1 /**************************************************************************
3 * Copyright 2011 Jose Fonseca
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 **************************************************************************/
29 #include "os_string.hpp"
31 #include "d3dstate.hpp"
32 #include "retrace.hpp"
33 #include "d3dretrace.hpp"
37 d3dretrace::pLastDirect3DDevice9 = NULL;
41 retrace::setUp(void) {
44 * XXX: D3D9D only works for simple things, it often introduces errors
45 * on complex traces, or traces which use unofficial D3D9 features.
48 g_szD3D9DllName = "d3d9d.dll";
55 retrace::addCallbacks(retrace::Retracer &retracer)
57 retracer.addCallbacks(d3dretrace::d3d9_callbacks);
62 retrace::getSnapshot(void) {
63 if (!d3dretrace::pLastDirect3DDevice9) {
67 return d3dstate::getRenderTargetImage(d3dretrace::pLastDirect3DDevice9);
72 retrace::dumpState(std::ostream &os)
74 if (!d3dretrace::pLastDirect3DDevice9) {
78 d3dstate::dumpDevice(os, d3dretrace::pLastDirect3DDevice9);
85 retrace::flushRendering(void) {
89 retrace::waitForInput(void) {
93 retrace::cleanUp(void) {