1 # MacOSX doesn't follow the official glext.h definition for GLhandleARB, and
2 # instead defines it as:
4 # typedef void *GLhandleARB;
6 # But to avoid integer to pointer conversion issues, we simply use 'unsigned
7 # long' which should be the same size on all supported architectures.
9 /^typedef unsigned int GLhandleARB;$/ {
13 typedef unsigned long GLhandleARB;\