- if (1) {
- /* test setting attrib locations */
- glBindAttribLocation(program, attr_pos, "pos");
- glBindAttribLocation(program, attr_color, "color");
- glLinkProgram(program); /* needed to put attribs into effect */
- }
- else {
- /* test automatic attrib locations */
- attr_pos = glGetAttribLocation(program, "pos");
- attr_color = glGetAttribLocation(program, "color");
- }
+ attr_pos = glGetAttribLocation(program, "pos");
+ attr_color = glGetAttribLocation(program, "color");