5 ** License Applicability. Except to the extent portions of this file are
6 ** made subject to an alternative license as permitted in the SGI Free
7 ** Software License B, Version 1.1 (the "License"), the contents of this
8 ** file are subject only to the provisions of the License. You may not use
9 ** this file except in compliance with the License. You may obtain a copy
10 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
11 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
13 ** http://oss.sgi.com/projects/FreeB
15 ** Note that, as provided in the License, the Software is distributed on an
16 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
17 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
18 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
19 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
21 ** Original Code. The Original Code is: OpenGL Sample Implementation,
22 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
23 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
24 ** Copyright in any portions created by third parties is as indicated
25 ** elsewhere herein. All Rights Reserved.
27 ** Additional Notice Provisions: This software was created using the
28 ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
29 ** not been independently verified as being compliant with the OpenGL(R)
30 ** version 1.2.1 Specification.
33 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
34 #define WIN32_LEAN_AND_MEAN 1
46 #define APIENTRYP APIENTRY *
52 /*************************************************************/
54 typedef unsigned int GLenum;
55 typedef unsigned char GLboolean;
56 typedef unsigned int GLbitfield;
57 typedef signed char GLbyte;
58 typedef short GLshort;
61 typedef unsigned char GLubyte;
62 typedef unsigned short GLushort;
63 typedef unsigned int GLuint;
64 typedef float GLfloat;
65 typedef float GLclampf;
66 typedef double GLdouble;
67 typedef double GLclampd;
70 /*************************************************************/
73 #define GL_VERSION_1_1 1
74 #define GL_VERSION_1_2 1
77 #define GL_ARB_imaging 1
78 #define GL_ARB_multitexture 1
81 #define GL_ACCUM 0x0100
82 #define GL_LOAD 0x0101
83 #define GL_RETURN 0x0102
84 #define GL_MULT 0x0103
88 #define GL_NEVER 0x0200
89 #define GL_LESS 0x0201
90 #define GL_EQUAL 0x0202
91 #define GL_LEQUAL 0x0203
92 #define GL_GREATER 0x0204
93 #define GL_NOTEQUAL 0x0205
94 #define GL_GEQUAL 0x0206
95 #define GL_ALWAYS 0x0207
98 #define GL_CURRENT_BIT 0x00000001
99 #define GL_POINT_BIT 0x00000002
100 #define GL_LINE_BIT 0x00000004
101 #define GL_POLYGON_BIT 0x00000008
102 #define GL_POLYGON_STIPPLE_BIT 0x00000010
103 #define GL_PIXEL_MODE_BIT 0x00000020
104 #define GL_LIGHTING_BIT 0x00000040
105 #define GL_FOG_BIT 0x00000080
106 #define GL_DEPTH_BUFFER_BIT 0x00000100
107 #define GL_ACCUM_BUFFER_BIT 0x00000200
108 #define GL_STENCIL_BUFFER_BIT 0x00000400
109 #define GL_VIEWPORT_BIT 0x00000800
110 #define GL_TRANSFORM_BIT 0x00001000
111 #define GL_ENABLE_BIT 0x00002000
112 #define GL_COLOR_BUFFER_BIT 0x00004000
113 #define GL_HINT_BIT 0x00008000
114 #define GL_EVAL_BIT 0x00010000
115 #define GL_LIST_BIT 0x00020000
116 #define GL_TEXTURE_BIT 0x00040000
117 #define GL_SCISSOR_BIT 0x00080000
118 #define GL_ALL_ATTRIB_BITS 0x000fffff
121 #define GL_POINTS 0x0000
122 #define GL_LINES 0x0001
123 #define GL_LINE_LOOP 0x0002
124 #define GL_LINE_STRIP 0x0003
125 #define GL_TRIANGLES 0x0004
126 #define GL_TRIANGLE_STRIP 0x0005
127 #define GL_TRIANGLE_FAN 0x0006
128 #define GL_QUADS 0x0007
129 #define GL_QUAD_STRIP 0x0008
130 #define GL_POLYGON 0x0009
132 /* BlendEquationMode */
137 /* GL_FUNC_SUBTRACT */
138 /* GL_FUNC_REVERSE_SUBTRACT */
140 /* BlendingFactorDest */
143 #define GL_SRC_COLOR 0x0300
144 #define GL_ONE_MINUS_SRC_COLOR 0x0301
145 #define GL_SRC_ALPHA 0x0302
146 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
147 #define GL_DST_ALPHA 0x0304
148 #define GL_ONE_MINUS_DST_ALPHA 0x0305
149 /* GL_CONSTANT_COLOR */
150 /* GL_ONE_MINUS_CONSTANT_COLOR */
151 /* GL_CONSTANT_ALPHA */
152 /* GL_ONE_MINUS_CONSTANT_ALPHA */
154 /* BlendingFactorSrc */
157 #define GL_DST_COLOR 0x0306
158 #define GL_ONE_MINUS_DST_COLOR 0x0307
159 #define GL_SRC_ALPHA_SATURATE 0x0308
161 /* GL_ONE_MINUS_SRC_ALPHA */
163 /* GL_ONE_MINUS_DST_ALPHA */
164 /* GL_CONSTANT_COLOR */
165 /* GL_ONE_MINUS_CONSTANT_COLOR */
166 /* GL_CONSTANT_ALPHA */
167 /* GL_ONE_MINUS_CONSTANT_ALPHA */
173 /* ClearBufferMask */
174 /* GL_COLOR_BUFFER_BIT */
175 /* GL_ACCUM_BUFFER_BIT */
176 /* GL_STENCIL_BUFFER_BIT */
177 /* GL_DEPTH_BUFFER_BIT */
179 /* ClientArrayType */
180 /* GL_VERTEX_ARRAY */
181 /* GL_NORMAL_ARRAY */
184 /* GL_TEXTURE_COORD_ARRAY */
185 /* GL_EDGE_FLAG_ARRAY */
188 #define GL_CLIP_PLANE0 0x3000
189 #define GL_CLIP_PLANE1 0x3001
190 #define GL_CLIP_PLANE2 0x3002
191 #define GL_CLIP_PLANE3 0x3003
192 #define GL_CLIP_PLANE4 0x3004
193 #define GL_CLIP_PLANE5 0x3005
195 /* ColorMaterialFace */
198 /* GL_FRONT_AND_BACK */
200 /* ColorMaterialParameter */
205 /* GL_AMBIENT_AND_DIFFUSE */
207 /* ColorPointerType */
209 /* GL_UNSIGNED_BYTE */
211 /* GL_UNSIGNED_SHORT */
213 /* GL_UNSIGNED_INT */
217 /* ColorTableParameterPName */
218 /* GL_COLOR_TABLE_SCALE */
219 /* GL_COLOR_TABLE_BIAS */
221 /* ColorTableTarget */
223 /* GL_POST_CONVOLUTION_COLOR_TABLE */
224 /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
225 /* GL_PROXY_COLOR_TABLE */
226 /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
227 /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
229 /* ConvolutionBorderMode */
231 /* GL_IGNORE_BORDER */
232 /* GL_CONSTANT_BORDER */
234 /* ConvolutionParameter */
235 /* GL_CONVOLUTION_BORDER_MODE */
236 /* GL_CONVOLUTION_FILTER_SCALE */
237 /* GL_CONVOLUTION_FILTER_BIAS */
239 /* ConvolutionTarget */
240 /* GL_CONVOLUTION_1D */
241 /* GL_CONVOLUTION_2D */
246 /* GL_FRONT_AND_BACK */
249 #define GL_BYTE 0x1400
250 #define GL_UNSIGNED_BYTE 0x1401
251 #define GL_SHORT 0x1402
252 #define GL_UNSIGNED_SHORT 0x1403
253 #define GL_INT 0x1404
254 #define GL_UNSIGNED_INT 0x1405
255 #define GL_FLOAT 0x1406
256 #define GL_2_BYTES 0x1407
257 #define GL_3_BYTES 0x1408
258 #define GL_4_BYTES 0x1409
259 #define GL_DOUBLE 0x140A
273 #define GL_FRONT_LEFT 0x0400
274 #define GL_FRONT_RIGHT 0x0401
275 #define GL_BACK_LEFT 0x0402
276 #define GL_BACK_RIGHT 0x0403
277 #define GL_FRONT 0x0404
278 #define GL_BACK 0x0405
279 #define GL_LEFT 0x0406
280 #define GL_RIGHT 0x0407
281 #define GL_FRONT_AND_BACK 0x0408
282 #define GL_AUX0 0x0409
283 #define GL_AUX1 0x040A
284 #define GL_AUX2 0x040B
285 #define GL_AUX3 0x040C
292 /* GL_LINE_STIPPLE */
293 /* GL_POLYGON_STIPPLE */
297 /* GL_INDEX_LOGIC_OP */
298 /* GL_COLOR_LOGIC_OP */
300 /* GL_STENCIL_TEST */
316 /* GL_TEXTURE_GEN_S */
317 /* GL_TEXTURE_GEN_T */
318 /* GL_TEXTURE_GEN_R */
319 /* GL_TEXTURE_GEN_Q */
320 /* GL_MAP1_VERTEX_3 */
321 /* GL_MAP1_VERTEX_4 */
322 /* GL_MAP1_COLOR_4 */
325 /* GL_MAP1_TEXTURE_COORD_1 */
326 /* GL_MAP1_TEXTURE_COORD_2 */
327 /* GL_MAP1_TEXTURE_COORD_3 */
328 /* GL_MAP1_TEXTURE_COORD_4 */
329 /* GL_MAP2_VERTEX_3 */
330 /* GL_MAP2_VERTEX_4 */
331 /* GL_MAP2_COLOR_4 */
334 /* GL_MAP2_TEXTURE_COORD_1 */
335 /* GL_MAP2_TEXTURE_COORD_2 */
336 /* GL_MAP2_TEXTURE_COORD_3 */
337 /* GL_MAP2_TEXTURE_COORD_4 */
338 /* GL_POINT_SMOOTH */
340 /* GL_POLYGON_SMOOTH */
341 /* GL_SCISSOR_TEST */
342 /* GL_COLOR_MATERIAL */
345 /* GL_VERTEX_ARRAY */
346 /* GL_NORMAL_ARRAY */
349 /* GL_TEXTURE_COORD_ARRAY */
350 /* GL_EDGE_FLAG_ARRAY */
351 /* GL_POLYGON_OFFSET_POINT */
352 /* GL_POLYGON_OFFSET_LINE */
353 /* GL_POLYGON_OFFSET_FILL */
355 /* GL_POST_CONVOLUTION_COLOR_TABLE */
356 /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
357 /* GL_CONVOLUTION_1D */
358 /* GL_CONVOLUTION_2D */
359 /* GL_SEPARABLE_2D */
362 /* GL_RESCALE_NORMAL */
366 #define GL_NO_ERROR 0
367 #define GL_INVALID_ENUM 0x0500
368 #define GL_INVALID_VALUE 0x0501
369 #define GL_INVALID_OPERATION 0x0502
370 #define GL_STACK_OVERFLOW 0x0503
371 #define GL_STACK_UNDERFLOW 0x0504
372 #define GL_OUT_OF_MEMORY 0x0505
373 /* GL_TABLE_TOO_LARGE */
378 #define GL_3D_COLOR 0x0602
379 #define GL_3D_COLOR_TEXTURE 0x0603
380 #define GL_4D_COLOR_TEXTURE 0x0604
383 #define GL_PASS_THROUGH_TOKEN 0x0700
384 #define GL_POINT_TOKEN 0x0701
385 #define GL_LINE_TOKEN 0x0702
386 #define GL_POLYGON_TOKEN 0x0703
387 #define GL_BITMAP_TOKEN 0x0704
388 #define GL_DRAW_PIXEL_TOKEN 0x0705
389 #define GL_COPY_PIXEL_TOKEN 0x0706
390 #define GL_LINE_RESET_TOKEN 0x0707
394 #define GL_EXP 0x0800
395 #define GL_EXP2 0x0801
405 /* FrontFaceDirection */
407 #define GL_CCW 0x0901
409 /* GetColorTableParameterPName */
410 /* GL_COLOR_TABLE_SCALE */
411 /* GL_COLOR_TABLE_BIAS */
412 /* GL_COLOR_TABLE_FORMAT */
413 /* GL_COLOR_TABLE_WIDTH */
414 /* GL_COLOR_TABLE_RED_SIZE */
415 /* GL_COLOR_TABLE_GREEN_SIZE */
416 /* GL_COLOR_TABLE_BLUE_SIZE */
417 /* GL_COLOR_TABLE_ALPHA_SIZE */
418 /* GL_COLOR_TABLE_LUMINANCE_SIZE */
419 /* GL_COLOR_TABLE_INTENSITY_SIZE */
421 /* GetConvolutionParameterPName */
422 /* GL_CONVOLUTION_BORDER_COLOR */
423 /* GL_CONVOLUTION_BORDER_MODE */
424 /* GL_CONVOLUTION_FILTER_SCALE */
425 /* GL_CONVOLUTION_FILTER_BIAS */
426 /* GL_CONVOLUTION_FORMAT */
427 /* GL_CONVOLUTION_WIDTH */
428 /* GL_CONVOLUTION_HEIGHT */
429 /* GL_MAX_CONVOLUTION_WIDTH */
430 /* GL_MAX_CONVOLUTION_HEIGHT */
432 /* GetHistogramParameterPName */
433 /* GL_HISTOGRAM_WIDTH */
434 /* GL_HISTOGRAM_FORMAT */
435 /* GL_HISTOGRAM_RED_SIZE */
436 /* GL_HISTOGRAM_GREEN_SIZE */
437 /* GL_HISTOGRAM_BLUE_SIZE */
438 /* GL_HISTOGRAM_ALPHA_SIZE */
439 /* GL_HISTOGRAM_LUMINANCE_SIZE */
440 /* GL_HISTOGRAM_SINK */
443 #define GL_COEFF 0x0A00
444 #define GL_ORDER 0x0A01
445 #define GL_DOMAIN 0x0A02
447 /* GetMinmaxParameterPName */
448 /* GL_MINMAX_FORMAT */
452 /* GL_PIXEL_MAP_I_TO_I */
453 /* GL_PIXEL_MAP_S_TO_S */
454 /* GL_PIXEL_MAP_I_TO_R */
455 /* GL_PIXEL_MAP_I_TO_G */
456 /* GL_PIXEL_MAP_I_TO_B */
457 /* GL_PIXEL_MAP_I_TO_A */
458 /* GL_PIXEL_MAP_R_TO_R */
459 /* GL_PIXEL_MAP_G_TO_G */
460 /* GL_PIXEL_MAP_B_TO_B */
461 /* GL_PIXEL_MAP_A_TO_A */
463 /* GetPointerTarget */
464 /* GL_VERTEX_ARRAY_POINTER */
465 /* GL_NORMAL_ARRAY_POINTER */
466 /* GL_COLOR_ARRAY_POINTER */
467 /* GL_INDEX_ARRAY_POINTER */
468 /* GL_TEXTURE_COORD_ARRAY_POINTER */
469 /* GL_EDGE_FLAG_ARRAY_POINTER */
472 #define GL_CURRENT_COLOR 0x0B00
473 #define GL_CURRENT_INDEX 0x0B01
474 #define GL_CURRENT_NORMAL 0x0B02
475 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
476 #define GL_CURRENT_RASTER_COLOR 0x0B04
477 #define GL_CURRENT_RASTER_INDEX 0x0B05
478 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
479 #define GL_CURRENT_RASTER_POSITION 0x0B07
480 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
481 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
482 #define GL_POINT_SMOOTH 0x0B10
483 #define GL_POINT_SIZE 0x0B11
484 #define GL_POINT_SIZE_RANGE 0x0B12
485 #define GL_POINT_SIZE_GRANULARITY 0x0B13
486 #define GL_LINE_SMOOTH 0x0B20
487 #define GL_LINE_WIDTH 0x0B21
488 #define GL_LINE_WIDTH_RANGE 0x0B22
489 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
490 #define GL_LINE_STIPPLE 0x0B24
491 #define GL_LINE_STIPPLE_PATTERN 0x0B25
492 #define GL_LINE_STIPPLE_REPEAT 0x0B26
493 /* GL_SMOOTH_POINT_SIZE_RANGE */
494 /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
495 /* GL_SMOOTH_LINE_WIDTH_RANGE */
496 /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
497 /* GL_ALIASED_POINT_SIZE_RANGE */
498 /* GL_ALIASED_LINE_WIDTH_RANGE */
499 #define GL_LIST_MODE 0x0B30
500 #define GL_MAX_LIST_NESTING 0x0B31
501 #define GL_LIST_BASE 0x0B32
502 #define GL_LIST_INDEX 0x0B33
503 #define GL_POLYGON_MODE 0x0B40
504 #define GL_POLYGON_SMOOTH 0x0B41
505 #define GL_POLYGON_STIPPLE 0x0B42
506 #define GL_EDGE_FLAG 0x0B43
507 #define GL_CULL_FACE 0x0B44
508 #define GL_CULL_FACE_MODE 0x0B45
509 #define GL_FRONT_FACE 0x0B46
510 #define GL_LIGHTING 0x0B50
511 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
512 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
513 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
514 #define GL_SHADE_MODEL 0x0B54
515 #define GL_COLOR_MATERIAL_FACE 0x0B55
516 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
517 #define GL_COLOR_MATERIAL 0x0B57
518 #define GL_FOG 0x0B60
519 #define GL_FOG_INDEX 0x0B61
520 #define GL_FOG_DENSITY 0x0B62
521 #define GL_FOG_START 0x0B63
522 #define GL_FOG_END 0x0B64
523 #define GL_FOG_MODE 0x0B65
524 #define GL_FOG_COLOR 0x0B66
525 #define GL_DEPTH_RANGE 0x0B70
526 #define GL_DEPTH_TEST 0x0B71
527 #define GL_DEPTH_WRITEMASK 0x0B72
528 #define GL_DEPTH_CLEAR_VALUE 0x0B73
529 #define GL_DEPTH_FUNC 0x0B74
530 #define GL_ACCUM_CLEAR_VALUE 0x0B80
531 #define GL_STENCIL_TEST 0x0B90
532 #define GL_STENCIL_CLEAR_VALUE 0x0B91
533 #define GL_STENCIL_FUNC 0x0B92
534 #define GL_STENCIL_VALUE_MASK 0x0B93
535 #define GL_STENCIL_FAIL 0x0B94
536 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
537 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
538 #define GL_STENCIL_REF 0x0B97
539 #define GL_STENCIL_WRITEMASK 0x0B98
540 #define GL_MATRIX_MODE 0x0BA0
541 #define GL_NORMALIZE 0x0BA1
542 #define GL_VIEWPORT 0x0BA2
543 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
544 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
545 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
546 #define GL_MODELVIEW_MATRIX 0x0BA6
547 #define GL_PROJECTION_MATRIX 0x0BA7
548 #define GL_TEXTURE_MATRIX 0x0BA8
549 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
550 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
551 #define GL_ALPHA_TEST 0x0BC0
552 #define GL_ALPHA_TEST_FUNC 0x0BC1
553 #define GL_ALPHA_TEST_REF 0x0BC2
554 #define GL_DITHER 0x0BD0
555 #define GL_BLEND_DST 0x0BE0
556 #define GL_BLEND_SRC 0x0BE1
557 #define GL_BLEND 0x0BE2
558 #define GL_LOGIC_OP_MODE 0x0BF0
559 #define GL_INDEX_LOGIC_OP 0x0BF1
560 #define GL_COLOR_LOGIC_OP 0x0BF2
561 #define GL_AUX_BUFFERS 0x0C00
562 #define GL_DRAW_BUFFER 0x0C01
563 #define GL_READ_BUFFER 0x0C02
564 #define GL_SCISSOR_BOX 0x0C10
565 #define GL_SCISSOR_TEST 0x0C11
566 #define GL_INDEX_CLEAR_VALUE 0x0C20
567 #define GL_INDEX_WRITEMASK 0x0C21
568 #define GL_COLOR_CLEAR_VALUE 0x0C22
569 #define GL_COLOR_WRITEMASK 0x0C23
570 #define GL_INDEX_MODE 0x0C30
571 #define GL_RGBA_MODE 0x0C31
572 #define GL_DOUBLEBUFFER 0x0C32
573 #define GL_STEREO 0x0C33
574 #define GL_RENDER_MODE 0x0C40
575 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
576 #define GL_POINT_SMOOTH_HINT 0x0C51
577 #define GL_LINE_SMOOTH_HINT 0x0C52
578 #define GL_POLYGON_SMOOTH_HINT 0x0C53
579 #define GL_FOG_HINT 0x0C54
580 #define GL_TEXTURE_GEN_S 0x0C60
581 #define GL_TEXTURE_GEN_T 0x0C61
582 #define GL_TEXTURE_GEN_R 0x0C62
583 #define GL_TEXTURE_GEN_Q 0x0C63
584 #define GL_PIXEL_MAP_I_TO_I 0x0C70
585 #define GL_PIXEL_MAP_S_TO_S 0x0C71
586 #define GL_PIXEL_MAP_I_TO_R 0x0C72
587 #define GL_PIXEL_MAP_I_TO_G 0x0C73
588 #define GL_PIXEL_MAP_I_TO_B 0x0C74
589 #define GL_PIXEL_MAP_I_TO_A 0x0C75
590 #define GL_PIXEL_MAP_R_TO_R 0x0C76
591 #define GL_PIXEL_MAP_G_TO_G 0x0C77
592 #define GL_PIXEL_MAP_B_TO_B 0x0C78
593 #define GL_PIXEL_MAP_A_TO_A 0x0C79
594 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
595 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
596 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
597 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
598 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
599 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
600 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
601 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
602 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
603 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
604 #define GL_UNPACK_SWAP_BYTES 0x0CF0
605 #define GL_UNPACK_LSB_FIRST 0x0CF1
606 #define GL_UNPACK_ROW_LENGTH 0x0CF2
607 #define GL_UNPACK_SKIP_ROWS 0x0CF3
608 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
609 #define GL_UNPACK_ALIGNMENT 0x0CF5
610 #define GL_PACK_SWAP_BYTES 0x0D00
611 #define GL_PACK_LSB_FIRST 0x0D01
612 #define GL_PACK_ROW_LENGTH 0x0D02
613 #define GL_PACK_SKIP_ROWS 0x0D03
614 #define GL_PACK_SKIP_PIXELS 0x0D04
615 #define GL_PACK_ALIGNMENT 0x0D05
616 #define GL_MAP_COLOR 0x0D10
617 #define GL_MAP_STENCIL 0x0D11
618 #define GL_INDEX_SHIFT 0x0D12
619 #define GL_INDEX_OFFSET 0x0D13
620 #define GL_RED_SCALE 0x0D14
621 #define GL_RED_BIAS 0x0D15
622 #define GL_ZOOM_X 0x0D16
623 #define GL_ZOOM_Y 0x0D17
624 #define GL_GREEN_SCALE 0x0D18
625 #define GL_GREEN_BIAS 0x0D19
626 #define GL_BLUE_SCALE 0x0D1A
627 #define GL_BLUE_BIAS 0x0D1B
628 #define GL_ALPHA_SCALE 0x0D1C
629 #define GL_ALPHA_BIAS 0x0D1D
630 #define GL_DEPTH_SCALE 0x0D1E
631 #define GL_DEPTH_BIAS 0x0D1F
632 #define GL_MAX_EVAL_ORDER 0x0D30
633 #define GL_MAX_LIGHTS 0x0D31
634 #define GL_MAX_CLIP_PLANES 0x0D32
635 #define GL_MAX_TEXTURE_SIZE 0x0D33
636 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
637 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
638 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
639 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
640 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
641 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
642 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
643 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
644 #define GL_SUBPIXEL_BITS 0x0D50
645 #define GL_INDEX_BITS 0x0D51
646 #define GL_RED_BITS 0x0D52
647 #define GL_GREEN_BITS 0x0D53
648 #define GL_BLUE_BITS 0x0D54
649 #define GL_ALPHA_BITS 0x0D55
650 #define GL_DEPTH_BITS 0x0D56
651 #define GL_STENCIL_BITS 0x0D57
652 #define GL_ACCUM_RED_BITS 0x0D58
653 #define GL_ACCUM_GREEN_BITS 0x0D59
654 #define GL_ACCUM_BLUE_BITS 0x0D5A
655 #define GL_ACCUM_ALPHA_BITS 0x0D5B
656 #define GL_NAME_STACK_DEPTH 0x0D70
657 #define GL_AUTO_NORMAL 0x0D80
658 #define GL_MAP1_COLOR_4 0x0D90
659 #define GL_MAP1_INDEX 0x0D91
660 #define GL_MAP1_NORMAL 0x0D92
661 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
662 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
663 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
664 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
665 #define GL_MAP1_VERTEX_3 0x0D97
666 #define GL_MAP1_VERTEX_4 0x0D98
667 #define GL_MAP2_COLOR_4 0x0DB0
668 #define GL_MAP2_INDEX 0x0DB1
669 #define GL_MAP2_NORMAL 0x0DB2
670 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
671 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
672 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
673 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
674 #define GL_MAP2_VERTEX_3 0x0DB7
675 #define GL_MAP2_VERTEX_4 0x0DB8
676 #define GL_MAP1_GRID_DOMAIN 0x0DD0
677 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
678 #define GL_MAP2_GRID_DOMAIN 0x0DD2
679 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
680 #define GL_TEXTURE_1D 0x0DE0
681 #define GL_TEXTURE_2D 0x0DE1
682 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
683 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
684 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
685 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
686 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
687 /* GL_TEXTURE_BINDING_1D */
688 /* GL_TEXTURE_BINDING_2D */
689 /* GL_TEXTURE_BINDING_3D */
690 /* GL_VERTEX_ARRAY */
691 /* GL_NORMAL_ARRAY */
694 /* GL_TEXTURE_COORD_ARRAY */
695 /* GL_EDGE_FLAG_ARRAY */
696 /* GL_VERTEX_ARRAY_SIZE */
697 /* GL_VERTEX_ARRAY_TYPE */
698 /* GL_VERTEX_ARRAY_STRIDE */
699 /* GL_NORMAL_ARRAY_TYPE */
700 /* GL_NORMAL_ARRAY_STRIDE */
701 /* GL_COLOR_ARRAY_SIZE */
702 /* GL_COLOR_ARRAY_TYPE */
703 /* GL_COLOR_ARRAY_STRIDE */
704 /* GL_INDEX_ARRAY_TYPE */
705 /* GL_INDEX_ARRAY_STRIDE */
706 /* GL_TEXTURE_COORD_ARRAY_SIZE */
707 /* GL_TEXTURE_COORD_ARRAY_TYPE */
708 /* GL_TEXTURE_COORD_ARRAY_STRIDE */
709 /* GL_EDGE_FLAG_ARRAY_STRIDE */
710 /* GL_POLYGON_OFFSET_FACTOR */
711 /* GL_POLYGON_OFFSET_UNITS */
713 /* GL_POST_CONVOLUTION_COLOR_TABLE */
714 /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
715 /* GL_CONVOLUTION_1D */
716 /* GL_CONVOLUTION_2D */
717 /* GL_SEPARABLE_2D */
718 /* GL_POST_CONVOLUTION_RED_SCALE */
719 /* GL_POST_CONVOLUTION_GREEN_SCALE */
720 /* GL_POST_CONVOLUTION_BLUE_SCALE */
721 /* GL_POST_CONVOLUTION_ALPHA_SCALE */
722 /* GL_POST_CONVOLUTION_RED_BIAS */
723 /* GL_POST_CONVOLUTION_GREEN_BIAS */
724 /* GL_POST_CONVOLUTION_BLUE_BIAS */
725 /* GL_POST_CONVOLUTION_ALPHA_BIAS */
726 /* GL_COLOR_MATRIX */
727 /* GL_COLOR_MATRIX_STACK_DEPTH */
728 /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
729 /* GL_POST_COLOR_MATRIX_RED_SCALE */
730 /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
731 /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
732 /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
733 /* GL_POST_COLOR_MATRIX_RED_BIAS */
734 /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
735 /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
736 /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
739 /* GL_MAX_ELEMENTS_VERTICES */
740 /* GL_MAX_ELEMENTS_INDICES */
741 /* GL_RESCALE_NORMAL */
742 /* GL_LIGHT_MODEL_COLOR_CONTROL */
743 /* GL_PACK_SKIP_IMAGES */
744 /* GL_PACK_IMAGE_HEIGHT */
745 /* GL_UNPACK_SKIP_IMAGES */
746 /* GL_UNPACK_IMAGE_HEIGHT */
748 /* GL_MAX_3D_TEXTURE_SIZE */
750 /* GL_BLEND_EQUATION */
751 /* GL_ACTIVE_TEXTURE_ARB */
752 /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
753 /* GL_MAX_TEXTURE_UNITS_ARB */
755 /* GetTextureParameter */
756 /* GL_TEXTURE_MAG_FILTER */
757 /* GL_TEXTURE_MIN_FILTER */
758 /* GL_TEXTURE_WRAP_S */
759 /* GL_TEXTURE_WRAP_T */
760 #define GL_TEXTURE_WIDTH 0x1000
761 #define GL_TEXTURE_HEIGHT 0x1001
762 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
763 #define GL_TEXTURE_BORDER_COLOR 0x1004
764 #define GL_TEXTURE_BORDER 0x1005
765 /* GL_TEXTURE_RED_SIZE */
766 /* GL_TEXTURE_GREEN_SIZE */
767 /* GL_TEXTURE_BLUE_SIZE */
768 /* GL_TEXTURE_ALPHA_SIZE */
769 /* GL_TEXTURE_LUMINANCE_SIZE */
770 /* GL_TEXTURE_INTENSITY_SIZE */
771 /* GL_TEXTURE_PRIORITY */
772 /* GL_TEXTURE_RESIDENT */
773 /* GL_TEXTURE_DEPTH */
774 /* GL_TEXTURE_WRAP_R */
775 /* GL_TEXTURE_MIN_LOD */
776 /* GL_TEXTURE_MAX_LOD */
777 /* GL_TEXTURE_BASE_LEVEL */
778 /* GL_TEXTURE_MAX_LEVEL */
781 #define GL_DONT_CARE 0x1100
782 #define GL_FASTEST 0x1101
783 #define GL_NICEST 0x1102
786 /* GL_PERSPECTIVE_CORRECTION_HINT */
787 /* GL_POINT_SMOOTH_HINT */
788 /* GL_LINE_SMOOTH_HINT */
789 /* GL_POLYGON_SMOOTH_HINT */
792 /* HistogramTarget */
794 /* GL_PROXY_HISTOGRAM */
796 /* IndexPointerType */
802 /* LightModelColorControl */
803 /* GL_SINGLE_COLOR */
804 /* GL_SEPARATE_SPECULAR_COLOR */
806 /* LightModelParameter */
807 /* GL_LIGHT_MODEL_AMBIENT */
808 /* GL_LIGHT_MODEL_LOCAL_VIEWER */
809 /* GL_LIGHT_MODEL_TWO_SIDE */
810 /* GL_LIGHT_MODEL_COLOR_CONTROL */
813 #define GL_LIGHT0 0x4000
814 #define GL_LIGHT1 0x4001
815 #define GL_LIGHT2 0x4002
816 #define GL_LIGHT3 0x4003
817 #define GL_LIGHT4 0x4004
818 #define GL_LIGHT5 0x4005
819 #define GL_LIGHT6 0x4006
820 #define GL_LIGHT7 0x4007
823 #define GL_AMBIENT 0x1200
824 #define GL_DIFFUSE 0x1201
825 #define GL_SPECULAR 0x1202
826 #define GL_POSITION 0x1203
827 #define GL_SPOT_DIRECTION 0x1204
828 #define GL_SPOT_EXPONENT 0x1205
829 #define GL_SPOT_CUTOFF 0x1206
830 #define GL_CONSTANT_ATTENUATION 0x1207
831 #define GL_LINEAR_ATTENUATION 0x1208
832 #define GL_QUADRATIC_ATTENUATION 0x1209
834 /* InterleavedArrays */
844 /* GL_T2F_C4UB_V3F */
847 /* GL_T2F_C4F_N3F_V3F */
848 /* GL_T4F_C4F_N3F_V4F */
851 #define GL_COMPILE 0x1300
852 #define GL_COMPILE_AND_EXECUTE 0x1301
856 /* GL_UNSIGNED_BYTE */
858 /* GL_UNSIGNED_SHORT */
860 /* GL_UNSIGNED_INT */
867 #define GL_CLEAR 0x1500
868 #define GL_AND 0x1501
869 #define GL_AND_REVERSE 0x1502
870 #define GL_COPY 0x1503
871 #define GL_AND_INVERTED 0x1504
872 #define GL_NOOP 0x1505
873 #define GL_XOR 0x1506
875 #define GL_NOR 0x1508
876 #define GL_EQUIV 0x1509
877 #define GL_INVERT 0x150A
878 #define GL_OR_REVERSE 0x150B
879 #define GL_COPY_INVERTED 0x150C
880 #define GL_OR_INVERTED 0x150D
881 #define GL_NAND 0x150E
882 #define GL_SET 0x150F
885 /* GL_MAP1_COLOR_4 */
888 /* GL_MAP1_TEXTURE_COORD_1 */
889 /* GL_MAP1_TEXTURE_COORD_2 */
890 /* GL_MAP1_TEXTURE_COORD_3 */
891 /* GL_MAP1_TEXTURE_COORD_4 */
892 /* GL_MAP1_VERTEX_3 */
893 /* GL_MAP1_VERTEX_4 */
894 /* GL_MAP2_COLOR_4 */
897 /* GL_MAP2_TEXTURE_COORD_1 */
898 /* GL_MAP2_TEXTURE_COORD_2 */
899 /* GL_MAP2_TEXTURE_COORD_3 */
900 /* GL_MAP2_TEXTURE_COORD_4 */
901 /* GL_MAP2_VERTEX_3 */
902 /* GL_MAP2_VERTEX_4 */
907 /* GL_FRONT_AND_BACK */
909 /* MaterialParameter */
910 #define GL_EMISSION 0x1600
911 #define GL_SHININESS 0x1601
912 #define GL_AMBIENT_AND_DIFFUSE 0x1602
913 #define GL_COLOR_INDEXES 0x1603
919 #define GL_MODELVIEW 0x1700
920 #define GL_PROJECTION 0x1701
921 #define GL_TEXTURE 0x1702
935 /* NormalPointerType */
943 #define GL_COLOR 0x1800
944 #define GL_DEPTH 0x1801
945 #define GL_STENCIL 0x1802
948 #define GL_COLOR_INDEX 0x1900
949 #define GL_STENCIL_INDEX 0x1901
950 #define GL_DEPTH_COMPONENT 0x1902
951 #define GL_RED 0x1903
952 #define GL_GREEN 0x1904
953 #define GL_BLUE 0x1905
954 #define GL_ALPHA 0x1906
955 #define GL_RGB 0x1907
956 #define GL_RGBA 0x1908
957 #define GL_LUMINANCE 0x1909
958 #define GL_LUMINANCE_ALPHA 0x190A
961 /* PixelInternalFormat */
970 /* GL_LUMINANCE4_ALPHA4 */
971 /* GL_LUMINANCE6_ALPHA2 */
972 /* GL_LUMINANCE8_ALPHA8 */
973 /* GL_LUMINANCE12_ALPHA4 */
974 /* GL_LUMINANCE12_ALPHA12 */
975 /* GL_LUMINANCE16_ALPHA16 */
997 /* GL_PIXEL_MAP_I_TO_I */
998 /* GL_PIXEL_MAP_S_TO_S */
999 /* GL_PIXEL_MAP_I_TO_R */
1000 /* GL_PIXEL_MAP_I_TO_G */
1001 /* GL_PIXEL_MAP_I_TO_B */
1002 /* GL_PIXEL_MAP_I_TO_A */
1003 /* GL_PIXEL_MAP_R_TO_R */
1004 /* GL_PIXEL_MAP_G_TO_G */
1005 /* GL_PIXEL_MAP_B_TO_B */
1006 /* GL_PIXEL_MAP_A_TO_A */
1009 /* GL_UNPACK_SWAP_BYTES */
1010 /* GL_UNPACK_LSB_FIRST */
1011 /* GL_UNPACK_ROW_LENGTH */
1012 /* GL_UNPACK_SKIP_ROWS */
1013 /* GL_UNPACK_SKIP_PIXELS */
1014 /* GL_UNPACK_ALIGNMENT */
1015 /* GL_PACK_SWAP_BYTES */
1016 /* GL_PACK_LSB_FIRST */
1017 /* GL_PACK_ROW_LENGTH */
1018 /* GL_PACK_SKIP_ROWS */
1019 /* GL_PACK_SKIP_PIXELS */
1020 /* GL_PACK_ALIGNMENT */
1021 /* GL_PACK_SKIP_IMAGES */
1022 /* GL_PACK_IMAGE_HEIGHT */
1023 /* GL_UNPACK_SKIP_IMAGES */
1024 /* GL_UNPACK_IMAGE_HEIGHT */
1028 /* GL_MAP_STENCIL */
1029 /* GL_INDEX_SHIFT */
1030 /* GL_INDEX_OFFSET */
1033 /* GL_GREEN_SCALE */
1037 /* GL_ALPHA_SCALE */
1039 /* GL_DEPTH_SCALE */
1041 /* GL_POST_CONVOLUTION_RED_SCALE */
1042 /* GL_POST_CONVOLUTION_GREEN_SCALE */
1043 /* GL_POST_CONVOLUTION_BLUE_SCALE */
1044 /* GL_POST_CONVOLUTION_ALPHA_SCALE */
1045 /* GL_POST_CONVOLUTION_RED_BIAS */
1046 /* GL_POST_CONVOLUTION_GREEN_BIAS */
1047 /* GL_POST_CONVOLUTION_BLUE_BIAS */
1048 /* GL_POST_CONVOLUTION_ALPHA_BIAS */
1049 /* GL_POST_COLOR_MATRIX_RED_SCALE */
1050 /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
1051 /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
1052 /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
1053 /* GL_POST_COLOR_MATRIX_RED_BIAS */
1054 /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
1055 /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
1056 /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
1059 #define GL_BITMAP 0x1A00
1061 /* GL_UNSIGNED_BYTE */
1063 /* GL_UNSIGNED_SHORT */
1065 /* GL_UNSIGNED_INT */
1069 /* GL_UNSIGNED_BYTE_3_3_2 */
1070 /* GL_UNSIGNED_SHORT_4_4_4_4 */
1071 /* GL_UNSIGNED_SHORT_5_5_5_1 */
1072 /* GL_UNSIGNED_INT_8_8_8_8 */
1073 /* GL_UNSIGNED_INT_10_10_10_2 */
1074 /* GL_UNSIGNED_SHORT_5_6_5 */
1075 /* GL_UNSIGNED_BYTE_2_3_3_REV */
1076 /* GL_UNSIGNED_SHORT_5_6_5_REV */
1077 /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
1078 /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
1079 /* GL_UNSIGNED_INT_8_8_8_8_REV */
1080 /* GL_UNSIGNED_INT_2_10_10_10_REV */
1083 #define GL_POINT 0x1B00
1084 #define GL_LINE 0x1B01
1085 #define GL_FILL 0x1B02
1087 /* ReadBufferMode */
1089 /* GL_FRONT_RIGHT */
1102 #define GL_RENDER 0x1C00
1103 #define GL_FEEDBACK 0x1C01
1104 #define GL_SELECT 0x1C02
1106 /* SeparableTarget */
1107 /* GL_SEPARABLE_2D */
1110 #define GL_FLAT 0x1D00
1111 #define GL_SMOOTH 0x1D01
1113 /* StencilFunction */
1125 #define GL_KEEP 0x1E00
1126 #define GL_REPLACE 0x1E01
1127 #define GL_INCR 0x1E02
1128 #define GL_DECR 0x1E03
1132 #define GL_VENDOR 0x1F00
1133 #define GL_RENDERER 0x1F01
1134 #define GL_VERSION 0x1F02
1135 #define GL_EXTENSIONS 0x1F03
1137 /* TextureCoordName */
1143 /* TexCoordPointerType */
1149 /* TextureEnvMode */
1150 #define GL_MODULATE 0x2100
1151 #define GL_DECAL 0x2101
1155 /* TextureEnvParameter */
1156 #define GL_TEXTURE_ENV_MODE 0x2200
1157 #define GL_TEXTURE_ENV_COLOR 0x2201
1159 /* TextureEnvTarget */
1160 #define GL_TEXTURE_ENV 0x2300
1162 /* TextureGenMode */
1163 #define GL_EYE_LINEAR 0x2400
1164 #define GL_OBJECT_LINEAR 0x2401
1165 #define GL_SPHERE_MAP 0x2402
1167 /* TextureGenParameter */
1168 #define GL_TEXTURE_GEN_MODE 0x2500
1169 #define GL_OBJECT_PLANE 0x2501
1170 #define GL_EYE_PLANE 0x2502
1172 /* TextureMagFilter */
1173 #define GL_NEAREST 0x2600
1174 #define GL_LINEAR 0x2601
1176 /* TextureMinFilter */
1179 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
1180 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
1181 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
1182 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
1184 /* TextureParameterName */
1185 #define GL_TEXTURE_MAG_FILTER 0x2800
1186 #define GL_TEXTURE_MIN_FILTER 0x2801
1187 #define GL_TEXTURE_WRAP_S 0x2802
1188 #define GL_TEXTURE_WRAP_T 0x2803
1189 /* GL_TEXTURE_BORDER_COLOR */
1190 /* GL_TEXTURE_PRIORITY */
1191 /* GL_TEXTURE_WRAP_R */
1192 /* GL_TEXTURE_MIN_LOD */
1193 /* GL_TEXTURE_MAX_LOD */
1194 /* GL_TEXTURE_BASE_LEVEL */
1195 /* GL_TEXTURE_MAX_LEVEL */
1200 /* GL_PROXY_TEXTURE_1D */
1201 /* GL_PROXY_TEXTURE_2D */
1203 /* GL_PROXY_TEXTURE_3D */
1206 /* GL_TEXTURE0_ARB */
1207 /* GL_TEXTURE1_ARB */
1208 /* GL_TEXTURE2_ARB */
1209 /* GL_TEXTURE3_ARB */
1210 /* GL_TEXTURE4_ARB */
1211 /* GL_TEXTURE5_ARB */
1212 /* GL_TEXTURE6_ARB */
1213 /* GL_TEXTURE7_ARB */
1214 /* GL_TEXTURE8_ARB */
1215 /* GL_TEXTURE9_ARB */
1216 /* GL_TEXTURE10_ARB */
1217 /* GL_TEXTURE11_ARB */
1218 /* GL_TEXTURE12_ARB */
1219 /* GL_TEXTURE13_ARB */
1220 /* GL_TEXTURE14_ARB */
1221 /* GL_TEXTURE15_ARB */
1222 /* GL_TEXTURE16_ARB */
1223 /* GL_TEXTURE17_ARB */
1224 /* GL_TEXTURE18_ARB */
1225 /* GL_TEXTURE19_ARB */
1226 /* GL_TEXTURE20_ARB */
1227 /* GL_TEXTURE21_ARB */
1228 /* GL_TEXTURE22_ARB */
1229 /* GL_TEXTURE23_ARB */
1230 /* GL_TEXTURE24_ARB */
1231 /* GL_TEXTURE25_ARB */
1232 /* GL_TEXTURE26_ARB */
1233 /* GL_TEXTURE27_ARB */
1234 /* GL_TEXTURE28_ARB */
1235 /* GL_TEXTURE29_ARB */
1236 /* GL_TEXTURE30_ARB */
1237 /* GL_TEXTURE31_ARB */
1239 /* TextureWrapMode */
1240 #define GL_CLAMP 0x2900
1241 #define GL_REPEAT 0x2901
1242 /* GL_CLAMP_TO_EDGE */
1244 /* VertexPointerType */
1250 /* ClientAttribMask */
1251 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
1252 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
1253 #define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
1255 /* polygon_offset */
1256 #define GL_POLYGON_OFFSET_FACTOR 0x8038
1257 #define GL_POLYGON_OFFSET_UNITS 0x2A00
1258 #define GL_POLYGON_OFFSET_POINT 0x2A01
1259 #define GL_POLYGON_OFFSET_LINE 0x2A02
1260 #define GL_POLYGON_OFFSET_FILL 0x8037
1263 #define GL_ALPHA4 0x803B
1264 #define GL_ALPHA8 0x803C
1265 #define GL_ALPHA12 0x803D
1266 #define GL_ALPHA16 0x803E
1267 #define GL_LUMINANCE4 0x803F
1268 #define GL_LUMINANCE8 0x8040
1269 #define GL_LUMINANCE12 0x8041
1270 #define GL_LUMINANCE16 0x8042
1271 #define GL_LUMINANCE4_ALPHA4 0x8043
1272 #define GL_LUMINANCE6_ALPHA2 0x8044
1273 #define GL_LUMINANCE8_ALPHA8 0x8045
1274 #define GL_LUMINANCE12_ALPHA4 0x8046
1275 #define GL_LUMINANCE12_ALPHA12 0x8047
1276 #define GL_LUMINANCE16_ALPHA16 0x8048
1277 #define GL_INTENSITY 0x8049
1278 #define GL_INTENSITY4 0x804A
1279 #define GL_INTENSITY8 0x804B
1280 #define GL_INTENSITY12 0x804C
1281 #define GL_INTENSITY16 0x804D
1282 #define GL_R3_G3_B2 0x2A10
1283 #define GL_RGB4 0x804F
1284 #define GL_RGB5 0x8050
1285 #define GL_RGB8 0x8051
1286 #define GL_RGB10 0x8052
1287 #define GL_RGB12 0x8053
1288 #define GL_RGB16 0x8054
1289 #define GL_RGBA2 0x8055
1290 #define GL_RGBA4 0x8056
1291 #define GL_RGB5_A1 0x8057
1292 #define GL_RGBA8 0x8058
1293 #define GL_RGB10_A2 0x8059
1294 #define GL_RGBA12 0x805A
1295 #define GL_RGBA16 0x805B
1296 #define GL_TEXTURE_RED_SIZE 0x805C
1297 #define GL_TEXTURE_GREEN_SIZE 0x805D
1298 #define GL_TEXTURE_BLUE_SIZE 0x805E
1299 #define GL_TEXTURE_ALPHA_SIZE 0x805F
1300 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
1301 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
1302 #define GL_PROXY_TEXTURE_1D 0x8063
1303 #define GL_PROXY_TEXTURE_2D 0x8064
1305 /* texture_object */
1306 #define GL_TEXTURE_PRIORITY 0x8066
1307 #define GL_TEXTURE_RESIDENT 0x8067
1308 #define GL_TEXTURE_BINDING_1D 0x8068
1309 #define GL_TEXTURE_BINDING_2D 0x8069
1310 #define GL_TEXTURE_BINDING_3D 0x806A
1313 #define GL_VERTEX_ARRAY 0x8074
1314 #define GL_NORMAL_ARRAY 0x8075
1315 #define GL_COLOR_ARRAY 0x8076
1316 #define GL_INDEX_ARRAY 0x8077
1317 #define GL_TEXTURE_COORD_ARRAY 0x8078
1318 #define GL_EDGE_FLAG_ARRAY 0x8079
1319 #define GL_VERTEX_ARRAY_SIZE 0x807A
1320 #define GL_VERTEX_ARRAY_TYPE 0x807B
1321 #define GL_VERTEX_ARRAY_STRIDE 0x807C
1322 #define GL_NORMAL_ARRAY_TYPE 0x807E
1323 #define GL_NORMAL_ARRAY_STRIDE 0x807F
1324 #define GL_COLOR_ARRAY_SIZE 0x8081
1325 #define GL_COLOR_ARRAY_TYPE 0x8082
1326 #define GL_COLOR_ARRAY_STRIDE 0x8083
1327 #define GL_INDEX_ARRAY_TYPE 0x8085
1328 #define GL_INDEX_ARRAY_STRIDE 0x8086
1329 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
1330 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
1331 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
1332 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
1333 #define GL_VERTEX_ARRAY_POINTER 0x808E
1334 #define GL_NORMAL_ARRAY_POINTER 0x808F
1335 #define GL_COLOR_ARRAY_POINTER 0x8090
1336 #define GL_INDEX_ARRAY_POINTER 0x8091
1337 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
1338 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
1339 #define GL_V2F 0x2A20
1340 #define GL_V3F 0x2A21
1341 #define GL_C4UB_V2F 0x2A22
1342 #define GL_C4UB_V3F 0x2A23
1343 #define GL_C3F_V3F 0x2A24
1344 #define GL_N3F_V3F 0x2A25
1345 #define GL_C4F_N3F_V3F 0x2A26
1346 #define GL_T2F_V3F 0x2A27
1347 #define GL_T4F_V4F 0x2A28
1348 #define GL_T2F_C4UB_V3F 0x2A29
1349 #define GL_T2F_C3F_V3F 0x2A2A
1350 #define GL_T2F_N3F_V3F 0x2A2B
1351 #define GL_T2F_C4F_N3F_V3F 0x2A2C
1352 #define GL_T4F_C4F_N3F_V4F 0x2A2D
1355 #define GL_BGR 0x80E0
1356 #define GL_BGRA 0x80E1
1359 #define GL_CONSTANT_COLOR 0x8001
1360 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
1361 #define GL_CONSTANT_ALPHA 0x8003
1362 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
1363 #define GL_BLEND_COLOR 0x8005
1366 #define GL_FUNC_ADD 0x8006
1367 #define GL_MIN 0x8007
1368 #define GL_MAX 0x8008
1369 #define GL_BLEND_EQUATION 0x8009
1371 /* blend_subtract */
1372 #define GL_FUNC_SUBTRACT 0x800A
1373 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
1376 #define GL_COLOR_MATRIX 0x80B1
1377 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
1378 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
1379 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
1380 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
1381 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
1382 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
1383 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
1384 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
1385 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
1386 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
1389 #define GL_COLOR_TABLE 0x80D0
1390 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
1391 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
1392 #define GL_PROXY_COLOR_TABLE 0x80D3
1393 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
1394 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
1395 #define GL_COLOR_TABLE_SCALE 0x80D6
1396 #define GL_COLOR_TABLE_BIAS 0x80D7
1397 #define GL_COLOR_TABLE_FORMAT 0x80D8
1398 #define GL_COLOR_TABLE_WIDTH 0x80D9
1399 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
1400 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
1401 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
1402 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
1403 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
1404 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
1407 #define GL_CONVOLUTION_1D 0x8010
1408 #define GL_CONVOLUTION_2D 0x8011
1409 #define GL_SEPARABLE_2D 0x8012
1410 #define GL_CONVOLUTION_BORDER_MODE 0x8013
1411 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
1412 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
1413 #define GL_REDUCE 0x8016
1414 #define GL_CONVOLUTION_FORMAT 0x8017
1415 #define GL_CONVOLUTION_WIDTH 0x8018
1416 #define GL_CONVOLUTION_HEIGHT 0x8019
1417 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
1418 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
1419 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
1420 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
1421 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
1422 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
1423 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
1424 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
1425 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
1426 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
1427 #define GL_CONSTANT_BORDER 0x8151
1428 #define GL_REPLICATE_BORDER 0x8153
1429 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
1431 /* draw_range_elements */
1432 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
1433 #define GL_MAX_ELEMENTS_INDICES 0x80E9
1436 #define GL_HISTOGRAM 0x8024
1437 #define GL_PROXY_HISTOGRAM 0x8025
1438 #define GL_HISTOGRAM_WIDTH 0x8026
1439 #define GL_HISTOGRAM_FORMAT 0x8027
1440 #define GL_HISTOGRAM_RED_SIZE 0x8028
1441 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
1442 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
1443 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1444 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1445 #define GL_HISTOGRAM_SINK 0x802D
1446 #define GL_MINMAX 0x802E
1447 #define GL_MINMAX_FORMAT 0x802F
1448 #define GL_MINMAX_SINK 0x8030
1449 #define GL_TABLE_TOO_LARGE 0x8031
1452 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
1453 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
1454 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
1455 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
1456 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
1457 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
1458 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
1459 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
1460 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
1461 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
1462 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
1463 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
1465 /* rescale_normal */
1466 #define GL_RESCALE_NORMAL 0x803A
1468 /* separate_specular_color */
1469 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1470 #define GL_SINGLE_COLOR 0x81F9
1471 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1474 #define GL_PACK_SKIP_IMAGES 0x806B
1475 #define GL_PACK_IMAGE_HEIGHT 0x806C
1476 #define GL_UNPACK_SKIP_IMAGES 0x806D
1477 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
1478 #define GL_TEXTURE_3D 0x806F
1479 #define GL_PROXY_TEXTURE_3D 0x8070
1480 #define GL_TEXTURE_DEPTH 0x8071
1481 #define GL_TEXTURE_WRAP_R 0x8072
1482 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
1484 /* texture_edge_clamp */
1485 #define GL_CLAMP_TO_EDGE 0x812F
1488 #define GL_TEXTURE_MIN_LOD 0x813A
1489 #define GL_TEXTURE_MAX_LOD 0x813B
1490 #define GL_TEXTURE_BASE_LEVEL 0x813C
1491 #define GL_TEXTURE_MAX_LEVEL 0x813D
1494 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
1495 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
1496 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
1497 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
1498 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1499 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1502 #define GL_TEXTURE0_ARB 0x84C0
1503 #define GL_TEXTURE1_ARB 0x84C1
1504 #define GL_TEXTURE2_ARB 0x84C2
1505 #define GL_TEXTURE3_ARB 0x84C3
1506 #define GL_TEXTURE4_ARB 0x84C4
1507 #define GL_TEXTURE5_ARB 0x84C5
1508 #define GL_TEXTURE6_ARB 0x84C6
1509 #define GL_TEXTURE7_ARB 0x84C7
1510 #define GL_TEXTURE8_ARB 0x84C8
1511 #define GL_TEXTURE9_ARB 0x84C9
1512 #define GL_TEXTURE10_ARB 0x84CA
1513 #define GL_TEXTURE11_ARB 0x84CB
1514 #define GL_TEXTURE12_ARB 0x84CC
1515 #define GL_TEXTURE13_ARB 0x84CD
1516 #define GL_TEXTURE14_ARB 0x84CE
1517 #define GL_TEXTURE15_ARB 0x84CF
1518 #define GL_TEXTURE16_ARB 0x84D0
1519 #define GL_TEXTURE17_ARB 0x84D1
1520 #define GL_TEXTURE18_ARB 0x84D2
1521 #define GL_TEXTURE19_ARB 0x84D3
1522 #define GL_TEXTURE20_ARB 0x84D4
1523 #define GL_TEXTURE21_ARB 0x84D5
1524 #define GL_TEXTURE22_ARB 0x84D6
1525 #define GL_TEXTURE23_ARB 0x84D7
1526 #define GL_TEXTURE24_ARB 0x84D8
1527 #define GL_TEXTURE25_ARB 0x84D9
1528 #define GL_TEXTURE26_ARB 0x84DA
1529 #define GL_TEXTURE27_ARB 0x84DB
1530 #define GL_TEXTURE28_ARB 0x84DC
1531 #define GL_TEXTURE29_ARB 0x84DD
1532 #define GL_TEXTURE30_ARB 0x84DE
1533 #define GL_TEXTURE31_ARB 0x84DF
1534 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
1535 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
1536 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
1538 /* For compatibility with OpenGL v1.0 */
1539 #define GL_LOGIC_OP GL_INDEX_LOGIC_OP
1540 #define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT
1542 /*************************************************************/
1544 GLAPI void APIENTRY glAccum (GLenum op, GLfloat value);
1545 GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
1546 GLAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
1547 GLAPI GLboolean APIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
1548 GLAPI void APIENTRY glArrayElement (GLint i);
1549 GLAPI void APIENTRY glBegin (GLenum mode);
1550 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
1551 GLAPI void APIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
1552 GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1553 GLAPI void APIENTRY glBlendEquation (GLenum mode);
1554 GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
1555 GLAPI void APIENTRY glCallList (GLuint list);
1556 GLAPI void APIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
1557 GLAPI void APIENTRY glClear (GLbitfield mask);
1558 GLAPI void APIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1559 GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1560 GLAPI void APIENTRY glClearDepth (GLclampd depth);
1561 GLAPI void APIENTRY glClearIndex (GLfloat c);
1562 GLAPI void APIENTRY glClearStencil (GLint s);
1563 GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
1564 GLAPI void APIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
1565 GLAPI void APIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
1566 GLAPI void APIENTRY glColor3bv (const GLbyte *v);
1567 GLAPI void APIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
1568 GLAPI void APIENTRY glColor3dv (const GLdouble *v);
1569 GLAPI void APIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
1570 GLAPI void APIENTRY glColor3fv (const GLfloat *v);
1571 GLAPI void APIENTRY glColor3i (GLint red, GLint green, GLint blue);
1572 GLAPI void APIENTRY glColor3iv (const GLint *v);
1573 GLAPI void APIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
1574 GLAPI void APIENTRY glColor3sv (const GLshort *v);
1575 GLAPI void APIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
1576 GLAPI void APIENTRY glColor3ubv (const GLubyte *v);
1577 GLAPI void APIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
1578 GLAPI void APIENTRY glColor3uiv (const GLuint *v);
1579 GLAPI void APIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
1580 GLAPI void APIENTRY glColor3usv (const GLushort *v);
1581 GLAPI void APIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
1582 GLAPI void APIENTRY glColor4bv (const GLbyte *v);
1583 GLAPI void APIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
1584 GLAPI void APIENTRY glColor4dv (const GLdouble *v);
1585 GLAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1586 GLAPI void APIENTRY glColor4fv (const GLfloat *v);
1587 GLAPI void APIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
1588 GLAPI void APIENTRY glColor4iv (const GLint *v);
1589 GLAPI void APIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
1590 GLAPI void APIENTRY glColor4sv (const GLshort *v);
1591 GLAPI void APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
1592 GLAPI void APIENTRY glColor4ubv (const GLubyte *v);
1593 GLAPI void APIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
1594 GLAPI void APIENTRY glColor4uiv (const GLuint *v);
1595 GLAPI void APIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
1596 GLAPI void APIENTRY glColor4usv (const GLushort *v);
1597 GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
1598 GLAPI void APIENTRY glColorMaterial (GLenum face, GLenum mode);
1599 GLAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
1600 GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
1601 GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
1602 GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
1603 GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
1604 GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
1605 GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
1606 GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
1607 GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
1608 GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
1609 GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
1610 GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
1611 GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1612 GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1613 GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
1614 GLAPI void APIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
1615 GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
1616 GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
1617 GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
1618 GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1619 GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1620 GLAPI void APIENTRY glCullFace (GLenum mode);
1621 GLAPI void APIENTRY glDeleteLists (GLuint list, GLsizei range);
1622 GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
1623 GLAPI void APIENTRY glDepthFunc (GLenum func);
1624 GLAPI void APIENTRY glDepthMask (GLboolean flag);
1625 GLAPI void APIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
1626 GLAPI void APIENTRY glDisable (GLenum cap);
1627 GLAPI void APIENTRY glDisableClientState (GLenum array);
1628 GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
1629 GLAPI void APIENTRY glDrawBuffer (GLenum mode);
1630 GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
1631 GLAPI void APIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
1632 GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1633 GLAPI void APIENTRY glEdgeFlag (GLboolean flag);
1634 GLAPI void APIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);
1635 GLAPI void APIENTRY glEdgeFlagv (const GLboolean *flag);
1636 GLAPI void APIENTRY glEnable (GLenum cap);
1637 GLAPI void APIENTRY glEnableClientState (GLenum array);
1638 GLAPI void APIENTRY glEnd (void);
1639 GLAPI void APIENTRY glEndList (void);
1640 GLAPI void APIENTRY glEvalCoord1d (GLdouble u);
1641 GLAPI void APIENTRY glEvalCoord1dv (const GLdouble *u);
1642 GLAPI void APIENTRY glEvalCoord1f (GLfloat u);
1643 GLAPI void APIENTRY glEvalCoord1fv (const GLfloat *u);
1644 GLAPI void APIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
1645 GLAPI void APIENTRY glEvalCoord2dv (const GLdouble *u);
1646 GLAPI void APIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
1647 GLAPI void APIENTRY glEvalCoord2fv (const GLfloat *u);
1648 GLAPI void APIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
1649 GLAPI void APIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
1650 GLAPI void APIENTRY glEvalPoint1 (GLint i);
1651 GLAPI void APIENTRY glEvalPoint2 (GLint i, GLint j);
1652 GLAPI void APIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
1653 GLAPI void APIENTRY glFinish (void);
1654 GLAPI void APIENTRY glFlush (void);
1655 GLAPI void APIENTRY glFogf (GLenum pname, GLfloat param);
1656 GLAPI void APIENTRY glFogfv (GLenum pname, const GLfloat *params);
1657 GLAPI void APIENTRY glFogi (GLenum pname, GLint param);
1658 GLAPI void APIENTRY glFogiv (GLenum pname, const GLint *params);
1659 GLAPI void APIENTRY glFrontFace (GLenum mode);
1660 GLAPI void APIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
1661 GLAPI GLuint APIENTRY glGenLists (GLsizei range);
1662 GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
1663 GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
1664 GLAPI void APIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
1665 GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
1666 GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
1667 GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
1668 GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
1669 GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
1670 GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
1671 GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params);
1672 GLAPI GLenum APIENTRY glGetError (void);
1673 GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
1674 GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1675 GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
1676 GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
1677 GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
1678 GLAPI void APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
1679 GLAPI void APIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
1680 GLAPI void APIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
1681 GLAPI void APIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
1682 GLAPI void APIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
1683 GLAPI void APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
1684 GLAPI void APIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
1685 GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1686 GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
1687 GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
1688 GLAPI void APIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
1689 GLAPI void APIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
1690 GLAPI void APIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
1691 GLAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
1692 GLAPI void APIENTRY glGetPolygonStipple (GLubyte *mask);
1693 GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
1694 GLAPI const GLubyte * APIENTRY glGetString (GLenum name);
1695 GLAPI void APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
1696 GLAPI void APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
1697 GLAPI void APIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
1698 GLAPI void APIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
1699 GLAPI void APIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
1700 GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
1701 GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
1702 GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
1703 GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
1704 GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
1705 GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
1706 GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
1707 GLAPI void APIENTRY glIndexMask (GLuint mask);
1708 GLAPI void APIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
1709 GLAPI void APIENTRY glIndexd (GLdouble c);
1710 GLAPI void APIENTRY glIndexdv (const GLdouble *c);
1711 GLAPI void APIENTRY glIndexf (GLfloat c);
1712 GLAPI void APIENTRY glIndexfv (const GLfloat *c);
1713 GLAPI void APIENTRY glIndexi (GLint c);
1714 GLAPI void APIENTRY glIndexiv (const GLint *c);
1715 GLAPI void APIENTRY glIndexs (GLshort c);
1716 GLAPI void APIENTRY glIndexsv (const GLshort *c);
1717 GLAPI void APIENTRY glIndexub (GLubyte c);
1718 GLAPI void APIENTRY glIndexubv (const GLubyte *c);
1719 GLAPI void APIENTRY glInitNames (void);
1720 GLAPI void APIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);
1721 GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
1722 GLAPI GLboolean APIENTRY glIsList (GLuint list);
1723 GLAPI GLboolean APIENTRY glIsTexture (GLuint texture);
1724 GLAPI void APIENTRY glLightModelf (GLenum pname, GLfloat param);
1725 GLAPI void APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
1726 GLAPI void APIENTRY glLightModeli (GLenum pname, GLint param);
1727 GLAPI void APIENTRY glLightModeliv (GLenum pname, const GLint *params);
1728 GLAPI void APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
1729 GLAPI void APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
1730 GLAPI void APIENTRY glLighti (GLenum light, GLenum pname, GLint param);
1731 GLAPI void APIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
1732 GLAPI void APIENTRY glLineStipple (GLint factor, GLushort pattern);
1733 GLAPI void APIENTRY glLineWidth (GLfloat width);
1734 GLAPI void APIENTRY glListBase (GLuint base);
1735 GLAPI void APIENTRY glLoadIdentity (void);
1736 GLAPI void APIENTRY glLoadMatrixd (const GLdouble *m);
1737 GLAPI void APIENTRY glLoadMatrixf (const GLfloat *m);
1738 GLAPI void APIENTRY glLoadName (GLuint name);
1739 GLAPI void APIENTRY glLogicOp (GLenum opcode);
1740 GLAPI void APIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
1741 GLAPI void APIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
1742 GLAPI void APIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
1743 GLAPI void APIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
1744 GLAPI void APIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
1745 GLAPI void APIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
1746 GLAPI void APIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
1747 GLAPI void APIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
1748 GLAPI void APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
1749 GLAPI void APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
1750 GLAPI void APIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
1751 GLAPI void APIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
1752 GLAPI void APIENTRY glMatrixMode (GLenum mode);
1753 GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
1754 GLAPI void APIENTRY glMultMatrixd (const GLdouble *m);
1755 GLAPI void APIENTRY glMultMatrixf (const GLfloat *m);
1756 GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
1757 GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
1758 GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
1759 GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
1760 GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
1761 GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
1762 GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
1763 GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
1764 GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
1765 GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
1766 GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
1767 GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
1768 GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
1769 GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
1770 GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
1771 GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
1772 GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
1773 GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
1774 GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
1775 GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
1776 GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
1777 GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
1778 GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
1779 GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
1780 GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1781 GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
1782 GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1783 GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
1784 GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
1785 GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
1786 GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1787 GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
1788 GLAPI void APIENTRY glNewList (GLuint list, GLenum mode);
1789 GLAPI void APIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
1790 GLAPI void APIENTRY glNormal3bv (const GLbyte *v);
1791 GLAPI void APIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
1792 GLAPI void APIENTRY glNormal3dv (const GLdouble *v);
1793 GLAPI void APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
1794 GLAPI void APIENTRY glNormal3fv (const GLfloat *v);
1795 GLAPI void APIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
1796 GLAPI void APIENTRY glNormal3iv (const GLint *v);
1797 GLAPI void APIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
1798 GLAPI void APIENTRY glNormal3sv (const GLshort *v);
1799 GLAPI void APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
1800 GLAPI void APIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
1801 GLAPI void APIENTRY glPassThrough (GLfloat token);
1802 GLAPI void APIENTRY glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values);
1803 GLAPI void APIENTRY glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values);
1804 GLAPI void APIENTRY glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values);
1805 GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
1806 GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
1807 GLAPI void APIENTRY glPixelTransferf (GLenum pname, GLfloat param);
1808 GLAPI void APIENTRY glPixelTransferi (GLenum pname, GLint param);
1809 GLAPI void APIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
1810 GLAPI void APIENTRY glPointSize (GLfloat size);
1811 GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
1812 GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
1813 GLAPI void APIENTRY glPolygonStipple (const GLubyte *mask);
1814 GLAPI void APIENTRY glPopAttrib (void);
1815 GLAPI void APIENTRY glPopClientAttrib (void);
1816 GLAPI void APIENTRY glPopMatrix (void);
1817 GLAPI void APIENTRY glPopName (void);
1818 GLAPI void APIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
1819 GLAPI void APIENTRY glPushAttrib (GLbitfield mask);
1820 GLAPI void APIENTRY glPushClientAttrib (GLbitfield mask);
1821 GLAPI void APIENTRY glPushMatrix (void);
1822 GLAPI void APIENTRY glPushName (GLuint name);
1823 GLAPI void APIENTRY glRasterPos2d (GLdouble x, GLdouble y);
1824 GLAPI void APIENTRY glRasterPos2dv (const GLdouble *v);
1825 GLAPI void APIENTRY glRasterPos2f (GLfloat x, GLfloat y);
1826 GLAPI void APIENTRY glRasterPos2fv (const GLfloat *v);
1827 GLAPI void APIENTRY glRasterPos2i (GLint x, GLint y);
1828 GLAPI void APIENTRY glRasterPos2iv (const GLint *v);
1829 GLAPI void APIENTRY glRasterPos2s (GLshort x, GLshort y);
1830 GLAPI void APIENTRY glRasterPos2sv (const GLshort *v);
1831 GLAPI void APIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
1832 GLAPI void APIENTRY glRasterPos3dv (const GLdouble *v);
1833 GLAPI void APIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
1834 GLAPI void APIENTRY glRasterPos3fv (const GLfloat *v);
1835 GLAPI void APIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
1836 GLAPI void APIENTRY glRasterPos3iv (const GLint *v);
1837 GLAPI void APIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
1838 GLAPI void APIENTRY glRasterPos3sv (const GLshort *v);
1839 GLAPI void APIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1840 GLAPI void APIENTRY glRasterPos4dv (const GLdouble *v);
1841 GLAPI void APIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1842 GLAPI void APIENTRY glRasterPos4fv (const GLfloat *v);
1843 GLAPI void APIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
1844 GLAPI void APIENTRY glRasterPos4iv (const GLint *v);
1845 GLAPI void APIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
1846 GLAPI void APIENTRY glRasterPos4sv (const GLshort *v);
1847 GLAPI void APIENTRY glReadBuffer (GLenum mode);
1848 GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
1849 GLAPI void APIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
1850 GLAPI void APIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
1851 GLAPI void APIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
1852 GLAPI void APIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
1853 GLAPI void APIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
1854 GLAPI void APIENTRY glRectiv (const GLint *v1, const GLint *v2);
1855 GLAPI void APIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
1856 GLAPI void APIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
1857 GLAPI GLint APIENTRY glRenderMode (GLenum mode);
1858 GLAPI void APIENTRY glResetHistogram (GLenum target);
1859 GLAPI void APIENTRY glResetMinmax (GLenum target);
1860 GLAPI void APIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
1861 GLAPI void APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
1862 GLAPI void APIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
1863 GLAPI void APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
1864 GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
1865 GLAPI void APIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
1866 GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
1867 GLAPI void APIENTRY glShadeModel (GLenum mode);
1868 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
1869 GLAPI void APIENTRY glStencilMask (GLuint mask);
1870 GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
1871 GLAPI void APIENTRY glTexCoord1d (GLdouble s);
1872 GLAPI void APIENTRY glTexCoord1dv (const GLdouble *v);
1873 GLAPI void APIENTRY glTexCoord1f (GLfloat s);
1874 GLAPI void APIENTRY glTexCoord1fv (const GLfloat *v);
1875 GLAPI void APIENTRY glTexCoord1i (GLint s);
1876 GLAPI void APIENTRY glTexCoord1iv (const GLint *v);
1877 GLAPI void APIENTRY glTexCoord1s (GLshort s);
1878 GLAPI void APIENTRY glTexCoord1sv (const GLshort *v);
1879 GLAPI void APIENTRY glTexCoord2d (GLdouble s, GLdouble t);
1880 GLAPI void APIENTRY glTexCoord2dv (const GLdouble *v);
1881 GLAPI void APIENTRY glTexCoord2f (GLfloat s, GLfloat t);
1882 GLAPI void APIENTRY glTexCoord2fv (const GLfloat *v);
1883 GLAPI void APIENTRY glTexCoord2i (GLint s, GLint t);
1884 GLAPI void APIENTRY glTexCoord2iv (const GLint *v);
1885 GLAPI void APIENTRY glTexCoord2s (GLshort s, GLshort t);
1886 GLAPI void APIENTRY glTexCoord2sv (const GLshort *v);
1887 GLAPI void APIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
1888 GLAPI void APIENTRY glTexCoord3dv (const GLdouble *v);
1889 GLAPI void APIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
1890 GLAPI void APIENTRY glTexCoord3fv (const GLfloat *v);
1891 GLAPI void APIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
1892 GLAPI void APIENTRY glTexCoord3iv (const GLint *v);
1893 GLAPI void APIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
1894 GLAPI void APIENTRY glTexCoord3sv (const GLshort *v);
1895 GLAPI void APIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1896 GLAPI void APIENTRY glTexCoord4dv (const GLdouble *v);
1897 GLAPI void APIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1898 GLAPI void APIENTRY glTexCoord4fv (const GLfloat *v);
1899 GLAPI void APIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
1900 GLAPI void APIENTRY glTexCoord4iv (const GLint *v);
1901 GLAPI void APIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
1902 GLAPI void APIENTRY glTexCoord4sv (const GLshort *v);
1903 GLAPI void APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
1904 GLAPI void APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
1905 GLAPI void APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
1906 GLAPI void APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
1907 GLAPI void APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
1908 GLAPI void APIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
1909 GLAPI void APIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
1910 GLAPI void APIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
1911 GLAPI void APIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
1912 GLAPI void APIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
1913 GLAPI void APIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
1914 GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1915 GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1916 GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1917 GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
1918 GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
1919 GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
1920 GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
1921 GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
1922 GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
1923 GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1924 GLAPI void APIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
1925 GLAPI void APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
1926 GLAPI void APIENTRY glVertex2d (GLdouble x, GLdouble y);
1927 GLAPI void APIENTRY glVertex2dv (const GLdouble *v);
1928 GLAPI void APIENTRY glVertex2f (GLfloat x, GLfloat y);
1929 GLAPI void APIENTRY glVertex2fv (const GLfloat *v);
1930 GLAPI void APIENTRY glVertex2i (GLint x, GLint y);
1931 GLAPI void APIENTRY glVertex2iv (const GLint *v);
1932 GLAPI void APIENTRY glVertex2s (GLshort x, GLshort y);
1933 GLAPI void APIENTRY glVertex2sv (const GLshort *v);
1934 GLAPI void APIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
1935 GLAPI void APIENTRY glVertex3dv (const GLdouble *v);
1936 GLAPI void APIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
1937 GLAPI void APIENTRY glVertex3fv (const GLfloat *v);
1938 GLAPI void APIENTRY glVertex3i (GLint x, GLint y, GLint z);
1939 GLAPI void APIENTRY glVertex3iv (const GLint *v);
1940 GLAPI void APIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
1941 GLAPI void APIENTRY glVertex3sv (const GLshort *v);
1942 GLAPI void APIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1943 GLAPI void APIENTRY glVertex4dv (const GLdouble *v);
1944 GLAPI void APIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1945 GLAPI void APIENTRY glVertex4fv (const GLfloat *v);
1946 GLAPI void APIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
1947 GLAPI void APIENTRY glVertex4iv (const GLint *v);
1948 GLAPI void APIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
1949 GLAPI void APIENTRY glVertex4sv (const GLshort *v);
1950 GLAPI void APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
1951 GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
1957 #endif /* __gl_h_ */