eval ${player_pid}=$!
}
+# Usage: empathy_player_deactivate <player_name>
+empathy_player_deactivate()
+{
+ player="$1"
+ player_pid=${player}_pid
+ pkill -P ${!player_pid}
+}
+
# Pulls a single named event out of the empathy event stream
#
# Usage: empathy_get_event <player_name> <event_name>
test "$result" = '"alice" 2 "bob" 2 "charlie" 0 "dale" 0 "eric" 0 "fred" 0'
TEST_END
-pkill -P $alice_pid
-pkill -P $bob_pid
-pkill -P $charlie_pid
-pkill -P $dale_pid
-pkill -P $eric_pid
-pkill -P $fred_pid
+empathy_player_deactivate alice
+empathy_player_deactivate bob
+empathy_player_deactivate charlie
+empathy_player_deactivate dale
+empathy_player_deactivate eric
+empathy_player_deactivate fred
TEST_REPORT