1 ##########################################################################
3 # Copyright 2011 Jose Fonseca
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 ##########################################################################/
27 """D3D retracer generator."""
30 from dllretrace import DllRetracer as Retracer
31 import specs.stdapi as stdapi
32 from specs.d3d9 import *
35 class D3DRetracer(Retracer):
37 table_name = 'd3dretrace::d3d9_callbacks'
39 bufferInterfaceNames = [
40 'IDirect3DVertexBuffer9',
41 'IDirect3DIndexBuffer9',
44 def extractArg(self, function, arg, arg_type, lvalue, rvalue):
45 if arg.type is D3DSHADER9:
46 print r' %s = extractShader((%s).toString());' % (lvalue, rvalue)
47 print r' if (!%s) {' % lvalue
48 print r' retrace::warning(call) << "failed to assemble shader\n";'
53 Retracer.extractArg(self, function, arg, arg_type, lvalue, rvalue)
55 def invokeInterfaceMethod(self, interface, method):
56 # keep track of the last used device for state dumping
57 if interface.name in ('IDirect3DDevice9', 'IDirect3DDevice9Ex'):
58 print r' d3dretrace::pLastDirect3DDevice9 = _this;'
60 # create windows as neccessary
61 if method.name in ('CreateDevice', 'CreateDeviceEx'):
62 print r' HWND hWnd = createWindow(pPresentationParameters->BackBufferWidth, pPresentationParameters->BackBufferHeight);'
63 print r' hFocusWindow = hWnd;'
64 print r' pPresentationParameters->hDeviceWindow = hWnd;'
66 Retracer.invokeInterfaceMethod(self, interface, method)
69 if str(method.type) == 'HRESULT':
70 print r' if (_result != S_OK) {'
71 print r' retrace::warning(call) << "failed\n";'
74 if interface.name in self.bufferInterfaceNames and method.name == 'Lock':
75 getDescMethod = interface.getMethodByName('GetDesc')
76 descArg = getDescMethod.args[0]
78 descType = getDescMethod.args[0].type.type
80 print ' if (!SizeToLock) {'
81 print ' %s Desc;' % descType
82 print ' _this->GetDesc(&Desc);'
83 print ' SizeToLock = Desc.Size;'
87 if __name__ == '__main__':
93 #include "d3d9imports.hpp"
94 #include "d3dretrace.hpp"
97 // XXX: Don't duplicate this code.
99 static LRESULT CALLBACK
100 WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
104 case WM_GETMINMAXINFO:
105 // Allow to create a window bigger than the desktop
106 pMMI = (MINMAXINFO *)lParam;
107 pMMI->ptMaxSize.x = 60000;
108 pMMI->ptMaxSize.y = 60000;
109 pMMI->ptMaxTrackSize.x = 60000;
110 pMMI->ptMaxTrackSize.y = 60000;
116 return DefWindowProc(hWnd, uMsg, wParam, lParam);
121 createWindow(int width, int height) {
122 static bool first = TRUE;
127 memset(&wc, 0, sizeof wc);
128 wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
129 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
130 wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
131 wc.lpfnWndProc = WndProc;
132 wc.lpszClassName = "d3dretrace";
133 wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
143 dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW;
149 rect.right = rect.left + width;
150 rect.bottom = rect.top + height;
152 AdjustWindowRectEx(&rect, dwStyle, FALSE, dwExStyle);
154 hWnd = CreateWindowEx(dwExStyle,
155 "d3dretrace", /* wc.lpszClassName */
160 rect.right - rect.left, /* width */
161 rect.bottom - rect.top, /* height */
166 ShowWindow(hWnd, SW_SHOW);
173 (WINAPI *PD3DXASSEMBLESHADER)(
176 const D3DXMACRO *pDefines,
177 LPD3DXINCLUDE pInclude,
179 LPD3DXBUFFER *ppShader,
180 LPD3DXBUFFER *ppErrorMsgs
184 extractShader(LPCSTR pSrcData)
186 static BOOL firsttime = TRUE;
187 static HMODULE hD3DXModule = NULL;
188 static PD3DXASSEMBLESHADER pfnD3DXAssembleShader = NULL;
194 for (release = 0; release <= 1; ++release) {
195 /* Version 41 corresponds to Mar 2009 version of DirectX Runtime / SDK */
196 for (version = 41; version >= 0; --version) {
198 _snprintf(filename, sizeof(filename),
199 "d3dx9%s%s%u.dll", release ? "" : "d", version ? "_" : "", version);
200 hD3DXModule = LoadLibraryA(filename);
210 if (!pfnD3DXAssembleShader) {
211 pfnD3DXAssembleShader = (PD3DXASSEMBLESHADER)GetProcAddress(hD3DXModule, "D3DXAssembleShader");
218 if (pfnD3DXAssembleShader) {
219 LPD3DXBUFFER pTokens = NULL;
222 hr = pfnD3DXAssembleShader(pSrcData, strlen(pSrcData), NULL, NULL, 0, &pTokens, NULL);
224 return (DWORD *)pTokens->GetBufferPointer();
227 // FIXME: Don't leak pTokens
234 retracer = D3DRetracer()
235 retracer.retraceApi(d3d9)