+Windows
+-------
+
+* Copy `opengl32.dll`, `d3d8.dll`, or `d3d9.dll` from build/wrappers directory
+ to the directory with the application you want to trace.
+
+* Run the application.
+
+* View the trace with
+
+ \path\to\apitrace dump application.trace
+
+* Replay the trace with
+
+ \path\to\glretrace application.trace
+
+
+Advanced command line usage
+===========================
+
+
+Tracing manually
+----------------
+
+### Linux ###
+
+Run the application you want to trace as
+
+ LD_PRELOAD=/path/to/apitrace/wrappers/glxtrace.so /path/to/application
+
+and it will generate a trace named `application.trace` in the current
+directory. You can specify the written trace filename by setting the
+`TRACE_FILE` environment variable before running.
+