#include <assert.h>
#include <math.h>
#include <stdio.h>
+#include <stdlib.h>
#include <GLES/gl.h> /* use OpenGL ES 1.x */
#include <GLES/glext.h>
#include <EGL/egl.h>
static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
+static void
+idle(void)
+{
+ exit(0);
+}
+
+
static void
draw(void)
{
}
glPopMatrix();
+
+ eglutIdleFunc(idle);
}