1 /**************************************************************************
3 * Copyright 2011 Jose Fonseca
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 **************************************************************************/
26 #ifndef _D3DSTATE_HPP_
27 #define _D3DSTATE_HPP_
35 struct IDirect3DDevice8;
36 struct IDirect3DDevice9;
38 struct ID3D11DeviceContext;
51 extern const GUID GUID_D3DSTATE;
55 getRenderTargetImage(IDirect3DDevice8 *pDevice);
58 dumpFramebuffer(JSONWriter &json, IDirect3DDevice8 *pDevice);
61 dumpDevice(std::ostream &os, IDirect3DDevice8 *pDevice);
65 getRenderTargetImage(IDirect3DDevice9 *pDevice);
68 dumpFramebuffer(JSONWriter &json, IDirect3DDevice9 *pDevice);
71 dumpDevice(std::ostream &os, IDirect3DDevice9 *pDevice);
75 getRenderTargetImage(ID3D10Device *pDevice);
78 dumpTextures(JSONWriter &json, ID3D10Device *pDevice);
81 dumpFramebuffer(JSONWriter &json, ID3D10Device *pDevice);
84 dumpDevice(std::ostream &os, ID3D10Device *pDevice);
88 getRenderTargetImage(ID3D11DeviceContext *pDeviceContext);
91 dumpTextures(JSONWriter &json, ID3D11DeviceContext *pDeviceContext);
94 dumpFramebuffer(JSONWriter &json, ID3D11DeviceContext *pDeviceContext);
97 dumpDevice(std::ostream &os, ID3D11DeviceContext *pDeviceContext);
100 } /* namespace d3dstate */
103 #endif /* _D3DSTATE_HPP_ */