+You can also build the 32-bits GL wrapper on a 64-bits distribution, provided
+you have a multilib gcc and 32-bits X11 libraries, by doing:
+
+ cmake \
+ -DCMAKE_C_FLAGS=-m32 \
+ -DCMAKE_CXX_FLAGS=-m32 \
+ -DCMAKE_EXE_LINKER_FLAGS=-m32 \
+ -DCMAKE_SYSTEM_LIBRARY_PATH=/usr/lib32 \
+ -DENABLE_GUI=FALSE \
+ -H. -Bbuild32