1 ##########################################################################
3 # Copyright 2011 Jose Fonseca
4 # Copyright 2008-2009 VMware, Inc.
7 # Permission is hereby granted, free of charge, to any person obtaining a copy
8 # of this software and associated documentation files (the "Software"), to deal
9 # in the Software without restriction, including without limitation the rights
10 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 # copies of the Software, and to permit persons to whom the Software is
12 # furnished to do so, subject to the following conditions:
14 # The above copyright notice and this permission notice shall be included in
15 # all copies or substantial portions of the Software.
17 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 ##########################################################################/
31 D3DCOLOR = Alias("D3DCOLOR", DWORD)
33 D3DVECTOR = Struct("D3DVECTOR", [
39 D3DCOLORVALUE = Struct("D3DCOLORVALUE", [
46 D3DRECT = Struct("D3DRECT", [
53 D3DMATRIX = Struct("D3DMATRIX", [
54 (Array(Array(Float, 4), "4"), "m"),
57 D3DVIEWPORT9 = Struct("D3DVIEWPORT9", [
66 D3DCLIPPLANE = Flags(DWORD, [
75 D3DCS = Flags(DWORD, [
91 D3DCLIPSTATUS9 = Struct("D3DCLIPSTATUS9", [
93 (DWORD, "ClipIntersection"),
96 D3DMATERIAL9 = Struct("D3DMATERIAL9", [
97 (D3DCOLORVALUE, "Diffuse"),
98 (D3DCOLORVALUE, "Ambient"),
99 (D3DCOLORVALUE, "Specular"),
100 (D3DCOLORVALUE, "Emissive"),
104 D3DLIGHTTYPE = Enum("D3DLIGHTTYPE", [
107 "D3DLIGHT_DIRECTIONAL",
110 D3DLIGHT9 = Struct("D3DLIGHT9", [
111 (D3DLIGHTTYPE, "Type"),
112 (D3DCOLORVALUE, "Diffuse"),
113 (D3DCOLORVALUE, "Specular"),
114 (D3DCOLORVALUE, "Ambient"),
115 (D3DVECTOR, "Position"),
116 (D3DVECTOR, "Direction"),
119 (Float, "Attenuation0"),
120 (Float, "Attenuation1"),
121 (Float, "Attenuation2"),
126 D3DCLEAR = Flags(DWORD, [
132 D3DSHADEMODE = Enum("D3DSHADEMODE", [
138 D3DFILLMODE = Enum("D3DFILLMODE", [
144 D3DBLEND = Enum("D3DBLEND", [
148 "D3DBLEND_INVSRCCOLOR",
150 "D3DBLEND_INVSRCALPHA",
151 "D3DBLEND_DESTALPHA",
152 "D3DBLEND_INVDESTALPHA",
153 "D3DBLEND_DESTCOLOR",
154 "D3DBLEND_INVDESTCOLOR",
155 "D3DBLEND_SRCALPHASAT",
156 "D3DBLEND_BOTHSRCALPHA",
157 "D3DBLEND_BOTHINVSRCALPHA",
158 "D3DBLEND_BLENDFACTOR",
159 "D3DBLEND_INVBLENDFACTOR",
160 "D3DBLEND_SRCCOLOR2",
161 "D3DBLEND_INVSRCCOLOR2",
164 D3DBLENDOP = Enum("D3DBLENDOP", [
166 "D3DBLENDOP_SUBTRACT",
167 "D3DBLENDOP_REVSUBTRACT",
172 D3DTEXTUREADDRESS = Enum("D3DTEXTUREADDRESS", [
174 "D3DTADDRESS_MIRROR",
176 "D3DTADDRESS_BORDER",
177 "D3DTADDRESS_MIRRORONCE",
180 D3DCULL = Enum("D3DCULL", [
186 D3DCMPFUNC = Enum("D3DCMPFUNC", [
193 "D3DCMP_GREATEREQUAL",
197 D3DSTENCILOP = Enum("D3DSTENCILOP", [
200 "D3DSTENCILOP_REPLACE",
201 "D3DSTENCILOP_INCRSAT",
202 "D3DSTENCILOP_DECRSAT",
203 "D3DSTENCILOP_INVERT",
208 D3DFOGMODE = Enum("D3DFOGMODE", [
215 D3DZBUFFERTYPE = Enum("D3DZBUFFERTYPE", [
221 D3DPRIMITIVETYPE = Enum("D3DPRIMITIVETYPE", [
225 "D3DPT_TRIANGLELIST",
226 "D3DPT_TRIANGLESTRIP",
230 D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", [
243 D3DTS = Flags(DWORD, [
250 D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [
256 D3DWRAPCOORD = Flags(DWORD, [
263 D3DCOLORWRITEENABLE = Flags(DWORD, [
264 "D3DCOLORWRITEENABLE_RED",
265 "D3DCOLORWRITEENABLE_GREEN",
266 "D3DCOLORWRITEENABLE_BLUE",
267 "D3DCOLORWRITEENABLE_ALPHA",
270 D3DDEGREETYPE = Enum("D3DDEGREETYPE", [
272 "D3DDEGREE_QUADRATIC",
277 D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [
278 "D3DPATCHEDGE_DISCRETE",
279 "D3DPATCHEDGE_CONTINUOUS",
282 D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
291 D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [
296 # TODO: Convert these to/from actual floats
297 FLOAT_AS_DWORD = DWORD
299 D3DRENDERSTATEVALUE = Polymorphic(DWORD, "State", [
300 ("D3DRS_ZENABLE", D3DZBUFFERTYPE),
301 ("D3DRS_FILLMODE", D3DFILLMODE),
302 ("D3DRS_SHADEMODE", D3DSHADEMODE),
303 ("D3DRS_ZWRITEENABLE", BOOL),
304 ("D3DRS_ALPHATESTENABLE", BOOL),
305 ("D3DRS_LASTPIXEL", BOOL),
306 ("D3DRS_SRCBLEND", D3DBLEND),
307 ("D3DRS_DESTBLEND", D3DBLEND),
308 ("D3DRS_CULLMODE", D3DCULL),
309 ("D3DRS_ZFUNC", D3DCMPFUNC),
310 ("D3DRS_ALPHAREF", DWORD),
311 ("D3DRS_ALPHAFUNC", D3DCMPFUNC),
312 ("D3DRS_DITHERENABLE", BOOL),
313 ("D3DRS_ALPHABLENDENABLE", BOOL),
314 ("D3DRS_FOGENABLE", BOOL),
315 ("D3DRS_SPECULARENABLE", BOOL),
316 ("D3DRS_FOGCOLOR", D3DCOLOR),
317 ("D3DRS_FOGTABLEMODE", D3DFOGMODE),
318 ("D3DRS_FOGSTART", FLOAT_AS_DWORD),
319 ("D3DRS_FOGEND", FLOAT_AS_DWORD),
320 ("D3DRS_FOGDENSITY", FLOAT_AS_DWORD),
321 ("D3DRS_RANGEFOGENABLE", BOOL),
322 ("D3DRS_STENCILENABLE", BOOL),
323 ("D3DRS_STENCILFAIL", D3DSTENCILOP),
324 ("D3DRS_STENCILZFAIL", D3DSTENCILOP),
325 ("D3DRS_STENCILPASS", D3DSTENCILOP),
326 ("D3DRS_STENCILFUNC", D3DCMPFUNC),
327 ("D3DRS_STENCILREF", DWORD),
328 ("D3DRS_STENCILMASK", DWORD),
329 ("D3DRS_STENCILWRITEMASK", DWORD),
330 ("D3DRS_TEXTUREFACTOR", D3DCOLOR),
331 ("D3DRS_WRAP0", D3DWRAPCOORD),
332 ("D3DRS_WRAP1", D3DWRAPCOORD),
333 ("D3DRS_WRAP2", D3DWRAPCOORD),
334 ("D3DRS_WRAP3", D3DWRAPCOORD),
335 ("D3DRS_WRAP4", D3DWRAPCOORD),
336 ("D3DRS_WRAP5", D3DWRAPCOORD),
337 ("D3DRS_WRAP6", D3DWRAPCOORD),
338 ("D3DRS_WRAP7", D3DWRAPCOORD),
339 ("D3DRS_CLIPPING", BOOL),
340 ("D3DRS_LIGHTING", BOOL),
341 ("D3DRS_AMBIENT", D3DCOLOR),
342 ("D3DRS_FOGVERTEXMODE", D3DFOGMODE),
343 ("D3DRS_COLORVERTEX", BOOL),
344 ("D3DRS_LOCALVIEWER", BOOL),
345 ("D3DRS_NORMALIZENORMALS", BOOL),
346 ("D3DRS_DIFFUSEMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
347 ("D3DRS_SPECULARMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
348 ("D3DRS_AMBIENTMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
349 ("D3DRS_EMISSIVEMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
350 ("D3DRS_VERTEXBLEND", D3DVERTEXBLENDFLAGS),
351 ("D3DRS_CLIPPLANEENABLE", D3DCLIPPLANE),
352 ("D3DRS_POINTSIZE", FLOAT_AS_DWORD),
353 ("D3DRS_POINTSIZE_MIN", FLOAT_AS_DWORD),
354 ("D3DRS_POINTSPRITEENABLE", BOOL),
355 ("D3DRS_POINTSCALEENABLE", BOOL),
356 ("D3DRS_POINTSCALE_A", FLOAT_AS_DWORD),
357 ("D3DRS_POINTSCALE_B", FLOAT_AS_DWORD),
358 ("D3DRS_POINTSCALE_C", FLOAT_AS_DWORD),
359 ("D3DRS_MULTISAMPLEANTIALIAS", BOOL),
360 ("D3DRS_MULTISAMPLEMASK", DWORD),
361 ("D3DRS_PATCHEDGESTYLE", D3DPATCHEDGESTYLE),
362 ("D3DRS_DEBUGMONITORTOKEN", D3DDEBUGMONITORTOKENS),
363 ("D3DRS_POINTSIZE_MAX", FLOAT_AS_DWORD),
364 ("D3DRS_INDEXEDVERTEXBLENDENABLE", BOOL),
365 ("D3DRS_COLORWRITEENABLE", DWORD),
366 ("D3DRS_TWEENFACTOR", FLOAT_AS_DWORD),
367 ("D3DRS_BLENDOP", D3DBLENDOP),
368 ("D3DRS_POSITIONDEGREE", D3DDEGREETYPE),
369 ("D3DRS_NORMALDEGREE", D3DDEGREETYPE),
370 ("D3DRS_SCISSORTESTENABLE", BOOL),
371 ("D3DRS_SLOPESCALEDEPTHBIAS", FLOAT_AS_DWORD),
372 ("D3DRS_ANTIALIASEDLINEENABLE", BOOL),
373 ("D3DRS_MINTESSELLATIONLEVEL", FLOAT_AS_DWORD),
374 ("D3DRS_MAXTESSELLATIONLEVEL", FLOAT_AS_DWORD),
375 ("D3DRS_ADAPTIVETESS_X", FLOAT_AS_DWORD),
376 ("D3DRS_ADAPTIVETESS_Y", FLOAT_AS_DWORD),
377 ("D3DRS_ADAPTIVETESS_Z", FLOAT_AS_DWORD),
378 ("D3DRS_ADAPTIVETESS_W", FLOAT_AS_DWORD),
379 ("D3DRS_ENABLEADAPTIVETESSELLATION", BOOL),
380 ("D3DRS_TWOSIDEDSTENCILMODE", BOOL),
381 ("D3DRS_CCW_STENCILFAIL", D3DSTENCILOP),
382 ("D3DRS_CCW_STENCILZFAIL", D3DSTENCILOP),
383 ("D3DRS_CCW_STENCILPASS", D3DSTENCILOP),
384 ("D3DRS_CCW_STENCILFUNC", D3DCMPFUNC),
385 ("D3DRS_COLORWRITEENABLE1", D3DCOLORWRITEENABLE),
386 ("D3DRS_COLORWRITEENABLE2", D3DCOLORWRITEENABLE),
387 ("D3DRS_COLORWRITEENABLE3", D3DCOLORWRITEENABLE),
388 ("D3DRS_BLENDFACTOR", D3DCOLOR),
389 ("D3DRS_SRGBWRITEENABLE", BOOL),
390 ("D3DRS_DEPTHBIAS", FLOAT_AS_DWORD),
391 ("D3DRS_WRAP8", D3DWRAPCOORD),
392 ("D3DRS_WRAP9", D3DWRAPCOORD),
393 ("D3DRS_WRAP10", D3DWRAPCOORD),
394 ("D3DRS_WRAP11", D3DWRAPCOORD),
395 ("D3DRS_WRAP12", D3DWRAPCOORD),
396 ("D3DRS_WRAP13", D3DWRAPCOORD),
397 ("D3DRS_WRAP14", D3DWRAPCOORD),
398 ("D3DRS_WRAP15", D3DWRAPCOORD),
399 ("D3DRS_SEPARATEALPHABLENDENABLE", BOOL),
400 ("D3DRS_SRCBLENDALPHA", D3DBLEND),
401 ("D3DRS_DESTBLENDALPHA", D3DBLEND),
402 ("D3DRS_BLENDOPALPHA", D3DBLENDOP),
404 # XXX: D3DRENDERSTATE_WRAPBIAS + n
407 D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", [
408 expr for expr, types in D3DRENDERSTATEVALUE.switchTypes
411 D3DTSS_TCI = Flags(DWORD, [
412 #"D3DTSS_TCI_PASSTHRU", # 0
413 "D3DTSS_TCI_CAMERASPACENORMAL",
414 "D3DTSS_TCI_CAMERASPACEPOSITION",
415 "D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR",
416 "D3DTSS_TCI_SPHEREMAP",
419 D3DTEXTUREOP = Enum("D3DTEXTUREOP", [
428 "D3DTOP_ADDSIGNED2X",
431 "D3DTOP_BLENDDIFFUSEALPHA",
432 "D3DTOP_BLENDTEXTUREALPHA",
433 "D3DTOP_BLENDFACTORALPHA",
434 "D3DTOP_BLENDTEXTUREALPHAPM",
435 "D3DTOP_BLENDCURRENTALPHA",
436 "D3DTOP_PREMODULATE",
437 "D3DTOP_MODULATEALPHA_ADDCOLOR",
438 "D3DTOP_MODULATECOLOR_ADDALPHA",
439 "D3DTOP_MODULATEINVALPHA_ADDCOLOR",
440 "D3DTOP_MODULATEINVCOLOR_ADDALPHA",
442 "D3DTOP_BUMPENVMAPLUMINANCE",
443 "D3DTOP_DOTPRODUCT3",
444 "D3DTOP_MULTIPLYADD",
448 # XXX: Actually a mixture of enums and flags
449 D3DTA = FakeEnum(DWORD, [
458 #"D3DTA_ALPHAREPLICATE",
461 D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
471 D3DTEXTURESTAGESTATEVALUE = Polymorphic(DWORD, "Type", [
472 ("D3DTSS_COLOROP", D3DTEXTUREOP),
473 ("D3DTSS_COLORARG1", D3DTA),
474 ("D3DTSS_COLORARG2", D3DTA),
475 ("D3DTSS_ALPHAOP", D3DTEXTUREOP),
476 ("D3DTSS_ALPHAARG1", D3DTA),
477 ("D3DTSS_ALPHAARG2", D3DTA),
478 ("D3DTSS_BUMPENVMAT00", FLOAT_AS_DWORD),
479 ("D3DTSS_BUMPENVMAT01", FLOAT_AS_DWORD),
480 ("D3DTSS_BUMPENVMAT10", FLOAT_AS_DWORD),
481 ("D3DTSS_BUMPENVMAT11", FLOAT_AS_DWORD),
482 ("D3DTSS_TEXCOORDINDEX", D3DTSS_TCI,),
483 ("D3DTSS_BUMPENVLSCALE", FLOAT_AS_DWORD),
484 ("D3DTSS_BUMPENVLOFFSET", FLOAT_AS_DWORD),
485 ("D3DTSS_TEXTURETRANSFORMFLAGS", D3DTEXTURETRANSFORMFLAGS),
486 ("D3DTSS_COLORARG0", D3DTA,),
487 ("D3DTSS_ALPHAARG0", D3DTA,),
488 ("D3DTSS_RESULTARG", D3DTA,),
489 ("D3DTSS_CONSTANT", D3DCOLOR),
492 D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", [
493 expr for expr, types in D3DTEXTURESTAGESTATEVALUE.switchTypes
496 D3DTEXTUREFILTERTYPE = Enum("D3DTEXTUREFILTERTYPE", [
500 "D3DTEXF_ANISOTROPIC",
501 "D3DTEXF_PYRAMIDALQUAD",
502 "D3DTEXF_GAUSSIANQUAD",
503 "D3DTEXF_CONVOLUTIONMONO",
506 D3DSAMPLERSTATEVALUE = Polymorphic(DWORD, "Type", [
507 ("D3DSAMP_ADDRESSU", D3DTEXTUREADDRESS),
508 ("D3DSAMP_ADDRESSV", D3DTEXTUREADDRESS),
509 ("D3DSAMP_ADDRESSW", D3DTEXTUREADDRESS),
510 ("D3DSAMP_BORDERCOLOR", D3DCOLOR),
511 ("D3DSAMP_MAGFILTER", D3DTEXTUREFILTERTYPE),
512 ("D3DSAMP_MINFILTER", D3DTEXTUREFILTERTYPE),
513 ("D3DSAMP_MIPFILTER", D3DTEXTUREFILTERTYPE),
514 ("D3DSAMP_MIPMAPLODBIAS", FLOAT_AS_DWORD),
515 ("D3DSAMP_MAXMIPLEVEL", DWORD),
516 ("D3DSAMP_MAXANISOTROPY", DWORD),
517 ("D3DSAMP_SRGBTEXTURE", BOOL),
518 ("D3DSAMP_ELEMENTINDEX", DWORD),
519 ("D3DSAMP_DMAPOFFSET", DWORD),
522 D3DSAMPLERSTATETYPE = Enum("D3DSAMPLERSTATETYPE", [
523 expr for expr, types in D3DSAMPLERSTATEVALUE.switchTypes
526 D3DPV = Flags(DWORD, [
527 "D3DPV_DONOTCOPYDATA",
530 # XXX: Actually a mixture of enums and flags
531 D3DFVF = Flags(DWORD, [
554 "D3DFVF_LASTBETA_UBYTE4",
555 "D3DFVF_LASTBETA_D3DCOLOR",
557 #"D3DFVF_TEXCOORDSIZE1(0)",
558 #"D3DFVF_TEXCOORDSIZE2(0)",
559 #"D3DFVF_TEXCOORDSIZE3(0)",
560 #"D3DFVF_TEXCOORDSIZE4(0)",
561 #"D3DFVF_TEXCOORDSIZE1(1)",
562 #"D3DFVF_TEXCOORDSIZE2(1)",
563 #"D3DFVF_TEXCOORDSIZE3(1)",
564 #"D3DFVF_TEXCOORDSIZE4(1)",
565 #"D3DFVF_TEXCOORDSIZE1(2)",
566 #"D3DFVF_TEXCOORDSIZE2(2)",
567 #"D3DFVF_TEXCOORDSIZE3(2)",
568 #"D3DFVF_TEXCOORDSIZE4(2)",
569 #"D3DFVF_TEXCOORDSIZE1(3)",
570 #"D3DFVF_TEXCOORDSIZE2(3)",
571 #"D3DFVF_TEXCOORDSIZE3(3)",
572 #"D3DFVF_TEXCOORDSIZE4(3)",
575 D3DDECLUSAGE = FakeEnum(BYTE, [
576 "D3DDECLUSAGE_POSITION",
577 "D3DDECLUSAGE_BLENDWEIGHT",
578 "D3DDECLUSAGE_BLENDINDICES",
579 "D3DDECLUSAGE_NORMAL",
580 "D3DDECLUSAGE_PSIZE",
581 "D3DDECLUSAGE_TEXCOORD",
582 "D3DDECLUSAGE_TANGENT",
583 "D3DDECLUSAGE_BINORMAL",
584 "D3DDECLUSAGE_TESSFACTOR",
585 "D3DDECLUSAGE_POSITIONT",
586 "D3DDECLUSAGE_COLOR",
588 "D3DDECLUSAGE_DEPTH",
589 "D3DDECLUSAGE_SAMPLE",
592 D3DDECLMETHOD = FakeEnum(BYTE, [
593 "D3DDECLMETHOD_DEFAULT",
594 "D3DDECLMETHOD_PARTIALU",
595 "D3DDECLMETHOD_PARTIALV",
596 "D3DDECLMETHOD_CROSSUV",
598 "D3DDECLMETHOD_LOOKUP",
599 "D3DDECLMETHOD_LOOKUPPRESAMPLED",
602 D3DDECLTYPE = FakeEnum(BYTE, [
603 "D3DDECLTYPE_FLOAT1",
604 "D3DDECLTYPE_FLOAT2",
605 "D3DDECLTYPE_FLOAT3",
606 "D3DDECLTYPE_FLOAT4",
607 "D3DDECLTYPE_D3DCOLOR",
608 "D3DDECLTYPE_UBYTE4",
609 "D3DDECLTYPE_SHORT2",
610 "D3DDECLTYPE_SHORT4",
611 "D3DDECLTYPE_UBYTE4N",
612 "D3DDECLTYPE_SHORT2N",
613 "D3DDECLTYPE_SHORT4N",
614 "D3DDECLTYPE_USHORT2N",
615 "D3DDECLTYPE_USHORT4N",
618 "D3DDECLTYPE_FLOAT16_2",
619 "D3DDECLTYPE_FLOAT16_4",
620 "D3DDECLTYPE_UNUSED",
623 D3DVERTEXELEMENT9 = Struct("D3DVERTEXELEMENT9", [
626 (D3DDECLTYPE, "Type"), # BYTE
627 (D3DDECLMETHOD, "Method"), # BYTE
628 (D3DDECLUSAGE, "Usage"), # BYTE
629 (BYTE, "UsageIndex"),
632 D3DSHADER_ADDRESSMODE_TYPE = Enum("D3DSHADER_ADDRESSMODE_TYPE", [
633 "D3DSHADER_ADDRMODE_ABSOLUTE",
634 "D3DSHADER_ADDRMODE_RELATIVE",
637 D3DBASISTYPE = Enum("D3DBASISTYPE", [
640 "D3DBASIS_CATMULL_ROM",
643 D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [
646 "D3DSBT_VERTEXSTATE",
649 D3DDEVTYPE = Enum("D3DDEVTYPE", [
653 "D3DDEVTYPE_NULLREF",
656 D3DMULTISAMPLE_TYPE = Enum("D3DMULTISAMPLE_TYPE", [
657 "D3DMULTISAMPLE_NONE",
658 "D3DMULTISAMPLE_NONMASKABLE",
659 "D3DMULTISAMPLE_2_SAMPLES",
660 "D3DMULTISAMPLE_3_SAMPLES",
661 "D3DMULTISAMPLE_4_SAMPLES",
662 "D3DMULTISAMPLE_5_SAMPLES",
663 "D3DMULTISAMPLE_6_SAMPLES",
664 "D3DMULTISAMPLE_7_SAMPLES",
665 "D3DMULTISAMPLE_8_SAMPLES",
666 "D3DMULTISAMPLE_9_SAMPLES",
667 "D3DMULTISAMPLE_10_SAMPLES",
668 "D3DMULTISAMPLE_11_SAMPLES",
669 "D3DMULTISAMPLE_12_SAMPLES",
670 "D3DMULTISAMPLE_13_SAMPLES",
671 "D3DMULTISAMPLE_14_SAMPLES",
672 "D3DMULTISAMPLE_15_SAMPLES",
673 "D3DMULTISAMPLE_16_SAMPLES",
676 D3DFORMAT = Enum("D3DFORMAT", [
689 "D3DFMT_A2B10G10R10",
693 "D3DFMT_A2R10G10B10",
694 "D3DFMT_A16B16G16R16",
705 "D3DFMT_A2W10V10U10",
715 "D3DFMT_D16_LOCKABLE",
722 "D3DFMT_D32F_LOCKABLE",
724 "D3DFMT_D32_LOCKABLE",
725 "D3DFMT_S8_LOCKABLE",
730 "D3DFMT_Q16W16V16U16",
731 "D3DFMT_MULTI2_ARGB8",
734 "D3DFMT_A16B16G16R16F",
737 "D3DFMT_A32B32G32R32F",
740 "D3DFMT_BINARYBUFFER",
754 D3DDISPLAYMODE = Struct("D3DDISPLAYMODE", [
757 (UINT, "RefreshRate"),
758 (D3DFORMAT, "Format"),
761 D3DDEVICE_CREATION_PARAMETERS = Struct("D3DDEVICE_CREATION_PARAMETERS", [
762 (UINT, "AdapterOrdinal"),
763 (D3DDEVTYPE, "DeviceType"),
764 (HWND, "hFocusWindow"),
765 (DWORD, "BehaviorFlags"),
768 D3DSWAPEFFECT = Enum("D3DSWAPEFFECT", [
769 "D3DSWAPEFFECT_DISCARD",
770 "D3DSWAPEFFECT_FLIP",
771 "D3DSWAPEFFECT_COPY",
774 D3DPOOL = Enum("D3DPOOL", [
781 D3DPRESENT = FakeEnum(DWORD, [
782 "D3DPRESENT_RATE_DEFAULT",
785 D3DPRESENT_PARAMETERS = Struct("D3DPRESENT_PARAMETERS", [
786 (UINT, "BackBufferWidth"),
787 (UINT, "BackBufferHeight"),
788 (D3DFORMAT, "BackBufferFormat"),
789 (UINT, "BackBufferCount"),
790 (D3DMULTISAMPLE_TYPE, "MultiSampleType"),
791 (DWORD, "MultiSampleQuality"),
792 (D3DSWAPEFFECT, "SwapEffect"),
793 (HWND, "hDeviceWindow"),
795 (BOOL, "EnableAutoDepthStencil"),
796 (D3DFORMAT, "AutoDepthStencilFormat"),
798 (UINT, "FullScreen_RefreshRateInHz"),
799 (UINT, "PresentationInterval"),
802 D3DPRESENTFLAG = Flags(DWORD, [
803 "D3DPRESENTFLAG_LOCKABLE_BACKBUFFER",
804 "D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL",
805 "D3DPRESENTFLAG_DEVICECLIP",
806 "D3DPRESENTFLAG_VIDEO",
807 "D3DPRESENTFLAG_NOAUTOROTATE",
808 "D3DPRESENTFLAG_UNPRUNEDMODE",
811 D3DGAMMARAMP = Struct("D3DGAMMARAMP", [
812 (Array(WORD, 256), "red"),
813 (Array(WORD, 256), "green"),
814 (Array(WORD, 256), "blue"),
817 D3DBACKBUFFER_TYPE = Enum("D3DBACKBUFFER_TYPE", [
818 "D3DBACKBUFFER_TYPE_MONO",
819 "D3DBACKBUFFER_TYPE_LEFT",
820 "D3DBACKBUFFER_TYPE_RIGHT",
823 D3DRESOURCETYPE = Enum("D3DRESOURCETYPE", [
827 "D3DRTYPE_VOLUMETEXTURE",
828 "D3DRTYPE_CUBETEXTURE",
829 "D3DRTYPE_VERTEXBUFFER",
830 "D3DRTYPE_INDEXBUFFER",
833 D3DUSAGE = Flags(DWORD, [
834 "D3DUSAGE_RENDERTARGET",
835 "D3DUSAGE_DEPTHSTENCIL",
837 "D3DUSAGE_NONSECURE",
838 "D3DUSAGE_AUTOGENMIPMAP",
840 "D3DUSAGE_QUERY_LEGACYBUMPMAP",
841 "D3DUSAGE_QUERY_SRGBREAD",
842 "D3DUSAGE_QUERY_FILTER",
843 "D3DUSAGE_QUERY_SRGBWRITE",
844 "D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING",
845 "D3DUSAGE_QUERY_VERTEXTEXTURE",
846 "D3DUSAGE_QUERY_WRAPANDMIP",
847 "D3DUSAGE_WRITEONLY",
848 "D3DUSAGE_SOFTWAREPROCESSING",
849 "D3DUSAGE_DONOTCLIP",
851 "D3DUSAGE_RTPATCHES",
856 D3DCUBEMAP_FACES = Enum("D3DCUBEMAP_FACES", [
857 "D3DCUBEMAP_FACE_POSITIVE_X",
858 "D3DCUBEMAP_FACE_NEGATIVE_X",
859 "D3DCUBEMAP_FACE_POSITIVE_Y",
860 "D3DCUBEMAP_FACE_NEGATIVE_Y",
861 "D3DCUBEMAP_FACE_POSITIVE_Z",
862 "D3DCUBEMAP_FACE_NEGATIVE_Z",
865 D3DLOCK = Flags(DWORD, [
868 "D3DLOCK_NOOVERWRITE",
871 "D3DLOCK_NO_DIRTY_UPDATE",
874 D3DVERTEXBUFFER_DESC = Struct("D3DVERTEXBUFFER_DESC", [
875 (D3DFORMAT, "Format"),
876 (D3DRESOURCETYPE, "Type"),
883 D3DINDEXBUFFER_DESC = Struct("D3DINDEXBUFFER_DESC", [
884 (D3DFORMAT, "Format"),
885 (D3DRESOURCETYPE, "Type"),
891 D3DSURFACE_DESC = Struct("D3DSURFACE_DESC", [
892 (D3DFORMAT, "Format"),
893 (D3DRESOURCETYPE, "Type"),
896 (D3DMULTISAMPLE_TYPE, "MultiSampleType"),
897 (DWORD, "MultiSampleQuality"),
902 D3DVOLUME_DESC = Struct("D3DVOLUME_DESC", [
903 (D3DFORMAT, "Format"),
904 (D3DRESOURCETYPE, "Type"),
912 D3DLOCKED_RECT = Struct("D3DLOCKED_RECT", [
914 (OpaquePointer(Void), "pBits"),
917 D3DBOX = Struct("D3DBOX", [
926 D3DLOCKED_BOX = Struct("D3DLOCKED_BOX", [
929 (OpaquePointer(Void), "pBits"),
932 D3DRANGE = Struct("D3DRANGE", [
937 D3DRECTPATCH_INFO = Struct("D3DRECTPATCH_INFO", [
938 (UINT, "StartVertexOffsetWidth"),
939 (UINT, "StartVertexOffsetHeight"),
943 (D3DBASISTYPE, "Basis"),
944 (D3DDEGREETYPE, "Degree"),
947 D3DTRIPATCH_INFO = Struct("D3DTRIPATCH_INFO", [
948 (UINT, "StartVertexOffset"),
949 (UINT, "NumVertices"),
950 (D3DBASISTYPE, "Basis"),
951 (D3DDEGREETYPE, "Degree"),
954 D3DADAPTER_IDENTIFIER9 = Struct("D3DADAPTER_IDENTIFIER9", [
956 (CString, "Description"),
957 (CString, "DeviceName"),
958 (LARGE_INTEGER, "DriverVersion"),
963 (GUID, "DeviceIdentifier"),
964 (DWORD, "WHQLLevel"),
967 D3DRASTER_STATUS = Struct("D3DRASTER_STATUS", [
972 D3DQUERYTYPE = Enum("D3DQUERYTYPE", [
973 "D3DQUERYTYPE_VCACHE",
974 "D3DQUERYTYPE_RESOURCEMANAGER",
975 "D3DQUERYTYPE_VERTEXSTATS",
976 "D3DQUERYTYPE_EVENT",
977 "D3DQUERYTYPE_OCCLUSION",
978 "D3DQUERYTYPE_TIMESTAMP",
979 "D3DQUERYTYPE_TIMESTAMPDISJOINT",
980 "D3DQUERYTYPE_TIMESTAMPFREQ",
981 "D3DQUERYTYPE_PIPELINETIMINGS",
982 "D3DQUERYTYPE_INTERFACETIMINGS",
983 "D3DQUERYTYPE_VERTEXTIMINGS",
984 "D3DQUERYTYPE_PIXELTIMINGS",
985 "D3DQUERYTYPE_BANDWIDTHTIMINGS",
986 "D3DQUERYTYPE_CACHEUTILIZATION",
989 D3DISSUE = Flags(DWORD, [
994 D3DGETDATA = Flags(DWORD, [
998 D3DRESOURCESTATS = Struct("D3DRESOURCESTATS", [
999 (BOOL, "bThrashing"),
1000 (DWORD, "ApproxBytesDownloaded"),
1001 (DWORD, "NumEvicts"),
1002 (DWORD, "NumVidCreates"),
1005 (DWORD, "NumUsedInVidMem"),
1006 (DWORD, "WorkingSet"),
1007 (DWORD, "WorkingSetBytes"),
1008 (DWORD, "TotalManaged"),
1009 (DWORD, "TotalBytes"),
1012 D3DDEVINFO_RESOURCEMANAGER = Struct("D3DDEVINFO_RESOURCEMANAGER", [
1013 (Array(D3DRESOURCESTATS, "D3DRTYPECOUNT"), "stats"),
1016 D3DDEVINFO_D3DVERTEXSTATS = Struct("D3DDEVINFO_D3DVERTEXSTATS", [
1017 (DWORD, "NumRenderedTriangles"),
1018 (DWORD, "NumExtraClippingTriangles"),
1021 D3DDEVINFO_VCACHE = Struct("D3DDEVINFO_VCACHE", [
1023 (DWORD, "OptMethod"),
1024 (DWORD, "CacheSize"),
1025 (DWORD, "MagicNumber"),
1028 D3DDEVINFO_D3D9PIPELINETIMINGS = Struct("D3DDEVINFO_D3D9PIPELINETIMINGS", [
1029 (FLOAT, "VertexProcessingTimePercent"),
1030 (FLOAT, "PixelProcessingTimePercent"),
1031 (FLOAT, "OtherGPUProcessingTimePercent"),
1032 (FLOAT, "GPUIdleTimePercent"),
1035 D3DDEVINFO_D3D9INTERFACETIMINGS = Struct("D3DDEVINFO_D3D9INTERFACETIMINGS", [
1036 (FLOAT, "WaitingForGPUToUseApplicationResourceTimePercent"),
1037 (FLOAT, "WaitingForGPUToAcceptMoreCommandsTimePercent"),
1038 (FLOAT, "WaitingForGPUToStayWithinLatencyTimePercent"),
1039 (FLOAT, "WaitingForGPUExclusiveResourceTimePercent"),
1040 (FLOAT, "WaitingForGPUOtherTimePercent"),
1043 D3DDEVINFO_D3D9STAGETIMINGS = Struct("D3DDEVINFO_D3D9STAGETIMINGS", [
1044 (FLOAT, "MemoryProcessingPercent"),
1045 (FLOAT, "ComputationProcessingPercent"),
1048 D3DDEVINFO_D3D9BANDWIDTHTIMINGS = Struct("D3DDEVINFO_D3D9BANDWIDTHTIMINGS", [
1049 (FLOAT, "MaxBandwidthUtilized"),
1050 (FLOAT, "FrontEndUploadMemoryUtilizedPercent"),
1051 (FLOAT, "VertexRateUtilizedPercent"),
1052 (FLOAT, "TriangleSetupRateUtilizedPercent"),
1053 (FLOAT, "FillRateUtilizedPercent"),
1056 D3DDEVINFO_D3D9CACHEUTILIZATION = Struct("D3DDEVINFO_D3D9CACHEUTILIZATION", [
1057 (FLOAT, "TextureCacheHitRate"),
1058 (FLOAT, "PostTransformVertexCacheHitRate"),
1061 D3DCOMPOSERECTSOP = Enum("D3DCOMPOSERECTSOP", [
1062 "D3DCOMPOSERECTS_COPY",
1063 "D3DCOMPOSERECTS_OR",
1064 "D3DCOMPOSERECTS_AND",
1065 "D3DCOMPOSERECTS_NEG",
1068 D3DCOMPOSERECTDESC = Struct("D3DCOMPOSERECTDESC", [
1075 D3DCOMPOSERECTDESTINATION = Struct("D3DCOMPOSERECTDESTINATION", [
1076 (USHORT, "SrcRectIndex"),
1077 (USHORT, "Reserved"),
1082 D3DPRESENTSTATS = Struct("D3DPRESENTSTATS", [
1083 (UINT, "PresentCount"),
1084 (UINT, "PresentRefreshCount"),
1085 (UINT, "SyncRefreshCount"),
1086 (LARGE_INTEGER, "SyncQPCTime"),
1087 (LARGE_INTEGER, "SyncGPUTime"),
1090 D3DSCANLINEORDERING = Enum("D3DSCANLINEORDERING", [
1091 "D3DSCANLINEORDERING_UNKNOWN",
1092 "D3DSCANLINEORDERING_PROGRESSIVE",
1093 "D3DSCANLINEORDERING_INTERLACED",
1096 D3DDISPLAYMODEEX = Struct("D3DDISPLAYMODEEX", [
1100 (UINT, "RefreshRate"),
1101 (D3DFORMAT, "Format"),
1102 (D3DSCANLINEORDERING, "ScanLineOrdering"),
1105 D3DDISPLAYMODEFILTER = Struct("D3DDISPLAYMODEFILTER", [
1107 (D3DFORMAT, "Format"),
1108 (D3DSCANLINEORDERING, "ScanLineOrdering"),
1111 D3DDISPLAYROTATION = Enum("D3DDISPLAYROTATION", [
1112 "D3DDISPLAYROTATION_IDENTITY",
1113 "D3DDISPLAYROTATION_90",
1114 "D3DDISPLAYROTATION_180",
1115 "D3DDISPLAYROTATION_270",
1118 D3D9_RESOURCE_PRIORITY = FakeEnum(DWORD, [
1119 "D3D9_RESOURCE_PRIORITY_MINIMUM",
1120 "D3D9_RESOURCE_PRIORITY_LOW",
1121 "D3D9_RESOURCE_PRIORITY_NORMAL",
1122 "D3D9_RESOURCE_PRIORITY_HIGH",
1123 "D3D9_RESOURCE_PRIORITY_MAXIMUM",