+/*
+ * call-seq: MESSAGE.destroy => nil
+ *
+ * Destroys the message, freeing all resources allocated for it.
+ */
+VALUE
+notmuch_rb_message_destroy(VALUE self)
+{
+ notmuch_message_t *message;
+
+ Data_Get_Struct(self, notmuch_message_t, message);
+
+ notmuch_message_destroy(message);
+
+ return Qnil;
+}
+