1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
4 * Copyright 2004 IBM Corporation
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sub license,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
27 **************************************************************************/
30 * Auxiliary functions to compute the size of array/blob arguments, depending.
38 #include "glimports.hpp"
42 __gl_type_size(GLenum type)
47 case GL_UNSIGNED_BYTE:
50 case GL_UNSIGNED_SHORT:
64 OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
70 __glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei maxIndex)
72 size_t elementSize = size*__gl_type_size(type);
74 stride = (GLsizei)elementSize;
76 return stride*maxIndex + elementSize;
79 #define __glVertexPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
80 #define __glNormalPointer_size(type, stride, maxIndex) __glArrayPointer_size(3, type, stride, maxIndex)
81 #define __glColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
82 #define __glIndexPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
83 #define __glTexCoordPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
84 #define __glEdgeFlagPointer_size(stride, maxIndex) __glArrayPointer_size(1, GL_BOOL, stride, maxIndex)
85 #define __glFogCoordPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
86 #define __glSecondaryColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
87 #define __glVertexAttribPointer_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
90 __glDrawArrays_maxindex(GLint first, GLsizei count)
95 return first + count - 1;
98 #define __glDrawArraysEXT_maxindex __glDrawArrays_maxindex
101 __glDrawElements_maxindex(GLsizei count, GLenum type, const GLvoid *indices)
104 GLint __element_array_buffer = 0;
109 __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);
110 if (__element_array_buffer) {
111 // Read indices from index buffer object
112 GLintptr offset = (GLintptr)indices;
113 GLsizeiptr size = count*__gl_type_size(type);
114 GLvoid *temp = malloc(size);
118 memset(temp, 0, size);
119 __glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp);
129 if (type == GL_UNSIGNED_BYTE) {
130 const GLubyte *p = (const GLubyte *)indices;
131 for (i = 0; i < count; ++i) {
132 if (p[i] > maxindex) {
136 } else if (type == GL_UNSIGNED_SHORT) {
137 const GLushort *p = (const GLushort *)indices;
138 for (i = 0; i < count; ++i) {
139 if (p[i] > maxindex) {
143 } else if (type == GL_UNSIGNED_INT) {
144 const GLuint *p = (const GLuint *)indices;
145 for (i = 0; i < count; ++i) {
146 if (p[i] > maxindex) {
151 OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
154 if (__element_array_buffer) {
162 __glDrawRangeElements_maxindex(GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
166 return __glDrawElements_maxindex(count, type, indices);
169 #define __glDrawRangeElementsEXT_maxindex __glDrawRangeElements_maxindex
172 __glCallLists_size(GLsizei n, GLenum type)
174 return n*__gl_type_size(type);
177 #define __glFogfv_size __gl_param_size
178 #define __glFogiv_size __gl_param_size
180 #define __glLightfv_size __gl_param_size
181 #define __glLightiv_size __gl_param_size
183 #define __glLightModelfv_size __gl_param_size
184 #define __glLightModeliv_size __glLightModelfv_size
186 #define __glMaterialfv_size __gl_param_size
187 #define __glMaterialiv_size __glMaterialfv_size
191 __glMap1d_size(GLenum pname)
195 case GL_MAP1_TEXTURE_COORD_1:
197 case GL_MAP1_TEXTURE_COORD_2:
200 case GL_MAP1_TEXTURE_COORD_3:
201 case GL_MAP1_VERTEX_3:
203 case GL_MAP1_COLOR_4:
204 case GL_MAP1_TEXTURE_COORD_4:
205 case GL_MAP1_VERTEX_4:
208 OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
213 #define __glMap1f_size __glMap1d_size
216 __glMap2d_size(GLenum pname)
220 case GL_MAP2_TEXTURE_COORD_1:
222 case GL_MAP2_TEXTURE_COORD_2:
225 case GL_MAP2_TEXTURE_COORD_3:
226 case GL_MAP2_VERTEX_3:
228 case GL_MAP2_COLOR_4:
229 case GL_MAP2_TEXTURE_COORD_4:
230 case GL_MAP2_VERTEX_4:
233 OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
238 #define __glMap2f_size __glMap2d_size
240 #define __glGetBooleanv_size __gl_param_size
241 #define __glGetDoublev_size __glGetBooleanv_size
242 #define __glGetFloatv_size __glGetBooleanv_size
243 #define __glGetIntegerv_size __glGetBooleanv_size
244 #define __glGetInteger64v_size __glGetBooleanv_size
246 #define __glGetLightfv_size __glLightfv_size
247 #define __glGetLightiv_size __glLightfv_size
249 #define __glGetMaterialfv_size __glMaterialfv_size
250 #define __glGetMaterialiv_size __glMaterialfv_size
253 #define __glColorTableParameterfv_size __gl_param_size
254 #define __glColorTableParameteriv_size __gl_param_size
255 #define __glGetColorTableParameterfv_size __gl_param_size
256 #define __glGetColorTableParameteriv_size __gl_param_size
258 #define __glConvolutionParameterfv_size __gl_param_size
259 #define __glConvolutionParameteriv_size __gl_param_size
260 #define __glGetConvolutionParameterfv_size __gl_param_size
261 #define __glGetConvolutionParameteriv_size __gl_param_size
263 #define __glGetHistogramParameterfv_size __gl_param_size
264 #define __glGetHistogramParameteriv_size __gl_param_size
266 #define __glGetMinmaxParameterfv_size __gl_param_size
267 #define __glGetMinmaxParameteriv_size __gl_param_size
269 #define __glGetProgramivARB_size __gl_param_size
270 #define __glGetProgramivNV_size __gl_param_size
272 #define __glGetVertexAttribdvARB_size __gl_param_size
273 #define __glGetVertexAttribfvARB_size __gl_param_size
274 #define __glGetVertexAttribivARB_size __gl_param_size
275 #define __glGetVertexAttribdvNV_size __gl_param_size
276 #define __glGetVertexAttribfvNV_size __gl_param_size
277 #define __glGetVertexAttribivNV_size __gl_param_size
279 #define __glGetQueryObjectivARB_size __gl_param_size
280 #define __glGetQueryObjectuivARB_size __glGetQueryObjectivARB_size
281 #define __glGetQueryivARB_size __gl_param_size
283 #define __glPointParameterfv_size __glPointParameterfvEXT_size
284 #define __glPointParameteriv_size __glPointParameterfvEXT_size
285 #define __glPointParameterfvARB_size __glPointParameterfvEXT_size
286 #define __glPointParameterfvEXT_size __gl_param_size
287 #define __glPointParameterivNV_size __glPointParameterfvEXT_size
289 #define __glGetFramebufferAttachmentParameteriv_size __gl_param_size
290 #define __glGetFramebufferAttachmentParameterivEXT_size __gl_param_size
293 __gl_format_channels(GLenum format) {
302 case GL_DEPTH_COMPONENT:
303 case GL_STENCIL_INDEX:
305 case GL_DEPTH_STENCIL:
306 case GL_LUMINANCE_ALPHA:
316 OS::DebugMessage("warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
322 __gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth) {
323 size_t num_channels = __gl_format_channels(format);
325 size_t bits_per_pixel;
331 case GL_UNSIGNED_BYTE:
332 bits_per_pixel = 8 * num_channels;
335 case GL_UNSIGNED_SHORT:
337 bits_per_pixel = 16 * num_channels;
340 case GL_UNSIGNED_INT:
342 bits_per_pixel = 32 * num_channels;
344 case GL_UNSIGNED_BYTE_3_3_2:
345 case GL_UNSIGNED_BYTE_2_3_3_REV:
348 case GL_UNSIGNED_SHORT_4_4_4_4:
349 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
350 case GL_UNSIGNED_SHORT_5_5_5_1:
351 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
352 case GL_UNSIGNED_SHORT_5_6_5:
353 case GL_UNSIGNED_SHORT_5_6_5_REV:
354 case GL_UNSIGNED_SHORT_8_8_MESA:
355 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
358 case GL_UNSIGNED_INT_8_8_8_8:
359 case GL_UNSIGNED_INT_8_8_8_8_REV:
360 case GL_UNSIGNED_INT_10_10_10_2:
361 case GL_UNSIGNED_INT_2_10_10_10_REV:
362 case GL_UNSIGNED_INT_24_8:
363 case GL_UNSIGNED_INT_10F_11F_11F_REV:
364 case GL_UNSIGNED_INT_5_9_9_9_REV:
365 case GL_UNSIGNED_INT_S8_S8_8_8_NV:
366 case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV:
369 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
373 OS::DebugMessage("warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
378 /* FIXME: consider glPixelStore settings */
380 size_t row_stride = (width*bits_per_pixel + 7)/8;
382 size_t slice_stride = height*row_stride;
384 return depth*slice_stride;
387 #define __glTexParameterfv_size __gl_param_size
388 #define __glTexParameteriv_size __gl_param_size
389 #define __glGetTexParameterfv_size __gl_param_size
390 #define __glGetTexParameteriv_size __gl_param_size
391 #define __glGetTexLevelParameterfv_size __gl_param_size
392 #define __glGetTexLevelParameteriv_size __gl_param_size
394 #define __glTexEnvfv_size __gl_param_size
395 #define __glTexEnviv_size __gl_param_size
396 #define __glGetTexEnvfv_size __gl_param_size
397 #define __glGetTexEnviv_size __gl_param_size
399 #define __glTexGendv_size __gl_param_size
400 #define __glTexGenfv_size __gl_param_size
401 #define __glTexGeniv_size __gl_param_size
402 #define __glGetTexGendv_size __gl_param_size
403 #define __glGetTexGenfv_size __gl_param_size
404 #define __glGetTexGeniv_size __gl_param_size
406 #define __glTexImage3D_size(format, type, width, height, depth) __gl_image_size(format, type, width, height, depth)
407 #define __glTexImage2D_size(format, type, width, height) __gl_image_size(format, type, width, height, 1)
408 #define __glTexImage1D_size(format, type, width) __gl_image_size(format, type, width, 1, 1)
410 #define __glTexSubImage3D_size(format, type, width, height, depth) __glTexImage3D_size(format, type, width, height, depth)
411 #define __glTexSubImage2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
412 #define __glTexSubImage1D_size(format, type, width) __glTexImage1D_size(format, type, width)
414 #define __glTexImage3DEXT_size __glTexImage3D_size
415 #define __glTexImage2DEXT_size __glTexImage2D_size
416 #define __glTexImage1DEXT_size __glTexImage1D_size
417 #define __glTexSubImage3DEXT_size __glTexSubImage3D_size
418 #define __glTexSubImage2DEXT_size __glTexSubImage2D_size
419 #define __glTexSubImage1DEXT_size __glTexSubImage1D_size
421 #define __glTextureImage3DEXT_size __glTexImage3D_size
422 #define __glTextureImage2DEXT_size __glTexImage2D_size
423 #define __glTextureImage1DEXT_size __glTexImage1D_size
424 #define __glTextureSubImage3DEXT_size __glTexSubImage3D_size
425 #define __glTextureSubImage2DEXT_size __glTexSubImage2D_size
426 #define __glTextureSubImage1DEXT_size __glTexSubImage1D_size
428 #define __glMultiTexImage3DEXT_size __glTexImage3D_size
429 #define __glMultiTexImage2DEXT_size __glTexImage2D_size
430 #define __glMultiTexImage1DEXT_size __glTexImage1D_size
431 #define __glMultiTexSubImage3DEXT_size __glTexSubImage3D_size
432 #define __glMultiTexSubImage2DEXT_size __glTexSubImage2D_size
433 #define __glMultiTexSubImage1DEXT_size __glTexSubImage1D_size
435 #define __glDrawPixels_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
437 #define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height)
438 #define __glPolygonStipple_size() __glBitmap_size(32, 32)
442 * 0 terminated integer/float attribute list.
446 __AttribList_size(const T *pAttribList)
453 } while (*pAttribList++);
460 #endif /* _GL_SIZE_HPP_ */