1 /**************************************************************************
3 * Copyright 2011 Jose Fonseca
4 * Copyright 2010 VMware, Inc.
5 * Copyright 2004 IBM Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
28 **************************************************************************/
31 * Auxiliary functions to compute the size of array/blob arguments, depending.
43 #include "glimports.hpp"
47 _gl_type_size(GLenum type)
52 case GL_UNSIGNED_BYTE:
55 case GL_UNSIGNED_SHORT:
70 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
76 _gl_uniform_size(GLenum type, GLenum &elemType, GLint &numCols, GLint &numRows) {
100 elemType = GL_DOUBLE;
104 elemType = GL_DOUBLE;
108 elemType = GL_DOUBLE;
126 case GL_UNSIGNED_INT:
127 elemType = GL_UNSIGNED_INT;
129 case GL_UNSIGNED_INT_VEC2:
130 elemType = GL_UNSIGNED_INT;
133 case GL_UNSIGNED_INT_VEC3:
134 elemType = GL_UNSIGNED_INT;
137 case GL_UNSIGNED_INT_VEC4:
138 elemType = GL_UNSIGNED_INT;
171 case GL_FLOAT_MAT2x3:
176 case GL_FLOAT_MAT2x4:
181 case GL_FLOAT_MAT3x2:
186 case GL_FLOAT_MAT3x4:
191 case GL_FLOAT_MAT4x2:
196 case GL_FLOAT_MAT4x3:
202 elemType = GL_DOUBLE;
207 elemType = GL_DOUBLE;
212 elemType = GL_DOUBLE;
216 case GL_DOUBLE_MAT2x3:
217 elemType = GL_DOUBLE;
221 case GL_DOUBLE_MAT2x4:
222 elemType = GL_DOUBLE;
226 case GL_DOUBLE_MAT3x2:
227 elemType = GL_DOUBLE;
231 case GL_DOUBLE_MAT3x4:
232 elemType = GL_DOUBLE;
236 case GL_DOUBLE_MAT4x2:
237 elemType = GL_DOUBLE;
241 case GL_DOUBLE_MAT4x3:
242 elemType = GL_DOUBLE;
249 case GL_SAMPLER_CUBE:
250 case GL_SAMPLER_1D_SHADOW:
251 case GL_SAMPLER_2D_SHADOW:
252 case GL_SAMPLER_1D_ARRAY:
253 case GL_SAMPLER_2D_ARRAY:
254 case GL_SAMPLER_CUBE_MAP_ARRAY:
255 case GL_SAMPLER_1D_ARRAY_SHADOW:
256 case GL_SAMPLER_2D_ARRAY_SHADOW:
257 case GL_SAMPLER_2D_MULTISAMPLE:
258 case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
259 case GL_SAMPLER_CUBE_SHADOW:
260 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
261 case GL_SAMPLER_BUFFER:
262 case GL_SAMPLER_2D_RECT:
263 case GL_SAMPLER_2D_RECT_SHADOW:
264 case GL_INT_SAMPLER_1D:
265 case GL_INT_SAMPLER_2D:
266 case GL_INT_SAMPLER_3D:
267 case GL_INT_SAMPLER_CUBE:
268 case GL_INT_SAMPLER_1D_ARRAY:
269 case GL_INT_SAMPLER_2D_ARRAY:
270 case GL_INT_SAMPLER_CUBE_MAP_ARRAY:
271 case GL_INT_SAMPLER_2D_MULTISAMPLE:
272 case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
273 case GL_INT_SAMPLER_BUFFER:
274 case GL_INT_SAMPLER_2D_RECT:
275 case GL_UNSIGNED_INT_SAMPLER_1D:
276 case GL_UNSIGNED_INT_SAMPLER_2D:
277 case GL_UNSIGNED_INT_SAMPLER_3D:
278 case GL_UNSIGNED_INT_SAMPLER_CUBE:
279 case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
280 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
281 case GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY:
282 case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
283 case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
284 case GL_UNSIGNED_INT_SAMPLER_BUFFER:
285 case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
289 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
298 _glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei count)
304 if (size == GL_BGRA) {
309 os::log("apitrace: warning: %s: unexpected size 0x%04X\n", __FUNCTION__, size);
312 size_t elementSize = size*_gl_type_size(type);
314 stride = (GLsizei)elementSize;
317 return stride*(count - 1) + elementSize;
320 #define _glVertexPointer_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
321 #define _glNormalPointer_size(type, stride, count) _glArrayPointer_size(3, type, stride, count)
322 #define _glColorPointer_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
323 #define _glIndexPointer_size(type, stride, count) _glArrayPointer_size(1, type, stride, count)
324 #define _glTexCoordPointer_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
325 #define _glEdgeFlagPointer_size(stride, count) _glArrayPointer_size(1, GL_BOOL, stride, count)
326 #define _glFogCoordPointer_size(type, stride, count) _glArrayPointer_size(1, type, stride, count)
327 #define _glSecondaryColorPointer_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
328 #define _glVertexAttribPointer_size(size, type, normalized, stride, count) _glArrayPointer_size(size, type, stride, count)
329 #define _glVertexAttribPointerARB_size(size, type, normalized, stride, count) _glArrayPointer_size(size, type, stride, count)
330 #define _glVertexAttribPointerNV_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
333 _glDrawArrays_count(GLint first, GLsizei count)
338 return first + count;
341 #define _glDrawArraysEXT_count _glDrawArrays_count
344 _glDrawElementsBaseVertex_count(GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
347 GLint element_array_buffer = 0;
353 _glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &element_array_buffer);
354 if (element_array_buffer) {
355 // Read indices from index buffer object
356 GLintptr offset = (GLintptr)indices;
357 GLsizeiptr size = count*_gl_type_size(type);
358 GLvoid *temp = malloc(size);
362 memset(temp, 0, size);
363 _glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp);
373 if (type == GL_UNSIGNED_BYTE) {
374 const GLubyte *p = (const GLubyte *)indices;
375 for (i = 0; i < count; ++i) {
376 if (p[i] > maxindex) {
380 } else if (type == GL_UNSIGNED_SHORT) {
381 const GLushort *p = (const GLushort *)indices;
382 for (i = 0; i < count; ++i) {
383 if (p[i] > maxindex) {
387 } else if (type == GL_UNSIGNED_INT) {
388 const GLuint *p = (const GLuint *)indices;
389 for (i = 0; i < count; ++i) {
390 if (p[i] > maxindex) {
395 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
398 if (element_array_buffer) {
402 maxindex += basevertex;
407 #define _glDrawRangeElementsBaseVertex_count(start, end, count, type, indices, basevertex) _glDrawElementsBaseVertex_count(count, type, indices, basevertex)
409 #define _glDrawElements_count(count, type, indices) _glDrawElementsBaseVertex_count(count, type, indices, 0);
410 #define _glDrawRangeElements_count(start, end, count, type, indices) _glDrawElements_count(count, type, indices)
411 #define _glDrawRangeElementsEXT_count _glDrawRangeElements_count
413 /* FIXME take in consideration instancing */
414 #define _glDrawArraysInstanced_count(first, count, primcount) _glDrawArrays_count(first, count)
415 #define _glDrawElementsInstanced_count(count, type, indices, primcount) _glDrawElements_count(count, type, indices)
416 #define _glDrawElementsInstancedBaseVertex_count(count, type, indices, primcount, basevertex) _glDrawElementsBaseVertex_count(count, type, indices, basevertex)
417 #define _glDrawRangeElementsInstanced_count(start, end, count, type, indices, primcount) _glDrawRangeElements_count(start, end, count, type, indices)
418 #define _glDrawRangeElementsInstancedBaseVertex_count(start, end, count, type, indices, primcount, basevertex) _glDrawRangeElementsBaseVertex_count(start, end, count, type, indices, basevertex)
420 #define _glDrawArraysInstancedBaseInstance_count(first, count, primcount, baseinstance) _glDrawArrays_count(first, count)
421 #define _glDrawElementsInstancedBaseInstance_count(count, type, indices, primcount, baseinstance) _glDrawElements_count(count, type, indices)
422 #define _glDrawElementsInstancedBaseVertexBaseInstance_count(count, type, indices, primcount, basevertex, baseinstance) _glDrawElementsBaseVertex_count(count, type, indices, basevertex)
424 #define _glDrawArraysInstancedARB_count _glDrawArraysInstanced_count
425 #define _glDrawElementsInstancedARB_count _glDrawElementsInstanced_count
426 #define _glDrawArraysInstancedEXT_count _glDrawArraysInstanced_count
427 #define _glDrawElementsInstancedEXT_count _glDrawElementsInstanced_count
430 _glDrawArraysIndirect_count(const GLvoid *indirect) {
431 os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
436 _glDrawElementsIndirect_count(GLenum type, const GLvoid *indirect) {
437 os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
442 _glMultiDrawArrays_count(const GLint *first, const GLsizei *count, GLsizei drawcount) {
444 for (GLsizei draw = 0; draw < drawcount; ++draw) {
445 GLuint _count_draw = _glDrawArrays_count(first[draw], count[draw]);
446 _count = std::max(_count, _count_draw);
452 _glMultiDrawElements_count(const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount) {
454 for (GLsizei draw = 0; draw < drawcount; ++draw) {
455 GLuint _count_draw = _glDrawElements_count(count[draw], type, indices[draw]);
456 _count = std::max(_count, _count_draw);
462 _glMultiDrawElementsBaseVertex_count(const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint * basevertex) {
464 for (GLsizei draw = 0; draw < drawcount; ++draw) {
465 GLuint _count_draw = _glDrawElementsBaseVertex_count(count[draw], type, indices[draw], basevertex[draw]);
466 _count = std::max(_count, _count_draw);
471 #define _glMultiDrawArraysEXT_count _glMultiDrawArrays_count
472 #define _glMultiDrawElementsEXT_count _glMultiDrawElements_count
474 #define _glMultiModeDrawArraysIBM_count(first, count, drawcount, modestride) _glMultiDrawArrays_count(first, count, drawcount)
475 #define _glMultiModeDrawElementsIBM_count(count, type, indices, drawcount, modestride) _glMultiDrawElements_count(count, type, (const GLvoid **)indices, drawcount)
479 _glCallLists_size(GLsizei n, GLenum type)
481 return n*_gl_type_size(type);
485 _glMap1d_size(GLenum target, GLint stride, GLint order)
494 case GL_MAP1_TEXTURE_COORD_1:
497 case GL_MAP1_TEXTURE_COORD_2:
501 case GL_MAP1_TEXTURE_COORD_3:
502 case GL_MAP1_VERTEX_3:
505 case GL_MAP1_COLOR_4:
506 case GL_MAP1_TEXTURE_COORD_4:
507 case GL_MAP1_VERTEX_4:
511 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
515 if (stride < channels) {
519 return channels + stride * (order - 1);
522 #define _glMap1f_size _glMap1d_size
525 _glMap2d_size(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder)
527 if (uorder < 1 || vorder < 1) {
534 case GL_MAP2_TEXTURE_COORD_1:
537 case GL_MAP2_TEXTURE_COORD_2:
541 case GL_MAP2_TEXTURE_COORD_3:
542 case GL_MAP2_VERTEX_3:
545 case GL_MAP2_COLOR_4:
546 case GL_MAP2_TEXTURE_COORD_4:
547 case GL_MAP2_VERTEX_4:
551 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
555 if (ustride < channels || vstride < channels) {
560 ustride * (uorder - 1) +
561 vstride * (vorder - 1);
564 #define _glMap2f_size _glMap2d_size
566 static inline unsigned
567 _gl_format_channels(GLenum format) {
576 case GL_DEPTH_COMPONENT:
577 case GL_STENCIL_INDEX:
579 case GL_DEPTH_STENCIL:
580 case GL_LUMINANCE_ALPHA:
593 case GL_DSDT_MAG_VIB_NV:
598 os::log("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
606 return (x & (x - 1)) == 0;
609 template<class X, class Y>
612 return (x + (y - 1)) & ~(y - 1);
616 _gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLboolean has_unpack_subimage) {
617 unsigned num_channels = _gl_format_channels(format);
619 unsigned bits_per_element;
620 unsigned bits_per_pixel;
623 bits_per_pixel = bits_per_element = 1;
626 case GL_UNSIGNED_BYTE:
627 bits_per_element = 8;
628 bits_per_pixel = bits_per_element * num_channels;
631 case GL_UNSIGNED_SHORT:
633 bits_per_element = 16;
634 bits_per_pixel = bits_per_element * num_channels;
637 case GL_UNSIGNED_INT:
639 bits_per_element = 32;
640 bits_per_pixel = bits_per_element * num_channels;
642 case GL_UNSIGNED_BYTE_3_3_2:
643 case GL_UNSIGNED_BYTE_2_3_3_REV:
644 bits_per_pixel = bits_per_element = 8;
646 case GL_UNSIGNED_SHORT_4_4_4_4:
647 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
648 case GL_UNSIGNED_SHORT_5_5_5_1:
649 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
650 case GL_UNSIGNED_SHORT_5_6_5:
651 case GL_UNSIGNED_SHORT_5_6_5_REV:
652 case GL_UNSIGNED_SHORT_8_8_MESA:
653 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
654 bits_per_pixel = bits_per_element = 16;
656 case GL_UNSIGNED_INT_8_8_8_8:
657 case GL_UNSIGNED_INT_8_8_8_8_REV:
658 case GL_UNSIGNED_INT_10_10_10_2:
659 case GL_UNSIGNED_INT_2_10_10_10_REV:
660 case GL_UNSIGNED_INT_24_8:
661 case GL_UNSIGNED_INT_10F_11F_11F_REV:
662 case GL_UNSIGNED_INT_5_9_9_9_REV:
663 case GL_UNSIGNED_INT_S8_S8_8_8_NV:
664 case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV:
665 bits_per_pixel = bits_per_element = 32;
667 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
668 bits_per_pixel = bits_per_element = 64;
671 os::log("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
672 bits_per_pixel = bits_per_element = 0;
677 GLint row_length = 0;
678 GLint image_height = 0;
680 GLint skip_pixels = 0;
681 GLint skip_images = 0;
683 _glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
684 if (has_unpack_subimage) {
685 _glGetIntegerv(GL_UNPACK_ROW_LENGTH, &row_length);
686 _glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height);
687 _glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skip_rows);
688 _glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skip_pixels);
689 _glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &skip_images);
692 if (row_length <= 0) {
696 size_t row_stride = (row_length*bits_per_pixel + 7)/8;
698 if ((bits_per_element == 1*8 ||
699 bits_per_element == 2*8 ||
700 bits_per_element == 4*8 ||
701 bits_per_element == 8*8) &&
702 (GLint)bits_per_element < alignment*8) {
703 row_stride = _align(row_stride, alignment);
706 if (image_height <= 0) {
707 image_height = height;
710 /* XXX: GL_UNPACK_IMAGE_HEIGHT and GL_UNPACK_SKIP_IMAGES should probably
711 * not be considered for pixel rectangles. */
713 size_t image_stride = image_height*row_stride;
715 size_t size = depth*image_stride;
717 size += (skip_pixels*bits_per_pixel + 7)/8;
718 size += skip_rows*row_stride;
719 size += skip_images*image_stride;
724 // note that can_unpack_subimage() is generated by gltrace.py
725 #define _glTexImage3D_size(format, type, width, height, depth) _gl_image_size(format, type, width, height, depth, can_unpack_subimage())
726 #define _glTexImage2D_size(format, type, width, height) _gl_image_size(format, type, width, height, 1, can_unpack_subimage())
727 #define _glTexImage1D_size(format, type, width) _gl_image_size(format, type, width, 1, 1, can_unpack_subimage())
729 #define _glTexSubImage3D_size(format, type, width, height, depth) _glTexImage3D_size(format, type, width, height, depth)
730 #define _glTexSubImage2D_size(format, type, width, height) _glTexImage2D_size(format, type, width, height)
731 #define _glTexSubImage1D_size(format, type, width) _glTexImage1D_size(format, type, width)
733 #define _glTexImage3DEXT_size _glTexImage3D_size
734 #define _glTexImage2DEXT_size _glTexImage2D_size
735 #define _glTexImage1DEXT_size _glTexImage1D_size
736 #define _glTexSubImage3DEXT_size _glTexSubImage3D_size
737 #define _glTexSubImage2DEXT_size _glTexSubImage2D_size
738 #define _glTexSubImage1DEXT_size _glTexSubImage1D_size
740 #define _glTextureImage3DEXT_size _glTexImage3D_size
741 #define _glTextureImage2DEXT_size _glTexImage2D_size
742 #define _glTextureImage1DEXT_size _glTexImage1D_size
743 #define _glTextureSubImage3DEXT_size _glTexSubImage3D_size
744 #define _glTextureSubImage2DEXT_size _glTexSubImage2D_size
745 #define _glTextureSubImage1DEXT_size _glTexSubImage1D_size
747 #define _glMultiTexImage3DEXT_size _glTexImage3D_size
748 #define _glMultiTexImage2DEXT_size _glTexImage2D_size
749 #define _glMultiTexImage1DEXT_size _glTexImage1D_size
750 #define _glMultiTexSubImage3DEXT_size _glTexSubImage3D_size
751 #define _glMultiTexSubImage2DEXT_size _glTexSubImage2D_size
752 #define _glMultiTexSubImage1DEXT_size _glTexSubImage1D_size
754 #define _glDrawPixels_size(format, type, width, height) _glTexImage2D_size(format, type, width, height)
755 #define _glConvolutionFilter1D_size(format, type, width) _glTexImage1D_size(format, type, width)
756 #define _glConvolutionFilter2D_size(format, type, width, height) _glTexImage2D_size(format, type, width, height)
757 #define _glColorTable_size(format, type, width) _glTexImage1D_size(format, type, width)
758 #define _glColorSubTable_size(format, type, count) _glColorTable_size(format, type, count)
760 #define _glBitmap_size(width, height) _glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height)
761 #define _glPolygonStipple_size() _glBitmap_size(32, 32)
764 _glClearBuffer_size(GLenum buffer)
772 case GL_FRONT_AND_BACK:
778 os::log("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
784 * attribute list, terminated by the given terminator.
788 _AttribList_size(const T *pAttribList, const T terminator = static_cast<T>(0))
795 } while (*pAttribList++ != terminator);
803 * (key, value) attribute list, terminated by the given terminator.
807 _AttribPairList_size(const T *pAttribList, const T terminator = static_cast<T>(0))
812 while (pAttribList[size] != terminator) {
815 // terminator also counts
823 #endif /* _GL_SIZE_HPP_ */