1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
4 * Copyright 2004 IBM Corporation
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sub license,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
27 **************************************************************************/
30 * Auxiliary functions to compute the size of array/blob arguments, depending.
40 #include "glimports.hpp"
44 __gl_type_size(GLenum type)
49 case GL_UNSIGNED_BYTE:
52 case GL_UNSIGNED_SHORT:
66 OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
72 __glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei maxIndex)
74 size_t elementSize = size*__gl_type_size(type);
76 stride = (GLsizei)elementSize;
78 return stride*maxIndex + elementSize;
81 #define __glVertexPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
82 #define __glNormalPointer_size(type, stride, maxIndex) __glArrayPointer_size(3, type, stride, maxIndex)
83 #define __glColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
84 #define __glIndexPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
85 #define __glTexCoordPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
86 #define __glEdgeFlagPointer_size(stride, maxIndex) __glArrayPointer_size(1, GL_BOOL, stride, maxIndex)
87 #define __glFogCoordPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
88 #define __glSecondaryColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
89 #define __glVertexAttribPointer_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
90 #define __glVertexAttribPointerARB_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
91 #define __glVertexAttribPointerNV_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
94 __glDrawArrays_maxindex(GLint first, GLsizei count)
99 return first + count - 1;
102 #define __glDrawArraysEXT_maxindex __glDrawArrays_maxindex
105 __glDrawElementsBaseVertex_maxindex(GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
108 GLint __element_array_buffer = 0;
113 __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);
114 if (__element_array_buffer) {
115 // Read indices from index buffer object
116 GLintptr offset = (GLintptr)indices;
117 GLsizeiptr size = count*__gl_type_size(type);
118 GLvoid *temp = malloc(size);
122 memset(temp, 0, size);
123 __glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp);
133 if (type == GL_UNSIGNED_BYTE) {
134 const GLubyte *p = (const GLubyte *)indices;
135 for (i = 0; i < count; ++i) {
136 if (p[i] > maxindex) {
140 } else if (type == GL_UNSIGNED_SHORT) {
141 const GLushort *p = (const GLushort *)indices;
142 for (i = 0; i < count; ++i) {
143 if (p[i] > maxindex) {
147 } else if (type == GL_UNSIGNED_INT) {
148 const GLuint *p = (const GLuint *)indices;
149 for (i = 0; i < count; ++i) {
150 if (p[i] > maxindex) {
155 OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
158 if (__element_array_buffer) {
162 maxindex += basevertex;
167 #define __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
169 #define __glDrawElements_maxindex(count, type, indices) __glDrawElementsBaseVertex_maxindex(count, type, indices, 0);
170 #define __glDrawRangeElements_maxindex(start, end, count, type, indices) __glDrawElements_maxindex(count, type, indices)
171 #define __glDrawRangeElementsEXT_maxindex __glDrawRangeElements_maxindex
173 #define __glDrawArraysInstanced_maxindex(first, count, primcount) __glDrawArrays_maxindex(first, count)
174 #define __glDrawElementsInstanced_maxindex(count, type, indices, primcount) __glDrawElements_maxindex(count, type, indices)
175 #define __glDrawElementsInstancedBaseVertex_maxindex(count, type, indices, primcount, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
176 #define __glDrawRangeElementsInstanced_maxindex(start, end, count, type, indices, primcount) __glDrawRangeElements_maxindex(start, end, count, type, indices)
177 #define __glDrawRangeElementsInstancedBaseVertex_maxindex(start, end, count, type, indices, primcount, basevertex) __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex)
179 #define __glDrawArraysInstancedARB_maxindex __glDrawArraysInstanced_maxindex
180 #define __glDrawElementsInstancedARB_maxindex __glDrawElementsInstanced_maxindex
181 #define __glDrawArraysInstancedEXT_maxindex __glDrawArraysInstanced_maxindex
182 #define __glDrawElementsInstancedEXT_maxindex __glDrawElementsInstanced_maxindex
185 __glDrawArraysIndirect_maxindex(const GLvoid *indirect) {
186 OS::DebugMessage("apitrace: warning: %s: unsupported\n", __FUNCTION__);
191 __glDrawElementsIndirect_maxindex(GLenum type, const GLvoid *indirect) {
192 OS::DebugMessage("apitrace: warning: %s: unsupported\n", __FUNCTION__);
197 __glMultiDrawArrays_maxindex(const GLint *first, const GLsizei *count, GLsizei primcount) {
199 for (GLsizei prim = 0; prim < primcount; ++prim) {
200 GLuint maxindex_prim = __glDrawArrays_maxindex(first[prim], count[prim]);
201 maxindex = std::max(maxindex, maxindex_prim);
207 __glMultiDrawElements_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
209 for (GLsizei prim = 0; prim < primcount; ++prim) {
210 GLuint maxindex_prim = __glDrawElements_maxindex(count[prim], type, indices[prim]);
211 maxindex = std::max(maxindex, maxindex_prim);
217 __glMultiDrawElementsBaseVertex_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint * basevertex) {
219 for (GLsizei prim = 0; prim < primcount; ++prim) {
220 GLuint maxindex_prim = __glDrawElementsBaseVertex_maxindex(count[prim], type, indices[prim], basevertex[prim]);
221 maxindex = std::max(maxindex, maxindex_prim);
226 #define __glMultiDrawArraysEXT_maxindex __glMultiDrawArrays_maxindex
227 #define __glMultiDrawElementsEXT_maxindex __glMultiDrawElements_maxindex
229 #define __glMultiModeDrawArraysIBM_maxindex(first, count, primcount, modestride) __glMultiDrawArrays_maxindex(first, count, primcount)
230 #define __glMultiModeDrawElementsIBM_maxindex(count, type, indices, primcount, modestride) __glMultiDrawElements_maxindex(count, type, (const GLvoid **)indices, primcount)
234 __glCallLists_size(GLsizei n, GLenum type)
236 return n*__gl_type_size(type);
239 #define __glFogfv_size __gl_param_size
240 #define __glFogiv_size __gl_param_size
242 #define __glLightfv_size __gl_param_size
243 #define __glLightiv_size __gl_param_size
245 #define __glLightModelfv_size __gl_param_size
246 #define __glLightModeliv_size __glLightModelfv_size
248 #define __glMaterialfv_size __gl_param_size
249 #define __glMaterialiv_size __glMaterialfv_size
253 __glMap1d_size(GLenum target, GLint stride, GLint order)
262 case GL_MAP1_TEXTURE_COORD_1:
265 case GL_MAP1_TEXTURE_COORD_2:
269 case GL_MAP1_TEXTURE_COORD_3:
270 case GL_MAP1_VERTEX_3:
273 case GL_MAP1_COLOR_4:
274 case GL_MAP1_TEXTURE_COORD_4:
275 case GL_MAP1_VERTEX_4:
279 OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
283 if (stride < channels) {
287 return channels + stride * (order - 1);
290 #define __glMap1f_size __glMap1d_size
293 __glMap2d_size(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder)
295 if (uorder < 1 || vorder < 1) {
302 case GL_MAP2_TEXTURE_COORD_1:
305 case GL_MAP2_TEXTURE_COORD_2:
309 case GL_MAP2_TEXTURE_COORD_3:
310 case GL_MAP2_VERTEX_3:
313 case GL_MAP2_COLOR_4:
314 case GL_MAP2_TEXTURE_COORD_4:
315 case GL_MAP2_VERTEX_4:
319 OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
323 if (ustride < channels || vstride < channels) {
328 ustride * (uorder - 1) +
329 vstride * (vorder - 1);
332 #define __glMap2f_size __glMap2d_size
334 #define __glGetBooleanv_size __gl_param_size
335 #define __glGetDoublev_size __glGetBooleanv_size
336 #define __glGetFloatv_size __glGetBooleanv_size
337 #define __glGetIntegerv_size __glGetBooleanv_size
338 #define __glGetInteger64v_size __glGetBooleanv_size
339 #define __glGetBooleani_v_size __gl_param_size
340 #define __glGetDoublei_v_size __glGetBooleanv_size
341 #define __glGetFloati_v_size __glGetBooleanv_size
342 #define __glGetIntegeri_v_size __glGetBooleani_v_size
343 #define __glGetInteger64i_v_size __glGetBooleani_v_size
345 #define __glGetLightfv_size __glLightfv_size
346 #define __glGetLightiv_size __glLightfv_size
348 #define __glGetMaterialfv_size __glMaterialfv_size
349 #define __glGetMaterialiv_size __glMaterialfv_size
352 #define __glColorTableParameterfv_size __gl_param_size
353 #define __glColorTableParameteriv_size __gl_param_size
354 #define __glGetColorTableParameterfv_size __gl_param_size
355 #define __glGetColorTableParameteriv_size __gl_param_size
357 #define __glConvolutionParameterfv_size __gl_param_size
358 #define __glConvolutionParameteriv_size __gl_param_size
359 #define __glGetConvolutionParameterfv_size __gl_param_size
360 #define __glGetConvolutionParameteriv_size __gl_param_size
362 #define __glGetHistogramParameterfv_size __gl_param_size
363 #define __glGetHistogramParameteriv_size __gl_param_size
365 #define __glGetMinmaxParameterfv_size __gl_param_size
366 #define __glGetMinmaxParameteriv_size __gl_param_size
368 #define __glGetProgramivARB_size __gl_param_size
369 #define __glGetProgramivNV_size __gl_param_size
371 #define __glGetVertexAttribdvARB_size __gl_param_size
372 #define __glGetVertexAttribfvARB_size __gl_param_size
373 #define __glGetVertexAttribivARB_size __gl_param_size
374 #define __glGetVertexAttribdvNV_size __gl_param_size
375 #define __glGetVertexAttribfvNV_size __gl_param_size
376 #define __glGetVertexAttribivNV_size __gl_param_size
378 #define __glGetQueryObjectivARB_size __gl_param_size
379 #define __glGetQueryObjectuivARB_size __glGetQueryObjectivARB_size
380 #define __glGetQueryivARB_size __gl_param_size
382 #define __glPointParameterfv_size __glPointParameterfvEXT_size
383 #define __glPointParameteriv_size __glPointParameterfvEXT_size
384 #define __glPointParameterfvARB_size __glPointParameterfvEXT_size
385 #define __glPointParameterfvEXT_size __gl_param_size
386 #define __glPointParameterivNV_size __glPointParameterfvEXT_size
388 #define __glGetFramebufferAttachmentParameteriv_size __gl_param_size
389 #define __glGetFramebufferAttachmentParameterivEXT_size __gl_param_size
392 __gl_format_channels(GLenum format) {
401 case GL_DEPTH_COMPONENT:
402 case GL_STENCIL_INDEX:
404 case GL_DEPTH_STENCIL:
405 case GL_LUMINANCE_ALPHA:
419 OS::DebugMessage("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
427 return (x & (x - 1)) == 0;
430 template<class X, class Y>
433 return (x + (y - 1)) & ~(y - 1);
437 __gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth) {
438 size_t num_channels = __gl_format_channels(format);
440 size_t bits_per_pixel;
446 case GL_UNSIGNED_BYTE:
447 bits_per_pixel = 8 * num_channels;
450 case GL_UNSIGNED_SHORT:
452 bits_per_pixel = 16 * num_channels;
455 case GL_UNSIGNED_INT:
457 bits_per_pixel = 32 * num_channels;
459 case GL_UNSIGNED_BYTE_3_3_2:
460 case GL_UNSIGNED_BYTE_2_3_3_REV:
463 case GL_UNSIGNED_SHORT_4_4_4_4:
464 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
465 case GL_UNSIGNED_SHORT_5_5_5_1:
466 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
467 case GL_UNSIGNED_SHORT_5_6_5:
468 case GL_UNSIGNED_SHORT_5_6_5_REV:
469 case GL_UNSIGNED_SHORT_8_8_MESA:
470 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
473 case GL_UNSIGNED_INT_8_8_8_8:
474 case GL_UNSIGNED_INT_8_8_8_8_REV:
475 case GL_UNSIGNED_INT_10_10_10_2:
476 case GL_UNSIGNED_INT_2_10_10_10_REV:
477 case GL_UNSIGNED_INT_24_8:
478 case GL_UNSIGNED_INT_10F_11F_11F_REV:
479 case GL_UNSIGNED_INT_5_9_9_9_REV:
480 case GL_UNSIGNED_INT_S8_S8_8_8_NV:
481 case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV:
484 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
488 OS::DebugMessage("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
494 GLint row_length = 0;
495 GLint image_height = 0;
497 GLint skip_pixels = 0;
498 GLint skip_images = 0;
500 __glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
501 __glGetIntegerv(GL_UNPACK_ROW_LENGTH, &row_length);
502 __glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height);
503 __glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skip_rows);
504 __glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skip_pixels);
505 __glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &skip_images);
507 if (row_length <= 0) {
511 size_t row_stride = (row_length*bits_per_pixel + 7)/8;
513 if (bits_per_pixel < alignment*8 &&
514 (bits_per_pixel & 7) == 0 &&
515 _is_pot(bits_per_pixel)) {
516 row_stride = _align(row_stride, alignment);
519 if (image_height <= 0) {
520 image_height = height;
523 /* XXX: GL_UNPACK_IMAGE_HEIGHT and GL_UNPACK_SKIP_IMAGES should probably
524 * not be considered for pixel rectangles. */
526 size_t image_stride = image_height*row_stride;
528 size_t size = depth*image_stride;
530 size += (skip_pixels*bits_per_pixel + 7)/8;
531 size += skip_rows*row_stride;
532 size += skip_images*image_stride;
537 #define __glTexParameterfv_size __gl_param_size
538 #define __glTexParameteriv_size __gl_param_size
539 #define __glGetTexParameterfv_size __gl_param_size
540 #define __glGetTexParameteriv_size __gl_param_size
541 #define __glGetTexLevelParameterfv_size __gl_param_size
542 #define __glGetTexLevelParameteriv_size __gl_param_size
543 #define __glTexParameterIiv_size __gl_param_size
544 #define __glTexParameterIuiv_size __gl_param_size
545 #define __glGetTexParameterIiv_size __gl_param_size
546 #define __glGetTexParameterIuiv_size __gl_param_size
548 #define __glTexEnvfv_size __gl_param_size
549 #define __glTexEnviv_size __gl_param_size
550 #define __glGetTexEnvfv_size __gl_param_size
551 #define __glGetTexEnviv_size __gl_param_size
553 #define __glTexGendv_size __gl_param_size
554 #define __glTexGenfv_size __gl_param_size
555 #define __glTexGeniv_size __gl_param_size
556 #define __glGetTexGendv_size __gl_param_size
557 #define __glGetTexGenfv_size __gl_param_size
558 #define __glGetTexGeniv_size __gl_param_size
560 #define __glTexImage3D_size(format, type, width, height, depth) __gl_image_size(format, type, width, height, depth)
561 #define __glTexImage2D_size(format, type, width, height) __gl_image_size(format, type, width, height, 1)
562 #define __glTexImage1D_size(format, type, width) __gl_image_size(format, type, width, 1, 1)
564 #define __glTexSubImage3D_size(format, type, width, height, depth) __glTexImage3D_size(format, type, width, height, depth)
565 #define __glTexSubImage2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
566 #define __glTexSubImage1D_size(format, type, width) __glTexImage1D_size(format, type, width)
568 #define __glTexImage3DEXT_size __glTexImage3D_size
569 #define __glTexImage2DEXT_size __glTexImage2D_size
570 #define __glTexImage1DEXT_size __glTexImage1D_size
571 #define __glTexSubImage3DEXT_size __glTexSubImage3D_size
572 #define __glTexSubImage2DEXT_size __glTexSubImage2D_size
573 #define __glTexSubImage1DEXT_size __glTexSubImage1D_size
575 #define __glTextureImage3DEXT_size __glTexImage3D_size
576 #define __glTextureImage2DEXT_size __glTexImage2D_size
577 #define __glTextureImage1DEXT_size __glTexImage1D_size
578 #define __glTextureSubImage3DEXT_size __glTexSubImage3D_size
579 #define __glTextureSubImage2DEXT_size __glTexSubImage2D_size
580 #define __glTextureSubImage1DEXT_size __glTexSubImage1D_size
582 #define __glMultiTexImage3DEXT_size __glTexImage3D_size
583 #define __glMultiTexImage2DEXT_size __glTexImage2D_size
584 #define __glMultiTexImage1DEXT_size __glTexImage1D_size
585 #define __glMultiTexSubImage3DEXT_size __glTexSubImage3D_size
586 #define __glMultiTexSubImage2DEXT_size __glTexSubImage2D_size
587 #define __glMultiTexSubImage1DEXT_size __glTexSubImage1D_size
589 #define __glDrawPixels_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
590 #define __glConvolutionFilter1D_size(format, type, width) __glTexImage1D_size(format, type, width)
591 #define __glConvolutionFilter2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
592 #define __glColorTable_size(format, type, width) __glTexImage1D_size(format, type, width)
593 #define __glColorSubTable_size(format, type, count) __glColorTable_size(format, type, count)
595 #define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height)
596 #define __glPolygonStipple_size() __glBitmap_size(32, 32)
599 __glClearBuffer_size(GLenum buffer)
607 case GL_FRONT_AND_BACK:
613 OS::DebugMessage("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
619 * 0 terminated integer/float attribute list.
623 __AttribList_size(const T *pAttribList)
630 } while (*pAttribList++);
637 #endif /* _GL_SIZE_HPP_ */