1 /**************************************************************************
3 * Copyright 2011 Jose Fonseca
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 **************************************************************************/
26 #ifndef _GLSTATE_INTERNAL_HPP_
27 #define _GLSTATE_INTERNAL_HPP_
30 #include "glimports.hpp"
43 bool ARB_draw_buffers;
48 resetPixelPackState(void);
51 restorePixelPackState(void);
56 GLint pack_image_height;
58 GLint pack_row_length;
59 GLint pack_skip_images;
60 GLint pack_skip_pixels;
62 GLint pack_swap_bytes;
63 GLint pixel_pack_buffer_binding;
67 void dumpBoolean(JSONWriter &json, GLboolean value);
69 void dumpEnum(JSONWriter &json, GLenum pname);
71 void dumpParameters(JSONWriter &json, Context &context);
73 void dumpShadersUniforms(JSONWriter &json, Context &context);
75 void dumpTextures(JSONWriter &json, Context &context);
77 void dumpFramebuffer(JSONWriter &json, Context &context);
80 } /* namespace glstate */
83 #endif /* _GLSTATE_INTERNAL_HPP_ */