1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
4 * Copyright 2004 IBM Corporation
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sub license,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
27 **************************************************************************/
30 * Auxiliary functions to compute the size of array/blob arguments, depending.
38 #include "glimports.hpp"
42 __gl_type_size(GLenum type)
47 case GL_UNSIGNED_BYTE:
50 case GL_UNSIGNED_SHORT:
64 OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
70 __glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei maxIndex)
72 size_t elementSize = size*__gl_type_size(type);
74 stride = (GLsizei)elementSize;
76 return stride*maxIndex + elementSize;
79 #define __glVertexPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
80 #define __glNormalPointer_size(type, stride, maxIndex) __glArrayPointer_size(3, type, stride, maxIndex)
81 #define __glColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
82 #define __glIndexPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
83 #define __glTexCoordPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
84 #define __glEdgeFlagPointer_size(stride, maxIndex) __glArrayPointer_size(1, GL_BOOL, stride, maxIndex)
85 #define __glFogCoordPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
86 #define __glSecondaryColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
87 #define __glVertexAttribPointer_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
90 __glDrawArrays_maxindex(GLint first, GLsizei count)
95 return first + count - 1;
99 __glDrawElements_maxindex(GLsizei count, GLenum type, const GLvoid *indices)
102 GLint __element_array_buffer = 0;
107 __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);
108 if (__element_array_buffer) {
109 // Read indices from index buffer object
110 GLintptr offset = (GLintptr)indices;
111 GLsizeiptr size = count*__gl_type_size(type);
112 GLvoid *temp = malloc(size);
116 memset(temp, 0, size);
117 __glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp);
127 if (type == GL_UNSIGNED_BYTE) {
128 const GLubyte *p = (const GLubyte *)indices;
129 for (i = 0; i < count; ++i) {
130 if (p[i] > maxindex) {
134 } else if (type == GL_UNSIGNED_SHORT) {
135 const GLushort *p = (const GLushort *)indices;
136 for (i = 0; i < count; ++i) {
137 if (p[i] > maxindex) {
141 } else if (type == GL_UNSIGNED_INT) {
142 const GLuint *p = (const GLuint *)indices;
143 for (i = 0; i < count; ++i) {
144 if (p[i] > maxindex) {
149 OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
152 if (__element_array_buffer) {
160 __glDrawRangeElements_maxindex(GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
164 return __glDrawElements_maxindex(count, type, indices);
168 __glCallLists_size(GLsizei n, GLenum type)
170 return n*__gl_type_size(type);
173 #define __glFogfv_size pname_size
174 #define __glFogiv_size pname_size
176 #define __glLightfv_size pname_size
177 #define __glLightiv_size pname_size
179 #define __glLightModelfv_size pname_size
180 #define __glLightModeliv_size __glLightModelfv_size
182 #define __glMaterialfv_size pname_size
183 #define __glMaterialiv_size __glMaterialfv_size
185 #define __glTexParameterfv_size pname_size
186 #define __glTexParameteriv_size __glTexParameterfv_size
188 #define __glTexEnvfv_size pname_size
189 #define __glTexEnviv_size __glTexEnvfv_size
191 #define __glTexGendv_size pname_size
192 #define __glTexGenfv_size __glTexGendv_size
193 #define __glTexGeniv_size __glTexGendv_size
196 __glMap1d_size(GLenum pname)
200 case GL_MAP1_TEXTURE_COORD_1:
202 case GL_MAP1_TEXTURE_COORD_2:
205 case GL_MAP1_TEXTURE_COORD_3:
206 case GL_MAP1_VERTEX_3:
208 case GL_MAP1_COLOR_4:
209 case GL_MAP1_TEXTURE_COORD_4:
210 case GL_MAP1_VERTEX_4:
213 OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
218 #define __glMap1f_size __glMap1d_size
221 __glMap2d_size(GLenum pname)
225 case GL_MAP2_TEXTURE_COORD_1:
227 case GL_MAP2_TEXTURE_COORD_2:
230 case GL_MAP2_TEXTURE_COORD_3:
231 case GL_MAP2_VERTEX_3:
233 case GL_MAP2_COLOR_4:
234 case GL_MAP2_TEXTURE_COORD_4:
235 case GL_MAP2_VERTEX_4:
238 OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
243 #define __glMap2f_size __glMap2d_size
245 #define __glGetBooleanv_size pname_size
246 #define __glGetDoublev_size __glGetBooleanv_size
247 #define __glGetFloatv_size __glGetBooleanv_size
248 #define __glGetIntegerv_size __glGetBooleanv_size
249 #define __glGetInteger64v_size __glGetBooleanv_size
251 #define __glGetLightfv_size __glLightfv_size
252 #define __glGetLightiv_size __glLightfv_size
254 #define __glGetMaterialfv_size __glMaterialfv_size
255 #define __glGetMaterialiv_size __glMaterialfv_size
257 #define __glGetTexEnvfv_size __glTexEnvfv_size
258 #define __glGetTexEnviv_size __glTexEnvfv_size
260 #define __glGetTexGendv_size __glTexGendv_size
261 #define __glGetTexGenfv_size __glTexGendv_size
262 #define __glGetTexGeniv_size __glTexGendv_size
265 __glGetTexParameterfv_size(GLenum pname)
268 case GL_TEXTURE_MAG_FILTER:
269 case GL_TEXTURE_MIN_FILTER:
270 case GL_TEXTURE_WRAP_S:
271 case GL_TEXTURE_WRAP_T:
272 case GL_TEXTURE_PRIORITY:
273 case GL_TEXTURE_RESIDENT:
274 case GL_TEXTURE_WRAP_R:
275 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
276 /* case GL_SHADOW_AMBIENT_SGIX:*/
277 case GL_TEXTURE_MIN_LOD:
278 case GL_TEXTURE_MAX_LOD:
279 case GL_TEXTURE_BASE_LEVEL:
280 case GL_TEXTURE_MAX_LEVEL:
281 case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
282 case GL_TEXTURE_LOD_BIAS_S_SGIX:
283 case GL_TEXTURE_LOD_BIAS_T_SGIX:
284 case GL_TEXTURE_LOD_BIAS_R_SGIX:
285 case GL_GENERATE_MIPMAP:
286 /* case GL_GENERATE_MIPMAP_SGIS:*/
287 case GL_TEXTURE_COMPARE_SGIX:
288 case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
289 case GL_TEXTURE_MAX_CLAMP_S_SGIX:
290 case GL_TEXTURE_MAX_CLAMP_T_SGIX:
291 case GL_TEXTURE_MAX_CLAMP_R_SGIX:
292 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
293 case GL_TEXTURE_LOD_BIAS:
294 /* case GL_TEXTURE_LOD_BIAS_EXT:*/
295 case GL_TEXTURE_RANGE_LENGTH_APPLE:
296 case GL_TEXTURE_STORAGE_HINT_APPLE:
297 case GL_DEPTH_TEXTURE_MODE:
298 /* case GL_DEPTH_TEXTURE_MODE_ARB:*/
299 case GL_TEXTURE_COMPARE_MODE:
300 /* case GL_TEXTURE_COMPARE_MODE_ARB:*/
301 case GL_TEXTURE_COMPARE_FUNC:
302 /* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
303 case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
305 case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
306 case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
308 case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
310 case GL_TEXTURE_BORDER_COLOR:
311 case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
312 case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
315 OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
320 #define __glGetTexParameterfv_size pname_size
321 #define __glGetTexParameteriv_size __glGetTexParameterfv_size
323 #define __glGetTexLevelParameterfv_size pname_size
324 #define __glGetTexLevelParameteriv_size __glGetTexLevelParameterfv_size
326 #define __glColorTableParameterfv_size pname_size
327 #define __glColorTableParameteriv_size pname_size
328 #define __glGetColorTableParameterfv_size pname_size
329 #define __glGetColorTableParameteriv_size pname_size
331 #define __glConvolutionParameterfv_size pname_size
332 #define __glConvolutionParameteriv_size pname_size
333 #define __glGetConvolutionParameterfv_size pname_size
334 #define __glGetConvolutionParameteriv_size pname_size
336 #define __glGetHistogramParameterfv_size pname_size
337 #define __glGetHistogramParameteriv_size pname_size
339 #define __glGetMinmaxParameterfv_size pname_size
340 #define __glGetMinmaxParameteriv_size pname_size
342 #define __glGetProgramivARB_size pname_size
343 #define __glGetProgramivNV_size pname_size
345 #define __glGetVertexAttribdvARB_size pname_size
346 #define __glGetVertexAttribfvARB_size pname_size
347 #define __glGetVertexAttribivARB_size pname_size
348 #define __glGetVertexAttribdvNV_size pname_size
349 #define __glGetVertexAttribfvNV_size pname_size
350 #define __glGetVertexAttribivNV_size pname_size
352 #define __glGetQueryObjectivARB_size pname_size
353 #define __glGetQueryObjectuivARB_size __glGetQueryObjectivARB_size
354 #define __glGetQueryivARB_size pname_size
356 #define __glPointParameterfv_size __glPointParameterfvEXT_size
357 #define __glPointParameteriv_size __glPointParameterfvEXT_size
358 #define __glPointParameterfvARB_size __glPointParameterfvEXT_size
359 #define __glPointParameterfvEXT_size pname_size
360 #define __glPointParameterivNV_size __glPointParameterfvEXT_size
362 #define __glGetFramebufferAttachmentParameteriv_size pname_size
363 #define __glGetFramebufferAttachmentParameterivEXT_size pname_size
366 __gl_format_channels(GLenum format) {
375 case GL_DEPTH_COMPONENT:
376 case GL_STENCIL_INDEX:
378 case GL_DEPTH_STENCIL:
379 case GL_LUMINANCE_ALPHA:
389 OS::DebugMessage("warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
395 __glTexImage3D_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLint border) {
396 size_t num_channels = __gl_format_channels(format);
398 size_t bits_per_pixel;
404 case GL_UNSIGNED_BYTE:
405 bits_per_pixel = 8 * num_channels;
408 case GL_UNSIGNED_SHORT:
410 bits_per_pixel = 16 * num_channels;
413 case GL_UNSIGNED_INT:
415 bits_per_pixel = 32 * num_channels;
417 case GL_UNSIGNED_BYTE_3_3_2:
418 case GL_UNSIGNED_BYTE_2_3_3_REV:
421 case GL_UNSIGNED_SHORT_4_4_4_4:
422 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
423 case GL_UNSIGNED_SHORT_5_5_5_1:
424 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
425 case GL_UNSIGNED_SHORT_5_6_5:
426 case GL_UNSIGNED_SHORT_5_6_5_REV:
427 case GL_UNSIGNED_SHORT_8_8_MESA:
428 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
431 case GL_UNSIGNED_INT_8_8_8_8:
432 case GL_UNSIGNED_INT_8_8_8_8_REV:
433 case GL_UNSIGNED_INT_10_10_10_2:
434 case GL_UNSIGNED_INT_2_10_10_10_REV:
435 case GL_UNSIGNED_INT_24_8:
436 case GL_UNSIGNED_INT_10F_11F_11F_REV:
437 case GL_UNSIGNED_INT_5_9_9_9_REV:
438 case GL_UNSIGNED_INT_S8_S8_8_8_NV:
439 case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV:
442 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
446 OS::DebugMessage("warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
451 /* FIXME: consider glPixelStore settings */
453 size_t row_stride = (width*bits_per_pixel + 7)/8;
455 size_t slice_stride = height*row_stride;
457 return depth*slice_stride;
460 #define __glTexImage2D_size(format, type, width, height, border) __glTexImage3D_size(format, type, width, height, 1, border)
461 #define __glTexImage1D_size(format, type, width, border) __glTexImage3D_size(format, type, width, 1, 1, border)
463 #define __glTexSubImage3D_size(format, type, width, height, depth) __glTexImage3D_size(format, type, width, height, depth, 0)
464 #define __glTexSubImage2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height, 0)
465 #define __glTexSubImage1D_size(format, type, width) __glTexImage1D_size(format, type, width, 0)
467 #define __glTexImage3DEXT_size __glTexImage3D_size
468 #define __glTexImage2DEXT_size __glTexImage2D_size
469 #define __glTexImage1DEXT_size __glTexImage1D_size
470 #define __glTexSubImage3DEXT_size __glTexSubImage3D_size
471 #define __glTexSubImage2DEXT_size __glTexSubImage2D_size
472 #define __glTexSubImage1DEXT_size __glTexSubImage1D_size
474 #define __glDrawPixels_size(format, type, width, height) __glTexImage2D_size(format, type, width, height, 0)
476 #define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height, 0)
477 #define __glPolygonStipple_size() __glBitmap_size(32, 32)
481 * 0 terminated integer/float attribute list.
485 __AttribList_size(const T *pAttribList)
492 } while (*pAttribList++);
499 #endif /* _GL_SIZE_HPP_ */