+
+ # OpenGL.h, OpenGL framework
+ Function(CGLError, "CGLChoosePixelFormat", [(Const(OpaquePointer(CGLPixelFormatAttribute)), "attribs"), (OpaquePointer(CGLPixelFormatObj), "pix"), (OpaquePointer(GLint), "npix")]),
+ Function(CGLError, "CGLDestroyPixelFormat", [(CGLPixelFormatObj, "pix")]),
+ Function(CGLError, "CGLDescribePixelFormat", [(CGLPixelFormatObj, "pix"), (GLint, "pix_num"), (CGLPixelFormatAttribute, "attrib"), (OpaquePointer(GLint), "value")]),
+ Function(Void, "CGLReleasePixelFormat", [(CGLPixelFormatObj, "pix")]),
+ Function(CGLPixelFormatObj, "CGLRetainPixelFormat", [(CGLPixelFormatObj, "pix")]),
+ Function(GLuint, "CGLGetPixelFormatRetainCount", [(CGLPixelFormatObj, "pix")]),
+ Function(CGLError, "CGLQueryRendererInfo", [(GLuint, "display_mask"), (OpaquePointer(CGLRendererInfoObj), "rend"), (OpaquePointer(GLint), "nrend")]),
+ Function(CGLError, "CGLDestroyRendererInfo", [(CGLRendererInfoObj, "rend")]),
+ Function(CGLError, "CGLDescribeRenderer", [(CGLRendererInfoObj, "rend"), (GLint, "rend_num"), (CGLRendererProperty, "prop"), (OpaquePointer(GLint), "value")]),
+ Function(CGLError, "CGLCreateContext", [(CGLPixelFormatObj, "pix"), (CGLContextObj, "share"), (OpaquePointer(CGLContextObj), "ctx")]),
+ Function(CGLError, "CGLDestroyContext", [(CGLContextObj, "ctx")]),
+ Function(CGLError, "CGLCopyContext", [(CGLContextObj, "src"), (CGLContextObj, "dst"), (GLbitfield, "mask")]),
+ Function(CGLContextObj, "CGLRetainContext", [(CGLContextObj, "ctx")]),
+ Function(Void, "CGLReleaseContext", [(CGLContextObj, "ctx")]),
+ Function(GLuint, "CGLGetContextRetainCount", [(CGLContextObj, "ctx")]),
+ Function(CGLPixelFormatObj, "CGLGetPixelFormat", [(CGLContextObj, "ctx")]),
+ Function(CGLError, "CGLCreatePBuffer", [(GLsizei, "width"), (GLsizei, "height"), (GLenum, "target"), (GLenum, "internalFormat"), (GLint, "max_level"), (OpaquePointer(CGLPBufferObj), "pbuffer")]),
+ Function(CGLError, "CGLDestroyPBuffer", [(CGLPBufferObj, "pbuffer")]),
+ Function(CGLError, "CGLDescribePBuffer", [(CGLPBufferObj, "obj"), (OpaquePointer(GLsizei), "width"), (OpaquePointer(GLsizei), "height"), (OpaquePointer(GLenum), "target"), (OpaquePointer(GLenum), "internalFormat"), (OpaquePointer(GLint), "mipmap")]),
+ Function(CGLError, "CGLTexImagePBuffer", [(CGLContextObj, "ctx"), (CGLPBufferObj, "pbuffer"), (GLenum, "source")]),
+ Function(CGLPBufferObj, "CGLRetainPBuffer", [(CGLPBufferObj, "pbuffer")]),
+ Function(Void, "CGLReleasePBuffer", [(CGLPBufferObj, "pbuffer")]),
+ Function(GLuint, "CGLGetPBufferRetainCount", [(CGLPBufferObj, "pbuffer")]),
+ Function(CGLError, "CGLSetOffScreen", [(CGLContextObj, "ctx"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "rowbytes"), (OpaquePointer(Void), "baseaddr")]),
+ Function(CGLError, "CGLGetOffScreen", [(CGLContextObj, "ctx"), (OpaquePointer(GLsizei), "width"), (OpaquePointer(GLsizei), "height"), (OpaquePointer(GLint), "rowbytes"), (OpaquePointer(OpaquePointer(Void)), "baseaddr")]),
+ Function(CGLError, "CGLSetFullScreen", [(CGLContextObj, "ctx")]),
+ Function(CGLError, "CGLSetFullScreenOnDisplay", [(CGLContextObj, "ctx"), (GLuint, "display_mask")]),
+ Function(CGLError, "CGLSetPBuffer", [(CGLContextObj, "ctx"), (CGLPBufferObj, "pbuffer"), (GLenum, "face"), (GLint, "level"), (GLint, "screen")]),
+ Function(CGLError, "CGLGetPBuffer", [(CGLContextObj, "ctx"), (OpaquePointer(CGLPBufferObj), "pbuffer"), (OpaquePointer(GLenum), "face"), (OpaquePointer(GLint), "level"), (OpaquePointer(GLint), "screen")]),
+ Function(CGLError, "CGLClearDrawable", [(CGLContextObj, "ctx")]),
+ Function(CGLError, "CGLFlushDrawable", [(CGLContextObj, "ctx")]),
+ Function(CGLError, "CGLEnable", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname")]),
+ Function(CGLError, "CGLDisable", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname")]),
+ Function(CGLError, "CGLIsEnabled", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname"), (OpaquePointer(GLint), "enable")]),
+ Function(CGLError, "CGLSetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), (Const(OpaquePointer(GLint)), "params")]),
+ Function(CGLError, "CGLGetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), (OpaquePointer(GLint), "params")]),
+ Function(CGLError, "CGLSetVirtualScreen", [(CGLContextObj, "ctx"), (GLint, "screen")]),
+ Function(CGLError, "CGLGetVirtualScreen", [(CGLContextObj, "ctx"), (OpaquePointer(GLint), "screen")]),
+ Function(CGLError, "CGLSetGlobalOption", [(CGLGlobalOption, "pname"), (Const(OpaquePointer(GLint)), "params")]),
+ Function(CGLError, "CGLGetGlobalOption", [(CGLGlobalOption, "pname"), (OpaquePointer(GLint), "params")]),
+ Function(CGLError, "CGLSetOption", [(CGLGlobalOption, "pname"), (GLint, "param")]),
+ Function(CGLError, "CGLGetOption", [(CGLGlobalOption, "pname"), (OpaquePointer(GLint), "param")]),
+ Function(CGLError, "CGLLockContext", [(CGLContextObj, "ctx")]),
+ Function(CGLError, "CGLUnlockContext", [(CGLContextObj, "ctx")]),
+ Function(Void, "CGLGetVersion", [(OpaquePointer(GLint), "majorvers"), (OpaquePointer(GLint), "minorvers")]),
+ Function(Const(CString), "CGLErrorString", [(CGLError, "error")]),
+
+ # CGLIOSurface.h, OpenGL framework
+ Function(CGLError, "CGLTexImageIOSurface2D", [(CGLContextObj, "ctx"), (GLenum, "target"), (GLenum, "internal_format"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (IOSurfaceRef, "ioSurface"), (GLuint, "plane")]),
+
+ # CGLDevice.h, OpenGL framework
+ Function(CGLShareGroupObj, "CGLGetShareGroup", [(CGLContextObj, "ctx")]),
+
+ # Undocumented, OpenGL framework
+ Function(CGLError, "CGLSetSurface", [(CGLContextObj, "ctx"), (CGSConnectionID, "cid"), (CGSWindowID, "wid"), (CGSSurfaceID, "sid")]),
+ Function(CGLError, "CGLGetSurface", [(CGLContextObj, "ctx"), (OpaquePointer(CGSConnectionID), "cid"), (OpaquePointer(CGSWindowID), "wid"), (OpaquePointer(CGSSurfaceID), "sid")]),
+ Function(CGLError, "CGLUpdateContext", [(CGLContextObj, "ctx")]),
+ # XXX: Confirm CGLOpenCLMuxLockDown
+ Function(CGLError, "CGLOpenCLMuxLockDown", []),
+ # FIXME: CGLAreContextsShared
+ # FIXME: CGLBackDispatch
+ # FIXME: CGLFrontDispatch
+ # FIXME: CGLGetNextContext
+ # FIXME: CGLRestoreDispatch
+ # FIXME: CGLRestoreDispatchFunction
+ # FIXME: CGLSelectDispatch
+ # FIXME: CGLSelectDispatchBounded
+ # FIXME: CGLSelectDispatchFunction
+ # FIXME: CGLSetPBufferVolatileState