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[grrobot] / src / grrobot.c
1 /* grrobot - Ricochet Robot using GTK+, libxsvg, and Cairo
2  *
3  * Copyright © 2003 Carl Worth
4  *
5  * Permission to use, copy, modify, distribute, and sell this software
6  * and its documentation for any purpose is hereby granted without
7  * fee, provided that the above copyright notice appear in all copies
8  * and that both that copyright notice and this permission notice
9  * appear in supporting documentation, and that the name of Carl Worth
10  * not be used in advertising or publicity pertaining to distribution
11  * of the software without specific, written prior permission.
12  * Carl Worth makes no representations about the suitability of this
13  * software for any purpose.  It is provided "as is" without express
14  * or implied warranty.
15  * 
16  * CARL WORTH DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
17  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
18  * NO EVENT SHALL CARL WORTH BE LIABLE FOR ANY SPECIAL, INDIRECT OR
19  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
20  * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
21  * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
22  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
23  *
24  * Author: Carl Worth <carl@theworths.org>
25  */
26
27 #ifdef HAVE_CONFIG_H
28 #include "config.h"
29 #endif
30
31 #include <stdio.h>
32 #include <stdlib.h>
33 #include <string.h>
34
35 #include <gtk/gtk.h>
36 #include <gdk/gdkkeysyms.h>
37
38 #include "grr_board_view.h"
39 #include "grr_util.h"
40 #include "args.h"
41
42 typedef struct grr_game {
43     rr_client_t *client;
44     rr_board_t *board;
45
46     GtkWidget *window;
47     grr_board_view_t *board_view;
48     GtkWidget *message_entry;
49     GtkWidget *bid_entry;
50
51     GtkTextBuffer *message_buffer;
52     GtkWidget *message_view;
53     int msg_id;
54     int last_move_msg_id;
55     rr_robot_t last_move_robot;
56
57     rr_gamestate_t state;
58 } grr_game_t;
59
60 static void
61 grr_game_pass (grr_game_t *game);
62
63 static void
64 grr_game_zap (grr_game_t *game);
65
66 static void
67 grr_game_next (grr_game_t *game);
68
69 static int
70 grr_game_printf (grr_game_t *game, const char *fmt, ...);
71
72 static int
73 grr_game_vprintf (grr_game_t *game, const char *fmt, va_list ap);
74
75 static int
76 grr_game_print (grr_game_t *game, const char *msg);
77
78 static int
79 grr_game_start_gui (grr_game_t *game, const char *user);
80
81 static void
82 grr_game_read_notices (grr_game_t *game);
83
84 static GSource *
85 grr_game_notices_source_new (grr_game_t *game);
86
87 int 
88 main (int argc, char **argv)
89 {
90     args_t args;
91     rr_status_t status;
92     grr_game_t game;
93     GSource *source;
94
95     char *diagram;
96
97     gtk_init (&argc, &argv);
98     
99     args_parse (&args, argc, argv);
100
101     if (args.file) {
102         game.board = rr_board_create_from_file (args.file);
103         if (game.board == NULL) {
104             fprintf (stderr, "Failed to parse board from %s\n", args.file);
105             return 1;
106         }
107         game.client = NULL;
108     } else {
109         GPollFD *poll_fd;
110
111         game.client = rr_client_create (args.host, args.port, args.user);
112         if (game.client == NULL) {
113             fprintf (stderr, "Failed connecting to %s:%s as %s\n",
114                      args.host, args.port, args.user);
115             return 1;
116         }
117
118         if (args.watch) {
119             status = rr_client_watch (game.client, args.game);
120             if (status == RR_STATUS_NO_GAME) {
121                 fprintf (stderr, "No game %s to watch\n", args.game);
122             }
123         } else {
124             status = rr_client_join (game.client, args.game);
125             if (status == RR_STATUS_NO_GAME) {
126                 status = rr_client_new (game.client, args.game);
127             }
128         }
129
130         game.board = rr_board_create (16, 16);
131         game.msg_id = 0;
132         game.last_move_msg_id = 0;
133         game.last_move_robot = RR_ROBOT_NONE;
134
135         source = grr_game_notices_source_new (&game);
136         poll_fd = g_new (GPollFD, 1);
137         poll_fd->fd = rr_client_fd (game.client);
138         poll_fd->events = G_IO_IN;
139         g_source_add_poll (source, poll_fd);
140
141         g_source_set_priority (source, GDK_PRIORITY_EVENTS);
142         g_source_attach (source, NULL);
143         g_source_unref (source);
144
145         rr_client_show (game.client, &diagram);
146         rr_board_parse (game.board, diagram);
147         free (diagram);
148     }
149
150     return grr_game_start_gui (&game, args.user);
151 }
152
153 typedef struct _GrrNoticeSource {
154     GSource source;
155     grr_game_t *game;
156 } GrrNoticeSource;
157
158 static gboolean
159 grr_game_notices_prepare (GSource   *source,
160                           gint      *timeout)
161 {
162     GrrNoticeSource *src = (GrrNoticeSource*)source;
163     grr_game_t *game = src->game;
164     gboolean retval;
165
166     GDK_THREADS_ENTER ();
167     *timeout = -1;
168     retval = rr_client_notice_pending (game->client);
169     GDK_THREADS_LEAVE ();
170
171     return retval;
172 }
173
174 static gboolean
175 grr_game_notices_check (GSource     *source)
176 {
177     GrrNoticeSource *src = (GrrNoticeSource*)source;
178     grr_game_t *game = src->game;
179     gboolean retval;
180
181     GDK_THREADS_ENTER ();
182     retval = rr_client_notice_pending (game->client);
183     GDK_THREADS_LEAVE ();
184
185     return retval;
186 }
187
188 static gboolean
189 grr_game_notices_dispatch (GSource      *source,
190                            GSourceFunc  callback,
191                            gpointer     user_data)
192 {
193     GrrNoticeSource *src = (GrrNoticeSource*)source;
194     grr_game_t *game = src->game;
195     
196     grr_game_read_notices (game);
197
198     return TRUE;
199 }
200
201 static GSourceFuncs game_notices_funcs = {
202   grr_game_notices_prepare,
203   grr_game_notices_check,
204   grr_game_notices_dispatch,
205   NULL
206 };
207
208 static GSource *
209 grr_game_notices_source_new (grr_game_t *game)
210 {
211     GSource *source = g_source_new (&game_notices_funcs, sizeof (GrrNoticeSource));
212     GrrNoticeSource *src = (GrrNoticeSource*)source;
213     src->game = game;
214     return source;
215 }
216
217 static void
218 grr_game_read_notices (grr_game_t *game)
219 {
220     rr_board_t *board = game->board;
221     rr_status_t status;
222     rr_notice_t *notice;
223
224     while (rr_client_notice_pending (game->client)) {
225         status = rr_client_next_notice (game->client, &notice);
226         if (status) {
227             if (status == RR_STATUS_EOF)
228                 fprintf (stderr, "The server has disconnected, exiting.\n");
229             else
230                 fprintf (stderr, "Error during rr_client_next_notice: %s\n",
231                          rr_status_str (status));
232             gtk_main_quit ();
233         }
234         if (!notice) {
235             fprintf (stderr, "Missing notice\n");
236             continue;
237         }
238
239         switch (notice->type) {
240         case RR_NOTICE_USER:
241             grr_game_printf (game,
242                              "\nGLOBAL: %s has connected.", notice->u.string);
243             break;
244         case RR_NOTICE_QUIT:
245             grr_game_printf (game,
246                              "\nGLOBAL: %s has disconnected.", notice->u.string);
247             break;
248         case RR_NOTICE_GAME:
249             grr_game_printf (game,
250                              "\nGLOBAL: New game available: %s.", notice->u.string);
251             break;
252         case RR_NOTICE_DISPOSE:
253             grr_game_printf (game,
254                              "\nGLOBAL: Game %s has been disposed.", notice->u.string);
255             break;
256         case RR_NOTICE_MESSAGE:
257             grr_game_printf (game, "\n%s> %s",
258                              notice->u.message.username,
259                              notice->u.message.text);
260             break;
261         case RR_NOTICE_BOARD:
262             rr_board_parse (board, notice->u.string);
263             gtk_widget_queue_draw (GTK_WIDGET (game->window));
264             break;
265         case RR_NOTICE_GAMESTATE:
266             game->state = notice->u.gamestate;
267             grr_game_printf (game, "\nGame state changed to: %s.",
268                              rr_gamestate_str (notice->u.gamestate));
269             break;
270         case RR_NOTICE_TURN:
271             /* XXX: Setting game->state here is goofy. Cleaner would
272                be to make the server send a NOTICE GAMESTATE NEW
273                here. */
274             game->state = RR_GAMESTATE_NEW;
275
276             grr_game_print (game, "\nNew round!");
277             rr_board_set_goal_target (board, notice->u.target);
278             gtk_widget_queue_draw (GTK_WIDGET (game->window));
279             break;
280         case RR_NOTICE_GAMEOVER:
281             grr_game_printf (game, "\nGame over. New game will begin now.");
282             break;
283         case RR_NOTICE_JOIN:
284             grr_game_printf (game, "\nUser %s has joined the game.",
285                              notice->u.string);
286             break;
287         case RR_NOTICE_WATCH:
288             grr_game_printf (game, "\nUser %s has started watching the game.",
289                              notice->u.string);
290             break;
291         case RR_NOTICE_PART:
292             grr_game_printf (game, "\nUser %s has left the game.",
293                              notice->u.string);
294             break;
295         case RR_NOTICE_BID:
296             grr_game_printf (game, "\nUser %s bids %d.",
297                              notice->u.bid.username,
298                              notice->u.bid.number);
299             break;
300         case RR_NOTICE_REVOKE:
301             grr_game_printf (game, "\nUser %s revokes previous bid.",
302                              notice->u.string);
303             break;
304         case RR_NOTICE_ABANDON:
305             grr_game_printf (game, "\nUser %s is willing to abandon this turn.",
306                              notice->u.string);
307             break;
308         case RR_NOTICE_NOBID:
309             grr_game_printf (game, "\nUser %s sees no point in bidding further this round",
310                              notice->u.string);
311             break;
312         case RR_NOTICE_MOVE:
313             if (game->msg_id == game->last_move_msg_id
314                 && game->last_move_robot == notice->u.move.robot) {
315                 game->last_move_msg_id = grr_game_printf (game, ",%c",
316                                  rr_direction_char (notice->u.move.direction));
317             } else {
318                 game->last_move_msg_id = grr_game_printf (game, "\nMove #%d: %s %c",
319                                  notice->u.move.count,
320                                  rr_robot_str (notice->u.move.robot),
321                                  rr_direction_char (notice->u.move.direction));
322                 game->last_move_robot = notice->u.move.robot;
323             }
324             break;
325         case RR_NOTICE_UNDO:
326             grr_game_print (game, "\nUNDO");
327             break;
328         case RR_NOTICE_RESET:
329             grr_game_print (game, "\nRESET");
330             break;
331         case RR_NOTICE_SCORE:
332             grr_game_printf (game, "\nScore for %s: %d.",
333                              notice->u.bid.username,
334                              notice->u.bid.number);
335             break;
336         case RR_NOTICE_ACTIVATE:
337             grr_game_printf (game, "\nYour turn.",
338                              notice->u.number);
339             break;
340         case RR_NOTICE_ACTIVE:
341             grr_game_printf (game, "\nUser %s now active to demonstrate solution in %d moves.",
342                              notice->u.bid.username,
343                              notice->u.bid.number);
344             break;
345         case RR_NOTICE_TIMER:
346             grr_game_printf (game, "\nTime remaining: %d seconds.",
347                              notice->u.number);
348             break;
349         case RR_NOTICE_POSITION:
350         {
351             int x, y;
352             rr_board_find_robot (board, notice->u.position.robot, &x, &y);
353             rr_board_add_robot (board, notice->u.position.robot,
354                                 notice->u.position.x, notice->u.position.y);
355             grr_board_view_mark_damage (game->board_view, x, y);
356             grr_board_view_mark_damage (game->board_view,
357                                         notice->u.position.x, notice->u.position.y);
358         }
359         break;
360         default:
361             fprintf (stderr, "Unknown notice: %d\n", notice->type);
362             break;
363         }
364         free (notice);
365     }
366 }
367
368 static gboolean
369 grr_game_key_press_callback (GtkWidget *widget,
370                              GdkEventKey *event,
371                              grr_game_t *game)
372 {
373     if (GTK_WIDGET_HAS_FOCUS (GTK_WIDGET (game->message_entry))
374         || GTK_WIDGET_HAS_FOCUS (GTK_WIDGET (game->bid_entry))
375         ) {
376         if (event->keyval == GDK_Escape) {
377             gtk_entry_set_text (GTK_ENTRY (game->message_entry), "");
378             gtk_entry_set_text (GTK_ENTRY (game->bid_entry), "");
379             gtk_widget_grab_focus (GTK_WIDGET (game->message_view));
380
381             return TRUE;
382         } else {
383             return FALSE;
384         }
385     }
386
387     switch (event->keyval) {
388     case GDK_N:
389     case GDK_n:
390     case GDK_T:
391     case GDK_t:
392         grr_game_next (game);
393         break;
394     case GDK_P:
395     case GDK_p:
396         grr_game_pass (game);
397         break;
398     case GDK_Z:
399     case GDK_z:
400         grr_game_zap (game);
401         break;
402     case GDK_B:
403     case GDK_b:
404         grr_board_view_set_active_robot (game->board_view, RR_ROBOT_BLUE);
405         break;
406     case GDK_G:
407     case GDK_g:
408         grr_board_view_set_active_robot (game->board_view, RR_ROBOT_GREEN);
409         break;
410     case GDK_R:
411     case GDK_r:
412         grr_board_view_set_active_robot (game->board_view, RR_ROBOT_RED);
413         break;
414     case GDK_Y:
415     case GDK_y:
416         grr_board_view_set_active_robot (game->board_view, RR_ROBOT_YELLOW);
417         break;
418     case GDK_Up:
419         grr_board_view_move_active (game->board_view, RR_DIRECTION_NORTH);
420         break;
421     case GDK_Right:
422         grr_board_view_move_active (game->board_view, RR_DIRECTION_EAST);
423         break;
424     case GDK_Down:
425         grr_board_view_move_active (game->board_view, RR_DIRECTION_SOUTH);
426         break;
427     case GDK_Left:
428         grr_board_view_move_active (game->board_view, RR_DIRECTION_WEST);
429         break;
430     case GDK_BackSpace:
431         grr_board_view_undo (game->board_view);
432         break;
433     case GDK_0:
434     case GDK_1:
435     case GDK_2:
436     case GDK_3:
437     case GDK_4:
438     case GDK_5:
439     case GDK_6:
440     case GDK_7:
441     case GDK_8:
442     case GDK_9:
443         {
444             int pos = -1;
445             const gchar *key = gdk_keyval_name (event->keyval);
446             gtk_widget_grab_focus (GTK_WIDGET (game->bid_entry));
447             gtk_editable_insert_text (GTK_EDITABLE (game->bid_entry),
448                                       key, strlen (key), &pos);
449             gtk_editable_set_position (GTK_EDITABLE (game->bid_entry), -1);
450         }
451         break;
452     case GDK_space:
453     case GDK_slash:
454         gtk_widget_grab_focus (GTK_WIDGET (game->message_entry));
455         if (event->keyval == GDK_slash) {
456             int pos = -1;
457             gtk_editable_insert_text (GTK_EDITABLE (game->message_entry),
458                                       "/", 1, &pos);
459             gtk_editable_set_position (GTK_EDITABLE (game->message_entry), -1);
460         }
461         break;
462     case GDK_Q:
463     case GDK_q:
464         if (event->state & GDK_CONTROL_MASK) {
465             gtk_main_quit ();
466         }
467         break;
468     }
469
470     return TRUE;
471 }
472
473 /* XXX: Messy, messy. I can't seem to make up my mind whether client
474    functions like such as these should be called here or in
475    grr_board_view. */
476 static void
477 grr_game_pass (grr_game_t *game)
478 {
479     if (game->client == NULL)
480         return;
481
482     if (game->state == RR_GAMESTATE_SHOW)
483         rr_client_pass (game->client);
484     else
485         rr_client_revoke (game->client);
486 }
487
488 static void
489 grr_game_zap (grr_game_t *game)
490 {
491     if (game->client == NULL)
492         return;
493
494     rr_client_nobid (game->client);
495 }
496
497 static void
498 grr_game_next (grr_game_t *game)
499 {
500     if (game->client == NULL)
501         return;
502
503     if (game->state == RR_GAMESTATE_DONE)
504         rr_client_turn (game->client);
505     else
506         rr_client_abandon (game->client);
507 }
508
509 static void
510 grr_game_pass_callback (GtkWidget *widget,
511                         grr_game_t *game)
512 {
513     grr_game_pass (game);
514 }
515
516 static void
517 grr_game_zap_callback (GtkWidget *widget,
518                         grr_game_t *game)
519 {
520     grr_game_zap (game);
521 }
522
523 static void
524 grr_game_next_callback (GtkWidget *widget,
525                         grr_game_t *game)
526 {
527     grr_game_next (game);
528 }
529
530 static void
531 grr_game_bid_entry_callback (GtkWidget *widget,
532                              grr_game_t *game)
533 {
534     const gchar *bid_text;
535     char *end;
536     long bid;
537
538     if (game->client == NULL)
539         return;
540
541     bid_text = gtk_entry_get_text (GTK_ENTRY (game->bid_entry));
542
543     if (bid_text && bid_text[0]) {
544         bid = strtol (bid_text, &end, 10);
545         if (*end != '\0' && ! isspace (*end)) {
546             grr_game_printf (game, "\nInvalid bid value: %s", bid_text);
547         } else {
548             if (bid == 0)
549                 rr_client_revoke (game->client);
550             else
551                 rr_client_bid (game->client, bid);
552         }
553     }
554     
555     gtk_entry_set_text (GTK_ENTRY (game->bid_entry), "");
556     gtk_widget_grab_focus (GTK_WIDGET (game->message_view));
557 }
558
559 static void
560 grr_game_message_entry_callback (GtkWidget *widget,
561                                  grr_game_t *game)
562 {
563     rr_status_t status;
564     const gchar *entry_text;
565     char **response;
566     int i;
567
568     if (game->client == NULL)
569         return;
570
571     entry_text = gtk_entry_get_text (GTK_ENTRY (game->message_entry));
572
573     if (entry_text && entry_text[0]) {
574         if (entry_text[0] == '/') {
575             status = rr_client_request (game->client, entry_text + 1, &response);
576             if (status) {
577                 grr_game_printf (game, "\nERROR: %s.", rr_status_str (status));
578             } else {
579                 if (response[0]) {
580                     grr_game_print (game, "\n");
581                     for (i=0; response[i]; i++)
582                         grr_game_printf (game, "%s ", response[i]);
583                 }
584             }
585         } else {
586             rr_client_message (game->client, entry_text);
587         }
588     }
589
590     gtk_entry_set_text (GTK_ENTRY (game->message_entry), "");
591     gtk_widget_grab_focus (GTK_WIDGET (game->message_view));
592
593 /* XXX: Huh? Why is this triggering valgrind?
594     free (response);
595 */
596
597 }
598
599 static int
600 grr_game_printf (grr_game_t *game, const char *fmt, ...)
601 {
602     int msg_id;
603
604     va_list ap;
605
606     va_start (ap, fmt);
607     msg_id = grr_game_vprintf (game, fmt, ap);
608     va_end (ap);
609
610     return msg_id;
611 }
612
613 static int
614 grr_game_vprintf (grr_game_t *game, const char *fmt, va_list ap)
615 {
616     char *msg;
617     int msg_id;
618
619     grr_sprintf_alloc_va (&msg, fmt, ap);
620     if (msg == NULL)
621         return 0;
622
623     msg_id = grr_game_print (game, msg);
624
625     free (msg);
626
627     return msg_id;
628 }
629
630 static int
631 grr_game_print (grr_game_t *game, const char *msg)
632 {
633     GtkTextIter iter;
634     GtkTextMark *mark;
635
636     /* There might be a lighter way to do this, but this seems to
637        work. */
638
639     gtk_text_buffer_get_end_iter (game->message_buffer, &iter);
640
641     mark = gtk_text_buffer_get_mark (game->message_buffer, "end");
642
643     gtk_text_buffer_move_mark (game->message_buffer, mark, &iter);
644
645     gtk_text_buffer_insert (game->message_buffer, &iter, msg, -1);
646
647     gtk_text_view_scroll_to_mark (GTK_TEXT_VIEW (game->message_view),
648                                   mark, 0.0, TRUE, 0.0, 1.0);
649
650     return ++game->msg_id;
651 }
652
653 static int
654 grr_game_start_gui (grr_game_t *game, const char *user)
655 {
656     GtkWidget *board_frame;
657     GtkWidget *vpaned;
658     GtkWidget *sw;
659     GtkWidget *vbox;
660     GtkWidget *hbox;
661     GtkWidget *window;
662     GtkWidget *message_view;
663     GtkWidget *message_entry;
664     GtkWidget *bid_entry;
665     GtkWidget *bid_button;
666     GtkWidget *pass_button;
667     GtkWidget *zap_button;
668     GtkWidget *next_button;
669     GtkWidget *user_label;
670
671     game->state = RR_GAMESTATE_NEW;
672
673     game->window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
674     window = game->window;
675
676     gtk_window_set_title (GTK_WINDOW (window), "Ricochet Robot");
677     gtk_window_set_default_size (GTK_WINDOW (window), 512, 512);
678     
679     g_signal_connect (G_OBJECT (window), "destroy",
680                       G_CALLBACK (exit), NULL);
681     gtk_container_set_border_width (GTK_CONTAINER (window), 0);
682
683     vbox = gtk_vbox_new (FALSE, 1);
684     gtk_container_add (GTK_CONTAINER (window), vbox);
685     {
686         GtkTextIter iter;
687         game->board_view = grr_board_view_new (game->board);
688         grr_board_view_set_client (GRR_BOARD_VIEW (game->board_view), game->client);
689         game->message_buffer = gtk_text_buffer_new (NULL);
690         gtk_text_buffer_get_iter_at_offset (game->message_buffer,
691                                             &iter, -1);
692         gtk_text_buffer_create_mark (game->message_buffer,
693                                      "end", &iter, FALSE);
694         game->message_view = gtk_text_view_new_with_buffer (game->message_buffer);
695
696         vpaned = gtk_vpaned_new ();
697         gtk_container_set_border_width (GTK_CONTAINER (vpaned), 0);
698         gtk_box_pack_start (GTK_BOX (vbox), vpaned,
699                             TRUE, TRUE, 0);
700         {
701             board_frame = gtk_aspect_frame_new (NULL, 0.5, 0.5, 1.0, FALSE);
702             gtk_paned_pack1 (GTK_PANED (vpaned), board_frame, TRUE, TRUE);
703             {
704                 gtk_container_add (GTK_CONTAINER (board_frame), GTK_WIDGET (game->board_view));
705                 gtk_widget_show (GTK_WIDGET (game->board_view));
706             }
707             gtk_widget_show (board_frame);
708
709             sw = gtk_scrolled_window_new (NULL, NULL);
710             gtk_scrolled_window_set_policy (GTK_SCROLLED_WINDOW (sw),
711                                             GTK_POLICY_NEVER,
712                                             GTK_POLICY_AUTOMATIC);
713             gtk_paned_pack2 (GTK_PANED (vpaned), sw, FALSE, TRUE);
714             {
715                 message_view = game->message_view;
716                 gtk_text_view_set_editable (GTK_TEXT_VIEW (message_view), FALSE);
717                 gtk_text_view_set_cursor_visible (GTK_TEXT_VIEW (message_view), FALSE);
718                 gtk_container_add (GTK_CONTAINER (sw), message_view);
719                 gtk_widget_show (message_view);
720             }
721             gtk_widget_show (sw);
722         }
723         gtk_widget_show (vpaned);
724
725         hbox = gtk_hbox_new (FALSE, 1);
726         gtk_box_pack_start (GTK_BOX (vbox), hbox, FALSE, FALSE, 0);
727         {
728             user_label = gtk_label_new (user);
729             gtk_box_pack_start (GTK_BOX (hbox), user_label,
730                                 FALSE, FALSE, 1);
731             gtk_widget_show (user_label);
732
733             game->message_entry = gtk_entry_new ();
734             message_entry = game->message_entry;
735             gtk_box_pack_start (GTK_BOX (hbox), message_entry,
736                                 TRUE, TRUE, 1);
737             gtk_widget_show (message_entry);
738             g_signal_connect (G_OBJECT (message_entry), "activate",
739                               G_CALLBACK (grr_game_message_entry_callback),
740                               (gpointer) game);
741         }
742         gtk_widget_show (hbox);
743             
744         hbox = gtk_hbox_new (FALSE, 1);
745         gtk_box_pack_start (GTK_BOX (vbox), hbox, FALSE, FALSE, 0);
746         {
747             bid_button = gtk_button_new_with_label ("Bid:");
748             gtk_box_pack_start (GTK_BOX (hbox), bid_button,
749                                 FALSE, FALSE, 1);
750             gtk_widget_show (bid_button);
751             g_signal_connect (G_OBJECT (bid_button), "clicked",
752                               G_CALLBACK (grr_game_bid_entry_callback),
753                               (gpointer) game);
754
755             game->bid_entry = gtk_entry_new ();
756             bid_entry = game->bid_entry;
757             gtk_entry_set_max_length (GTK_ENTRY (bid_entry), 3);
758             gtk_entry_set_width_chars (GTK_ENTRY (bid_entry), 4);
759             gtk_box_pack_start (GTK_BOX (hbox), bid_entry,
760                                 FALSE, FALSE, 0);
761             gtk_widget_show (bid_entry);
762             g_signal_connect (G_OBJECT (bid_entry), "activate",
763                               G_CALLBACK (grr_game_bid_entry_callback),
764                               (gpointer) game);
765
766             pass_button = gtk_button_new_with_label ("Pass");
767             gtk_box_pack_start (GTK_BOX (hbox), pass_button,
768                                 FALSE, FALSE, 1);
769             gtk_widget_show (pass_button);
770             g_signal_connect (G_OBJECT (pass_button), "clicked",
771                               G_CALLBACK (grr_game_pass_callback),
772                               (gpointer) game);
773
774             zap_button = gtk_button_new_with_label ("Zap timer");
775             gtk_box_pack_start (GTK_BOX (hbox), zap_button,
776                                 FALSE, FALSE, 1);
777             gtk_widget_show (zap_button);
778             g_signal_connect (G_OBJECT (zap_button), "clicked",
779                               G_CALLBACK (grr_game_zap_callback),
780                               (gpointer) game);
781
782             next_button = gtk_button_new_with_label ("Next turn");
783             gtk_box_pack_start (GTK_BOX (hbox), next_button,
784                                 FALSE, FALSE, 1);
785             gtk_widget_show (next_button);
786             g_signal_connect (G_OBJECT (next_button), "clicked",
787                               G_CALLBACK (grr_game_next_callback),
788                               (gpointer) game);
789         }
790         gtk_widget_show (hbox);
791     }
792     gtk_widget_show (vbox);
793
794     g_signal_connect (G_OBJECT (window), "key_press_event",
795                       G_CALLBACK (grr_game_key_press_callback),
796                       (gpointer) game);
797
798     gtk_widget_show (window);
799     
800     gtk_main ();
801     
802     return 0;
803 }