1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
4 * Copyright 2004 IBM Corporation
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sub license,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
27 **************************************************************************/
30 * Auxiliary functions to compute the size of array/blob arguments, depending.
40 #include "glimports.hpp"
44 __gl_type_size(GLenum type)
49 case GL_UNSIGNED_BYTE:
52 case GL_UNSIGNED_SHORT:
66 OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
72 __glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei maxIndex)
74 size_t elementSize = size*__gl_type_size(type);
76 stride = (GLsizei)elementSize;
78 return stride*maxIndex + elementSize;
81 #define __glVertexPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
82 #define __glNormalPointer_size(type, stride, maxIndex) __glArrayPointer_size(3, type, stride, maxIndex)
83 #define __glColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
84 #define __glIndexPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
85 #define __glTexCoordPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
86 #define __glEdgeFlagPointer_size(stride, maxIndex) __glArrayPointer_size(1, GL_BOOL, stride, maxIndex)
87 #define __glFogCoordPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
88 #define __glSecondaryColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
89 #define __glVertexAttribPointer_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
92 __glDrawArrays_maxindex(GLint first, GLsizei count)
97 return first + count - 1;
100 #define __glDrawArraysEXT_maxindex __glDrawArrays_maxindex
103 __glDrawElementsBaseVertex_maxindex(GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
106 GLint __element_array_buffer = 0;
111 __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);
112 if (__element_array_buffer) {
113 // Read indices from index buffer object
114 GLintptr offset = (GLintptr)indices;
115 GLsizeiptr size = count*__gl_type_size(type);
116 GLvoid *temp = malloc(size);
120 memset(temp, 0, size);
121 __glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp);
131 if (type == GL_UNSIGNED_BYTE) {
132 const GLubyte *p = (const GLubyte *)indices;
133 for (i = 0; i < count; ++i) {
134 if (p[i] > maxindex) {
138 } else if (type == GL_UNSIGNED_SHORT) {
139 const GLushort *p = (const GLushort *)indices;
140 for (i = 0; i < count; ++i) {
141 if (p[i] > maxindex) {
145 } else if (type == GL_UNSIGNED_INT) {
146 const GLuint *p = (const GLuint *)indices;
147 for (i = 0; i < count; ++i) {
148 if (p[i] > maxindex) {
153 OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
156 if (__element_array_buffer) {
160 maxindex += basevertex;
165 #define __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
167 #define __glDrawElements_maxindex(count, type, indices) __glDrawElementsBaseVertex_maxindex(count, type, indices, 0);
168 #define __glDrawRangeElements_maxindex(start, end, count, type, indices) __glDrawElements_maxindex(count, type, indices)
169 #define __glDrawRangeElementsEXT_maxindex __glDrawRangeElements_maxindex
171 #define __glDrawArraysInstanced_maxindex(first, count, primcount) __glDrawArrays_maxindex(first, count)
172 #define __glDrawElementsInstanced_maxindex(count, type, indices, primcount) __glDrawElements_maxindex(count, type, indices)
173 #define __glDrawElementsInstancedBaseVertex_maxindex(count, type, indices, primcount, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
174 #define __glDrawRangeElementsInstanced_maxindex(start, end, count, type, indices, primcount) __glDrawRangeElements_maxindex(start, end, count, type, indices)
175 #define __glDrawRangeElementsInstancedBaseVertex_maxindex(start, end, count, type, indices, primcount, basevertex) __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex)
177 #define __glDrawArraysInstancedARB_maxindex __glDrawArraysInstanced_maxindex
178 #define __glDrawElementsInstancedARB_maxindex __glDrawElementsInstanced_maxindex
179 #define __glDrawArraysInstancedEXT_maxindex __glDrawArraysInstanced_maxindex
180 #define __glDrawElementsInstancedEXT_maxindex __glDrawElementsInstanced_maxindex
183 __glDrawArraysIndirect_maxindex(const GLvoid *indirect) {
184 OS::DebugMessage("apitrace: warning: %s: unsupported\n", __FUNCTION__);
189 __glDrawElementsIndirect_maxindex(GLenum type, const GLvoid *indirect) {
190 OS::DebugMessage("apitrace: warning: %s: unsupported\n", __FUNCTION__);
195 __glMultiDrawArrays_maxindex(const GLint *first, const GLsizei *count, GLsizei primcount) {
197 for (GLsizei prim = 0; prim < primcount; ++prim) {
198 GLuint maxindex_prim = __glDrawArrays_maxindex(first[prim], count[prim]);
199 maxindex = std::max(maxindex, maxindex_prim);
205 __glMultiDrawElements_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
207 for (GLsizei prim = 0; prim < primcount; ++prim) {
208 GLuint maxindex_prim = __glDrawElements_maxindex(count[prim], type, indices[prim]);
209 maxindex = std::max(maxindex, maxindex_prim);
215 __glMultiDrawElementsBaseVertex_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint * basevertex) {
217 for (GLsizei prim = 0; prim < primcount; ++prim) {
218 GLuint maxindex_prim = __glDrawElementsBaseVertex_maxindex(count[prim], type, indices[prim], basevertex[prim]);
219 maxindex = std::max(maxindex, maxindex_prim);
224 #define __glMultiDrawArraysEXT_maxindex __glMultiDrawArrays_maxindex
225 #define __glMultiDrawElementsEXT_maxindex __glMultiDrawElements_maxindex
227 #define __glMultiModeDrawArraysIBM_maxindex(first, count, primcount, modestride) __glMultiDrawArrays_maxindex(first, count, primcount)
228 #define __glMultiModeDrawElementsIBM_maxindex(count, type, indices, primcount, modestride) __glMultiDrawElements_maxindex(count, type, (const GLvoid **)indices, primcount)
232 __glCallLists_size(GLsizei n, GLenum type)
234 return n*__gl_type_size(type);
237 #define __glFogfv_size __gl_param_size
238 #define __glFogiv_size __gl_param_size
240 #define __glLightfv_size __gl_param_size
241 #define __glLightiv_size __gl_param_size
243 #define __glLightModelfv_size __gl_param_size
244 #define __glLightModeliv_size __glLightModelfv_size
246 #define __glMaterialfv_size __gl_param_size
247 #define __glMaterialiv_size __glMaterialfv_size
251 __glMap1d_size(GLenum target, GLint stride, GLint order)
260 case GL_MAP1_TEXTURE_COORD_1:
263 case GL_MAP1_TEXTURE_COORD_2:
267 case GL_MAP1_TEXTURE_COORD_3:
268 case GL_MAP1_VERTEX_3:
271 case GL_MAP1_COLOR_4:
272 case GL_MAP1_TEXTURE_COORD_4:
273 case GL_MAP1_VERTEX_4:
277 OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
281 if (stride < channels) {
285 return channels + stride * (order - 1);
288 #define __glMap1f_size __glMap1d_size
291 __glMap2d_size(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder)
293 if (uorder < 1 || vorder < 1) {
300 case GL_MAP2_TEXTURE_COORD_1:
303 case GL_MAP2_TEXTURE_COORD_2:
307 case GL_MAP2_TEXTURE_COORD_3:
308 case GL_MAP2_VERTEX_3:
311 case GL_MAP2_COLOR_4:
312 case GL_MAP2_TEXTURE_COORD_4:
313 case GL_MAP2_VERTEX_4:
317 OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
321 if (ustride < channels || vstride < channels) {
326 ustride * (uorder - 1) +
327 vstride * (vorder - 1);
330 #define __glMap2f_size __glMap2d_size
332 #define __glGetBooleanv_size __gl_param_size
333 #define __glGetDoublev_size __glGetBooleanv_size
334 #define __glGetFloatv_size __glGetBooleanv_size
335 #define __glGetIntegerv_size __glGetBooleanv_size
336 #define __glGetInteger64v_size __glGetBooleanv_size
337 #define __glGetBooleani_v_size __gl_param_size
338 #define __glGetDoublei_v_size __glGetBooleanv_size
339 #define __glGetFloati_v_size __glGetBooleanv_size
340 #define __glGetIntegeri_v_size __glGetBooleani_v_size
341 #define __glGetInteger64i_v_size __glGetBooleani_v_size
343 #define __glGetLightfv_size __glLightfv_size
344 #define __glGetLightiv_size __glLightfv_size
346 #define __glGetMaterialfv_size __glMaterialfv_size
347 #define __glGetMaterialiv_size __glMaterialfv_size
350 #define __glColorTableParameterfv_size __gl_param_size
351 #define __glColorTableParameteriv_size __gl_param_size
352 #define __glGetColorTableParameterfv_size __gl_param_size
353 #define __glGetColorTableParameteriv_size __gl_param_size
355 #define __glConvolutionParameterfv_size __gl_param_size
356 #define __glConvolutionParameteriv_size __gl_param_size
357 #define __glGetConvolutionParameterfv_size __gl_param_size
358 #define __glGetConvolutionParameteriv_size __gl_param_size
360 #define __glGetHistogramParameterfv_size __gl_param_size
361 #define __glGetHistogramParameteriv_size __gl_param_size
363 #define __glGetMinmaxParameterfv_size __gl_param_size
364 #define __glGetMinmaxParameteriv_size __gl_param_size
366 #define __glGetProgramivARB_size __gl_param_size
367 #define __glGetProgramivNV_size __gl_param_size
369 #define __glGetVertexAttribdvARB_size __gl_param_size
370 #define __glGetVertexAttribfvARB_size __gl_param_size
371 #define __glGetVertexAttribivARB_size __gl_param_size
372 #define __glGetVertexAttribdvNV_size __gl_param_size
373 #define __glGetVertexAttribfvNV_size __gl_param_size
374 #define __glGetVertexAttribivNV_size __gl_param_size
376 #define __glGetQueryObjectivARB_size __gl_param_size
377 #define __glGetQueryObjectuivARB_size __glGetQueryObjectivARB_size
378 #define __glGetQueryivARB_size __gl_param_size
380 #define __glPointParameterfv_size __glPointParameterfvEXT_size
381 #define __glPointParameteriv_size __glPointParameterfvEXT_size
382 #define __glPointParameterfvARB_size __glPointParameterfvEXT_size
383 #define __glPointParameterfvEXT_size __gl_param_size
384 #define __glPointParameterivNV_size __glPointParameterfvEXT_size
386 #define __glGetFramebufferAttachmentParameteriv_size __gl_param_size
387 #define __glGetFramebufferAttachmentParameterivEXT_size __gl_param_size
390 __gl_format_channels(GLenum format) {
399 case GL_DEPTH_COMPONENT:
400 case GL_STENCIL_INDEX:
402 case GL_DEPTH_STENCIL:
403 case GL_LUMINANCE_ALPHA:
417 OS::DebugMessage("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
425 return (x & (x - 1)) == 0;
428 template<class X, class Y>
431 return (x + (y - 1)) & ~(y - 1);
435 __gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth) {
436 size_t num_channels = __gl_format_channels(format);
438 size_t bits_per_pixel;
444 case GL_UNSIGNED_BYTE:
445 bits_per_pixel = 8 * num_channels;
448 case GL_UNSIGNED_SHORT:
450 bits_per_pixel = 16 * num_channels;
453 case GL_UNSIGNED_INT:
455 bits_per_pixel = 32 * num_channels;
457 case GL_UNSIGNED_BYTE_3_3_2:
458 case GL_UNSIGNED_BYTE_2_3_3_REV:
461 case GL_UNSIGNED_SHORT_4_4_4_4:
462 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
463 case GL_UNSIGNED_SHORT_5_5_5_1:
464 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
465 case GL_UNSIGNED_SHORT_5_6_5:
466 case GL_UNSIGNED_SHORT_5_6_5_REV:
467 case GL_UNSIGNED_SHORT_8_8_MESA:
468 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
471 case GL_UNSIGNED_INT_8_8_8_8:
472 case GL_UNSIGNED_INT_8_8_8_8_REV:
473 case GL_UNSIGNED_INT_10_10_10_2:
474 case GL_UNSIGNED_INT_2_10_10_10_REV:
475 case GL_UNSIGNED_INT_24_8:
476 case GL_UNSIGNED_INT_10F_11F_11F_REV:
477 case GL_UNSIGNED_INT_5_9_9_9_REV:
478 case GL_UNSIGNED_INT_S8_S8_8_8_NV:
479 case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV:
482 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
486 OS::DebugMessage("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
492 GLint row_length = 0;
493 GLint image_height = 0;
495 GLint skip_pixels = 0;
496 GLint skip_images = 0;
498 __glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
499 __glGetIntegerv(GL_UNPACK_ROW_LENGTH, &row_length);
500 __glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height);
501 __glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skip_rows);
502 __glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skip_pixels);
503 __glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &skip_images);
505 if (row_length <= 0) {
509 size_t row_stride = (row_length*bits_per_pixel + 7)/8;
511 if (bits_per_pixel < alignment*8 &&
512 (bits_per_pixel & 7) == 0 &&
513 _is_pot(bits_per_pixel)) {
514 row_stride = _align(row_stride, alignment);
517 if (image_height <= 0) {
518 image_height = height;
521 /* XXX: GL_UNPACK_IMAGE_HEIGHT and GL_UNPACK_SKIP_IMAGES should probably
522 * not be considered for pixel rectangles. */
524 size_t image_stride = image_height*row_stride;
526 size_t size = depth*image_stride;
528 size += (skip_pixels*bits_per_pixel + 7)/8;
529 size += skip_rows*row_stride;
530 size += skip_images*image_stride;
535 #define __glTexParameterfv_size __gl_param_size
536 #define __glTexParameteriv_size __gl_param_size
537 #define __glGetTexParameterfv_size __gl_param_size
538 #define __glGetTexParameteriv_size __gl_param_size
539 #define __glGetTexLevelParameterfv_size __gl_param_size
540 #define __glGetTexLevelParameteriv_size __gl_param_size
541 #define __glTexParameterIiv_size __gl_param_size
542 #define __glTexParameterIuiv_size __gl_param_size
543 #define __glGetTexParameterIiv_size __gl_param_size
544 #define __glGetTexParameterIuiv_size __gl_param_size
546 #define __glTexEnvfv_size __gl_param_size
547 #define __glTexEnviv_size __gl_param_size
548 #define __glGetTexEnvfv_size __gl_param_size
549 #define __glGetTexEnviv_size __gl_param_size
551 #define __glTexGendv_size __gl_param_size
552 #define __glTexGenfv_size __gl_param_size
553 #define __glTexGeniv_size __gl_param_size
554 #define __glGetTexGendv_size __gl_param_size
555 #define __glGetTexGenfv_size __gl_param_size
556 #define __glGetTexGeniv_size __gl_param_size
558 #define __glTexImage3D_size(format, type, width, height, depth) __gl_image_size(format, type, width, height, depth)
559 #define __glTexImage2D_size(format, type, width, height) __gl_image_size(format, type, width, height, 1)
560 #define __glTexImage1D_size(format, type, width) __gl_image_size(format, type, width, 1, 1)
562 #define __glTexSubImage3D_size(format, type, width, height, depth) __glTexImage3D_size(format, type, width, height, depth)
563 #define __glTexSubImage2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
564 #define __glTexSubImage1D_size(format, type, width) __glTexImage1D_size(format, type, width)
566 #define __glTexImage3DEXT_size __glTexImage3D_size
567 #define __glTexImage2DEXT_size __glTexImage2D_size
568 #define __glTexImage1DEXT_size __glTexImage1D_size
569 #define __glTexSubImage3DEXT_size __glTexSubImage3D_size
570 #define __glTexSubImage2DEXT_size __glTexSubImage2D_size
571 #define __glTexSubImage1DEXT_size __glTexSubImage1D_size
573 #define __glTextureImage3DEXT_size __glTexImage3D_size
574 #define __glTextureImage2DEXT_size __glTexImage2D_size
575 #define __glTextureImage1DEXT_size __glTexImage1D_size
576 #define __glTextureSubImage3DEXT_size __glTexSubImage3D_size
577 #define __glTextureSubImage2DEXT_size __glTexSubImage2D_size
578 #define __glTextureSubImage1DEXT_size __glTexSubImage1D_size
580 #define __glMultiTexImage3DEXT_size __glTexImage3D_size
581 #define __glMultiTexImage2DEXT_size __glTexImage2D_size
582 #define __glMultiTexImage1DEXT_size __glTexImage1D_size
583 #define __glMultiTexSubImage3DEXT_size __glTexSubImage3D_size
584 #define __glMultiTexSubImage2DEXT_size __glTexSubImage2D_size
585 #define __glMultiTexSubImage1DEXT_size __glTexSubImage1D_size
587 #define __glDrawPixels_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
588 #define __glConvolutionFilter1D_size(format, type, width) __glTexImage1D_size(format, type, width)
589 #define __glConvolutionFilter2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
590 #define __glColorTable_size(format, type, width) __glTexImage1D_size(format, type, width)
591 #define __glColorSubTable_size(format, type, count) __glColorTable_size(format, type, count)
593 #define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height)
594 #define __glPolygonStipple_size() __glBitmap_size(32, 32)
597 __glClearBuffer_size(GLenum buffer)
605 case GL_FRONT_AND_BACK:
611 OS::DebugMessage("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
617 * 0 terminated integer/float attribute list.
621 __AttribList_size(const T *pAttribList)
628 } while (*pAttribList++);
635 #endif /* _GL_SIZE_HPP_ */