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1 #ifndef __gl2ext_h_
2 #define __gl2ext_h_
3
4 /* $Revision: 18481 $ on $Date:: 2012-07-11 18:07:26 -0700 #$ */
5
6 #ifdef __cplusplus
7 extern "C" {
8 #endif
9
10 /*
11  * This document is licensed under the SGI Free Software B License Version
12  * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
13  */
14
15 #ifndef GL_APIENTRYP
16 #   define GL_APIENTRYP GL_APIENTRY*
17 #endif
18
19 /*------------------------------------------------------------------------*
20  * OES extension tokens
21  *------------------------------------------------------------------------*/
22
23 /* GL_OES_compressed_ETC1_RGB8_texture */
24 #ifndef GL_OES_compressed_ETC1_RGB8_texture
25 #define GL_ETC1_RGB8_OES                                        0x8D64
26 #endif
27
28 /* GL_OES_compressed_paletted_texture */
29 #ifndef GL_OES_compressed_paletted_texture
30 #define GL_PALETTE4_RGB8_OES                                    0x8B90
31 #define GL_PALETTE4_RGBA8_OES                                   0x8B91
32 #define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
33 #define GL_PALETTE4_RGBA4_OES                                   0x8B93
34 #define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
35 #define GL_PALETTE8_RGB8_OES                                    0x8B95
36 #define GL_PALETTE8_RGBA8_OES                                   0x8B96
37 #define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
38 #define GL_PALETTE8_RGBA4_OES                                   0x8B98
39 #define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
40 #endif
41
42 /* GL_OES_depth24 */
43 #ifndef GL_OES_depth24
44 #define GL_DEPTH_COMPONENT24_OES                                0x81A6
45 #endif
46
47 /* GL_OES_depth32 */
48 #ifndef GL_OES_depth32
49 #define GL_DEPTH_COMPONENT32_OES                                0x81A7
50 #endif
51
52 /* GL_OES_depth_texture */
53 /* No new tokens introduced by this extension. */
54
55 /* GL_OES_EGL_image */
56 #ifndef GL_OES_EGL_image
57 typedef void* GLeglImageOES;
58 #endif
59
60 /* GL_OES_EGL_image_external */
61 #ifndef GL_OES_EGL_image_external
62 /* GLeglImageOES defined in GL_OES_EGL_image already. */
63 #define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
64 #define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
65 #define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
66 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
67 #endif
68
69 /* GL_OES_element_index_uint */
70 #ifndef GL_OES_element_index_uint
71 #define GL_UNSIGNED_INT                                         0x1405
72 #endif
73
74 /* GL_OES_get_program_binary */
75 #ifndef GL_OES_get_program_binary
76 #define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
77 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
78 #define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
79 #endif
80
81 /* GL_OES_mapbuffer */
82 #ifndef GL_OES_mapbuffer
83 #define GL_WRITE_ONLY_OES                                       0x88B9
84 #define GL_BUFFER_ACCESS_OES                                    0x88BB
85 #define GL_BUFFER_MAPPED_OES                                    0x88BC
86 #define GL_BUFFER_MAP_POINTER_OES                               0x88BD
87 #endif
88
89 /* GL_OES_packed_depth_stencil */
90 #ifndef GL_OES_packed_depth_stencil
91 #define GL_DEPTH_STENCIL_OES                                    0x84F9
92 #define GL_UNSIGNED_INT_24_8_OES                                0x84FA
93 #define GL_DEPTH24_STENCIL8_OES                                 0x88F0
94 #endif
95
96 /* GL_OES_required_internalformat */
97 /* No new tokens introduced by this extension. */
98
99 /* GL_OES_rgb8_rgba8 */
100 #ifndef GL_OES_rgb8_rgba8
101 #define GL_RGB8_OES                                             0x8051
102 #define GL_RGBA8_OES                                            0x8058
103 #endif
104
105 /* GL_OES_standard_derivatives */
106 #ifndef GL_OES_standard_derivatives
107 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
108 #endif
109
110 /* GL_OES_stencil1 */
111 #ifndef GL_OES_stencil1
112 #define GL_STENCIL_INDEX1_OES                                   0x8D46
113 #endif
114
115 /* GL_OES_stencil4 */
116 #ifndef GL_OES_stencil4
117 #define GL_STENCIL_INDEX4_OES                                   0x8D47
118 #endif
119
120 /* GL_OES_texture_3D */
121 #ifndef GL_OES_texture_3D
122 #define GL_TEXTURE_WRAP_R_OES                                   0x8072
123 #define GL_TEXTURE_3D_OES                                       0x806F
124 #define GL_TEXTURE_BINDING_3D_OES                               0x806A
125 #define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
126 #define GL_SAMPLER_3D_OES                                       0x8B5F
127 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
128 #endif
129
130 /* GL_OES_texture_float */
131 /* No new tokens introduced by this extension. */
132
133 /* GL_OES_texture_float_linear */
134 /* No new tokens introduced by this extension. */
135
136 /* GL_OES_texture_half_float */
137 #ifndef GL_OES_texture_half_float
138 #define GL_HALF_FLOAT_OES                                       0x8D61
139 #endif
140
141 /* GL_OES_texture_half_float_linear */
142 /* No new tokens introduced by this extension. */
143
144 /* GL_OES_texture_npot */
145 /* No new tokens introduced by this extension. */
146
147 /* GL_OES_vertex_array_object */
148 #ifndef GL_OES_vertex_array_object
149 #define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
150 #endif
151
152 /* GL_OES_vertex_half_float */
153 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
154
155 /* GL_OES_vertex_type_10_10_10_2 */
156 #ifndef GL_OES_vertex_type_10_10_10_2
157 #define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
158 #define GL_INT_10_10_10_2_OES                                   0x8DF7
159 #endif
160
161 /*------------------------------------------------------------------------*
162  * AMD extension tokens
163  *------------------------------------------------------------------------*/
164
165 /* GL_AMD_compressed_3DC_texture */
166 #ifndef GL_AMD_compressed_3DC_texture
167 #define GL_3DC_X_AMD                                            0x87F9
168 #define GL_3DC_XY_AMD                                           0x87FA
169 #endif
170
171 /* GL_AMD_compressed_ATC_texture */
172 #ifndef GL_AMD_compressed_ATC_texture
173 #define GL_ATC_RGB_AMD                                          0x8C92
174 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
175 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
176 #endif
177
178 /* GL_AMD_performance_monitor */
179 #ifndef GL_AMD_performance_monitor
180 #define GL_COUNTER_TYPE_AMD                                     0x8BC0
181 #define GL_COUNTER_RANGE_AMD                                    0x8BC1
182 #define GL_UNSIGNED_INT64_AMD                                   0x8BC2
183 #define GL_PERCENTAGE_AMD                                       0x8BC3
184 #define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
185 #define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
186 #define GL_PERFMON_RESULT_AMD                                   0x8BC6
187 #endif
188
189 /* GL_AMD_program_binary_Z400 */
190 #ifndef GL_AMD_program_binary_Z400
191 #define GL_Z400_BINARY_AMD                                      0x8740
192 #endif
193
194 /*------------------------------------------------------------------------*
195  * ANGLE extension tokens
196  *------------------------------------------------------------------------*/
197
198 /* GL_ANGLE_framebuffer_blit */
199 #ifndef GL_ANGLE_framebuffer_blit
200 #define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
201 #define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
202 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6
203 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
204 #endif
205
206 /* GL_ANGLE_framebuffer_multisample */
207 #ifndef GL_ANGLE_framebuffer_multisample
208 #define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
209 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
210 #define GL_MAX_SAMPLES_ANGLE                                    0x8D57
211 #endif
212
213 /* GL_ANGLE_instanced_arrays */
214 #ifndef GL_ANGLE_instanced_arrays 
215 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE                    0x88FE
216 #endif
217
218 /* GL_ANGLE_pack_reverse_row_order */
219 #ifndef GL_ANGLE_pack_reverse_row_order 
220 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE                         0x93A4
221 #endif
222
223 /* GL_ANGLE_texture_compression_dxt3 */
224 #ifndef GL_ANGLE_texture_compression_dxt3 
225 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE                      0x83F2
226 #endif
227
228 /* GL_ANGLE_texture_compression_dxt5 */
229 #ifndef GL_ANGLE_texture_compression_dxt5 
230 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE                      0x83F3
231 #endif
232
233 /* GL_ANGLE_texture_usage */
234 #ifndef GL_ANGLE_texture_usage 
235 #define GL_TEXTURE_USAGE_ANGLE                                  0x93A2
236 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE                         0x93A3
237 #endif
238
239 /* GL_ANGLE_translated_shader_source */
240 #ifndef GL_ANGLE_translated_shader_source 
241 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE                0x93A0
242 #endif
243
244 /*------------------------------------------------------------------------*
245  * APPLE extension tokens
246  *------------------------------------------------------------------------*/
247
248 /* GL_APPLE_rgb_422 */
249 #ifndef GL_APPLE_rgb_422
250 #define GL_RGB_422_APPLE                                        0x8A1F
251 #define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
252 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
253 #endif
254
255 /* GL_APPLE_framebuffer_multisample */
256 #ifndef GL_APPLE_framebuffer_multisample
257 #define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
258 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
259 #define GL_MAX_SAMPLES_APPLE                                    0x8D57
260 #define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
261 #define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
262 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
263 #define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
264 #endif
265
266 /* GL_APPLE_texture_format_BGRA8888 */
267 #ifndef GL_APPLE_texture_format_BGRA8888
268 #define GL_BGRA_EXT                                             0x80E1
269 #endif
270
271 /* GL_APPLE_texture_max_level */
272 #ifndef GL_APPLE_texture_max_level
273 #define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
274 #endif
275
276 /*------------------------------------------------------------------------*
277  * ARM extension tokens
278  *------------------------------------------------------------------------*/
279
280 /* GL_ARM_mali_shader_binary */
281 #ifndef GL_ARM_mali_shader_binary
282 #define GL_MALI_SHADER_BINARY_ARM                               0x8F60
283 #endif
284
285 /* GL_ARM_rgba8 */
286 /* No new tokens introduced by this extension. */
287
288 /*------------------------------------------------------------------------*
289  * EXT extension tokens
290  *------------------------------------------------------------------------*/
291
292 /* GL_EXT_blend_minmax */
293 #ifndef GL_EXT_blend_minmax
294 #define GL_MIN_EXT                                              0x8007
295 #define GL_MAX_EXT                                              0x8008
296 #endif
297
298 /* GL_EXT_color_buffer_half_float */
299 #ifndef GL_EXT_color_buffer_half_float
300 #define GL_RGBA16F_EXT                                          0x881A
301 #define GL_RGB16F_EXT                                           0x881B
302 #define GL_RG16F_EXT                                            0x822F
303 #define GL_R16F_EXT                                             0x822D
304 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT            0x8211
305 #define GL_UNSIGNED_NORMALIZED_EXT                              0x8C17
306 #endif
307
308 /* GL_EXT_debug_label */
309 #ifndef GL_EXT_debug_label
310 #define GL_PROGRAM_PIPELINE_OBJECT_EXT                          0x8A4F
311 #define GL_PROGRAM_OBJECT_EXT                                   0x8B40
312 #define GL_SHADER_OBJECT_EXT                                    0x8B48
313 #define GL_BUFFER_OBJECT_EXT                                    0x9151
314 #define GL_QUERY_OBJECT_EXT                                     0x9153
315 #define GL_VERTEX_ARRAY_OBJECT_EXT                              0x9154
316 #endif
317
318 /* GL_EXT_debug_marker */
319 /* No new tokens introduced by this extension. */
320
321 /* GL_EXT_discard_framebuffer */
322 #ifndef GL_EXT_discard_framebuffer
323 #define GL_COLOR_EXT                                            0x1800
324 #define GL_DEPTH_EXT                                            0x1801
325 #define GL_STENCIL_EXT                                          0x1802
326 #endif
327
328 /* GL_EXT_multisampled_render_to_texture */
329 #ifndef GL_EXT_multisampled_render_to_texture
330 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
331 /* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */ 
332 #define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
333 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
334 #define GL_MAX_SAMPLES_EXT                                      0x8D57
335 #endif
336
337 /* GL_EXT_multi_draw_arrays */
338 /* No new tokens introduced by this extension. */
339
340 /* GL_EXT_occlusion_query_boolean */
341 #ifndef GL_EXT_occlusion_query_boolean
342 #define GL_ANY_SAMPLES_PASSED_EXT                               0x8C2F
343 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT                  0x8D6A
344 #define GL_CURRENT_QUERY_EXT                                    0x8865
345 #define GL_QUERY_RESULT_EXT                                     0x8866
346 #define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867
347 #endif
348
349 /* GL_EXT_read_format_bgra */
350 #ifndef GL_EXT_read_format_bgra
351 #define GL_BGRA_EXT                                             0x80E1
352 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
353 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
354 #endif
355
356 /* GL_EXT_robustness */
357 #ifndef GL_EXT_robustness
358 /* reuse GL_NO_ERROR */
359 #define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253
360 #define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254
361 #define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255
362 #define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3
363 #define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256
364 #define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252
365 #define GL_NO_RESET_NOTIFICATION_EXT                            0x8261
366 #endif
367
368 /* GL_EXT_separate_shader_objects */
369 #ifndef GL_EXT_separate_shader_objects
370 #define GL_VERTEX_SHADER_BIT_EXT                                0x00000001
371 #define GL_FRAGMENT_SHADER_BIT_EXT                              0x00000002
372 #define GL_ALL_SHADER_BITS_EXT                                  0xFFFFFFFF
373 #define GL_PROGRAM_SEPARABLE_EXT                                0x8258
374 #define GL_ACTIVE_PROGRAM_EXT                                   0x8259
375 #define GL_PROGRAM_PIPELINE_BINDING_EXT                         0x825A
376 #endif
377
378 /* GL_EXT_shader_texture_lod */
379 /* No new tokens introduced by this extension. */
380
381 /* GL_EXT_shadow_samplers */
382 #ifndef GL_EXT_shadow_samplers
383 #define GL_TEXTURE_COMPARE_MODE_EXT                             0x884C
384 #define GL_TEXTURE_COMPARE_FUNC_EXT                             0x884D
385 #define GL_COMPARE_REF_TO_TEXTURE_EXT                           0x884E
386 #define GL_SAMPLER_2D_SHADOW_EXT                                0x8B62
387 #endif
388
389 /* GL_EXT_sRGB */
390 #ifndef GL_EXT_sRGB
391 #define GL_SRGB_EXT                                             0x8C40
392 #define GL_SRGB_ALPHA_EXT                                       0x8C42
393 #define GL_SRGB8_ALPHA8_EXT                                     0x8C43
394 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210
395 #endif
396
397 /* GL_EXT_texture_compression_dxt1 */
398 #ifndef GL_EXT_texture_compression_dxt1
399 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
400 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
401 #endif
402
403 /* GL_EXT_texture_filter_anisotropic */
404 #ifndef GL_EXT_texture_filter_anisotropic
405 #define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
406 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
407 #endif
408
409 /* GL_EXT_texture_format_BGRA8888 */
410 #ifndef GL_EXT_texture_format_BGRA8888
411 #define GL_BGRA_EXT                                             0x80E1
412 #endif
413
414 /* GL_EXT_texture_rg */
415 #ifndef GL_EXT_texture_rg
416 #define GL_RED_EXT                                              0x1903
417 #define GL_RG_EXT                                               0x8227
418 #define GL_R8_EXT                                               0x8229
419 #define GL_RG8_EXT                                              0x822B
420 #endif
421
422 /* GL_EXT_texture_storage */
423 #ifndef GL_EXT_texture_storage
424 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F
425 #define GL_ALPHA8_EXT                                           0x803C  
426 #define GL_LUMINANCE8_EXT                                       0x8040
427 #define GL_LUMINANCE8_ALPHA8_EXT                                0x8045
428 #define GL_RGBA32F_EXT                                          0x8814  
429 #define GL_RGB32F_EXT                                           0x8815
430 #define GL_ALPHA32F_EXT                                         0x8816
431 #define GL_LUMINANCE32F_EXT                                     0x8818
432 #define GL_LUMINANCE_ALPHA32F_EXT                               0x8819
433 /* reuse GL_RGBA16F_EXT */
434 /* reuse GL_RGB16F_EXT */
435 #define GL_ALPHA16F_EXT                                         0x881C
436 #define GL_LUMINANCE16F_EXT                                     0x881E
437 #define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
438 #define GL_RGB10_A2_EXT                                         0x8059  
439 #define GL_RGB10_EXT                                            0x8052
440 #define GL_BGRA8_EXT                                            0x93A1
441 #define GL_R8_EXT                                               0x8229
442 #define GL_RG8_EXT                                              0x822B
443 #define GL_R32F_EXT                                             0x822E  
444 #define GL_RG32F_EXT                                            0x8230
445 #define GL_R16F_EXT                                             0x822D
446 #define GL_RG16F_EXT                                            0x822F
447 #endif
448
449 /* GL_EXT_texture_type_2_10_10_10_REV */
450 #ifndef GL_EXT_texture_type_2_10_10_10_REV
451 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
452 #endif
453
454 /* GL_EXT_unpack_subimage */
455 #ifndef GL_EXT_unpack_subimage
456 #define GL_UNPACK_ROW_LENGTH                                    0x0CF2
457 #define GL_UNPACK_SKIP_ROWS                                     0x0CF3
458 #define GL_UNPACK_SKIP_PIXELS                                   0x0CF4
459 #endif
460
461 /*------------------------------------------------------------------------*
462  * DMP extension tokens
463  *------------------------------------------------------------------------*/
464
465 /* GL_DMP_shader_binary */
466 #ifndef GL_DMP_shader_binary
467 #define GL_SHADER_BINARY_DMP                                    0x9250
468 #endif
469
470 /*------------------------------------------------------------------------*
471  * FJ extension tokens
472  *------------------------------------------------------------------------*/
473
474 /* GL_FJ_shader_binary_GCCSO */
475 #ifndef GL_FJ_shader_binary_GCCSO
476 #define GCCSO_SHADER_BINARY_FJ                                  0x9260
477 #endif
478
479 /*------------------------------------------------------------------------*
480  * IMG extension tokens
481  *------------------------------------------------------------------------*/
482
483 /* GL_IMG_program_binary */
484 #ifndef GL_IMG_program_binary
485 #define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
486 #endif
487
488 /* GL_IMG_read_format */
489 #ifndef GL_IMG_read_format
490 #define GL_BGRA_IMG                                             0x80E1
491 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
492 #endif
493
494 /* GL_IMG_shader_binary */
495 #ifndef GL_IMG_shader_binary
496 #define GL_SGX_BINARY_IMG                                       0x8C0A
497 #endif
498
499 /* GL_IMG_texture_compression_pvrtc */
500 #ifndef GL_IMG_texture_compression_pvrtc
501 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
502 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
503 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
504 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
505 #endif
506
507 /* GL_IMG_multisampled_render_to_texture */
508 #ifndef GL_IMG_multisampled_render_to_texture
509 #define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
510 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
511 #define GL_MAX_SAMPLES_IMG                                      0x9135
512 #define GL_TEXTURE_SAMPLES_IMG                                  0x9136
513 #endif
514
515 /*------------------------------------------------------------------------*
516  * NV extension tokens
517  *------------------------------------------------------------------------*/
518
519 /* GL_NV_coverage_sample */
520 #ifndef GL_NV_coverage_sample
521 #define GL_COVERAGE_COMPONENT_NV                                0x8ED0
522 #define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
523 #define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
524 #define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
525 #define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
526 #define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
527 #define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
528 #define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
529 #define GL_COVERAGE_BUFFER_BIT_NV                               0x8000
530 #endif
531
532 /* GL_NV_depth_nonlinear */
533 #ifndef GL_NV_depth_nonlinear
534 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
535 #endif
536
537 /* GL_NV_draw_buffers */
538 #ifndef GL_NV_draw_buffers
539 #define GL_MAX_DRAW_BUFFERS_NV                                  0x8824
540 #define GL_DRAW_BUFFER0_NV                                      0x8825
541 #define GL_DRAW_BUFFER1_NV                                      0x8826
542 #define GL_DRAW_BUFFER2_NV                                      0x8827
543 #define GL_DRAW_BUFFER3_NV                                      0x8828
544 #define GL_DRAW_BUFFER4_NV                                      0x8829
545 #define GL_DRAW_BUFFER5_NV                                      0x882A
546 #define GL_DRAW_BUFFER6_NV                                      0x882B
547 #define GL_DRAW_BUFFER7_NV                                      0x882C
548 #define GL_DRAW_BUFFER8_NV                                      0x882D
549 #define GL_DRAW_BUFFER9_NV                                      0x882E
550 #define GL_DRAW_BUFFER10_NV                                     0x882F
551 #define GL_DRAW_BUFFER11_NV                                     0x8830
552 #define GL_DRAW_BUFFER12_NV                                     0x8831
553 #define GL_DRAW_BUFFER13_NV                                     0x8832
554 #define GL_DRAW_BUFFER14_NV                                     0x8833
555 #define GL_DRAW_BUFFER15_NV                                     0x8834
556 #define GL_COLOR_ATTACHMENT0_NV                                 0x8CE0
557 #define GL_COLOR_ATTACHMENT1_NV                                 0x8CE1
558 #define GL_COLOR_ATTACHMENT2_NV                                 0x8CE2
559 #define GL_COLOR_ATTACHMENT3_NV                                 0x8CE3
560 #define GL_COLOR_ATTACHMENT4_NV                                 0x8CE4
561 #define GL_COLOR_ATTACHMENT5_NV                                 0x8CE5
562 #define GL_COLOR_ATTACHMENT6_NV                                 0x8CE6
563 #define GL_COLOR_ATTACHMENT7_NV                                 0x8CE7
564 #define GL_COLOR_ATTACHMENT8_NV                                 0x8CE8
565 #define GL_COLOR_ATTACHMENT9_NV                                 0x8CE9
566 #define GL_COLOR_ATTACHMENT10_NV                                0x8CEA
567 #define GL_COLOR_ATTACHMENT11_NV                                0x8CEB
568 #define GL_COLOR_ATTACHMENT12_NV                                0x8CEC
569 #define GL_COLOR_ATTACHMENT13_NV                                0x8CED
570 #define GL_COLOR_ATTACHMENT14_NV                                0x8CEE
571 #define GL_COLOR_ATTACHMENT15_NV                                0x8CEF
572 #endif
573
574 /* GL_NV_fbo_color_attachments */
575 #ifndef GL_NV_fbo_color_attachments
576 #define GL_MAX_COLOR_ATTACHMENTS_NV                             0x8CDF
577 /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
578 #endif
579
580 /* GL_NV_fence */
581 #ifndef GL_NV_fence
582 #define GL_ALL_COMPLETED_NV                                     0x84F2
583 #define GL_FENCE_STATUS_NV                                      0x84F3
584 #define GL_FENCE_CONDITION_NV                                   0x84F4
585 #endif
586
587 /* GL_NV_read_buffer */
588 #ifndef GL_NV_read_buffer
589 #define GL_READ_BUFFER_NV                                       0x0C02
590 #endif
591
592 /* GL_NV_read_buffer_front */
593 /* No new tokens introduced by this extension. */
594
595 /* GL_NV_read_depth */
596 /* No new tokens introduced by this extension. */
597
598 /* GL_NV_read_depth_stencil */
599 /* No new tokens introduced by this extension. */
600
601 /* GL_NV_read_stencil */
602 /* No new tokens introduced by this extension. */
603
604 /* GL_NV_texture_compression_s3tc_update */
605 /* No new tokens introduced by this extension. */
606
607 /* GL_NV_texture_npot_2D_mipmap */
608 /* No new tokens introduced by this extension. */
609
610 /*------------------------------------------------------------------------*
611  * QCOM extension tokens
612  *------------------------------------------------------------------------*/
613
614 /* GL_QCOM_alpha_test */
615 #ifndef GL_QCOM_alpha_test
616 #define GL_ALPHA_TEST_QCOM                                      0x0BC0
617 #define GL_ALPHA_TEST_FUNC_QCOM                                 0x0BC1
618 #define GL_ALPHA_TEST_REF_QCOM                                  0x0BC2
619 #endif
620
621 /* GL_QCOM_driver_control */
622 /* No new tokens introduced by this extension. */
623
624 /* GL_QCOM_extended_get */
625 #ifndef GL_QCOM_extended_get
626 #define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
627 #define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
628 #define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
629 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
630 #define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
631 #define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
632 #define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
633 #define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
634 #define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
635 #define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
636 #define GL_STATE_RESTORE                                        0x8BDC
637 #endif
638
639 /* GL_QCOM_extended_get2 */
640 /* No new tokens introduced by this extension. */
641
642 /* GL_QCOM_perfmon_global_mode */
643 #ifndef GL_QCOM_perfmon_global_mode
644 #define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
645 #endif
646
647 /* GL_QCOM_writeonly_rendering */
648 #ifndef GL_QCOM_writeonly_rendering
649 #define GL_WRITEONLY_RENDERING_QCOM                             0x8823
650 #endif
651
652 /* GL_QCOM_tiled_rendering */
653 #ifndef GL_QCOM_tiled_rendering
654 #define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
655 #define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
656 #define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
657 #define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
658 #define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
659 #define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
660 #define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
661 #define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
662 #define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
663 #define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
664 #define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
665 #define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
666 #define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
667 #define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
668 #define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
669 #define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
670 #define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
671 #define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
672 #define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
673 #define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
674 #define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
675 #define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
676 #define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
677 #define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
678 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
679 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
680 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
681 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
682 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
683 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
684 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
685 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
686 #endif
687
688 /*------------------------------------------------------------------------*
689  * VIV extension tokens
690  *------------------------------------------------------------------------*/
691
692 /* GL_VIV_shader_binary */
693 #ifndef GL_VIV_shader_binary
694 #define GL_SHADER_BINARY_VIV                                    0x8FC4
695 #endif
696
697 /*------------------------------------------------------------------------*
698  * End of extension tokens, start of corresponding extension functions
699  *------------------------------------------------------------------------*/
700
701 /*------------------------------------------------------------------------*
702  * OES extension functions
703  *------------------------------------------------------------------------*/
704
705 /* GL_OES_compressed_ETC1_RGB8_texture */
706 #ifndef GL_OES_compressed_ETC1_RGB8_texture
707 #define GL_OES_compressed_ETC1_RGB8_texture 1
708 #endif
709
710 /* GL_OES_compressed_paletted_texture */
711 #ifndef GL_OES_compressed_paletted_texture
712 #define GL_OES_compressed_paletted_texture 1
713 #endif
714
715 /* GL_OES_depth24 */
716 #ifndef GL_OES_depth24
717 #define GL_OES_depth24 1
718 #endif
719
720 /* GL_OES_depth32 */
721 #ifndef GL_OES_depth32
722 #define GL_OES_depth32 1
723 #endif
724
725 /* GL_OES_depth_texture */
726 #ifndef GL_OES_depth_texture
727 #define GL_OES_depth_texture 1
728 #endif
729
730 /* GL_OES_EGL_image */
731 #ifndef GL_OES_EGL_image
732 #define GL_OES_EGL_image 1
733 #ifdef GL_GLEXT_PROTOTYPES
734 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
735 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
736 #endif
737 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
738 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
739 #endif
740
741 /* GL_OES_EGL_image_external */
742 #ifndef GL_OES_EGL_image_external
743 #define GL_OES_EGL_image_external 1
744 /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
745 #endif
746
747 /* GL_OES_element_index_uint */
748 #ifndef GL_OES_element_index_uint
749 #define GL_OES_element_index_uint 1
750 #endif
751
752 /* GL_OES_fbo_render_mipmap */
753 #ifndef GL_OES_fbo_render_mipmap
754 #define GL_OES_fbo_render_mipmap 1
755 #endif
756
757 /* GL_OES_fragment_precision_high */
758 #ifndef GL_OES_fragment_precision_high
759 #define GL_OES_fragment_precision_high 1
760 #endif
761
762 /* GL_OES_get_program_binary */
763 #ifndef GL_OES_get_program_binary
764 #define GL_OES_get_program_binary 1
765 #ifdef GL_GLEXT_PROTOTYPES
766 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
767 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
768 #endif
769 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
770 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
771 #endif
772
773 /* GL_OES_mapbuffer */
774 #ifndef GL_OES_mapbuffer
775 #define GL_OES_mapbuffer 1
776 #ifdef GL_GLEXT_PROTOTYPES
777 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
778 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
779 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
780 #endif
781 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
782 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
783 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
784 #endif
785
786 /* GL_OES_packed_depth_stencil */
787 #ifndef GL_OES_packed_depth_stencil
788 #define GL_OES_packed_depth_stencil 1
789 #endif
790
791 /* GL_OES_required_internalformat */
792 #ifndef GL_OES_required_internalformat
793 #define GL_OES_required_internalformat 1
794 #endif
795
796 /* GL_OES_rgb8_rgba8 */
797 #ifndef GL_OES_rgb8_rgba8
798 #define GL_OES_rgb8_rgba8 1
799 #endif
800
801 /* GL_OES_standard_derivatives */
802 #ifndef GL_OES_standard_derivatives
803 #define GL_OES_standard_derivatives 1
804 #endif
805
806 /* GL_OES_stencil1 */
807 #ifndef GL_OES_stencil1
808 #define GL_OES_stencil1 1
809 #endif
810
811 /* GL_OES_stencil4 */
812 #ifndef GL_OES_stencil4
813 #define GL_OES_stencil4 1
814 #endif
815
816 /* GL_OES_texture_3D */
817 #ifndef GL_OES_texture_3D
818 #define GL_OES_texture_3D 1
819 #ifdef GL_GLEXT_PROTOTYPES
820 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
821 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
822 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
823 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
824 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
825 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
826 #endif
827 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
828 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
829 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
830 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
831 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
832 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
833 #endif
834
835 /* GL_OES_texture_float */
836 #ifndef GL_OES_texture_float
837 #define GL_OES_texture_float 1
838 #endif
839
840 /* GL_OES_texture_float_linear */
841 #ifndef GL_OES_texture_float_linear
842 #define GL_OES_texture_float_linear 1
843 #endif
844
845 /* GL_OES_texture_half_float */
846 #ifndef GL_OES_texture_half_float
847 #define GL_OES_texture_half_float 1
848 #endif
849
850 /* GL_OES_texture_half_float_linear */
851 #ifndef GL_OES_texture_half_float_linear
852 #define GL_OES_texture_half_float_linear 1
853 #endif
854
855 /* GL_OES_texture_npot */
856 #ifndef GL_OES_texture_npot
857 #define GL_OES_texture_npot 1
858 #endif
859
860 /* GL_OES_vertex_array_object */
861 #ifndef GL_OES_vertex_array_object
862 #define GL_OES_vertex_array_object 1
863 #ifdef GL_GLEXT_PROTOTYPES
864 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
865 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
866 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
867 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
868 #endif
869 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
870 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
871 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
872 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
873 #endif
874
875 /* GL_OES_vertex_half_float */
876 #ifndef GL_OES_vertex_half_float
877 #define GL_OES_vertex_half_float 1
878 #endif
879
880 /* GL_OES_vertex_type_10_10_10_2 */
881 #ifndef GL_OES_vertex_type_10_10_10_2
882 #define GL_OES_vertex_type_10_10_10_2 1
883 #endif
884
885 /*------------------------------------------------------------------------*
886  * AMD extension functions
887  *------------------------------------------------------------------------*/
888
889 /* GL_AMD_compressed_3DC_texture */
890 #ifndef GL_AMD_compressed_3DC_texture
891 #define GL_AMD_compressed_3DC_texture 1
892 #endif
893
894 /* GL_AMD_compressed_ATC_texture */
895 #ifndef GL_AMD_compressed_ATC_texture
896 #define GL_AMD_compressed_ATC_texture 1
897 #endif
898
899 /* AMD_performance_monitor */
900 #ifndef GL_AMD_performance_monitor
901 #define GL_AMD_performance_monitor 1
902 #ifdef GL_GLEXT_PROTOTYPES
903 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
904 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
905 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
906 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
907 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
908 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
909 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
910 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
911 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
912 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
913 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
914 #endif
915 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
916 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
917 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
918 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
919 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
920 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
921 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
922 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
923 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
924 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
925 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
926 #endif
927
928 /* GL_AMD_program_binary_Z400 */
929 #ifndef GL_AMD_program_binary_Z400
930 #define GL_AMD_program_binary_Z400 1
931 #endif
932
933 /*------------------------------------------------------------------------*
934  * ANGLE extension functions
935  *------------------------------------------------------------------------*/
936
937 /* GL_ANGLE_framebuffer_blit */
938 #ifndef GL_ANGLE_framebuffer_blit
939 #define GL_ANGLE_framebuffer_blit 1
940 #ifdef GL_GLEXT_PROTOTYPES
941 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
942 #endif
943 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
944 #endif
945
946 /* GL_ANGLE_framebuffer_multisample */
947 #ifndef GL_ANGLE_framebuffer_multisample
948 #define GL_ANGLE_framebuffer_multisample 1
949 #ifdef GL_GLEXT_PROTOTYPES
950 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
951 #endif
952 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
953 #endif
954
955 #ifndef GL_ANGLE_instanced_arrays 
956 #ifdef GL_GLEXT_PROTOTYPES
957 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
958 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
959 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
960 #endif
961 typedef void (GL_APIENTRYP PFLGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
962 typedef void (GL_APIENTRYP PFLGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
963 typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
964 #endif
965
966 /* GL_ANGLE_pack_reverse_row_order */
967 #ifndef GL_ANGLE_pack_reverse_row_order 
968 #define GL_ANGLE_pack_reverse_row_order 1
969 #endif
970
971 /* GL_ANGLE_texture_compression_dxt3 */
972 #ifndef GL_ANGLE_texture_compression_dxt3 
973 #define GL_ANGLE_texture_compression_dxt3 1
974 #endif
975
976 /* GL_ANGLE_texture_compression_dxt5 */
977 #ifndef GL_ANGLE_texture_compression_dxt5 
978 #define GL_ANGLE_texture_compression_dxt5 1
979 #endif
980
981 /* GL_ANGLE_texture_usage */
982 #ifndef GL_ANGLE_texture_usage 
983 #define GL_ANGLE_texture_usage 1
984 #endif
985
986 #ifndef GL_ANGLE_translated_shader_source 
987 #define GL_ANGLE_translated_shader_source 1
988 #ifdef GL_GLEXT_PROTOTYPES
989 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
990 #endif
991 typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
992 #endif
993
994 /*------------------------------------------------------------------------*
995  * APPLE extension functions
996  *------------------------------------------------------------------------*/
997
998 /* GL_APPLE_rgb_422 */
999 #ifndef GL_APPLE_rgb_422
1000 #define GL_APPLE_rgb_422 1
1001 #endif
1002
1003 /* GL_APPLE_framebuffer_multisample */
1004 #ifndef GL_APPLE_framebuffer_multisample
1005 #define GL_APPLE_framebuffer_multisample 1
1006 #ifdef GL_GLEXT_PROTOTYPES
1007 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1008 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
1009 #endif /* GL_GLEXT_PROTOTYPES */
1010 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1011 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
1012 #endif
1013
1014 /* GL_APPLE_texture_format_BGRA8888 */
1015 #ifndef GL_APPLE_texture_format_BGRA8888
1016 #define GL_APPLE_texture_format_BGRA8888 1
1017 #endif
1018
1019 /* GL_APPLE_texture_max_level */
1020 #ifndef GL_APPLE_texture_max_level
1021 #define GL_APPLE_texture_max_level 1
1022 #endif
1023
1024 /*------------------------------------------------------------------------*
1025  * ARM extension functions
1026  *------------------------------------------------------------------------*/
1027
1028 /* GL_ARM_mali_shader_binary */
1029 #ifndef GL_ARM_mali_shader_binary
1030 #define GL_ARM_mali_shader_binary 1
1031 #endif
1032
1033 /* GL_ARM_rgba8 */
1034 #ifndef GL_ARM_rgba8
1035 #define GL_ARM_rgba8 1
1036 #endif
1037
1038 /*------------------------------------------------------------------------*
1039  * EXT extension functions
1040  *------------------------------------------------------------------------*/
1041
1042 /* GL_EXT_blend_minmax */
1043 #ifndef GL_EXT_blend_minmax
1044 #define GL_EXT_blend_minmax 1
1045 #endif
1046
1047 /* GL_EXT_color_buffer_half_float */
1048 #ifndef GL_EXT_color_buffer_half_float
1049 #define GL_EXT_color_buffer_half_float 1
1050 #endif
1051
1052 /* GL_EXT_debug_label */
1053 #ifndef GL_EXT_debug_label
1054 #define GL_EXT_debug_label 1
1055 #ifdef GL_GLEXT_PROTOTYPES
1056 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1057 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1058 #endif
1059 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1060 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1061 #endif
1062
1063 /* GL_EXT_debug_marker */
1064 #ifndef GL_EXT_debug_marker
1065 #define GL_EXT_debug_marker 1
1066 #ifdef GL_GLEXT_PROTOTYPES
1067 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1068 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1069 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1070 #endif
1071 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1072 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1073 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1074 #endif
1075
1076 /* GL_EXT_discard_framebuffer */
1077 #ifndef GL_EXT_discard_framebuffer
1078 #define GL_EXT_discard_framebuffer 1
1079 #ifdef GL_GLEXT_PROTOTYPES
1080 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1081 #endif
1082 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1083 #endif
1084
1085 /* GL_EXT_multisampled_render_to_texture */
1086 #ifndef GL_EXT_multisampled_render_to_texture
1087 #define GL_EXT_multisampled_render_to_texture 1
1088 #ifdef GL_GLEXT_PROTOTYPES
1089 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1090 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
1091 #endif
1092 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1093 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1094 #endif
1095
1096 #ifndef GL_EXT_multi_draw_arrays
1097 #define GL_EXT_multi_draw_arrays 1
1098 #ifdef GL_GLEXT_PROTOTYPES
1099 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
1100 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
1101 #endif /* GL_GLEXT_PROTOTYPES */
1102 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
1103 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
1104 #endif
1105
1106 /* GL_EXT_occlusion_query_boolean */
1107 #ifndef GL_EXT_occlusion_query_boolean
1108 #define GL_EXT_occlusion_query_boolean 1
1109 #ifdef GL_GLEXT_PROTOTYPES
1110 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1111 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1112 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1113 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1114 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1115 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1116 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1117 #endif
1118 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1119 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1120 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1121 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1122 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1123 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1124 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1125 #endif
1126
1127 /* GL_EXT_read_format_bgra */
1128 #ifndef GL_EXT_read_format_bgra
1129 #define GL_EXT_read_format_bgra 1
1130 #endif
1131
1132 /* GL_EXT_robustness */
1133 #ifndef GL_EXT_robustness
1134 #define GL_EXT_robustness 1
1135 #ifdef GL_GLEXT_PROTOTYPES
1136 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1137 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1138 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
1139 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1140 #endif
1141 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1142 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1143 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
1144 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1145 #endif
1146
1147 /* GL_EXT_separate_shader_objects */
1148 #ifndef GL_EXT_separate_shader_objects
1149 #define GL_EXT_separate_shader_objects 1
1150 #ifdef GL_GLEXT_PROTOTYPES
1151 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1152 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1153 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1154 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1155 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1156 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1157 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1158 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1159 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1160 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
1161 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
1162 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
1163 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1164 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
1165 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
1166 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1167 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1168 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1169 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1170 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1171 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1172 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1173 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1174 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1175 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1176 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1177 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1178 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1179 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1180 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1181 #endif
1182 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1183 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1184 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1185 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1186 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1187 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1188 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1189 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1190 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1191 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
1192 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
1193 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
1194 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1195 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
1196 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
1197 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1198 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1199 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1200 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1201 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1202 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1203 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1204 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1205 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1206 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1207 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1208 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1209 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1210 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1211 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1212 #endif
1213
1214 /* GL_EXT_shader_texture_lod */
1215 #ifndef GL_EXT_shader_texture_lod
1216 #define GL_EXT_shader_texture_lod 1
1217 #endif
1218
1219 /* GL_EXT_shadow_samplers */
1220 #ifndef GL_EXT_shadow_samplers
1221 #define GL_EXT_shadow_samplers 1
1222 #endif
1223
1224 /* GL_EXT_sRGB */
1225 #ifndef GL_EXT_sRGB
1226 #define GL_EXT_sRGB 1
1227 #endif
1228
1229 /* GL_EXT_texture_compression_dxt1 */
1230 #ifndef GL_EXT_texture_compression_dxt1
1231 #define GL_EXT_texture_compression_dxt1 1
1232 #endif
1233
1234 /* GL_EXT_texture_filter_anisotropic */
1235 #ifndef GL_EXT_texture_filter_anisotropic
1236 #define GL_EXT_texture_filter_anisotropic 1
1237 #endif
1238
1239 /* GL_EXT_texture_format_BGRA8888 */
1240 #ifndef GL_EXT_texture_format_BGRA8888
1241 #define GL_EXT_texture_format_BGRA8888 1
1242 #endif
1243
1244 /* GL_EXT_texture_rg */
1245 #ifndef GL_EXT_texture_rg
1246 #define GL_EXT_texture_rg 1
1247 #endif
1248
1249 /* GL_EXT_texture_storage */
1250 #ifndef GL_EXT_texture_storage
1251 #define GL_EXT_texture_storage 1
1252 #ifdef GL_GLEXT_PROTOTYPES
1253 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1254 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1255 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1256 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1257 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1258 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1259 #endif
1260 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1261 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1262 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1263 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1264 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1265 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1266 #endif
1267
1268 /* GL_EXT_texture_type_2_10_10_10_REV */
1269 #ifndef GL_EXT_texture_type_2_10_10_10_REV
1270 #define GL_EXT_texture_type_2_10_10_10_REV 1
1271 #endif
1272
1273 /* GL_EXT_unpack_subimage */
1274 #ifndef GL_EXT_unpack_subimage
1275 #define GL_EXT_unpack_subimage 1
1276 #endif
1277
1278 /*------------------------------------------------------------------------*
1279  * DMP extension functions
1280  *------------------------------------------------------------------------*/
1281
1282 /* GL_DMP_shader_binary */
1283 #ifndef GL_DMP_shader_binary
1284 #define GL_DMP_shader_binary 1
1285 #endif
1286
1287 /*------------------------------------------------------------------------*
1288  * FJ extension functions
1289  *------------------------------------------------------------------------*/
1290
1291 /* GL_FJ_shader_binary_GCCSO */
1292 #ifndef GL_FJ_shader_binary_GCCSO
1293 #define GL_FJ_shader_binary_GCCSO 1
1294 #endif
1295
1296 /*------------------------------------------------------------------------*
1297  * IMG extension functions
1298  *------------------------------------------------------------------------*/
1299
1300 /* GL_IMG_program_binary */
1301 #ifndef GL_IMG_program_binary
1302 #define GL_IMG_program_binary 1
1303 #endif
1304
1305 /* GL_IMG_read_format */
1306 #ifndef GL_IMG_read_format
1307 #define GL_IMG_read_format 1
1308 #endif
1309
1310 /* GL_IMG_shader_binary */
1311 #ifndef GL_IMG_shader_binary
1312 #define GL_IMG_shader_binary 1
1313 #endif
1314
1315 /* GL_IMG_texture_compression_pvrtc */
1316 #ifndef GL_IMG_texture_compression_pvrtc
1317 #define GL_IMG_texture_compression_pvrtc 1
1318 #endif
1319
1320 /* GL_IMG_multisampled_render_to_texture */
1321 #ifndef GL_IMG_multisampled_render_to_texture
1322 #define GL_IMG_multisampled_render_to_texture 1
1323 #ifdef GL_GLEXT_PROTOTYPES
1324 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1325 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
1326 #endif
1327 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1328 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1329 #endif
1330
1331 /*------------------------------------------------------------------------*
1332  * NV extension functions
1333  *------------------------------------------------------------------------*/
1334
1335 /* GL_NV_coverage_sample */
1336 #ifndef GL_NV_coverage_sample
1337 #define GL_NV_coverage_sample 1
1338 #ifdef GL_GLEXT_PROTOTYPES
1339 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1340 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1341 #endif
1342 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1343 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1344 #endif
1345
1346 /* GL_NV_depth_nonlinear */
1347 #ifndef GL_NV_depth_nonlinear
1348 #define GL_NV_depth_nonlinear 1
1349 #endif
1350
1351 /* GL_NV_draw_buffers */
1352 #ifndef GL_NV_draw_buffers
1353 #define GL_NV_draw_buffers 1
1354 #ifdef GL_GLEXT_PROTOTYPES
1355 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1356 #endif
1357 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1358 #endif
1359
1360 /* GL_NV_fbo_color_attachments */
1361 #ifndef GL_NV_fbo_color_attachments
1362 #define GL_NV_fbo_color_attachments 1
1363 #endif
1364
1365 /* GL_NV_fence */
1366 #ifndef GL_NV_fence
1367 #define GL_NV_fence 1
1368 #ifdef GL_GLEXT_PROTOTYPES
1369 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
1370 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
1371 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
1372 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
1373 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
1374 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
1375 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
1376 #endif
1377 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1378 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1379 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1380 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1381 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1382 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1383 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1384 #endif
1385
1386 /* GL_NV_read_buffer */
1387 #ifndef GL_NV_read_buffer
1388 #define GL_NV_read_buffer 1
1389 #ifdef GL_GLEXT_PROTOTYPES
1390 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1391 #endif
1392 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1393 #endif
1394
1395 /* GL_NV_read_buffer_front */
1396 #ifndef GL_NV_read_buffer_front
1397 #define GL_NV_read_buffer_front 1
1398 #endif
1399
1400 /* GL_NV_read_depth */
1401 #ifndef GL_NV_read_depth
1402 #define GL_NV_read_depth 1
1403 #endif
1404
1405 /* GL_NV_read_depth_stencil */
1406 #ifndef GL_NV_read_depth_stencil
1407 #define GL_NV_read_depth_stencil 1
1408 #endif
1409
1410 /* GL_NV_read_stencil */
1411 #ifndef GL_NV_read_stencil
1412 #define GL_NV_read_stencil 1
1413 #endif
1414
1415 /* GL_NV_texture_compression_s3tc_update */
1416 #ifndef GL_NV_texture_compression_s3tc_update
1417 #define GL_NV_texture_compression_s3tc_update 1
1418 #endif
1419
1420 /* GL_NV_texture_npot_2D_mipmap */
1421 #ifndef GL_NV_texture_npot_2D_mipmap
1422 #define GL_NV_texture_npot_2D_mipmap 1
1423 #endif
1424
1425 /*------------------------------------------------------------------------*
1426  * QCOM extension functions
1427  *------------------------------------------------------------------------*/
1428
1429 /* GL_QCOM_alpha_test */
1430 #ifndef GL_QCOM_alpha_test
1431 #define GL_QCOM_alpha_test 1
1432 #ifdef GL_GLEXT_PROTOTYPES
1433 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1434 #endif
1435 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1436 #endif
1437
1438 /* GL_QCOM_driver_control */
1439 #ifndef GL_QCOM_driver_control
1440 #define GL_QCOM_driver_control 1
1441 #ifdef GL_GLEXT_PROTOTYPES
1442 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1443 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1444 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1445 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1446 #endif
1447 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1448 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1449 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1450 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1451 #endif
1452
1453 /* GL_QCOM_extended_get */
1454 #ifndef GL_QCOM_extended_get
1455 #define GL_QCOM_extended_get 1
1456 #ifdef GL_GLEXT_PROTOTYPES
1457 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1458 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1459 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1460 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1461 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1462 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1463 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1464 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
1465 #endif
1466 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1467 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1468 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1469 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1470 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1471 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1472 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1473 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
1474 #endif
1475
1476 /* GL_QCOM_extended_get2 */
1477 #ifndef GL_QCOM_extended_get2
1478 #define GL_QCOM_extended_get2 1
1479 #ifdef GL_GLEXT_PROTOTYPES
1480 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1481 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1482 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
1483 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1484 #endif
1485 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1486 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1487 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
1488 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1489 #endif
1490
1491 /* GL_QCOM_perfmon_global_mode */
1492 #ifndef GL_QCOM_perfmon_global_mode
1493 #define GL_QCOM_perfmon_global_mode 1
1494 #endif
1495
1496 /* GL_QCOM_writeonly_rendering */
1497 #ifndef GL_QCOM_writeonly_rendering
1498 #define GL_QCOM_writeonly_rendering 1
1499 #endif
1500
1501 /* GL_QCOM_tiled_rendering */
1502 #ifndef GL_QCOM_tiled_rendering
1503 #define GL_QCOM_tiled_rendering 1
1504 #ifdef GL_GLEXT_PROTOTYPES
1505 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1506 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
1507 #endif
1508 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1509 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
1510 #endif
1511
1512 /*------------------------------------------------------------------------*
1513  * VIV extension tokens
1514  *------------------------------------------------------------------------*/
1515
1516 /* GL_VIV_shader_binary */
1517 #ifndef GL_VIV_shader_binary
1518 #define GL_VIV_shader_binary 1
1519 #endif
1520
1521 #ifdef __cplusplus
1522 }
1523 #endif
1524
1525 #endif /* __gl2ext_h_ */