-link_libraries (common)
-
-
-##############################################################################
-# API tracers
-
-if (WIN32)
- if (MINGW)
- # Silence warnings about @nn suffix mismatch
- set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -Wl,--enable-stdcall-fixup")
- endif (MINGW)
-
- # ddraw.dll
- if (DirectX_D3D_INCLUDE_DIR)
- include_directories (SYSTEM ${DirectX_D3D_INCLUDE_DIR})
- add_custom_command (
- OUTPUT ddrawtrace.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/ddrawtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/ddrawtrace.cpp
- DEPENDS ddrawtrace.py trace.py specs/d3d.py specs/d3dtypes.py specs/d3dcaps.py specs/ddraw.py specs/winapi.py specs/stdapi.py
- )
- add_library (ddraw MODULE specs/ddraw.def ddrawtrace.cpp)
- set_target_properties (ddraw
- PROPERTIES PREFIX ""
- RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- )
- install (TARGETS ddraw LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
- endif (DirectX_D3D_INCLUDE_DIR)
-
- # d3d8.dll
- if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
- include_directories (SYSTEM ${DirectX_D3D8_INCLUDE_DIR} ${DirectX_D3DX9_INCLUDE_DIR})
- add_custom_command (
- OUTPUT d3d8trace.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8trace.cpp
- DEPENDS d3d8trace.py trace.py specs/d3d8.py specs/d3d8types.py specs/d3d8caps.py specs/winapi.py specs/stdapi.py
- )
- add_library (d3d8 MODULE specs/d3d8.def d3d8trace.cpp d3dshader.cpp)
- set_target_properties (d3d8
- PROPERTIES PREFIX ""
- RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- )
- install (TARGETS d3d8 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
- endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
-
- # d3d9.dll
- if (DirectX_D3DX9_INCLUDE_DIR)
- include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
- add_custom_command (
- OUTPUT d3d9trace.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9trace.cpp
- DEPENDS d3d9trace.py trace.py specs/d3d9.py specs/d3d9types.py specs/d3d9caps.py specs/winapi.py specs/stdapi.py
- )
- add_library (d3d9 MODULE specs/d3d9.def d3d9trace.cpp d3dshader.cpp)
- set_target_properties (d3d9
- PROPERTIES PREFIX ""
- RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- )
- install (TARGETS d3d9 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
- endif (DirectX_D3DX9_INCLUDE_DIR)
-
- # d3d10.dll
- if (DirectX_D3D10_INCLUDE_DIR)
- include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
- add_custom_command (
- OUTPUT d3d10trace.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10trace.cpp
- DEPENDS d3d10trace.py trace.py specs/d3d10misc.py specs/d3d10.py specs/dxgi.py specs/dxgitype.py specs/dxgiformat.py specs/winapi.py specs/stdapi.py
- )
- add_library (d3d10 MODULE specs/d3d10.def d3d10trace.cpp)
- set_target_properties (d3d10
- PROPERTIES PREFIX ""
- RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- )
- install (TARGETS d3d10 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
- endif (DirectX_D3D10_INCLUDE_DIR)
-
- # opengl32.dll
- add_custom_command (
- OUTPUT wgltrace.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp
- DEPENDS wgltrace.py gltrace.py trace.py specs/wglapi.py specs/wglenum.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/winapi.py specs/stdapi.py
- )
- add_library (wgltrace MODULE specs/opengl32.def
- wgltrace.cpp
- glcaps.cpp
- glproc_gl.cpp
- ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
- )
- set_target_properties (wgltrace PROPERTIES
- PREFIX ""
- OUTPUT_NAME opengl32
- RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- )
- install (TARGETS wgltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
-
-elseif (APPLE)
- # OpenGL framework
- add_custom_command (
- OUTPUT cgltrace.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp
- DEPENDS cgltrace.py gltrace.py trace.py specs/cglapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py
- )
-
- add_library (cgltrace SHARED
- cgltrace.cpp
- glcaps.cpp
- glproc_gl.cpp
- ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
- )
-
- set_target_properties (cgltrace PROPERTIES
- # OpenGL framework name
- PREFIX "" OUTPUT_NAME "OpenGL" SUFFIX ""
- # Specificy the version and reexport GLU symbols
- LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0 -Wl,-reexport_library,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib"
- RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- )
-
- target_link_libraries (cgltrace dl)
-
- install (TARGETS cgltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
-else ()
- # libGL.so
- add_custom_command (
- OUTPUT glxtrace.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
- DEPENDS glxtrace.py gltrace.py trace.py specs/glxapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py
- )
-
- add_library (glxtrace SHARED
- ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
- glxtrace.cpp
- glcaps.cpp
- glproc_gl.cpp
- )
-
- set_target_properties (glxtrace PROPERTIES
- # avoid the default "lib" prefix
- PREFIX ""
- # Prevent symbol relocations internal to our wrapper library to be
- # overwritten by the application.
- LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions"
- RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
- )
-
- target_link_libraries (glxtrace dl ${X11_X11_LIB})
-
- install (TARGETS glxtrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})