawArrays",
81         "glMultiDrawArraysEXT",
82         "glMultiModeDrawArraysIBM",
83     ])
84
85     draw_elements_function_names = set([
86         "glDrawElements",
87         "glDrawElementsBaseVertex",
88         "glDrawElementsIndirect",
89         "glDrawElementsInstanced",
90         "glDrawElementsInstancedARB",
91         "glDrawElementsInstancedBaseVertex",
92         "glDrawElementsInstancedEXT",
93         "glDrawRangeElements",
94         "glDrawRangeElementsBaseVertex",
95         "glDrawRangeElementsEXT",
96         "glMultiDrawElements",
97         "glMultiDrawElementsBaseVertex",
98         "glMultiDrawElementsEXT",
99         "glMultiModeDrawElementsIBM",
100     ])
101
102     misc_draw_function_names = set([
103         "glClear",
104         "glEnd",
105     ])
106
107     bind_framebuffer_function_names = set([
108         "glBindFramebuffer",
109         "glBindFramebufferARB",
110         "glBindFramebufferEXT",
111     ])
112
113     def retrace_function_body(self, function):
114         is_array_pointer = function.name in self.array_pointer_function_names
115         is_draw_array = function.name in self.draw_array_function_names
116         is_draw_elements = function.name in self.draw_elements_function_names
117         is_misc_draw = function.name in self.misc_draw_function_names
118
119         if is_array_pointer or is_draw_array or is_draw_elements:
120             print '    if (glretrace::parser.version < 1) {'
121
122             if is_array_pointer or is_draw_array:
123                 print '        GLint __array_buffer = 0;'
124                 print '        glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
125                 print '        if (!__array_buffer) {'
126                 self.fail_function(function)
127                 print '        }'
128
129             if is_draw_elements:
130                 print '        GLint __element_array_buffer = 0;'
131                 print '        glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
132                 print '        if (!__element_array_buffer) {'
133                 self.fail_function(function)
134                 print '        }'
135             
136             print '    }'
137
138         # Pre-snapshots
139         if function.name in self.bind_framebuffer_function_names:
140             print '    if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
141             print '        glretrace::snapshot(call.no - 1);'
142             print '    }'
143
144         Retracer.retrace_function_body(self, function)
145
146         # Post-snapshots
147         if function.name in ('glFlush', 'glFinish'):
148             print '    if (!glretrace::double_buffer) {'
149             print '        glretrace::frame_complete(call.no);'
150             print '    }'
151         if function.name == 'glReadPixels':
152             print '    glFinish();'
153             print '    if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAME ||'
154             print '        glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
155             print '        glretrace::snapshot(call.no);'
156             print '    }'
157         if is_draw_array or is_draw_elements or is_misc_draw:
158             print '    if (glretrace::snapshot_frequency == glretrace::FREQUENCY_DRAW) {'
159             print '        glretrace::snapshot(call.no);'
160             print '    }'
161
162
163     def call_function(self, function):
164         if function.name == "glViewport":
165             print '    if (glretrace::drawable) {'
166             print '        int drawable_width  = x + width;'
167             print '        int drawable_height = y + height;'
168             print '        if (drawable_width  > (int)glretrace::drawable->width ||'
169             print '            drawable_height > (int)glretrace::drawable->height) {'
170             print '            glretrace::drawable->resize(drawable_width, drawable_height);'
171             print '            if (!glretrace::drawable->visible) {'
172             print '                glretrace::drawable->show();'
173             print '            }'
174             print '            glScissor(0, 0, drawable_width, drawable_height);'
175             print '        }'
176             print '    }'
177
178         if function.name == "glEnd":
179             print '    glretrace::insideGlBeginEnd = false;'
180
181         if function.name == 'memcpy':
182             print '    if (!dest || !src || !n) return;'
183         
184         Retracer.call_function(self, function)
185
186         # Error checking
187         if function.name == "glBegin":
188             print '    glretrace::insideGlBeginEnd = true;'
189         elif function.name.startswith('gl'):
190             # glGetError is not allowed inside glBegin/glEnd
191             print '    if (!glretrace::benchmark && !glretrace::insideGlBeginEnd) {'
192             print '        glretrace::checkGlError(call);'
193             if function.name in ('glProgramStringARB', 'glProgramStringNV'):
194                 print r'        GLint error_position = -1;'
195                 print r'        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
196                 print r'        if (error_position != -1) {'
197                 print r'            const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
198                 print r'            std::cerr << call.no << ": warning: " << error_string << "\n";'
199                 print r'        }'
200             if function.name == 'glCompileShader':
201                 print r'        GLint compile_status = 0;'
202                 print r'        glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
203                 print r'        if (!compile_status) {'
204                 print r'             GLint info_log_length = 0;'
205                 print r'             glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
206                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
207                 print r'             glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
208                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
209                 print r'             delete [] infoLog;'
210                 print r'        }'
211             if function.name == 'glLinkProgram':
212                 print r'        GLint link_status = 0;'
213                 print r'        glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
214                 print r'        if (!link_status) {'
215                 print r'             GLint info_log_length = 0;'
216                 print r'             glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
217                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
218                 print r'             glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
219                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
220                 print r'             delete [] infoLog;'
221                 print r'        }'
222             if function.name == 'glCompileShaderARB':
223                 print r'        GLint compile_status = 0;'
224                 print r'        glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
225                 print r'        if (!compile_status) {'
226                 print r'             GLint info_log_length = 0;'
227                 print r'             glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
228                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
229                 print r'             glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
230                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
231                 print r'             delete [] infoLog;'
232                 print r'        }'
233             if function.name == 'glLinkProgramARB':
234                 print r'        GLint link_status = 0;'
235                 print r'        glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
236                 print r'        if (!link_status) {'
237                 print r'             GLint info_log_length = 0;'
238                 print r'             glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
239                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
240                 print r'             glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
241                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
242                 print r'             delete [] infoLog;'
243                 print r'        }'
244             if function.name in ('glMapBuffer', 'glMapBufferARB', 'glMapBufferRange', 'glMapNamedBufferEXT', 'glMapNamedBufferRangeEXT'):
245                 print r'        if (!__result) {'
246                 print r'             std::cerr << call.no << ": warning: failed to map buffer\n";'
247                 print r'        }'
248             if function.name in ('glGetAttribLocation', 'glGetAttribLocationARB'):
249                 print r'    GLint __orig_result = call.ret->toSInt();'
250                 print r'    if (__result != __orig_result) {'
251                 print r'        std::cerr << call.no << ": warning vertex attrib location mismatch " << __orig_result << " -> " << __result << "\n";'
252                 print r'    }'
253             print '    }'
254
255     def extract_arg(self, function, arg, arg_type, lvalue, rvalue):
256         if function.name in self.array_pointer_function_names and arg.name == 'pointer':
257             print '    %s = static_cast<%s>(%s.toPointer());' % (lvalue, arg_type, rvalue)
258             return
259
260         if function.name in self.draw_elements_function_names and arg.name == 'indices':
261             self.extract_opaque_arg(function, arg, arg_type, lvalue, rvalue)
262             return
263
264         if arg.type is glapi.GLlocation \
265            and 'program' not in [arg.name for arg in function.args]:
266             print '    GLint program = -1;'
267             print '    glGetIntegerv(GL_CURRENT_PROGRAM, &program);'
268         
269         if arg.type is glapi.GLlocationARB \
270            and 'programObj' not in [arg.name for arg in function.args]:
271             print '    GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);'
272
273         Retracer.extract_arg(self, function, arg, arg_type, lvalue, rvalue)
274
275         # Don't try to use more samples than the implementation supports
276         if arg.name == 'samples':
277             assert arg.type is glapi.GLsizei
278             print '    GLint max_samples = 0;'
279             print '    glGetIntegerv(GL_MAX_SAMPLES, &max_samples);'
280             print '    if (samples > max_samples) {'
281             print '        samples = max_samples;'
282             print '    }'
283
284
285 if __name__ == '__main__':
286     print r'''
287 #include <string.h>
288
289 #include "glproc.hpp"
290 #include "glretrace.hpp"
291
292
293 '''
294     api = glapi.glapi
295     api.add_function(glapi.memcpy)
296     retracer = GlRetracer()
297     retracer.retrace_api(api)